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Thread Statistics | Show CCP posts - 2 post(s) |
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CCP Rattati
C C P C C P Alliance
4212
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Posted - 2014.07.14 22:35:00 -
[1] - Quote
Dear players,
after thoroughly discussing with the scout community, these are our proposed changes.
EWAR Calculations
I have documented all the necessary and relevant scenarios, I hope. At the top of the document, I have collected the key numbers and tried to put them into perspective.
Galogi focused scanner gets the highest range and precision possible, due to it being 1) active, 2) narrow and 3) having a limited duration. This helps establish boundaries that scouts need to live within.
That said, by a combination of racial bonuses and dedication of slots
All scouts can have similar range, 76m to 91, under the Focused at 100m. This is under review, and I am looking at reducing Range amplifiers to 30% instead of the current 45%.
All scouts can get under the focused scan dB by using a cloak, exception Gallente not needing cloak.
All scouts can get under the best passive scan dB by using 2 dampeners and cloak or 3 dampeners.
Best passive at 2 precision modules is beaten by best dampener at 2 dampening modules.
Minmatar get a small PG boost, and all scouts can utilize a very slight PG reduction of KinCats andCodebreakers, possibly Nova Knifes.
Nova Knifes will get increased Aim Adhesion, making hit detection work a little better in close quarters, a damage boost 120/160/200 and possibly a little increase in aim, 2.00m to 2.25m OR 2.50m
This does not require Codebreakers to be in high, so don't assume that is the case.
Please keep your comments civil and on topic. Changing bonuses to module efficacy or other ideas of the sort are not on the table for now.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Seymour KrelbornX
Holdfast Syndicate Amarr Empire
536
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Posted - 2014.07.14 22:40:00 -
[2] - Quote
what are you going to do about how far they can toss remotes?
keep in mind with how hard they are to see already and how high they can jump and how fast they are, tossing remotes 10 meters almost undetected makes them OP...
so they either need to be more easily detectable or the Frisbee mechanic needs a hard cap on how far they can be thrown. |
Haerr
Legio DXIV
1005
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Posted - 2014.07.14 22:40:00 -
[3] - Quote
Dust 514 - Scan Table - Presently: GOOGLE DOCS Dust 514 - Scan Table - Hotfix Charlie: GOOGLE DOCS
^ Before and after for easy comparison.
Will vote for: pÇîA·P·P·I·ApÇì & pÇîR·H·A·D·ApÇì despite them hating on Nordic food customs. ;)
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Kigurosaka Laaksonen
DUST University Ivy League
1020
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Posted - 2014.07.14 22:41:00 -
[4] - Quote
But on a related topic, is there any way to get these numbers in a more visually appealing format?
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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One Eyed King
Land of the BIind
2572
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Posted - 2014.07.14 22:42:00 -
[5] - Quote
Looks good to me.
This is how a minja feels
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Cat Merc
Onslaught Inc RISE of LEGION
10985
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Posted - 2014.07.14 22:45:00 -
[6] - Quote
I would like to know the thinking behind giving Gallente precision?
Feline overlord of all humans - CAT MERC
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Sgt Kirk
Fatal Absolution
6527
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Posted - 2014.07.14 22:45:00 -
[7] - Quote
Bring Codebreakers to highslots please.
see you space cowboy...
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MINA Longstrike
1015
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Posted - 2014.07.14 22:46:00 -
[8] - Quote
CCP Rattati wrote:Dear players, after thoroughly discussing with the scout community, these are our proposed changes. EWAR CalculationsI have documented all the necessary and relevant scenarios, I hope. At the top of the document, I have collected the key numbers and tried to put them into perspective. Galogi focused scanner gets the highest range and precision possible, due to it being 1) active, 2) narrow and 3) having a limited duration. This helps establish boundaries that scouts need to live within. That said, by a combination of racial bonuses and dedication of slots All scouts can have similar range, 76m to 91, under the Focused at 100m. This is under review, and I am looking at reducing Range amplifiers to 30% instead of the current 45%. All scouts can get under the focused scan dB by using a cloak, exception Gallente not needing cloak. All scouts can get under the best passive scan dB by using 2 dampeners and cloak or 3 dampeners. Best passive at 2 precision modules is beaten by best dampener at 2 dampening modules. Minmatar get a small PG boost, and all scouts can utilize a very slight PG reduction of KinCats andCodebreakers, possibly Nova Knifes. Nova Knifes will get increased Aim Adhesion, making hit detection work a little better in close quarters, a damage boost 120/160/200 and possibly a little increase in aim, 2.00m to 2.25m OR 2.50m This does not require Codebreakers to be in high, so don't assume that is the case. Please keep your comments civil and on topic. Changing bonuses to module efficacy or other ideas of the sort are not on the table for now.
