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Thread Statistics | Show CCP posts - 8 post(s) |
Aika Nakata
703rd Ishuk-Raata Enforcement Directive
21
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Posted - 2014.04.10 03:01:00 -
[31] - Quote
CCP Saberwing wrote:Hey there. Glad to have you with us, even if it is a somewhat sadistic experience for you at the moment I don't agree with the notion that we purposefully make the New Player Experience daunting due to New Eden "being a harsh place". Yes, that is true of the EVE Universe. But there is a balance to be had, and we want to make the game accessible to newbies. A better NPE is something we're taking very seriously, and while I can't share anything with you just at the moment just know that there is currently work being done on improving this. If you ever see me in game, feel free to send me a message or shoot me in the face. I have to say this. Through all the bullshit and everything else Ive experienced tonight and previous mentioned days, that last line somewhat made it worth it. Thank you for responding to this thread, but I have no idea what would truly redeem this game in my eyes currently. Ive tried everything now to have a good game including running free suits. They seem to be the only thing i can get even a single kill with in the last few days. Its ridiculous. This event that is coming up I have a bad feeling about as well. It will mean i can get more experience but at the same time, I feel that every single player will be out in force with their squads jsut to "farm" players like me. And that is really what they are doing currently. Im a little mob in the middle of a field that has no chance against any opposition that has been put in front of it lately... |
Forever ETC
703rd Ishuk-Raata Enforcement Directive
222
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Posted - 2014.04.10 03:08:00 -
[32] - Quote
Aika Nakata wrote:CCP Saberwing wrote:Hey there. Glad to have you with us, even if it is a somewhat sadistic experience for you at the moment I don't agree with the notion that we purposefully make the New Player Experience daunting due to New Eden "being a harsh place". Yes, that is true of the EVE Universe. But there is a balance to be had, and we want to make the game accessible to newbies. A better NPE is something we're taking very seriously, and while I can't share anything with you just at the moment just know that there is currently work being done on improving this. If you ever see me in game, feel free to send me a message or shoot me in the face. I have to say this. Through all the bullshit and everything else Ive experienced tonight and previous mentioned days, that last line somewhat made it worth it. Thank you for responding to this thread, but I have no idea what would truly redeem this game in my eyes currently. Ive tried everything now to have a good game including running free suits. They seem to be the only thing i can get even a single kill with in the last few days. Its ridiculous. This event that is coming up I have a bad feeling about as well. It will mean i can get more experience but at the same time, I feel that every single player will be out in force with their squads jsut to "farm" players like me. And that is really what they are doing currently. Im a little mob in the middle of a field that has no chance against any opposition that has been put in front of it lately... Hey, we're running squads again. Mal is back and he'll lead or I will.
Well, time to go Commando. Fill the Ranks at 703rd.
Love,Hate, and everything in between.- ETC 2013
THIS IS AMARR!!!
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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
1005
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Posted - 2014.04.10 03:11:00 -
[33] - Quote
Aika Nakata wrote:Day one: First game was incredibly fun. Player academy put me up against people in the same gear i was wearing and my skill showed. First person shooters give people with some relative skill a good time. 44/9 out the door of the academy and to the bears. Played another six games and went to ask questions on the forums. Was dirrected to find a corp and also to "get gud".
Day two: Joined a corp. Played a few games with them and had a relatively better time in general. Corp logged off after a few matches that we were able to play and I was left solo. So after a few games of getting the **** kicked out of me I said **** it and logged off. I dont need to beat my head into a wall.
Day three: Learned to fly a dropship! I took to these things rather well and have been complimented several times on the way I fly them. However I still lost quite a few ships to av rail tanks sitting back nowhere to be seen. Lost most of my isk this way despite having fun flying around the maps. No points to speak of from flying these ships however as nobody will stay in the guns and I dont have access to anything more advanced than gorgons and vipers.
Day four: met nyan san...all ******* day...Quit out after an hour of playing feeling like I had been barred from the game.
Day five: specced into advanced combat rifles. Still forced to play with lower tier rifles due to cost per fit and lack of steady income in game due to player lockout from even pub matches.
Day six: Realised most of my sp investment was somewhat pointless. Rather depressed about the game in general
Day seven: Learned that I dont like tanks. Or heavies...or anything with over 600 armor in general. Finally hit weekly sp cap.
