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Magnus Amadeuss
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
840
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Posted - 2014.04.15 15:46:00 -
[31] - Quote
Cody Sietz wrote:Magnus Amadeuss wrote:Cody Sietz wrote:Magnus Amadeuss wrote:Joel II X wrote:It's the only suit capable of beating your scans. Quit your whining.
Caldari Scout gets:
-enhanced shielding with quick shield regen -scan as well -high precision -can also be ghosts
Just because your natural enemy chose to go under your radar doesn't mean you should whine about it.
Equip CPX Precision Mods. Chances are, most Gallente Scouts are armor tanking, not dampning. I'll still get under your radar, but that doesn't mean others will. Just use your eyes. Eyes are OP. No, the amarr and minmatar suits can also beat a maxed out caldari suit, they just need 1 cloak and 3 profile dampeners. Yeah, you only have to not run kincats,cardio, range amps or hacking mods to do it! Lows are a scouts blood, if someone wants to disappear it's going to cost them somewhere else. Gallente can do it easier, but it still doesn't mean we aren't gimping ourselves in someway. Not to mention that no other scout besides the Caldari can get crazy high scan precision. So I sit here and say "you can beat a cal scout who sacrifices 4 module slotsand has a bonus dedicated to scanning, by using 3 module slots and the manditory cloak on a non-bonused suit" and you think... "man that non-bonused suit is really sacrificing." You do see the disconnect there right? Isn't that the cloaks problem then? I'd be fine if they got rid of it honestly. You can see everything and anything with or without a single mod. Once you put 1 or 2 you can spot everything except gal scouts or other scouts who have to sacrifice valuable low slots just to get away from you built in passive scans. Being able to see everyone at all times is better then hiding. Why? Because nobody runs scanners anymore and most scouts(besides Cal) don't bother with precision mods. Mediums or heavies will never, ever be able to see you. The high slot has 1 valuable mod for scouts, precision. Your not really "sacrificing" anything to run them.
So extenders aren't helpful? Especially considering the INSANE shield recharge and depleted timers on scouts? No, shield on a scout >>>>> armor on a scout. One shield mod give you 72 eHP and no speed penalty.
Low slots you have hacking, kincats and plates
High slots you have precision enhancers, extenders and damage mods (lol)
Fixing swarms
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CRNWLLC
Screwy Rabbit ULC
199
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Posted - 2014.04.15 15:49:00 -
[32] - Quote
Magnus Amadeuss wrote:CRNWLLC wrote:DEZKA DIABLO wrote:I don't really see a balance in this, is the gal supposed to be unstoppable with dampening? I'm to tired to do maths, and I kinda been not paying much attention to exact numbers since the 1.8 changes, all I know is gal scout an two damps trumps my cal.
Sure it's fine if you got backup but shouldn't cal see all? To me gal gets 4 bonuses Range Reps Damps And the ability to be a ghosts
The passive abilitys cancel one another out an because of percision mods being 20% and damps being 25% and stacking plus cloaks a gal is always gonna hide and kill us.
Is this right ? Should enhances be equal? DEZKA DIABLO wrote:Joel II X wrote:It's the only suit capable of beating your scans. Quit your whining.
Caldari Scout gets:
-enhanced shielding with quick shield regen -scan as well -high precision -can also be ghosts
Just because your natural enemy chose to go under your radar doesn't mean you should whine about it.
Equip CPX Precision Mods. Chances are, most Gallente Scouts are armor tanking, not dampning. I'll still get under your radar, but that doesn't mean others will. Just use your eyes. Eyes are OP. Stfu troll I'm not whining and I have both suits, I'm askin what people think! I dunno, sounds like whining to me; Joel II X was just pointing out that the Cal scout suit is not without its merits. But in any case, they're evensies, because: Gallente35db [base profile] * .9 [10% level 5 dampening bonus] * .75 [25% level 5 suit bonus] * .75 [25% complex dampener bonus] * .75 [second dampener] = 14db (rounding up from 13.23) 40db [base precision] * .9 [10% level 5 precision bonus] * .8 [20% complex precision enhancer bonus] * .8 [second PE] = 24db (rounding up from 23.04) Caldari35db [base profile] * .9 [10% level 5 dampening bonus] * .75 [25% complex dampener bonus] * .75 [second dampener] = 14db (rounding up from 13.23) = 18db (rounding up from 17.72) 40db [base precision] * .9 [10% level 5 precision bonus] * .75 [25% level 5 suit bonus] * .8 [20% complex precision enhancer bonus] * .8 [second PE] = 18db (rounding up from 17.28) So, assuming max skills and equal number of relevant modules, both suits are invisible to each other. And since, as Joel II X and many others have recently pointed out, not every Gal scout and Cal scout are fit the same or even necessarily for EWAR (brick scouts, anyone?), the battlefield conditions are even more varied. That's how it works: you gotta hope that your strategy, as applied to a given battlefield situation, trumps your enemy's more than their's is likely to trump yours. That's the whole point of the fitting system, and it's where actual gameplay skills factor into the equation. Your math is wrong, every module after the first of the same type have stacking penalties. Also many more math errors occur in your post. Just look at the graph I posted on the previous page, all the work has been done.