Just a comment on the google docs numbers. Nothing is *ever* rounded in dust, nor is it truncated. It is *only* ever rounded for display purposes, if you had 11.111111123 precision on one fit and 11.111111122 profile on another fit that first fit would never be able to passive scan the second fit, as nothing is *ever* rounded.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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One Eyed King
Land of the BIind
2572
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Posted - 2014.07.14 22:47:00 -
[9] - Quote
Cat Merc wrote:I would like to know the thinking behind giving Gallente precision? Gallente Logis have had precision to active scanners for awhile now.
I don't think that is regarding gal scouts.
This is how a minja feels
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Cat Merc
Onslaught Inc RISE of LEGION
10985
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Posted - 2014.07.14 22:47:00 -
[10] - Quote
MINA Longstrike wrote:CCP Rattati wrote:Dear players, after thoroughly discussing with the scout community, these are our proposed changes. EWAR CalculationsI have documented all the necessary and relevant scenarios, I hope. At the top of the document, I have collected the key numbers and tried to put them into perspective. Galogi focused scanner gets the highest range and precision possible, due to it being 1) active, 2) narrow and 3) having a limited duration. This helps establish boundaries that scouts need to live within. That said, by a combination of racial bonuses and dedication of slots All scouts can have similar range, 76m to 91, under the Focused at 100m. This is under review, and I am looking at reducing Range amplifiers to 30% instead of the current 45%. All scouts can get under the focused scan dB by using a cloak, exception Gallente not needing cloak. All scouts can get under the best passive scan dB by using 2 dampeners and cloak or 3 dampeners. Best passive at 2 precision modules is beaten by best dampener at 2 dampening modules. Minmatar get a small PG boost, and all scouts can utilize a very slight PG reduction of KinCats andCodebreakers, possibly Nova Knifes. Nova Knifes will get increased Aim Adhesion, making hit detection work a little better in close quarters, a damage boost 120/160/200 and possibly a little increase in aim, 2.00m to 2.25m OR 2.50m This does not require Codebreakers to be in high, so don't assume that is the case. Please keep your comments civil and on topic. Changing bonuses to module efficacy or other ideas of the sort are not on the table for now. Just a comment on the google docs numbers. Nothing is *ever* rounded in dust, nor is it truncated. It is *only* ever rounded for display purposes, if you had 11.111111123 precision on one fit and 11.111111122 profile on another fit that first fit would never be able to passive scan the second fit, as nothing is *ever* rounded. According to extensive testing from the people at the Barbershop, it DOES get rounded, not just for display.
Feline overlord of all humans - CAT MERC
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BlazeXYZ
xCosmic Voidx Ishuk-Raata Enforcement Directive
42
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Posted - 2014.07.14 22:54:00 -
[11] - Quote
What is the purpose of giving the caldari scout 3% profile per level.?
The Blazing Intellect Machine
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
2193
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Posted - 2014.07.14 22:55:00 -
[12] - Quote
One Eyed King wrote:Cat Merc wrote:I would like to know the thinking behind giving Gallente precision? Gallente Logis have had precision to active scanners for awhile now. I don't think that is regarding gal scouts. Scroll to the right and you'll find gallente scout, Bigger bonus to Dampening, smaller one to precision.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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One Eyed King
Land of the BIind
2572
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Posted - 2014.07.14 22:57:00 -
[13] - Quote
Spademan wrote:One Eyed King wrote:Cat Merc wrote:I would like to know the thinking behind giving Gallente precision? Gallente Logis have had precision to active scanners for awhile now. I don't think that is regarding gal scouts. Scroll to the right and you'll find gallente scout, Bigger bonus to Dampening, smaller one to precision. Bastard!
I just edited my post and you had to quote me. How dare you sir!!
This is how a minja feels
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Gabriella Grey
Onslaught Inc RISE of LEGION
122
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Posted - 2014.07.14 23:01:00 -
[14] - Quote
This is a very solid hot fix.
Always Grey Skies
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Adipem Nothi
Nos Nothi
2780
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Posted - 2014.07.14 23:03:00 -
[15] - Quote
BlazeXYZ wrote:What is the purpose of giving the caldari scout 3% profile per level.?
Presently ... Massive precision is required of the CalScout to pickup the GalScout. Massive dampening is required of the GalScout to hide from the CalScout. Balancing one extreme with another shafts those in the middle.
