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Thread Statistics | Show CCP posts - 2 post(s) |
Thor Odinson42
Molon Labe. General Tso's Alliance
4668
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Posted - 2014.09.22 19:22:00 -
[61] - Quote
Vulpes Dolosus wrote:@Derrith and other ADS pilots
I've given up arguing with Soraya Xel and Atiim and the other AV zealots out there.
They clearly have no idea what they're talking about. They think we're some invincible entity that cannot be killed by any means and that they're some hapless soul carrying some pathetic peashooter constantly being bullied by our OP fly-ie things.
They have no desire for balance at all. Soraya has even said any swarm should kill any ADS as much as an ADS can kill a swarmer. They're just closed-minded sore-losers that can't see the actual viability of the weapons they have.
Does the ADS need a nerf? Sure, a bit. But these guys don't care about balance. They just have a hard-on about nerfing ADSs. I'm still going to fly post-Delta, and I'm going to make the most of it. If they're still viable, I'm going to show these idiots that it's not the ADS's that are OPGǪ
It's the pilots.
I'd always though Soraya was pretty level headed, but I have to agree on this issue he's dead wrong.
Swarms should be a deterrent to smart ADS pilots or the role is dead. That is as simple as it gets.
Level 4 Forum Warrior
PSN: wbrom42
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2980
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Posted - 2014.09.22 19:22:00 -
[62] - Quote
Vulpes Dolosus wrote:
It's the pilots.
That's how it should be. When the pilots, not the equipment are the things people should be terrified of, then we have achieved.
When it's the AV gunner, not his gun that people are wary of, we have achieved.
When it's the tank driver, and not his armor that people fear, we have achieved.
When we get all three, we have balance. |
Soraya Xel
Abandoned Privilege Top Men.
3474
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Posted - 2014.09.22 19:22:00 -
[63] - Quote
Vulpes Dolosus wrote:They have no desire for balance at all. Soraya has even said any swarm should kill any ADS as much as an ADS can kill a swarmer. They're just closed-minded sore-losers that can't see the actual viability of the weapons they have.
How is an AV being able to kill an ADS, and an ADS being able to kill an AV not balance, Vulpes? You don't seem to know what the word "balance" means. This would be the definition of balance: "a condition in which different elements are equal or in the correct proportions:"
But you're staunchly opposed to ADS and AV having equal abilities to kill each other.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Thor Odinson42
Molon Labe. General Tso's Alliance
4668
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Posted - 2014.09.22 19:28:00 -
[64] - Quote
Breakin Stuff wrote:Vulpes Dolosus wrote:
It's the pilots.
That's how it should be. When the pilots, not the equipment are the things people should be terrified of, then we have achieved. When it's the AV gunner, not his gun that people are wary of, we have achieved. When it's the tank driver, and not his armor that people fear, we have achieved. When we get all three, we have balance.
I think we are already there in pubs. I think vehicles are a touch UP to be honest and I'm 100% infantry. You can search my posts, I've come close to blowing my top in regards to tanks in the past.
I just don't see where such a drastic nerf is necessary, ESPECIALLY when they are buffing swarms. I don't think it's a good idea to nerf anything vehicle related if buffing AV at all.
Level 4 Forum Warrior
PSN: wbrom42
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Thor Odinson42
Molon Labe. General Tso's Alliance
4669
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Posted - 2014.09.22 19:31:00 -
[65] - Quote
Soraya Xel wrote:Vulpes Dolosus wrote:They have no desire for balance at all. Soraya has even said any swarm should kill any ADS as much as an ADS can kill a swarmer. They're just closed-minded sore-losers that can't see the actual viability of the weapons they have. How is an AV being able to kill an ADS, and an ADS being able to kill an AV not balance, Vulpes? You don't seem to know what the word "balance" means. This would be the definition of balance: "a condition in which different elements are equal or in the correct proportions:" But you're staunchly opposed to ADS and AV having equal abilities to kill each other.
If you cripple the ability for the ADS to escape AND nerf it's ability to kill then you've killed the role.
With the buff to swarms and the nerf to afterburners it is just simply a bad idea to more forward with this nerf.
Level 4 Forum Warrior
PSN: wbrom42
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Soraya Xel
Abandoned Privilege Top Men.
3476
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Posted - 2014.09.22 19:36:00 -
[66] - Quote
Thor, if the players won't play the role if it's balanced, is that an excuse to keep it overpowered? Where's my escape button? I want an escape button that makes my swarm suit able to completely avoid any threat to it whenever I choose.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Thor Odinson42
Molon Labe. General Tso's Alliance
4671
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Posted - 2014.09.22 19:43:00 -
[67] - Quote
Soraya Xel wrote:Thor, if the players won't play the role if it's balanced, is that an excuse to keep it overpowered? Where's my escape button? I want an escape button that makes my swarm suit able to completely avoid any threat to it whenever I choose.