My bad, brosaphine--by all means, please show me your numbers. Graphs don't do the trick for me--I'm not really a visual learner.
Last I checked, damps and enhancers don't receive stacking penalties--at least, their descriptions don't say so (like they do for damage mods, shield hardeners, etc.). Stacking penalties or no, it works out the same--the suits are mutually invisible to each other.
My other dropsuit is a Python.
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Joel II X
Dah Gods O Bacon
2267
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Posted - 2014.04.15 15:51:00 -
[33] - Quote
DEZKA DIABLO wrote:Joel II X wrote:DEZKA DIABLO wrote:Well ur saying I'm whining heres the numbers Yes, I know those numbers. Doesn't change the fact that you're whining. The Gallente suit is specialized to counter your suit. If you take that away, we'll only have the armor reps that barely help in actual combat. You can't scan us, and we can't scan you (unless we use precision enhancers and you don't use profile dampners). Seems pretty fair to me. God forbid your suit gets an actual counter IDIOT STICK I HAVE ALL 4 PROTO SCOUTS SUITS SO WHY THE FAK WOULD I WHINE WHEN I CAN JUST CHANGE SUITS! It's a friggen debat and simple question an u got ur panties in a knot thinking I'm crying nerf cuz ur a bloody troll trying to crush a perfectly good question about enhancer mods vrs damps since you only need 1 comp mod and a active cloak to be invincible. And I have both so being a jerk for no reason is bloody childish, now if I didn't have a gal suit than maybe, but it's ok bro we kno u like ur crutch it's cool! I debated my part, and then you get mad and start twisting your nipples.
If you got all four suits, then you shouldn't really be complaining. Lol |
NAV HIV
The Generals General Tso's Alliance
1460
|
Posted - 2014.04.15 15:53:00 -
[34] - Quote
My bad, brosaphine--by all means, please show me your numbers. Graphs don't do the trick for me--I'm not really a visual learner.
Last I checked, damps and enhancers don't receive stacking penalties--at least, their descriptions don't say so (like they do for damage mods, shield hardeners, etc.). Stacking penalties or no, it works out the same--the suits are mutually invisible to each other.[/quote]
Anyone who says PE and RA has stacking penalties is an Idiot or I'm blind (Cause i didn't see in in the description) LOL |
DEZKA DIABLO
THE FOOTCLAN
637
|
Posted - 2014.04.15 15:54:00 -
[35] - Quote
CRNWLLC wrote:DEZKA DIABLO wrote:I don't really see a balance in this, is the gal supposed to be unstoppable with dampening? I'm to tired to do maths, and I kinda been not paying much attention to exact numbers since the 1.8 changes, all I know is gal scout an two damps trumps my cal.
Sure it's fine if you got backup but shouldn't cal see all? To me gal gets 4 bonuses Range Reps Damps And the ability to be a ghosts
The passive abilitys cancel one another out an because of percision mods being 20% and damps being 25% and stacking plus cloaks a gal is always gonna hide and kill us.
Is this right ? Should enhances be equal? DEZKA DIABLO wrote:Joel II X wrote:It's the only suit capable of beating your scans. Quit your whining.
Caldari Scout gets:
-enhanced shielding with quick shield regen -scan as well -high precision -can also be ghosts
Just because your natural enemy chose to go under your radar doesn't mean you should whine about it.
Equip CPX Precision Mods. Chances are, most Gallente Scouts are armor tanking, not dampning. I'll still get under your radar, but that doesn't mean others will. Just use your eyes. Eyes are OP. Stfu troll I'm not whining and I have both suits, I'm askin what people think! I dunno, sounds like whining to me; Joel II X was just pointing out that the Cal scout suit is not without its merits. But in any case, they're evensies, because: Gallente35db [base profile] * .9 [10% level 5 dampening bonus] * .75 [25% level 5 suit bonus] * .75 [25% complex dampener bonus] * .75 [second dampener] = 14db (rounding up from 13.23) 40db [base precision] * .9 [10% level 5 precision bonus] * .8 [20% complex precision enhancer bonus] * .8 [second PE] = 24db (rounding up from 23.04) Caldari35db [base profile] * .9 [10% level 5 dampening bonus] * .75 [25% complex dampener bonus] * .75 [second dampener] = 14db (rounding up from 13.23) = 18db (rounding up from 17.72) 40db [base precision] * .9 [10% level 5 precision bonus] * .75 [25% level 5 suit bonus] * .8 [20% complex precision enhancer bonus] * .8 [second PE] = 18db (rounding up from 17.28) So, assuming max skills and equal number of relevant modules, both suits are invisible to each other. And since, as Joel II X and many others have recently pointed out, not every Gal scout and Cal scout are fit the same or even necessarily for EWAR (brick scouts, anyone?), the battlefield conditions are even more varied. That's how it works: you gotta hope that your strategy, as applied to a given battlefield situation, trumps your enemy's more than their's is likely to trump yours. That's the whole point of the fitting system, and it's where actual gameplay skills factor into the equation. It's not sacrificing anything, proto cloak and a caldari needs 3 percision enh how is that equal? Every scout runs cloak so a gal right there wins, it has 6 slots to fill, a cal lost 3, a gal puts on 1 damp and a active cloak and he's gone off radar.
