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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Joseph Ridgeson
WarRavens Capital Punishment.
2536
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Posted - 2014.11.12 09:21:00 -
[31] - Quote
Hawk: -Remove Nanohive OR Scanner -Add Cloak
The Cloak is pretty much the most important thing about the idea of being a Scout. It does not teach new players that "Cloaks really should go with Scouts" if the Caldari fit doesn't have it, especially consider Caldari created/discovered Cloaking technology! "Wait, this suit I have doesn't have a Cloak but the Scout suit gets a reduction in using Cloak" may confuse new players. Reason for removing Scanner: "Caldari Scouts have very good Precision Scanning. Get just behind the enemy, slightly out of sight, and reveal them all. Use careful wit to not be caught while so close to danger!" Reason for removing Nanohive: "Scouts can never truly stay in the same location for a long period of time. Utilize your allies' Nanohives or Supply Depots (that you take from the enemy under their noses!)!"
Or: "Why does every other Scout have a Cloak when the Caldari does not?"
Seraph: -Remove Nanohive -Add Repair Tool
Basically: "Amarr are heavily Armor based and yet they do not have a Repair Tool? Even the Caldari have a Repair Tool!"
Opus: -Remove Flux -Add Locus Grenade
I know the Amarr are the most hard headed people in the Universe, but surely someone has to question the fact that a Shield obliterating weapon is paired with a Shield obliterating grenade. Their hated enemy uses both Shield and Armor; seems fitting to be capable of handling Armor with a grenade.
Samurai -Remove Swarm Launcher -Replace with Rail Rifle
Caldari Commando gets zero bonus from using Swarm Launchers. Also, it is a weird set of ranges to have a 300 meter Infantry weapon paired with a 150 meter Vehicle weapon. Still preaches the doctrine of "keep away" for the Caldari.
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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Tesfa Alem
Death by Disassociation
349
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Posted - 2014.11.12 09:41:00 -
[32] - Quote
I'm going for the logi suits so focusing on the minamatar Logi
Tested out the isk equivalent, roughly an 80K suit.
I would swap out the in kincat or the cardiac regulator (probably both) for either a armor rep, shield regulator , or if your going to gear a winlogi for ewar maybe a range amplifier and a codebreaker. Minmatar already have the speed, stamina ebonus, its redundant to add those modules to the weakest frame. A codebreaker would be very usefull, with out toying with the HP and adds variety.
More importantly: The Amarr Logi needs a rep tool. Thats the heart and soul of any logi. The needles isn't a proto one, so whats the point of sticking somebody and leaving them to run around at 30% ehP. I would probably switch out the nanohive and use the rep tool.
Redline for Thee, but no Redline for Me.
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Jack McReady
DUST University Ivy League
1622
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Posted - 2014.11.12 09:42:00 -
[33] - Quote
CCP Rattati wrote:Dear Players, As I have heard a lot of complaints about the fitting, I would like reiterate the following: We don't want the best of the best min-maxed PC fittings We want Faction Doctrine over utility, while remaining very useful We don't want triple stacking and penalties We don't want ultra ehp stacking We want to expose players to versatility, so as many weapons as possible We also asked the community, the CPM collected a variety of ideas from Logis/Scouts and we took a lot of ideas from the Faction fitting thread. Please read it carefully, and again if you skimmed. This is all explained in detail in the blog. http://dust514.com/news/2014/11/introducing-apex-series-bpo-dropsuits/The reason we didn't push them all out at once, was testing and also to be able to collect feedback on the way. Please comment on the fittings found here: APEX FittingsWith the "name" of the suit (serpent, etc), the gear and the proposed replacement gear. Thanks!
I am only unhappy with the amarr assault because it makes no sense imho. the bpos are aimed at new players, right? it should teach them to use fits that makes sense, shouldnt they?
amarr assault has range amp and it is also brick tanked. here is the gist: you are slow due to bricking it with plates thus you will most likely never be able to select the terms of the engagement. with the range amp you have have more scan range to see enemies comming to counter this, ok sounds great, right? no it actually does not because you will still see almost nothing. a basic range amp increase your assaults poor scanning range to only 18 meters and you have no precision enhancers either.
disregarding the fact that it also makes no sense that precision enhancers are weaker than damps, there should be atleast a single precision enhancer in the high slots if you fit a range amp otherwise it is just a wasted slot for the sake of wasting it. |
Reign Omega
T.H.I.R.D R.O.C.K
993
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Posted - 2014.11.12 09:59:00 -
[34] - Quote
Nocturnal Soul wrote:Them Minmuturds took our gold!!!