The values you see are intended to "normalize" the current extremes. Which will [hopefully] make for better interplay among all Scouts.
The big unknown in all of this is the GalLogi. Fingers crossed.
Shoot scout with yes...
- Ripley Riley
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
2201
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Posted - 2014.07.14 23:15:00 -
[16] - Quote
One Eyed King wrote:Bastard! I just edited my post and you had to quote me. How dare you sir!! To bold and underline or to not...
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Cyrius Li-Moody
0uter.Heaven
6252
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Posted - 2014.07.14 23:49:00 -
[17] - Quote
I see you gave a reason for gallente scouts to not stack shield extenders. Me like.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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SAIRAX SIS
Nyain San General Tso's Alliance
104
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Posted - 2014.07.15 00:12:00 -
[18] - Quote
CCP Rattati wrote:Dear players, after thoroughly discussing with the scout community, these are our proposed changes. EWAR Calculations
Gal Scout unnecessary Precision bonus.
Gal Scout needs Profile Dumpting -5%/lv only. they are Spy. arenot Recon.
yoroshiku ne !pÇÇpÇÇCute Cat NyaoooonpÇÇGÖ¬
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One Eyed King
Land of the BIind
2580
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Posted - 2014.07.15 00:25:00 -
[19] - Quote
SAIRAX SIS wrote:CCP Rattati wrote:Dear players, after thoroughly discussing with the scout community, these are our proposed changes. EWAR Calculations Gal Scout unnecessary Precision bonus. Gal Scout needs Profile Dumpting -5%/lv only. they are Spy. arenot Recon.
CCP Rattati wrote:Cat Merc wrote:So why are Gallente getting precision? Can someone explain to me the thinking here?
What will its effects be? so it can get decent precision with their 2H slots, if that's what they want. Its a supplementary second skill to make sure all of them have two and to even the playing field. that's also why cal is getting a dampening bonus. As you can see, caldari also get a bit of dampening bonus. I think it gives them both a role while not getting too crazy or unbalanced. Plus like moody said, it gives them something to fill up all those slots with other than shield/armor tank.
This is how a minja feels
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I-Shayz-I
I----------I
4074
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Posted - 2014.07.15 00:32:00 -
[20] - Quote
So...
You're basically making it so that all scouts can have similar maximum values provided they use the majority of the specific type of slots to do so.
I could be wrong, but I still see caldari scouts stacking 450 shields on their suit and using the dampening/range passives to be able to use other low slot mods
Maybe this is good balancing for competitive play, but this game isn't Scout 514 (or is it? Correct me if I'm wrong here). Caldari scouts have such a low shield delay that the penalty for stacking extenders doesn't affect them, meaning that unlike Assaults they never have to run shield regulators for a tanked shield fit to be viable. They also have a base shield recharge rate of 50, meaning that shield energizers or rechargers are also never needed.
On top of everything, scouts don't need to actually use the modules to get these bonuses. They don't need to equip a damp to get the damp bonus, whereas an assault has to use that specific weapon to get the weapon bonus, or a logi using the specific equipment to get the equipment bonus. _________________________________________________________________________________________
While yes I understand that Assaults are getting a buff here soon as well, there's more of a reason why the Caldari scout is used more than others besides the bonuses it has compared to other scouts.
It has way too many advantages towards slaying for a scout. Scouts already have a small hitbox, lower profile, and faster movement speed. Allowing the Caldari one to also have the best regeneration of any suit, a huge amount of fitting space, and high HP values with barely any penalty is just silly.
7162 wp with a Repair Tool!
List of Legion Feedback Threads!
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Happy Violentime
OMFGZOMBIESRUN
687
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Posted - 2014.07.15 00:33:00 -
[21] - Quote
SAIRAX SIS wrote:Gal Scout unnecessary Precision bonus.
Gal Scout needs Profile Dumpting -5%/lv only. they are Spy. arenot Recon.
It's called balance.
Don't worry though, you can still be a Sentinel with a laser rifle. |
Ghost Kaisar
Fatal Absolution General Tso's Alliance
5944
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Posted - 2014.07.15 01:03:00 -
[22] - Quote
Seymour KrelbornX wrote:what are you going to do about how far they can toss remotes?
keep in mind with how hard they are to see already and how high they can jump and how fast they are, tossing remotes 10 meters almost undetected makes them OP...
so they either need to be more easily detectable or the Frisbee mechanic needs a hard cap on how far they can be thrown.