My remotes got NERFED cuz you whine like a B!+Gé¼[-]!
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NAV HIV
The Generals General Tso's Alliance
1460
|
Posted - 2014.04.15 15:54:00 -
[36] - Quote
Joel II X wrote:DEZKA DIABLO wrote:Joel II X wrote:DEZKA DIABLO wrote:Well ur saying I'm whining heres the numbers Yes, I know those numbers. Doesn't change the fact that you're whining. The Gallente suit is specialized to counter your suit. If you take that away, we'll only have the armor reps that barely help in actual combat. You can't scan us, and we can't scan you (unless we use precision enhancers and you don't use profile dampners). Seems pretty fair to me. God forbid your suit gets an actual counter IDIOT STICK I HAVE ALL 4 PROTO SCOUTS SUITS SO WHY THE FAK WOULD I WHINE WHEN I CAN JUST CHANGE SUITS! It's a friggen debat and simple question an u got ur panties in a knot thinking I'm crying nerf cuz ur a bloody troll trying to crush a perfectly good question about enhancer mods vrs damps since you only need 1 comp mod and a active cloak to be invincible. And I have both so being a jerk for no reason is bloody childish, now if I didn't have a gal suit than maybe, but it's ok bro we kno u like ur crutch it's cool! I debated my part, and then you get mad and start twisting your nipples. If you got all four suits, then you shouldn't really be complaining. Lol
If you have all 4 suits then you should know that the gal Scout is the Better Assault and Cal Scout is the better support and Hunter... |
Cody Sietz
Bullet Cluster Lokun Listamenn
3019
|
Posted - 2014.04.15 15:54:00 -
[37] - Quote
Dmg mods aren't worth the CPU/PG anymore.
Extenders and plates are not to be put on scouts.
All scouts get enough damp to hide from advanced scanners and with max passive skills you go all the way down to 31.5 iirc, so there is no reason to run damps unless you wanna hide from a complex scanner(good luck finding those anymore) or a Cal scout.
A cal scout's precision is 26.3 with max skills iirc(assuming he has a base db of 40 like the other scouts and has his passive skills to max, which if they aren't then you shouldn't be running scout anyway)
So a cal scout can see all scouts(except gal) mediums and heavies with no mods(assuming no one is running damps)
and all other scouts can see mediums and heavies(unless they run a damp or 2)
So the Cal scouts bonus is always active and gets to see basically everyone and the Gals bonus is good for hiding from Proto scanners and Cal scouts...that's it...
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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DEZKA DIABLO
THE FOOTCLAN
637
|
Posted - 2014.04.15 15:55:00 -
[38] - Quote
Joel II X wrote:DEZKA DIABLO wrote:Joel II X wrote:DEZKA DIABLO wrote:Well ur saying I'm whining heres the numbers Yes, I know those numbers. Doesn't change the fact that you're whining. The Gallente suit is specialized to counter your suit. If you take that away, we'll only have the armor reps that barely help in actual combat. You can't scan us, and we can't scan you (unless we use precision enhancers and you don't use profile dampners). Seems pretty fair to me. God forbid your suit gets an actual counter IDIOT STICK I HAVE ALL 4 PROTO SCOUTS SUITS SO WHY THE FAK WOULD I WHINE WHEN I CAN JUST CHANGE SUITS! It's a friggen debat and simple question an u got ur panties in a knot thinking I'm crying nerf cuz ur a bloody troll trying to crush a perfectly good question about enhancer mods vrs damps since you only need 1 comp mod and a active cloak to be invincible. And I have both so being a jerk for no reason is bloody childish, now if I didn't have a gal suit than maybe, but it's ok bro we kno u like ur crutch it's cool! I debated my part, and then you get mad and start twisting your nipples. If you got all four suits, then you shouldn't really be complaining. Lol Lol k troll champ you win
My remotes got NERFED cuz you whine like a B!+Gé¼[-]!
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DEZKA DIABLO
THE FOOTCLAN
637
|
Posted - 2014.04.15 15:56:00 -
[39] - Quote
NAV HIV wrote:Joel II X wrote:DEZKA DIABLO wrote:Joel II X wrote:DEZKA DIABLO wrote:Well ur saying I'm whining heres the numbers Yes, I know those numbers. Doesn't change the fact that you're whining. The Gallente suit is specialized to counter your suit. If you take that away, we'll only have the armor reps that barely help in actual combat. You can't scan us, and we can't scan you (unless we use precision enhancers and you don't use profile dampners). Seems pretty fair to me. God forbid your suit gets an actual counter IDIOT STICK I HAVE ALL 4 PROTO SCOUTS SUITS SO WHY THE FAK WOULD I WHINE WHEN I CAN JUST CHANGE SUITS! It's a friggen debat and simple question an u got ur panties in a knot thinking I'm crying nerf cuz ur a bloody troll trying to crush a perfectly good question about enhancer mods vrs damps since you only need 1 comp mod and a active cloak to be invincible. And I have both so being a jerk for no reason is bloody childish, now if I didn't have a gal suit than maybe, but it's ok bro we kno u like ur crutch it's cool! I debated my part, and then you get mad and start twisting your nipples. If you got all four suits, then you shouldn't really be complaining. Lol If you have all 4 suits then you should know that the gal Scout is the Better Assault and Cal Scout is the better support and Hunter... You and Joel dating yet?