My God I haven't laughed that hard in quite some time.
Mark a$$ tricks, and bags of dicks....
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Sleepy Shadow
Qualified Scrub
202
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Posted - 2014.11.12 10:04:00 -
[35] - Quote
If you want to portray Gallente as armour repair suit, you are doing a terrible job of it. Basic armour repairers are absolutely useless, the 9.75HP/sec armour repair you have given the Gallente GÇÿSpartanGÇÖ assault is abysmal.
I can understand no proto weapons and certain modules, but you have to make these suits at least reasonable.
The suit you currently have shared at Protofits has 678 eHP with 9.75HP/sec repair (448 armour). My proposed suit would have 694 eHP with 23.25HP/sec repair (464 armour). The suit has one complex, one enhanced and one basic armour repair mod along with two basic plates.
While the suit has one complex and one enhanced module, it is within reason especially if you compare it to the Amarr assault which youGÇÖre giving a sweet 930 eHP.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.*pâ+n+ín+ƒ. MAGIC!! Is the answer to all your questions
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shaman oga
The Dunwich Horror
3116
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Posted - 2014.11.12 10:04:00 -
[36] - Quote
From what people say, the only issue i can find is equipments order, some may find a particular order confusing.
Join channel: FW Kickstarter
More people in = more FW matches
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CCP Rattati
C C P
11198
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Posted - 2014.11.12 10:08:00 -
[37] - Quote
Aeon Amadi wrote:Cat Merc wrote:>Opens Spartan >Sees 370 armor >Gallente Assault >Laughs uncontrollably Seriously. I saw that and instantly became disinterested in that fit. The Amarr Assault apparently has x3 Vanilla Plates and x2 Extenders... -FAR- more competitive than x2 Ferroscales and x1 extender. Gallente Assault is just a write off that I'll only ever get to say that I have a flashy suit but considering that I'd have to grind out 75 FW matches with 20+ minute waits just trying to get into one, likely will never get it. Would be a different story if it was x3 reactives, however.
well received here
https://forums.dust514.com/default.aspx?g=posts&m=2416042#post2416042
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Fizzer XCIV
Heaven's Lost Property
1018
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Posted - 2014.11.12 10:11:00 -
[38] - Quote
Alright. Some feedback on the actual fittings.
Assaults:
Opus- -range extender +reactive plate
-shield extender +presision enhancer
Nomad- GÇóLooks fine actually. I don't see any glaring issues. Maybe replace a recharger with an extender if people want.
Spartan- -2 ferroscales +2 basic plates
GÇóMaybe replace the Dampener with a Reactive. ???
-Locus Grenade +Flux Grenade :/
Ratetsu-
-Presision enhancer +Shield Extender
-Ferroscales +Range Extender
GÇóMaybe replace the Locus with AVs...
Logistics:
Seraph- GÇóLooks good.
Shaman- GÇóLooks good.
Chiron- -LDM +Shield Extender
-Range Extender +Kin Cat
Kampo- GÇóLooks Good
Commandos:
Paladin- GÇóLooks good.
Renegade- -Swarms +Combat Rifle
Centurion- GÇóLooks good.
Samurai- -Sniper Rifle +Rail Rifle
Scouts:
Dragon- -Scrambler Rifle +Assault Scrambler Rifle
-Remote Explosives +Drop Uplink
Tiger- -Shield Extender +Energizer
Serpent- jeez, this one is bad. -Dampener -Ferroscale
-Kin Cat +Armor Extender
-Shield Extender +LDM
-Remote Explosive +Active Scanner
-SMG +Ion Pistol
Hawk- -Bolt Pistol +Nova Knives
-Active Scanner +Cloak Field
Sentinels: I'll be short and sweet because the modules look fine.