If people don't use it then it's not balanced. I guess time will tell.
Level 4 Forum Warrior
PSN: wbrom42
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Soraya Xel
Abandoned Privilege Top Men.
3477
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Posted - 2014.09.22 19:46:00 -
[68] - Quote
Thor Odinson42 wrote:Soraya Xel wrote:Thor, if the players won't play the role if it's balanced, is that an excuse to keep it overpowered? Where's my escape button? I want an escape button that makes my swarm suit able to completely avoid any threat to it whenever I choose. If people don't use it then it's not balanced. I guess time will tell.
That doesn't make any sense. Balance is where a class is equally able to counter other classes. It has nothing to do with whether or not players are playing them. If vehicle users can't handle playing a game where they're balanced against other players, then they won't handle it, but it doesn't mean they should be able to roll over everyone else just so they're happy.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Thor Odinson42
Molon Labe. General Tso's Alliance
4672
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Posted - 2014.09.22 19:51:00 -
[69] - Quote
Soraya Xel wrote:Thor Odinson42 wrote:Soraya Xel wrote:Thor, if the players won't play the role if it's balanced, is that an excuse to keep it overpowered? Where's my escape button? I want an escape button that makes my swarm suit able to completely avoid any threat to it whenever I choose. If people don't use it then it's not balanced. I guess time will tell. That doesn't make any sense. Balance is where a class is equally able to counter other classes. It has nothing to do with whether or not players are playing them. If vehicle users can't handle playing a game where they're balanced against other players, then they won't handle it, but it doesn't mean they should be able to roll over everyone else just so they're happy.
I think overuse is a good indication that something is OP and underuse is a good indication that something is UP.
If this wasn't the case then FOTM wouldn't be such a widely used and understood acronym.
Level 4 Forum Warrior
PSN: wbrom42
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1547
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Posted - 2014.09.22 19:52:00 -
[70] - Quote
Soraya Xel wrote:Thor Odinson42 wrote:Soraya Xel wrote:Thor, if the players won't play the role if it's balanced, is that an excuse to keep it overpowered? Where's my escape button? I want an escape button that makes my swarm suit able to completely avoid any threat to it whenever I choose. If people don't use it then it's not balanced. I guess time will tell. That doesn't make any sense. Balance is where a class is equally able to counter other classes. It has nothing to do with whether or not players are playing them. If vehicle users can't handle playing a game where they're balanced against other players, then they won't handle it, but it doesn't mean they should be able to roll over everyone else just so they're happy.
Where was the discussion thread where we tossed around these numbers? I'd like to know because I missed that meeting. And, I have to ask, was Judge around for this decision? You guys made it sound like he has some RL stuff going on, so, was he even talked to, or is this one of those decisions made because he wasn't available? Oh wait, that's probably NDA...
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2982
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Posted - 2014.09.22 19:54:00 -
[71] - Quote
I have no opinion on the rate of fire nerf.
And bluntly the claim that ADS cannot kill forge gunners with the Rof Nerf is BS.
You couldn't kill me WITH the RoF with a stinking missile launcher but JESUS the Incubus rips balls off with blasters on infantry. Only way you can fight an incubus is out past 100 meters. anything closer, unless you get the drop on him with both of your first forge shots, yer dead. |
Derrith Erador
Fatal Absolution
2668
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Posted - 2014.09.22 19:55:00 -
[72] - Quote
Soraya Xel wrote:Derrith Erador wrote:Soraya Xel wrote:Derrith, you're still talking about being "locked off from an area".
Have you ever, you know, "died"? Yes, when I actually go in those areas, which I'm not dumb enough to do unless absolutely necessary. Now, on the opposite, consider that as a swarm launcher user, I can be instakilled anywhere by a shotgunner, HMG, combat rifle, nova knifer, or of course, your ADS. I have no way to rapidly leave the area faster than any other class in the game. Do you have any idea of just how ridiculously OP you are? The idea that you can leave an area of engagement until someone takes care of the threat is a luxury no infantry, and certainly no AV has. Untrue, you can use kin cats to run away. You can also skill into a minmando, which I must've stated for the umpteenth time to fight the aggressor, unless it's an HMG, but there's no way to realistically expect any suit that isn't a heavy to kill it.