My remotes got NERFED cuz you whine like a B!+Gé¼[-]!
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KingBabar
The Rainbow Effect
2192
|
Posted - 2014.04.15 15:57:00 -
[40] - Quote
DEZKA DIABLO wrote:Joel II X wrote:DEZKA DIABLO wrote:Well ur saying I'm whining heres the numbers Yes, I know those numbers. Doesn't change the fact that you're whining. The Gallente suit is specialized to counter your suit. If you take that away, we'll only have the armor reps that barely help in actual combat. You can't scan us, and we can't scan you (unless we use precision enhancers and you don't use profile dampners). Seems pretty fair to me. God forbid your suit gets an actual counter IDIOT STICK I HAVE ALL 4 PROTO SCOUTS SUITS SO WHY THE FAK WOULD I WHINE WHEN I CAN JUST CHANGE SUITS! It's a friggen debat and simple question an u got ur panties in a knot thinking I'm crying nerf cuz ur a bloody troll trying to crush a perfectly good question about enhancer mods vrs damps since you only need 1 comp mod and a active cloak to be invincible. And I have both so being a jerk for no reason is bloody childish, now if I didn't have a gal suit than maybe, but it's ok bro we kno u like ur crutch it's cool!
Now you know how its like....
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
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NAV HIV
The Generals General Tso's Alliance
1461
|
Posted - 2014.04.15 15:58:00 -
[41] - Quote
DEZKA DIABLO wrote:NAV HIV wrote:Joel II X wrote:DEZKA DIABLO wrote:Joel II X wrote:DEZKA DIABLO wrote:Well ur saying I'm whining heres the numbers Yes, I know those numbers. Doesn't change the fact that you're whining. The Gallente suit is specialized to counter your suit. If you take that away, we'll only have the armor reps that barely help in actual combat. You can't scan us, and we can't scan you (unless we use precision enhancers and you don't use profile dampners). Seems pretty fair to me. God forbid your suit gets an actual counter IDIOT STICK I HAVE ALL 4 PROTO SCOUTS SUITS SO WHY THE FAK WOULD I WHINE WHEN I CAN JUST CHANGE SUITS! It's a friggen debat and simple question an u got ur panties in a knot thinking I'm crying nerf cuz ur a bloody troll trying to crush a perfectly good question about enhancer mods vrs damps since you only need 1 comp mod and a active cloak to be invincible. And I have both so being a jerk for no reason is bloody childish, now if I didn't have a gal suit than maybe, but it's ok bro we kno u like ur crutch it's cool! I debated my part, and then you get mad and start twisting your nipples. If you got all four suits, then you shouldn't really be complaining. Lol If you have all 4 suits then you should know that the gal Scout is the Better Assault and Cal Scout is the better support and Hunter... You and Joel dating yet?
I guess you are a plain idiot :) |
Joel II X
Dah Gods O Bacon
2268
|
Posted - 2014.04.15 16:02:00 -
[42] - Quote
DEZKA DIABLO wrote:NAV HIV wrote:Joel II X wrote:DEZKA DIABLO wrote:Joel II X wrote:DEZKA DIABLO wrote:Well ur saying I'm whining heres the numbers Yes, I know those numbers. Doesn't change the fact that you're whining. The Gallente suit is specialized to counter your suit. If you take that away, we'll only have the armor reps that barely help in actual combat. You can't scan us, and we can't scan you (unless we use precision enhancers and you don't use profile dampners). Seems pretty fair to me. God forbid your suit gets an actual counter IDIOT STICK I HAVE ALL 4 PROTO SCOUTS SUITS SO WHY THE FAK WOULD I WHINE WHEN I CAN JUST CHANGE SUITS! It's a friggen debat and simple question an u got ur panties in a knot thinking I'm crying nerf cuz ur a bloody troll trying to crush a perfectly good question about enhancer mods vrs damps since you only need 1 comp mod and a active cloak to be invincible. And I have both so being a jerk for no reason is bloody childish, now if I didn't have a gal suit than maybe, but it's ok bro we kno u like ur crutch it's cool! I debated my part, and then you get mad and start twisting your nipples. If you got all four suits, then you shouldn't really be complaining. Lol If you have all 4 suits then you should know that the gal Scout is the Better Assault and Cal Scout is the better support and Hunter... You and Joel dating yet? I've thought about it, but my current girlfriend would get mad |
Magnus Amadeuss
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
840
|
Posted - 2014.04.15 16:02:00 -
[43] - Quote
CRNWLLC wrote:
My bad, brosaphine--by all means, please show me your numbers. Graphs don't do the trick for me--I'm not really a visual learner.