Amarr- Forgegun
Minmatar- Good.
Gallente- HMG Ion Pistol
Caldari- Good.
Swag-suit4lyfe!
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Cat Merc
Onslaught Inc RISE of LEGION
13201
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Posted - 2014.11.12 10:12:00 -
[39] - Quote
CCP Rattati wrote:Aeon Amadi wrote:Cat Merc wrote:>Opens Spartan >Sees 370 armor >Gallente Assault >Laughs uncontrollably Seriously. I saw that and instantly became disinterested in that fit. The Amarr Assault apparently has x3 Vanilla Plates and x2 Extenders... -FAR- more competitive than x2 Ferroscales and x1 extender. Gallente Assault is just a write off that I'll only ever get to say that I have a flashy suit but considering that I'd have to grind out 75 FW matches with 20+ minute waits just trying to get into one, likely will never get it. Would be a different story if it was x3 reactives, however. well received here https://forums.dust514.com/default.aspx?g=posts&m=2416042#post2416042 Well, his intention was more to add items to the suit that don't exist in the store. Plus STD ferro vs reactive vs plate is very different from PRO ferro vs reactive vs plate.
He was assuming you were using proto variants.
Feline overlord of all humans - CAT MERC
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++
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CCP Rattati
C C P
11198
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Posted - 2014.11.12 10:12:00 -
[40] - Quote
Jack McReady wrote:CCP Rattati wrote:Dear Players, As I have heard a lot of complaints about the fitting, I would like reiterate the following: We don't want the best of the best min-maxed PC fittings We want Faction Doctrine over utility, while remaining very useful We don't want triple stacking and penalties We don't want ultra ehp stacking We want to expose players to versatility, so as many weapons as possible We also asked the community, the CPM collected a variety of ideas from Logis/Scouts and we took a lot of ideas from the Faction fitting thread. Please read it carefully, and again if you skimmed. This is all explained in detail in the blog. http://dust514.com/news/2014/11/introducing-apex-series-bpo-dropsuits/The reason we didn't push them all out at once, was testing and also to be able to collect feedback on the way. Please comment on the fittings found here: APEX FittingsWith the "name" of the suit (serpent, etc), the gear and the proposed replacement gear. Thanks! I am only unhappy with the amarr assault because it makes no sense imho. the bpos are aimed at new players, right? it should teach them to use fits that makes sense, shouldnt they? amarr assault has range amp and it is also brick tanked. here is the gist: you are slow due to bricking it with plates thus you will most likely never be able to select the terms of the engagement. with the range amp you have have more scan range to see enemies comming to counter this, ok sounds great, right? no it actually does not because you will still see almost nothing. a basic range amp increase your assaults poor scanning range to only 18 meters and you have no precision enhancers either. disregarding the fact that it also makes no sense that precision enhancers are weaker than damps, there should be atleast a single precision enhancer in the high slots if you fit a range amp otherwise it is just a wasted slot for the sake of wasting it.
I have replied to this at least three times now, your criticism of the ewar modules is based on the current meta
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Malleus Malificorum
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
146
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Posted - 2014.11.12 10:13:00 -
[41] - Quote
^I'm actually relatively happy with the range amp (level 5 passives) and the flux grenade (yay equipment sunk into the ground).
Weep not poor children, For life is this way, Murdering beauty and passion.
I bring the light.
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Jack McReady
DUST University Ivy League
1623
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Posted - 2014.11.12 10:18:00 -
[42] - Quote
CCP Rattati wrote:I have replied to this at least three times now, your criticism of the ewar modules is based on the current meta you did but if nothing changes with the current ewar mechanic then range amps are wasted without precision enhancers on a brick tanked suit. I have no crystal ball and do not know what is planned for the future thus can only comment the current state. |
Blueprint For Murder
Immortal Guides
258
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Posted - 2014.11.12 10:19:00 -
[43] - Quote
I can't say if the spread sheet I looked at is accurate, but the gk scout suit is perfect. It should have its remote explosives switched with a needle so that people will actually want to rotate out of it.