If you are routinely getting killed by killer frisbee's, then you REALLY need to invest in some situational awareness.
How I Imagine I look when running Minmatar Scout
PSN: EVL_Elgost105
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
5944
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Posted - 2014.07.15 01:04:00 -
[23] - Quote
MINA Longstrike wrote:CCP Rattati wrote:Dear players, after thoroughly discussing with the scout community, these are our proposed changes. EWAR CalculationsI have documented all the necessary and relevant scenarios, I hope. At the top of the document, I have collected the key numbers and tried to put them into perspective. Galogi focused scanner gets the highest range and precision possible, due to it being 1) active, 2) narrow and 3) having a limited duration. This helps establish boundaries that scouts need to live within. That said, by a combination of racial bonuses and dedication of slots All scouts can have similar range, 76m to 91, under the Focused at 100m. This is under review, and I am looking at reducing Range amplifiers to 30% instead of the current 45%. All scouts can get under the focused scan dB by using a cloak, exception Gallente not needing cloak. All scouts can get under the best passive scan dB by using 2 dampeners and cloak or 3 dampeners. Best passive at 2 precision modules is beaten by best dampener at 2 dampening modules. Minmatar get a small PG boost, and all scouts can utilize a very slight PG reduction of KinCats andCodebreakers, possibly Nova Knifes. Nova Knifes will get increased Aim Adhesion, making hit detection work a little better in close quarters, a damage boost 120/160/200 and possibly a little increase in aim, 2.00m to 2.25m OR 2.50m This does not require Codebreakers to be in high, so don't assume that is the case. Please keep your comments civil and on topic. Changing bonuses to module efficacy or other ideas of the sort are not on the table for now. Just a comment on the google docs numbers. Nothing is *ever* rounded in dust, nor is it truncated. It is *only* ever rounded for display purposes, if you had 11.111111123 precision on one fit and 11.111111122 profile on another fit that first fit would never be able to passive scan the second fit, as nothing is *ever* rounded. I'm not sure who told you they did, but they're wrong. It's possible to deal fractions of a point of damage.
This is wrong. We have tested this EXTENSIVELY.
They do in fact round. And the tie goes to the scanner.
How I Imagine I look when running Minmatar Scout
PSN: EVL_Elgost105
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
5944
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Posted - 2014.07.15 01:07:00 -
[24] - Quote
Cyrius Li-Moody wrote:I see you gave a reason for gallente scouts to not stack shield extenders. Me like.
We have worked pretty hard at this.
Much arguing. Such rage.
In the end, this product has been thrown out the shop doors, with Ratatti's help.
I feel good about this.
How I Imagine I look when running Minmatar Scout
PSN: EVL_Elgost105
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SAIRAX SIS
Nyain San General Tso's Alliance
104
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Posted - 2014.07.15 01:14:00 -
[25] - Quote
I-Shayz-I wrote:So...
You're basically making it so that all scouts can have similar maximum values provided they use the majority of the specific type of slots to do so.
I could be wrong, but I still see caldari scouts stacking 450 shields on their suit and using the dampening/range passives to be able to use other low slot mods
Maybe this is good balancing for competitive play, but this game isn't Scout 514 (or is it? Correct me if I'm wrong here). Caldari scouts have such a low shield delay that the penalty for stacking extenders doesn't affect them, meaning that unlike Assaults they never have to run shield regulators for a tanked shield fit to be viable. They also have a base shield recharge rate of 50, meaning that shield energizers or rechargers are also never needed.
On top of everything, scouts don't need to actually use the modules to get these bonuses. They don't need to equip a damp to get the damp bonus, whereas an assault has to use that specific weapon to get the weapon bonus, or a logi using the specific equipment to get the equipment bonus. _________________________________________________________________________________________
While yes I understand that Assaults are getting a buff here soon as well, there's more of a reason why the Caldari scout is used more than others besides the bonuses it has compared to other scouts.
It has way too many advantages towards slaying for a scout. Scouts already have a small hitbox, lower profile, and faster movement speed. Allowing the Caldari one to also have the best regeneration of any suit, a huge amount of fitting space, and high HP values with barely any penalty is just silly.
i agree...
Cal Scout is already best Assaulting scout. (High-Shield Recharge, No movement penalty by Shield Tanking, Small Hitbox) In addition, it's that offset by new bonus, (weaknesses low slot is small) it is ABSURD.
CCP was reduced Dumpting bonus to say fits becomes easy, and reducing the scan radius does not match the role of each scout when nerf Gallen te scout !!!