Last I checked, damps and enhancers don't receive stacking penalties--at least, their descriptions don't say so (like they do for damage mods, shield hardeners, etc.). Stacking penalties or no, it works out the same--the suits are mutually invisible to each other.
actually, it doesn't work out the same. The caldari suit could fit 4 precision enhancers, only to be countered by 1 cloak and 1 damp on a gallente scout, this of course leaves the gallente scout 3 low-slots to play with, while being perfectly immune to the caldari. Or hey, why not two dampeners and a cloak on a minmatar suit or an amarrian suit, also perfectly immune to a 4 complex precision caldari scout.
lol, you think that's balanced, that is cute. In your little scenerio, this means that while being mutually invisible, the gallente suit will have more HP, more speed, more reps, and/or more stamina than the caldari suit. balanced.....
If you do not fit 1 complex dampener on a gal suit, you are just dumb.
If you can not read a graph, numbers will do little to help you as well.
Fixing swarms
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DEZKA DIABLO
THE FOOTCLAN
637
|
Posted - 2014.04.15 16:03:00 -
[44] - Quote
KingBabar wrote:DEZKA DIABLO wrote:Joel II X wrote:DEZKA DIABLO wrote:Well ur saying I'm whining heres the numbers Yes, I know those numbers. Doesn't change the fact that you're whining. The Gallente suit is specialized to counter your suit. If you take that away, we'll only have the armor reps that barely help in actual combat. You can't scan us, and we can't scan you (unless we use precision enhancers and you don't use profile dampners). Seems pretty fair to me. God forbid your suit gets an actual counter IDIOT STICK I HAVE ALL 4 PROTO SCOUTS SUITS SO WHY THE FAK WOULD I WHINE WHEN I CAN JUST CHANGE SUITS! It's a friggen debat and simple question an u got ur panties in a knot thinking I'm crying nerf cuz ur a bloody troll trying to crush a perfectly good question about enhancer mods vrs damps since you only need 1 comp mod and a active cloak to be invincible. And I have both so being a jerk for no reason is bloody childish, now if I didn't have a gal suit than maybe, but it's ok bro we kno u like ur crutch it's cool! Now you know how its like.... Not really, I am a scout, have all the suits and I'm just posting something simple that only attracted the attention of gal scouts that are scared everyone's gonna see that the cal or enh need tweaking , it's not the same as ripping on you for totally botching a challenge and bragging on a video against mtl noobs.
Nice try tho brah!
My remotes got NERFED cuz you whine like a B!+Gé¼[-]!
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DEZKA DIABLO
THE FOOTCLAN
637
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Posted - 2014.04.15 16:05:00 -
[45] - Quote
Magnus Amadeuss wrote:CRNWLLC wrote:
My bad, brosaphine--by all means, please show me your numbers. Graphs don't do the trick for me--I'm not really a visual learner.
Last I checked, damps and enhancers don't receive stacking penalties--at least, their descriptions don't say so (like they do for damage mods, shield hardeners, etc.). Stacking penalties or no, it works out the same--the suits are mutually invisible to each other.
actually, it doesn't work out the same. The caldari suit could fit 4 precision enhancers, only to be countered by 1 cloak and 1 damp on a gallente scout, this of course leaves the gallente scout 3 low-slots to play with, while being perfectly immune to the caldari. Or hey, why not two dampeners and a cloak on a minmatar suit or an amarrian suit, also perfectly immune to a 4 complex precision caldari scout. lol, you think that's balanced, that is cute. In your little scenerio, this means that while being mutually invisible, the gallente suit will have more HP, more speed, more reps, and/or more stamina than the caldari suit. balanced..... If you do not fit 1 complex dampener on a gal suit, you are just dumb. If you can not read a graph, numbers will do little to help you as well. Finally we agree on something lol=ƒæì
My remotes got NERFED cuz you whine like a B!+Gé¼[-]!
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JP Acuna
Pendejitos Canis Eliminatus Operatives
139
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Posted - 2014.04.15 16:08:00 -
[46] - Quote
No, Cal shouldn't see it all.
Being unscannable doesn't mean you know where the enemies are, your bonus is still a great advantage. Plus, your caldari scout can use dampeners and range amps without sacrificing tank, also kincats.
If you consider our reps a bonus, then your natural shield regen is a bonus too. |
Magnus Amadeuss
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
840
|
Posted - 2014.04.15 16:08:00 -
[47] - Quote
Cody Sietz wrote:Dmg mods aren't worth the CPU/PG anymore.
Extenders and plates are not to be put on scouts.
All scouts get enough damp to hide from advanced scanners and with max passive skills you go all the way down to 31.5 iirc, so there is no reason to run damps unless you wanna hide from a complex scanner(good luck finding those anymore) or a Cal scout.