The Impossible Dream and Wizard Talk
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Iria Gren
Liquid Swords
6
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Posted - 2014.11.12 11:01:00 -
[44] - Quote
On the the Amarr 'Paladin' Commando could we replace the second plate with something else? Amarr commandos are to slow as is, and stacking movement penalties on them hurts. Perhaps a plate and a reactive plate or a kin cat to make up some of the speed from the plate. Commandos are heavy but there not Sentinels.
Also welcome to the Amarr light weapon line up laser rifle useless at short range niche weapon. scram rifle ok at short range but not a wise choice up close, real nice at rage though. Would it be unfair to ask for basic assault scram and laser rifle? since the commando is to slow to pick it range in a engagement some better coverage would be great. |
BL4CKST4R
La Muerte Eterna Dark Taboo
3333
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Posted - 2014.11.12 11:22:00 -
[45] - Quote
At proto level Gallente assault doesn't have enough HP regen to be competitive with shield regen unless it is using complex repairers, this holds true with any Gallente assault below proto not using complex repairers or HP stacking.
I think the armor repair system might need some reworking, to allow for all armor suits to benefit from armor repair even at low levels, and compete with shield repair systems. The idea was for armor to have higher hp and slower repairs, but currently armor and shield suits have about the same hp and shield suits have faster repairs, which ain't to bad at proto level but at lower levels armor rep tank is non existant.
Ferroscale plates need slightly higher progression, meaning basic should have slightly more HP and so does enhanced.
45>60>75
The same for reactive, they should have the same progression as shield extenders. These also need to benefit from armor and armor repair skills. I also think these should get a speed penalty.
33>50>66
If I was fitting this suit and I had control of CCP, I would give it everything as it is in the highs and:
>The longest range AR [or buff AR range to 50M, compared to ACR which is 55M iirc] (suit has no kin cats shouldn't limit it to get demolished by hmgs, and basically everything else) > Minmatar sidearm (yeah yeah racial stuff only, problem is the ion pistol sucks up so much PG, and without a buff to the RANGE of the AR, or even this gun 24 meters is pathetic for the very tiny DPS advantage it gets, this gun further limits the utility of the Gallente assault suit as a whole)
>one reactive plate (33 hp + 1 rep) >one resistance plate (in EVE the best thing to have for a armor rep fit is resistance plating) [or another reactiv ] >two armor reps (+5 rep) >one dampener
The my feed back for every other Gallente suit is that it needs to use reactives and armor repairers, and if possible resistance plates.
supercalifragilisticexpialidocious
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TheD1CK
Dead Man's Game RUST415
1485
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Posted - 2014.11.12 11:41:00 -
[46] - Quote
NO FREE REMOTES.
I am guilty of not reading the thread, so this may have been covered... It is a bad idea and combined with BPO LAV = Free Jihad
- I would also like to point out... it is long overdue that the 'Starter' fits see some love.. not to make them powerful but to fit them in a way that helps new players settle in faster.. They should be MLT versions of actual fittings The current fits are an insult to Duck-tape with how bad they are stuck together
- Vanity gear... before more solid content... I would be much happier if we actually KNEW what was going on with development.
So while off-topic in some ways, the points are directed at impact of APEX fittings
- FREE Jihad - NPE crushed, the MLT suits now have to fight free basic suits - Shiny toys will please some, but you realise these are the same guys buying every other new game??
Or a scrub like myself... I will likely get the Logi.. so I can farm WP's at 0 ISK risk \o/ |
Mad Syringe
ReDust Inc.
305
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Posted - 2014.11.12 12:11:00 -
[47] - Quote
My thoughts on the minmatare fits:
Logi: Why on earth does he have no self healing for armor? Even a reactive plate would be enough, but no self healing is not viable. I would rather have less armor then no healing. So either give them a repping module, or switch to two active plates. Assault CR, is a frontline weapon, the logi should be behind the heavies, so a Standard CR would be better for shooting past the heavies. Personally I would prefer a MD, but that might be to difficult for the newbs (friendly fire).
Assault: Since he is running in packs, a logi should not be far away, so give him two plates and no self healing. The assault CR would be better here in my opinion.