The first place, because Gal Scout is hiding suit, I do not know the meaning to get a half-hearted Scan Precision, and do not know why to get Profile Dumpting bonus on Cal Scout.
Behavior Mismatch. why?
And...Scout side Though it is mandatory measures, Gal Logi is fine only with a focus scanner. OP.
yoroshiku ne !pÇÇpÇÇCute Cat NyaoooonpÇÇGÖ¬
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SAIRAX SIS
Nyain San General Tso's Alliance
104
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Posted - 2014.07.15 01:18:00 -
[26] - Quote
Happy Violentime wrote:SAIRAX SIS wrote:Gal Scout unnecessary Precision bonus.
Gal Scout needs Profile Dumpting -5%/lv only. they are Spy. arenot Recon. It's called balance. Don't worry though, you can still be a Sentinel with a laser rifle.
lol i used Ama Ass LR in data mining event. 2300kill,that was weekly rank 47. its fine ^q^
yoroshiku ne !pÇÇpÇÇCute Cat NyaoooonpÇÇGÖ¬
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
5949
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Posted - 2014.07.15 01:27:00 -
[27] - Quote
SAIRAX SIS wrote:
i agree...
Cal Scout is already best Assaulting scout. (High-Shield Recharge, No movement penalty by Shield Tanking, Small Hitbox) In addition, it's that offset by new bonus, (weaknesses low slot is small) it is ABSURD.
CCP was reduced Dumpting bonus to say fits becomes easy, and reducing the scan radius does not match the role of each scout when nerf Gallen te scout !!!
The first place, because Gal Scout is hiding suit, I do not know the meaning to get a half-hearted Scan Precision, and do not know why to get Profile Dumpting bonus on Cal Scout.
Behavior Mismatch. why?
And...Scout side Though it is mandatory measures, Gal Logi is fine only with a focus scanner. OP.
*SIGH*
Assault changes are coming. Remember that. Rattati will buff the assault to make it a better choice than the scouts ( I have full faith in him. Get some assault players together and make a thread. If you are diligent in trying to improve the suit, help will come)
Anyways: Cal gets dampening to help it stay hidden and provide long range, low power scans. A single damp, and a single range amp will probably be the best combo.
Cal scouts scanning your med frame too much? Run a damp. 1x Damp will make you invisible to any Cal Scan or Min Scan.
I suspect most Cal scouts will run 2x shields and 2x Precision. This will let them pick up any med frame not running 3x damps. However, at this point, they only have 308 shields and 87 armor. Easy prey if you catch them.
Gal scouts are getting a precision bonus to make up for loss of range. It also helps stop the dual tanking problem, encouraging people to not stack HP.
They are harder to detect, but do not possess the strong scans of the amarr. They can buff range a bit easier, but amarr will still win in the eWAR fight. Gal on the other hand, will still be masters of dampening, due to the huge amount of low slots and CPU/PG.
You will still be a strongly damped Gal scout. It'll just take 2x damps and a cloak. Combine with the 2x precision? Wow, look! Only two slots left for HP!
Notice what's happening? Passive bonuses are less attractive. You must use modules to get the best mileage out of the suit, and this cuts down on HP stacking.
How I Imagine I look when running Minmatar Scout
PSN: EVL_Elgost105
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SAIRAX SIS
Nyain San General Tso's Alliance
104
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Posted - 2014.07.15 01:37:00 -
[28] - Quote
Well, thank you Ghost Kaisar :)
I understand the theory. But, reason for using Gal Scout to be remains of this spreadsheet is not inspires... I think differentiation is badly.pÇÇpÇÇsad ;p
yoroshiku ne !pÇÇpÇÇCute Cat NyaoooonpÇÇGÖ¬
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
5953
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Posted - 2014.07.15 01:43:00 -
[29] - Quote
SAIRAX SIS wrote:Well, thank you Ghost Kaisar :)
I understand the theory. But, reason for using Gal Scout to be remains of this spreadsheet is not inspires... I think differentiation is badly.pÇÇpÇÇsad ;p
It's a pleasure. I aim to be as informative as possible without being a jerk.
That being said, I have my hands full tonight. Soooo many people raging about things and not actually thinking or looking at the numbers.
How I Imagine I look when running Minmatar Scout
PSN: EVL_Elgost105
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Bayeth Mal
OSG Planetary Operations Covert Intervention
753
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Posted - 2014.07.15 01:56:00 -
[30] - Quote
I like it.
There will be rage, it is to be expected. Hopefully the assault buff will be good.
Heading over to Destiny Beta and a few others
Hit me up for Skype and PSN
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