A cal scout's precision is 26.3 with max skills iirc(assuming he has a base db of 40 like the other scouts and has his passive skills to max, which if they aren't then you shouldn't be running scout anyway)
So a cal scout can see all scouts(except gal) mediums and heavies with no mods(assuming no one is running damps)
and all other scouts can see mediums and heavies(unless they run a damp or 2)
So the Cal scouts bonus is always active and gets to see basically everyone and the Gals bonus is good for hiding from Proto scanners and Cal scouts...that's it... Look, your post here is just oozing dumb.
In one post you say you have the only way to fit a scout suit, and that everyone else is wrong. I don't even know where to begin other than saying that you are not interested in a conversation, just spouting your own misguided beliefs.
If you don't fit a damp, then everyone who fits precision enhancers will see you (rounded to 18 dB w/ cloak, precision is alos rounded to 18dB w/ 2 complex modules)
cal scout's precision is 27 (40*0.9*0.75=how to math)
Just stop, you are sounding like an idiot.
Fixing swarms
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Cody Sietz
Bullet Cluster Lokun Listamenn
3021
|
Posted - 2014.04.15 16:15:00 -
[48] - Quote
Magnus Amadeuss wrote:Cody Sietz wrote:Dmg mods aren't worth the CPU/PG anymore.
Extenders and plates are not to be put on scouts.
All scouts get enough damp to hide from advanced scanners and with max passive skills you go all the way down to 31.5 iirc, so there is no reason to run damps unless you wanna hide from a complex scanner(good luck finding those anymore) or a Cal scout.
A cal scout's precision is 26.3 with max skills iirc(assuming he has a base db of 40 like the other scouts and has his passive skills to max, which if they aren't then you shouldn't be running scout anyway)
So a cal scout can see all scouts(except gal) mediums and heavies with no mods(assuming no one is running damps)
and all other scouts can see mediums and heavies(unless they run a damp or 2)
So the Cal scouts bonus is always active and gets to see basically everyone and the Gals bonus is good for hiding from Proto scanners and Cal scouts...that's it... Look, your post here is just oozing dumb. In one post you say you have the only way to fit a scout suit, and that everyone else is wrong. I don't even know where to begin other than saying that you are not interested in a conversation, just spouting your own misguided beliefs. If you don't fit a damp, then everyone who fits precision enhancers will see you (rounded to 24 dB w/ cloak, precision is alos rounded to 24dB w/ 2 complex modules) cal scout's precision is 27 (40*0.9*0.75=how to math) Just stop, you are sounding like an idiot. You made no argument, just insulted me and said my math is wrong. Seriously, you never even tried to counter the fact that the Gal bonus is good for 2 things(really only 1 now) and the Cal bonus is better in general.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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DEZKA DIABLO
THE FOOTCLAN
638
|
Posted - 2014.04.15 16:17:00 -
[49] - Quote
DEZKA DIABLO wrote:NAV HIV wrote:Joel II X wrote:DEZKA DIABLO wrote:Joel II X wrote:[Quote=DEZKA DIABLO]Well ur saying I'm whining heres the numbers Yes, I know those numbers. Doesn't change the fact that you're whining. If you got all four suits, then you shouldn't really be complaining. Lol If you have all 4 suits then you should know that the gal Scout is the Better Assault and Cal Scout is the better support and Hunter... You and Joel dating yet? I've thought about it, but my current girlfriend would get mad You have a girlfriend ? Congradulations , what's his name?
My remotes got NERFED cuz you whine like a B!+Gé¼[-]!
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NAV HIV
The Generals General Tso's Alliance
1463
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Posted - 2014.04.15 16:19:00 -
[50] - Quote
Magnus Amadeuss wrote:Cody Sietz wrote:Dmg mods aren't worth the CPU/PG anymore.
Extenders and plates are not to be put on scouts.
All scouts get enough damp to hide from advanced scanners and with max passive skills you go all the way down to 31.5 iirc, so there is no reason to run damps unless you wanna hide from a complex scanner(good luck finding those anymore) or a Cal scout.
A cal scout's precision is 26.3 with max skills iirc(assuming he has a base db of 40 like the other scouts and has his passive skills to max, which if they aren't then you shouldn't be running scout anyway)
So a cal scout can see all scouts(except gal) mediums and heavies with no mods(assuming no one is running damps)
and all other scouts can see mediums and heavies(unless they run a damp or 2)
So the Cal scouts bonus is always active and gets to see basically everyone and the Gals bonus is good for hiding from Proto scanners and Cal scouts...that's it... Look, your post here is just oozing dumb. In one post you say you have the only way to fit a scout suit, and that everyone else is wrong. I don't even know where to begin other than saying that you are not interested in a conversation, just spouting your own misguided beliefs. If you don't fit a damp, then everyone who fits precision enhancers will see you (rounded to 24 dB w/ cloak, precision is alos rounded to 24dB w/ 2 complex modules) cal scout's precision is 27 (40*0.9*0.75=how to math) Just stop, you are sounding like an idiot.
Do you even Scout?! Or are you one of those people who like to throw numbers without actually trying it out. I am a Proto Cal scout with all Core skills to 5 and i can fight a gal scout with 2-3 dampeners... Try it out moron... |
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DEZKA DIABLO
THE FOOTCLAN
638
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Posted - 2014.04.15 16:19:00 -
[51] - Quote
Welp thanks for trashing my thread, see ya in a few hours.