Commando: I would prefer self healing here as well, since if you give him a swarm, he will often end up on high ground on his own, so healing would be better. If you switch to MD CR combo the no reps approach would be ok, since logis should be around. BTW the standard swarms just ticle the vehicles, so not really useful in my opinion, would prefer the MD CR combo in this case. And I have prof 5 on all 3...
Sentinel: Since a ferro plate doesn't cut it in HMG fights, I'd prefer a KinCat over the plate in this case. Speed Heavy all the way!
Scout: Haven't played to much in light suits, but I think the fit is decent. Though I personally would fit the ewar in the highs (passive scans) and ferros in the lows. But that's just my 0,2Ct.
I don't get why the gallente scout gets remotes and no active scanner...?
Cheers Mad
Dedicated Minmando Masshole with love for Swarmholing...
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NextDark Knight
Molon Labe. General Tso's Alliance
580
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Posted - 2014.11.12 12:52:00 -
[48] - Quote
Tried the cal logins setup.. while a little low on hp that regen makes up for it.
I'd only like to see the commando get a bonus to swarm damage for the cal suit.
Over 60+ Million SP and full proto in all Caldari Suits. No matter how hard CCP tries Dust just won't die on PS3/Xbox.
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Blueprint For Murder
Immortal Guides
258
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Posted - 2014.11.12 13:02:00 -
[49] - Quote
The **** jehad jeeps are proximity remotes are they not?
The Impossible Dream and Wizard Talk
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Lazer Fo Cused
Shining Flame Amarr Empire
129
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Posted - 2014.11.12 13:23:00 -
[50] - Quote
1. Amarr sentinal should have a dmg mod on the high slot not an extender its main tank is armor not shield and that bit of shield is pointless
Blueprint For Murder wrote:The **** jehad jeeps are proximity remotes are they not?
1. No they are RE |
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CommanderBolt
KILL-EM-QUICK RISE of LEGION
2437
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Posted - 2014.11.12 13:29:00 -
[51] - Quote
The fits are terrible and you should be ashamed.
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
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DEZKA DIABLO
THE FOOTCLAN
780
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Posted - 2014.11.12 13:34:00 -
[52] - Quote
CCP Rattati wrote:Dear Players, As I have heard a lot of complaints about the fitting, I would like reiterate the following: We don't want the best of the best min-maxed PC fittings We want Faction Doctrine over utility, while remaining very useful We don't want triple stacking and penalties We don't want ultra ehp stacking We want to expose players to versatility, so as many weapons as possible We also asked the community, the CPM collected a variety of ideas from Logis/Scouts and we took a lot of ideas from the Faction fitting thread. Please read it carefully, and again if you skimmed. This is all explained in detail in the blog. http://dust514.com/news/2014/11/introducing-apex-series-bpo-dropsuits/The reason we didn't push them all out at once, was testing and also to be able to collect feedback on the way. Please comment on the fittings found here: APEX FittingsWith the "name" of the suit (serpent, etc), the gear and the proposed replacement gear. Make suits interchangeable with either loyalty store items or the basic bpos so we can at least run code breakers on the scouts or precision mods, love the bpo res tho thank you. Thanks!
DONT EVER COMPLAIN, USE CAPS LOCK OR POINT OUT WHAT BROKEN WITH OUR GAME OR WE WILL DEFINITELY BAN YOUR ASS FOR 6 MONTHS
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Blueprint For Murder
Immortal Guides
258
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Posted - 2014.11.12 13:40:00 -
[53] - Quote
Interesting... how does it work then? It just blows up when the jeep does? I am generally pro av myself I made a jehaad fit with prox re I am glad I never tried it lol.
The Impossible Dream and Wizard Talk
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1689
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Posted - 2014.11.12 13:51:00 -
[54] - Quote
Mad Syringe wrote:My thoughts on the minmatare fits:
Logi: Why on earth does he have no self healing for armor? Even a reactive plate would be enough, but no self healing is not viable. I would rather have less armor then no healing. So either give them a repping module, or switch to two active plates. Assault CR, is a frontline weapon, the logi should be behind the heavies, so a Standard CR would be better for shooting past the heavies. Personally I would prefer a MD, but that might be to difficult for the newbs (friendly fire).