I've been called OP for quite a while, you just don't hear it. The idea that I have more movement than you is simply because I'm an aerial vehicle, I'm supposed to have more freedom of freedom of movement than you, that does not mean that you, as an AV user, are completely constricted to one area, you just choose to stay near your nanohives. I've flown in PCs, pubs, and FW's and 99% of all AV have never been more than 30 meters away from their hives. You CAN put Kin cats on your suits and move around, 99% of AV just choose not to.
And the only backing argument I could possibly agree with you on the mobility issue is the over forgiving flight ceiling, let's too many noobs get away from situations where they should be dead.
ADS are OP, but it's ridiculous you think these changes will keep people interested in ADS as a craft competitive wise, or for fun.
The preacher of Betty White, may her pimp hand guide me.
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CamClarke
0uter.Heaven
115
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Posted - 2014.09.22 19:56:00 -
[73] - Quote
Soraya, what I think he's trying to get at is "if it's underpowered, nobody will use it". Same reason you don't see any sidearms being used besides SMGs, Nova Knives, and the odd MagSec. Same reason you don't see anyone using the Plasma Cannon or the Assault (Plasma) Rifle.
I guess we'll see if ADSs are going to be as underpowered as I'm expecting, and if they are, the role is going to go extinct. |
Soraya Xel
Abandoned Privilege Top Men.
3481
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Posted - 2014.09.22 20:00:00 -
[74] - Quote
Thor Odinson42 wrote:I think overuse is a good indication that something is OP and underuse is a good indication that something is UP.
If this wasn't the case then FOTM wouldn't be such a widely used and understood acronym.
It is a good indicator, but it is not definitive. For instance, Scrambler Rifles are not underpowered, but you don't see them as much because they take more skill to use. Buffing them would make them OP.
Derrith Erador wrote:Untrue, you can use kin cats to run away.
Kincats will not save me from an instakill shotgun. What instakills you?
Derrith Erador wrote:I've been called OP for quite a while, you just don't hear it. The idea that I have more movement than you is simply because I'm an aerial vehicle, I'm supposed to have more freedom of freedom of movement than you
I read this line as: I'm OP because I'm supposed to be OP.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2108
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Posted - 2014.09.22 20:02:00 -
[75] - Quote
All I'm going to say is that Soraya sees AV vs V as Rock, Paper, Scissors.
I see it as chess.
You get bored with RPC after a few rounds, but Chess is timeless (if you're good at it).
Dust was real! I was there!
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Thor Odinson42
Molon Labe. General Tso's Alliance
4672
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Posted - 2014.09.22 20:05:00 -
[76] - Quote
Soraya Xel wrote:Thor Odinson42 wrote:I think overuse is a good indication that something is OP and underuse is a good indication that something is UP.
If this wasn't the case then FOTM wouldn't be such a widely used and understood acronym. It is a good indicator, but it is not definitive. For instance, Scrambler Rifles are not underpowered, but you don't see them as much because they take more skill to use. Buffing them would make them OP. Derrith Erador wrote:Untrue, you can use kin cats to run away. Kincats will not save me from an instakill shotgun. What instakills you? Derrith Erador wrote:I've been called OP for quite a while, you just don't hear it. The idea that I have more movement than you is simply because I'm an aerial vehicle, I'm supposed to have more freedom of freedom of movement than you I read this line as: I'm OP because I'm supposed to be OP.
There is nothing in this game that requires more skill to use than an ADS. It's not even close.
Level 4 Forum Warrior
PSN: wbrom42
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Soraya Xel
Abandoned Privilege Top Men.
3481
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Posted - 2014.09.22 20:06:00 -
[77] - Quote
CamClarke wrote:Soraya, what I think he's trying to get at is "if it's underpowered, nobody will use it". Same reason you don't see any sidearms being used besides SMGs, Nova Knives, and the odd MagSec. Same reason you don't see anyone using the Plasma Cannon or the Assault (Plasma) Rifle.
I guess we'll see if ADSs are going to be as underpowered as I'm expecting, and if they are, the role is going to go extinct.
I am not sure there is any tier of nerfs that could ever be done that would make an ADS anywhere near underpowered territory. The problem is the ADS players on this thread have an unrealistic and hilariously unhinged definition of balance in their heads, because they've never been anywhere near balanced play in the entire history of DUST.
I mean, this thread hasn't breached the other hilarity: That even if you can kill a dropship, they get to jump out and live because their dropship doesn't explode properly. And as Derrith has helpfully pointed out, the only way to lose an ADS, is to be an idiot with one.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Soraya Xel
Abandoned Privilege Top Men.