Start of week two: Swapped my tank modules out for recharge things. Same time until death but could actually pop in and out of cover to at least defend an objective. Cant find squad to play with.
week two day two: find out that the rdv driver is an *******. He drops my dropships three times in a match from at least 50 meters up, killing them each time on impact...then when i get one in the air, comes in carrying another vehicle for someone else and swats me out of the sky. I take his plate number and intend on breaking his ship at some point. Stomped by better gear all day long. Managed to get a few kills here and there. K/d has dropped below levels that are acceptable to me.
Week two day three: log on and notice I dont have enough isk to restock my ten suits i keep in stock. Remember the night before and try and run free kits to get some isk. First three matches are against queue synced corps. Constantly stomped in the face over and over. Log off highly frustrated.
Week two day four: Finally get in a squad with a few players. Have three wonderful games where I was able to support my team with my commando. Got to rep some people. Made enough isk to finish out refits. Squad dispersed after a few matches. Proceeded to get my ass kicked and sent hatemail from teammates telling me to get better. Funny, I was top of the endgame report on that team...400 points total. Yay...
Week two day five: Decided to try tanks for a little while. Rdv driver dropped my tank on the roof of some building...got there after a friendly took it and drove off. Proceeded to run into combat without vehicle and just let the ****** have the vehicle. See my vehicle explode...die a little inside.
Week two day six: Get spawnkilled in the deployment less than 20 seconds into the match by a dropship running xt1 missiles. Wonder how he got there that quickly. This set the tone for the day. Cant find a squad most of the day. Ended up quitting very early, the rest of my experience playing out that this game just doesnt want me in it.
Final day of two weeks: Spec into level 4 combat rifles and gain access to assault combat rifle. Load up a fit with the rifle and see what the thing is all about. First game I got one kill then proceeded to die 5 times in a row without my weapon fireing for some reason despite seeing the animation. Lost money. Tried again and got a few more kills, no support and still lost money. Final match, every player on my team was afking behind our deployment zone running in circles inside the ship with me and a single squad mate out fighting 3 tanks and a boatload of prototype mercs. Most were heavies. No chance to push past the line whatso ever.
The game has barred me pretty much entirely from playing and doesnt seem to get any better. To those that got here early enough to not have to deal with the **** im seeing and feeling every match that i play, your lucky. To those that are feeling the same that i am, go throw things at ccp buildings. (dont actually do that.)
To everyone else, good game...or not...this game doesnt seem to be anyway.
Not sure if troll. But in an average non- NS pub it's easy to do ok with a starter fit. After all it's still a lobby FPS where you duck in and out of cover spraying bullets. If you are not in a terrible team you can score some kills.
PLC, NK, Scout - before 1.8.
That's right, I stack that OP Sh!t.
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Aqil Aegivan
The Southern Legion League of Infamy
292
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Posted - 2014.04.10 03:12:00 -
[34] - Quote
CCP Saberwing wrote:... while I can't share anything with you just at the moment just know that there is currently work being done on improving this.
Word for word what we've heard since closed beta. |
Sourdough Muffins
Royal Uhlans Amarr Empire
66
|
Posted - 2014.04.10 03:15:00 -
[35] - Quote
CCP Saberwing wrote:Hey there. Glad to have you with us, even if it is a somewhat sadistic experience for you at the moment I don't agree with the notion that we purposefully make the New Player Experience daunting due to New Eden "being a harsh place". Yes, that is true of the EVE Universe. But there is a balance to be had, and we want to make the game accessible to newbies. A better NPE is something we're taking very seriously, and while I can't share anything with you just at the moment just know that there is currently work being done on improving this. If you ever see me in game, feel free to send me a message or shoot me in the face.
This is almost word for word what you guys said right before neutering the Academy... |
TrueXer0z
DUST University Ivy League
327
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Posted - 2014.04.10 03:20:00 -
[36] - Quote
CCP Saberwing wrote:Hey there. Glad to have you with us, even if it is a somewhat sadistic experience for you at the moment I don't agree with the notion that we purposefully make the New Player Experience daunting due to New Eden "being a harsh place". Yes, that is true of the EVE Universe. But there is a balance to be had, and we want to make the game accessible to newbies. A better NPE is something we're taking very seriously, and while I can't share anything with you just at the moment just know that there is currently work being done on improving this. If you ever see me in game, feel free to send me a message or shoot me in the face.