My remotes got NERFED cuz you whine like a B!+Gé¼[-]!
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NAV HIV
The Generals General Tso's Alliance
1463
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Posted - 2014.04.15 16:21:00 -
[52] - Quote
JP Acuna wrote:No, Cal shouldn't see it all.
Being unscannable doesn't mean you know where the enemies are, your bonus is still a great advantage. Plus, your caldari scout can use dampeners and range amps without sacrificing tank, also kincats.
If you consider our reps a bonus, then your natural shield regen is a bonus too.
Please enlighten us on the statement above, How does a cal scout do Proper scouting without sacrificing Tank?! |
NAV HIV
The Generals General Tso's Alliance
1463
|
Posted - 2014.04.15 16:22:00 -
[53] - Quote
"#49Posted: 2014.04.15 16:17 | Report Like DEZKA DIABLO wrote: NAV HIV wrote: Joel II X wrote: DEZKA DIABLO wrote: Joel II X wrote: [Quote=DEZKA DIABLO]Well ur saying I'm whining heres the numbers
Yes, I know those numbers. Doesn't change the fact that you're whining.
If you got all four suits, then you shouldn't really be complaining. Lol
If you have all 4 suits then you should know that the gal Scout is the Better Assault and Cal Scout is the better support and Hunter...
You and Joel dating yet?
I've thought about it, but my current girlfriend would get mad Ugh
You have a girlfriend ? Congradulations , what's his name?"
DEZKA DIABLO |
CRNWLLC
Screwy Rabbit ULC
200
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Posted - 2014.04.15 16:23:00 -
[54] - Quote
DEZKA DIABLO wrote:It's not sacrificing anything, proto cloak and a caldari needs 3 percision enh how is that equal? Every scout runs cloak so a gal right there wins, it has 6 slots to fill, a cal lost 3, a gal puts on 1 damp and a active cloak and he's gone off radar. Advanced Gal scout is my primary suit, and I have never touched a cloak (seriously--I haven't even tried them). Radar invisibility worked great pre-1.8, and it still does the trick. I prefer to use my equipment slots for DUs and REs. I also devote both highs to complex PEs and two lows to complex PDs. That leaves me one low slot to play around with after EWAR tanking my suit (two, on the <1% of spawns I run proto). Oh, the places I'll go!
As you say, the cloak dampening bonus is only granted when the cloak is activated, unlike the passive PE and PD bonuses I was talking about, so it's not that great considering it requires taking the time do activate the cloak, which also entails being weaponless for the duration of its activity. I'm not a fan of cloaks, and I think the PD bonus they grant is unnecessary, but cloaks definitely have their drawbacks.
Also, it's important to remember that we've been using extreme examples--assuming max skills across the board and 2+ stacked PEs/PDs. This is not what most folks are running, and is precisely why the Cal scout is totally adequate--it has no problem finding Min or Amarr scouts, or 60%+ of the Gal scouts out there (those brick tanking hacks --JK, fit your suits how you please!).
My other dropsuit is a Python.
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Aszazel
R 0 N 1 N
176
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Posted - 2014.04.15 16:26:00 -
[55] - Quote
NAV HIV wrote:
Not trolling :
4 PE on a Cal scout picks up a 3 PD Gal Scout but 4 PE Doesn't pick up a 4 PD Gal Scout... Not just saying stuff.. I run PE in my Cal Scout, tested it against 3/4 PD gal scout... When it comes to Gal Scout with 4 PD... Only our eyes can save us... But a 4 PD gal scout won't be that hard to kill once spotted, it won't be brick tanked...
Here's the thing, every suit has it's advantages, the only reason that Gal's get the attention is because we have the dampening + the lows slots for more dampening. Cal's get precision + high slots for more precision. If Gal's couldn't get below Cal's, Cal's would be THE MOST powerful suit in the game. Just because Gal's get the dampening doesn't mean they can't run into another Gal or get low enough precision to see other scouts. All of these arguments are factoring in end game stats. I have been a scout for 7 months and I still don't have complex range, dampening OR precision. |
DEZKA DIABLO
THE FOOTCLAN
638
|
Posted - 2014.04.15 16:29:00 -
[56] - Quote
CRNWLLC wrote:DEZKA DIABLO wrote:It's not sacrificing anything, proto cloak and a caldari needs 3 percision enh how is that equal? Every scout runs cloak so a gal right there wins, it has 6 slots to fill, a cal lost 3, a gal puts on 1 damp and a active cloak and he's gone off radar. Advanced Gal scout is my primary suit, and I have never touched a cloak (seriously--I haven't even tried them). Radar invisibility worked great pre-1.8, and it still does the trick. I prefer to use my equipment slots for DUs and REs. I also devote both highs to complex PEs and two lows to complex PDs. That leaves me one low slot to play around with after EWAR tanking my suit (two, on the <1% of spawns I run proto). Oh, the places I'll go! As you say, the cloak dampening bonus is only granted when the cloak is activated, unlike the passive PE and PD bonuses I was talking about, so it's not that great considering it requires taking the time do activate the cloak, which also entails being weaponless for the duration of its activity. I'm not a fan of cloaks, and I think the PD bonus they grant is unnecessary, but cloaks definitely have their drawbacks. Also, it's important to remember that we've been using extreme examples--assuming max skills across the board and 2+ stacked PEs/PDs. This is not what most folks are running, and is precisely why the Cal scout is totally adequate--it has no problem finding Min or Amarr scouts, or 60%+ of the Gal scouts out there (those brick tanking hacks --JK, fit your suits how you please!). When I make a post I always think of PC not pubs, the balance should always be based on pc and not pubs, which makes the gal the only needed full time pc scout, I switch to others for certain jobs but always back to the gal, because nothing can find it
My remotes got NERFED cuz you whine like a B!+Gé¼[-]!