3481
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Posted - 2014.09.22 20:08:00 -
[78] - Quote
Thor Odinson42 wrote:Soraya Xel wrote: For instance, Scrambler Rifles are not underpowered, but you don't see them as much because they take more skill to use. Buffing them would make them OP. There is nothing in this game that requires more skill to use than an ADS. It's not even close.
And as I pointed out, overbuffing the power of a class because it's hard to use still makes it OP. As was proved back when Scrambler Rifles were OP.
Vulpes Dolosus wrote:All I'm going to say is that Soraya sees AV vs V as Rock, Paper, Scissors.
I see it as chess.
You get bored with RPC after a few rounds, but Chess is timeless (if you're good at it).
In chess either side has an opportunity to win. Vulpes, you're arguing that in a one ADS vs one Swarm fight, the ADS should always survive. How is that like Chess?
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2983
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Posted - 2014.09.22 20:12:00 -
[79] - Quote
Thor Odinson42 wrote:
There is nothing in this game that requires more skill to use than an ADS. It's not even close.
This is not a reason to make it better than literally every other thing in the game. |
Soraya Xel
Abandoned Privilege Top Men.
3483
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Posted - 2014.09.22 20:15:00 -
[80] - Quote
In fact, Vulpes, in chess, even the pawn can capture the queen. But again, ADS pilots are afraid of the idea that a swarm launcher user could kill an ADS.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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CamClarke
0uter.Heaven
116
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Posted - 2014.09.22 20:17:00 -
[81] - Quote
I'd be fine with being killable by one swarmer if I could ever see them. |
Thor Odinson42
Molon Labe. General Tso's Alliance
4673
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Posted - 2014.09.22 20:18:00 -
[82] - Quote
Breakin Stuff wrote:Thor Odinson42 wrote:
There is nothing in this game that requires more skill to use than an ADS. It's not even close.
This is not a reason to make it better than literally every other thing in the game.
Do you really think ADS is better than anything other thing in the game?
I think it is in a FEW players hands. But when thinking back to some of the amazing slayers in this game I would have LOVED it if I could make them run off for a minute every other minute. Hey Kalante, run off now and come back in a minute or so after I've hacked this point.
Level 4 Forum Warrior
PSN: wbrom42
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Soraya Xel
Abandoned Privilege Top Men.
3487
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Posted - 2014.09.22 20:20:00 -
[83] - Quote
CamClarke wrote:I'd be fine with being killable by one swarmer if I could ever see them.
I'd be nice if ADSes appeared on my minimap before they were ten meters away too. ;)
Thor Odinson42 wrote:Do you really think ADS is better than anything other thing in the game?
It really is.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2985
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Posted - 2014.09.22 20:22:00 -
[84] - Quote
Derrith Erador wrote: Untrue, you can use kin cats to run away.
KinCats have about as much utility on slow suits as a baseball bat in a soccer game. They don't add a flat speed, so if your suit goes faster (scouts) you benefit far more. Putting them on AV doesn't even begin to do anything that resembles an instant escape button. Depending on KinCats in an assault, Heavy, commando or Sentinel is like counting on winning the Publisher's Clearing House Sweepstakes to cover your bills for the next year.
Quote:You can also skill into a minmando, which I must've stated for the umpteenth time to fight the aggressor, unless it's an HMG, but there's no way to realistically expect any suit that isn't a heavy to kill it.
My ass, the Minmando is the squishiest heavy suit in the game. It's killed by just about anyone and everything it doesn't get the drop on. Do you have a pulse? If so, your primary method of attack can probably kill it.
Quote:I've been called OP for quite a while, you just don't hear it. The idea that I have more movement than you is simply because I'm an aerial vehicle, I'm supposed to have more freedom of freedom of movement than you, that does not mean that you, as an AV user, are completely constricted to one area, you just choose to stay near your nanohives. I've flown in PCs, pubs, and FW's and 99% of all AV have never been more than 30 meters away from their hives. You CAN put Kin cats on your suits and move around, 99% of AV just choose not to.
99% of AV? this number is either an asspull or I've been ripped off and my AV suits are supposed to have equipment slots (Sentinel) or enough PG/CPU to actually run hives (Commando)
Quote:And the only backing argument I could possibly agree with you on the mobility issue is the over forgiving flight ceiling, let's too many noobs get away from situations where they should be dead.
oddly, as an AV gunner the flight ceiling doesn't bother me. Sure, i can't hit you, but you sure as hell aren't shooting me or my allies from that range either. By the time you drop back into combat range, I've reloaded and we can begin the dance anew!
Quote:ADS are OP, but it's ridiculous you think these changes will keep people interested in ADS as a craft competitive wise, or for fun.
Actually I have no idea how the RoF change will work out.
But until we test it, we won't know.