I'm Sorry CCP Saberwing. You seem like a good guy, but this response is the exact blanket statements that this department of CCP has been spewing out since release. From day one there have been tons of people who explained their concerns about the NPE. What was done was, the Academy matches were shortened to only a few before throwing new players to the wolves and reworking a matchmaking system that has proven to be extremely flawed.
How long can CCP expect vague and bland statements like this to truly hold any weight? I have a feeling this generalized regurgitated mess is almost to the point of being copy and pasted to any thread that holds any real merit about the actual issues this game has. You should have refused to write such a statement to this community. It in in-genuine and insulting. "We are working on it" & "Soon TM" should be against the rules for the Dust 514 Department to even mutter.
Director, Dust University
~Kevall Longstride for CPM1~
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Alldin Kan
Imperfects Negative-Feedback
1048
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Posted - 2014.04.10 03:25:00 -
[37] - Quote
CCP Saberwing wrote:Hey there. Glad to have you with us, even if it is a somewhat sadistic experience for you at the moment I don't agree with the notion that we purposefully make the New Player Experience daunting due to New Eden "being a harsh place". Yes, that is true of the EVE Universe. But there is a balance to be had, and we want to make the game accessible to newbies. A better NPE is something we're taking very seriously, and while I can't share anything with you just at the moment just know that there is currently work being done on improving this. If you ever see me in game, feel free to send me a message or shoot me in the face. Increase WP cap of Battle Academy to at least 50,000 (after 10,000 player has access to other modes). After graduating the player is given a SP refund to properly allocate SP. No need for fancy stuff that's not really helpful, just implement my suggestion or something better.
Uprising 1.8 - Invisible War
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Aika Nakata
703rd Ishuk-Raata Enforcement Directive
25
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Posted - 2014.04.10 03:28:00 -
[38] - Quote
Forever ETC wrote:Aika Nakata wrote:CCP Saberwing wrote:Hey there. Glad to have you with us, even if it is a somewhat sadistic experience for you at the moment I don't agree with the notion that we purposefully make the New Player Experience daunting due to New Eden "being a harsh place". Yes, that is true of the EVE Universe. But there is a balance to be had, and we want to make the game accessible to newbies. A better NPE is something we're taking very seriously, and while I can't share anything with you just at the moment just know that there is currently work being done on improving this. If you ever see me in game, feel free to send me a message or shoot me in the face. I have to say this. Through all the bullshit and everything else Ive experienced tonight and previous mentioned days, that last line somewhat made it worth it. Thank you for responding to this thread, but I have no idea what would truly redeem this game in my eyes currently. Ive tried everything now to have a good game including running free suits. They seem to be the only thing i can get even a single kill with in the last few days. Its ridiculous. This event that is coming up I have a bad feeling about as well. It will mean i can get more experience but at the same time, I feel that every single player will be out in force with their squads jsut to "farm" players like me. And that is really what they are doing currently. Im a little mob in the middle of a field that has no chance against any opposition that has been put in front of it lately... Hey, we're running squads again. Mal is back and he'll lead or I will. Whenever you like just toss me an invite...I have to keep trying or i wont ever get back into the game and someone donated a load of isk to me. Damn conscious x.x |
Sourdough Muffins
Royal Uhlans Amarr Empire
67
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Posted - 2014.04.10 03:32:00 -
[39] - Quote
Just a couple suggestions....
- Remove WP cap for Academy and replace it with SP cap of 2 million
- Increase passive & active gain of SP by 3x until cap of 2 million is reached
- Upon reaching 2 million SP automatic respec of all skills happens
- Block PSN account from going through Academy again after completion
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CCP Saberwing
C C P C C P Alliance
3361
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Posted - 2014.04.10 03:35:00 -
[40] - Quote
Aqil Aegivan wrote:Word for word what we've heard since closed beta. Well, unfortunately I can't make you believe me. Nor have I been here since Closed Beta. All I can offer is my word on this, based on the things I see happening within the studio. I assure you we're working very hard on realizing this game's vision and I'll be stoked when I can finally share some cool stuff with all of you.