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JP Acuna
Pendejitos Canis Eliminatus Operatives
140
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Posted - 2014.04.15 16:31:00 -
[57] - Quote
NAV HIV wrote:JP Acuna wrote:No, Cal shouldn't see it all.
Being unscannable doesn't mean you know where the enemies are, your bonus is still a great advantage. Plus, your caldari scout can use dampeners and range amps without sacrificing tank, also kincats.
If you consider our reps a bonus, then your natural shield regen is a bonus too. Please enlighten us on the statement above, How does a cal scout do Proper scouting without sacrificing Tank?!
I said they can use low slots without sacrificing tank. |
NAV HIV
The Generals General Tso's Alliance
1464
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Posted - 2014.04.15 16:32:00 -
[58] - Quote
Aszazel wrote:NAV HIV wrote:
Not trolling :
4 PE on a Cal scout picks up a 3 PD Gal Scout but 4 PE Doesn't pick up a 4 PD Gal Scout... Not just saying stuff.. I run PE in my Cal Scout, tested it against 3/4 PD gal scout... When it comes to Gal Scout with 4 PD... Only our eyes can save us... But a 4 PD gal scout won't be that hard to kill once spotted, it won't be brick tanked...
Here's the thing, every suit has it's advantages, the only reason that Gal's get the attention is because we have the dampening + the lows slots for more dampening. Cal's get precision + high slots for more precision. If Gal's couldn't get below Cal's, Cal's would be THE MOST powerful suit in the game. Just because Gal's get the dampening doesn't mean they can't run into another Gal or get low enough precision to see other scouts. All of these arguments are factoring in end game stats. I have been a scout for 7 months and I still don't have complex range, dampening OR precision.
Exactly... I run 3-4 PEs in my suit setup... Please tell me how many Gal scouts with 3-4 dampeners are there ?! All these crying from people is irritating... Currently almost every suit has it's counter and Every suit has some uniqueness to it... The problem is people want their Own suits to counter every other suits... You can try fitting it with adequate modules, but with modules alone it shouldn't be cal scout = gal scout or cal logi = gal logi... Then there would be no point in speccing into different suits or weapons for that matter.... Everyone would run 1 suit and 1 weapon...
Stop the QQ and start the experiment... |
DEZKA DIABLO
THE FOOTCLAN
638
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Posted - 2014.04.15 16:33:00 -
[59] - Quote
NAV HIV wrote:"#49Posted: 2014.04.15 16:17 | Report Like DEZKA DIABLO wrote: NAV HIV wrote: Joel II X wrote: DEZKA DIABLO wrote: Joel II X wrote: [Quote=DEZKA DIABLO]Well ur saying I'm whining heres the numbers
Yes, I know those numbers. Doesn't change the fact that you're whining.
If you got all four suits, then you shouldn't really be complaining. Lol
If you have all 4 suits then you should know that the gal Scout is the Better Assault and Cal Scout is the better support and Hunter...
You and Joel dating yet?
I've thought about it, but my current girlfriend would get mad Ugh
You have a girlfriend ? Congradulations , what's his name?"
DEZKA DIABLO Can't afford me, besides I ll bet with how tuff you talk your trying to make up for the 3 inches you don't like to talk about, it's ok tho we u
My remotes got NERFED cuz you whine like a B!+Gé¼[-]!
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NAV HIV
The Generals General Tso's Alliance
1464
|
Posted - 2014.04.15 16:34:00 -
[60] - Quote
JP Acuna wrote:NAV HIV wrote:JP Acuna wrote:No, Cal shouldn't see it all.
Being unscannable doesn't mean you know where the enemies are, your bonus is still a great advantage. Plus, your caldari scout can use dampeners and range amps without sacrificing tank, also kincats.
If you consider our reps a bonus, then your natural shield regen is a bonus too. Please enlighten us on the statement above, How does a cal scout do Proper scouting without sacrificing Tank?! I said they can use low slots without sacrificing tank.
1 profile damp 1 RA
2-3 PE
1 or no extenders.
total EHP 250-320 (Armor shield combined)
Wouldn't exactly call it a tanked suit... Even starter fits have better EHP than that lol |
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