By the way, I don't mind if you argue with soraya about balance, but do please base your arguments upon facts, and not assumptions. Your arguments are flimsy and crap.
Especially that BS "you aren't killing a minmando without an HMG" crap. What universe do you live in if you believe that? |
Thor Odinson42
Molon Labe. General Tso's Alliance
4673
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Posted - 2014.09.22 20:23:00 -
[85] - Quote
Soraya Xel wrote:CamClarke wrote:I'd be fine with being killable by one swarmer if I could ever see them. I'd be nice if ADSes appeared on my minimap before they were ten meters away too. ;) Thor Odinson42 wrote:Do you really think ADS is better than anything other thing in the game? It really is.
I get killed my Gal Scouts with REs and SGs or Cal Scouts with CR at least 100x more than I get killed by ADS.
I have killed FAR more ADS than I've been killed by.
I don't think I'm alone in this. It seems like you just have a unhealthy hatred for ADS.
Level 4 Forum Warrior
PSN: wbrom42
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2108
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Posted - 2014.09.22 20:24:00 -
[86] - Quote
Soraya Xel wrote:In fact, Vulpes, in chess, even the pawn can capture the queen. But again, ADS pilots are afraid of the idea that a swarm launcher user could kill an ADS. With proper strategy, positioning, and teamwork, yes.
It's literally right in front of you yet you can't see itGǪ
Dust was real! I was there!
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2987
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Posted - 2014.09.22 20:28:00 -
[87] - Quote
Vulpes Dolosus wrote:Soraya Xel wrote:In fact, Vulpes, in chess, even the pawn can capture the queen. But again, ADS pilots are afraid of the idea that a swarm launcher user could kill an ADS. With proper strategy, positioning, and teamwork, yes. It's literally right in front of you yet you can't see itGǪ
again, if it doesn't require teamwork to operate, why should it require teamwork to kill?
the other two should be applied against all but the most idiotic opponents. |
Darth-Carbonite GIO
Abandoned Privilege Top Men.
781
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Posted - 2014.09.22 20:31:00 -
[88] - Quote
Thor Odinson42 wrote:Soraya Xel wrote:CamClarke wrote:I'd be fine with being killable by one swarmer if I could ever see them. I'd be nice if ADSes appeared on my minimap before they were ten meters away too. ;) Thor Odinson42 wrote:Do you really think ADS is better than anything other thing in the game? It really is. I get killed my Gal Scouts with REs and SGs or Cal Scouts with CR at least 100x more than I get killed by ADS. I have killed FAR more ADS than I've been killed by. I don't think I'm alone in this. It seems like you just have a unhealthy hatred for ADS.
He does, but that's why he's not the only CPM member. Checks and balances lead to a better game, and in this case, Rhadamanthus =/= Soraya.
I think the changes to ROF are a bit extreme when considering the Python, but perhaps justified for the Incubus. I would have left the Python alone and cut the Incubus in half. (I'm a dedicated PC Incubus pilot, so make of that what you will)
Living proof that the Amarr can't do anything without the Caldari
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Tesfa Alem
Death by Disassociation
206
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Posted - 2014.09.22 20:33:00 -
[89] - Quote
Soraya Xel wrote:Spkr4theDead wrote:Echo 1991 wrote:What reason do you need to shoot 50% faster than someone else? What reason do you need vehicles nerfed and AV buffed in the same hotfix? Because ADS was just that OP. o_O That being said, there's also a benefit in ensuring newer pilots and more veteran pilots aren't 50% damage different. It's harder to balance for such a wide swing of capabilities. Namely that with such a wide variance of rate of fire, either the newbie will be useless or the veteran will be overpowered. With a smaller difference in the skill bonus, the entire class is easier to balance for.
Nerfing the ships Pilots fly for the sake of Pilots? You're a lying piece of crap.
Not in a trolly to much edge kind of way, but having the ******* to spew that bullshit....
Redline for Thee, but no Redline for Me.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2987
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Posted - 2014.09.22 20:35:00 -
[90] - Quote
Darth-Carbonite GIO wrote:
He does, but that's why he's not the only CPM member. Checks and balances lead to a better game, and in this case, Rhadamanthus =/= Soraya.
I think the changes to ROF are a bit extreme when considering the Python, but perhaps justified for the Incubus. I would have left the Python alone and cut the Incubus in half. (I'm a dedicated PC Incubus pilot, so make of that what you will)
I'm somewhat in agreement here.
As a AV primary, if an Python kills me with the small missile launcher, odds are I was being clawed by a cat, or distracted by something shiny.
But dat goddamn incubus... JEEBUZ! |
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