Assault: Since he is running in packs, a logi should not be far away, so give him two plates and no self healing. The assault CR would be better here in my opinion.
Commando: I would prefer self healing here as well, since if you give him a swarm, he will often end up on high ground on his own, so healing would be better. If you switch to MD CR combo the no reps approach would be ok, since logis should be around. BTW the standard swarms just ticle the vehicles, so not really useful in my opinion, would prefer the MD CR combo in this case. And I have prof 5 on all 3... The suit as it is now is a pure roof camper... not good!
Sentinel: Since a ferro plate doesn't cut it in HMG fights, I'd prefer a KinCat over the plate in this case. Speed Heavy all the way!
Scout: Haven't played to much in light suits, but I think the fit is decent. Though I personally would fit the ewar in the highs (passive scans) and ferros in the lows. But that's just my 0,2Ct.
I don't get why the gallente scout gets remotes and no active scanner...?
Cheers Mad
Honestly, the Min Scout is pretty well constructed. Other than a Codebreaker maybe taking the spot of a damp, its a beautiful suit.
My only complaint at this current time is that I can't edit the name of the suit. A lot of us have naming schemes for our suits, being unable to name it makes it pretty difficult.
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
4893
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Posted - 2014.11.12 13:52:00 -
[55] - Quote
These fits aren't PC-optimized, obviously, and people will disagree with me but these seem to be fits that thrive when I run them.
SHOGUN Sentinel
I would replace the Heavy Damage mod with a third extender. The 3% bonus (+36 damage) from the mod to the forge gun absolutely gives a misleading idea as to the utility of the mod, and in my experience, the CalSent always is served better utilizing a full shield tank fit over anything else.
regulator is good, Energizer is good.
Recommendation: Extender Extender Extender Energizer
Forge gun Magsec Locus
Regulator
but the STD grade forge guns don't have enough juice for the damage mod to provide anything but an illusiory benefit. In fact running two complex mods is still not enough to change TTK until you have gone well beyond any vehicle's ability to soak incoming damage.
SAMURAI COMMANDO:
Replace Swarm with a Rail Rifle. Running AV/Sniper is a recipie for getting torched and doesn't show the newer players the benefits of operating rail weapons.
This one I would recommend a fit opposite the sentinel. Damage Damage Damage
Rail Rifle SniperRifle
Regulator.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2830
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Posted - 2014.11.12 13:54:00 -
[56] - Quote
Minmitar scout either needs ZN-28's or the STD NK's need a buff, cause they are TERRIBLE.
"Minja" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
I piss Remote Explosives and shit Shotgun shells.
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CLONE ALPHA 001
T.H.I.R.D R.O.C.K
57
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Posted - 2014.11.12 13:55:00 -
[57] - Quote
it's simple math (something that CCP can't do) Shitfits+shitcolours=shitsuits=no$$$4CCP
These suits are so horrible in so many ways I advise every not to bother with them. the fits are **** They are for noobs haha lol wtf no noob has 10 mill+100k lp and by time you do there will be much better options so the pay wall is to damn high
Again price to dam high 58k aur haha gtfo for what a suit I can't fit what a easy of rl monies quafe is a much better option period
Colours are so bad the make me wanna puke cept for amarr assault
If this was a fit able proto suit say with basic or advanced gear you would triple your aurm sales
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9176
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Posted - 2014.11.12 13:58:00 -
[58] - Quote
On the Amarr logi swap the nanohive with a rep tool. The Amarr are the most armor heavy race, so wouldn't utility be being able to rep your astute heavy teammates?
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9176
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Posted - 2014.11.12 14:05:00 -
[59] - Quote
Gavr1lo Pr1nc1p wrote:Minmitar scout either needs ZN-28's or the STD NK's need a buff, cause they are TERRIBLE. The fits themselves aren't meant to be highly competitive. That said, normal nova knives may need a bug still.
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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vlad stoich
Fecal Abortions
273
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Posted - 2014.11.12 14:27:00 -
[60] - Quote
Fix the other known issues that are truly effecting the game. Lay off the crack pushin.
http://youtu.be/Lrida3VqfZA?t=25s |
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