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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
CamClarke
0uter.Heaven
114
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Posted - 2014.09.22 19:07:00 -
[1] - Quote
Welp, ADS are going to be worthless as anything more than an uplink/forger/commando delivery platform now. STD missile turret to clear enemy uplinks, everything else tank modules so you can survive the AV just long enough to make it to your landing zone before exploding.
A Python will no longer be able to kill a forger in time, which was hard enough with them rocking your aim everywhere while not rendering. Hell, probably won't even be able to kill Commandos in time either since swarms are undodgeable (buildings are not often a useable thing in an ADS). Sure, their survivability is increasing by 50% (except not really because Afterburners are getting nerfed) but their DPS was cut by a massive 70%.
It was already impossible to deal with multiple AV sources unless they were in the starter Anti-Armor fit. That hasn't changed.
Incubi and Pythons alike won't be able to destroy armor-rep stacking Madrugars anymore either. They were already a very tough nut to crack for an ADS and now they'll only be destroyable by enough remote explosives or so much AV that they get alpha'd. Mayyybe a missile tank that sneaks up on them.
Air-to-air combat was already tough for either side to come to a conclusion without ramming. Now that's going to be the ONLY way to kill other dropships if you're flying.
You've just Flaylocked them, Rattati. Triple nerfed. I'm truly disappointed. I thought you were smarter than that.
I've never asked for a respec on the forums before, even during the darkest days of 1.7 when tanks roamed the battlefield unchecked, but this is too ridiculous to not warrant one. |
CamClarke
0uter.Heaven
115
|
Posted - 2014.09.22 19:56:00 -
[2] - Quote
Soraya, what I think he's trying to get at is "if it's underpowered, nobody will use it". Same reason you don't see any sidearms being used besides SMGs, Nova Knives, and the odd MagSec. Same reason you don't see anyone using the Plasma Cannon or the Assault (Plasma) Rifle.
I guess we'll see if ADSs are going to be as underpowered as I'm expecting, and if they are, the role is going to go extinct. |
CamClarke
0uter.Heaven
116
|
Posted - 2014.09.22 20:17:00 -
[3] - Quote
I'd be fine with being killable by one swarmer if I could ever see them. |
CamClarke
0uter.Heaven
116
|
Posted - 2014.09.22 20:36:00 -
[4] - Quote
Spotting an ADS isn't terribly hard. Look for the huge shadow, look up once in a while, listen for the rather loud engine. Unless it's directly above your head (you can still see the shadow and hear it) or firing from over 100m up (in which case you aren't rendering and the pilot has to just guess where you are and get lucky), you'll always see them. If you're equipped with AV, you'll always get the first shot if the pilot is unaware of your presence.
If you flew, you'd realize just how big of a problem the rendering is. Mystery damage, invisible swarms, invisible rail shots, invisible forge shots, flat out WRONG hit indicators if they even show up at all (using which way you were knocked is a better hit indicator, seriously). Being in an ADS vs AV is like trying to fight a Scout that can fire without breaking cloak half the time. |
CamClarke
0uter.Heaven
116
|
Posted - 2014.09.22 20:54:00 -
[5] - Quote
Thanks for the tip Breakin Stuff. My Python tends to go boom when I land to set up uplinks sometimes though (usually from a railtank I hadn't seen 250m away), and I like actually being able to defend myself with any other weapon if the Python is blown up or I get jumped while trying to set/clear uplinks. It's saved my skin many times while letting me continue to do my uplink thing.
If I confine myself to the cockpit only though, I can see that being helpful. |
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