CCP Saberwing // DUST 514 Community Manager // @kanafchian
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CCP Saberwing
C C P C C P Alliance
3365
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Posted - 2014.04.10 03:37:00 -
[41] - Quote
TrueXer0z wrote:You should have refused to write such a statement to this community. It in in-genuine and insulting. "We are working on it" & "Soon TM" should be against the rules for the Dust 514 Department to even mutter. No one's asking me to write statements - I do them of my own volition and I will continue to do so where I feel they are justified.
CCP Saberwing // DUST 514 Community Manager // @kanafchian
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The Robot Devil
Brave Bunnies Brave Collective
2287
|
Posted - 2014.04.10 03:38:00 -
[42] - Quote
TrueXer0z wrote:
I'm Sorry CCP Saberwing. You seem like a good guy, but this response is the exact blanket statements that this department of CCP has been spewing out since release. From day one there have been tons of people who explained their concerns about the NPE. What was done was, the Academy matches were shortened to only a few before throwing new players to the wolves and reworking a matchmaking system that has proven to be extremely flawed.
How long can CCP expect vague and bland statements like this to truly hold any weight? I have a feeling this generalized regurgitated mess is almost to the point of being copy and pasted to any thread that holds any real merit about the actual issues this game has. You should have refused to write such a statement to this community. It in in-genuine and insulting. "We are working on it" & "Soon TM" should be against the rules for the Dust 514 Department to even mutter.
Sourdough Muffins wrote:
This is almost word for word what you guys said right before neutering the Academy...
They have adjusted the Academy a few times. Once because the WP need to graduate was too high and once because it was too low. There will never be the perfect spot because some players are better at FPSs than others. Yes, the adjustments were probably too much at one time in either direction but they were adjusted because of our feedback. Also any "vet" going through the Academy will have a skewed vision on why it is bad and how it can be fixed because we already know the things we think they should teach, it is difficult to determine what a new player needs.
I know this isn't EVE. In EVE the NPE lasts forever if you do the entire thing/ It takes 15 minutes just to click through as fast as you can just to get it to go away and mine still pop up on my alts every time I log in and I started them over 7 months ago. In most cases you will learn more by finding a good squad or corp than you will in the NPE part of the game. I am not saying it doesn't need to be worked on or that it is near being good but we should think about how complex this game is when compared to a casual type shooter that most are used to playing.
"One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production."
Raoul Duke
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Emperor1349
Molon Labe. General Tso's Alliance
102
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Posted - 2014.04.10 03:40:00 -
[43] - Quote
Aika Nakata wrote:CCP Saberwing wrote:Hey there. Glad to have you with us, even if it is a somewhat sadistic experience for you at the moment I don't agree with the notion that we purposefully make the New Player Experience daunting due to New Eden "being a harsh place". Yes, that is true of the EVE Universe. But there is a balance to be had, and we want to make the game accessible to newbies. A better NPE is something we're taking very seriously, and while I can't share anything with you just at the moment just know that there is currently work being done on improving this. If you ever see me in game, feel free to send me a message or shoot me in the face. I have to say this. Through all the bullshit and everything else Ive experienced tonight and previous mentioned days, that last line somewhat made it worth it. Thank you for responding to this thread, but I have no idea what would truly redeem this game in my eyes currently. Ive tried everything now to have a good game including running free suits. They seem to be the only thing i can get even a single kill with in the last few days. Its ridiculous. This event that is coming up I have a bad feeling about as well. It will mean i can get more experience but at the same time, I feel that every single player will be out in force with their squads jsut to "farm" players like me. And that is really what they are doing currently. Im a little mob in the middle of a field that has no chance against any opposition that has been put in front of it lately...
As much as I like to be positive or don't post I'd like to share something. I, like you have a competitive fps background, mostly on PC but I do enjoy my couch and ds3, anyways I've only been playing dust for 1 year, I had an sp gap starting out but not like the one for new players today. So before the current build (1.8) things were a bit different as far as the time to kill, if you initiated the firefight no matter your weapon you could take down a merc. Tactics made a huge difference if you could stay aware of your surroundings, use cover, flanking, cut pie around corners, your suit didn't matter too much (see SIG).
This didnt sit well with a lot of people they wanted to stack armor plates and extenders and be immune to everyone using a less expensive suit. This somehow lead us to where we are today, low weapon damage and have ehp pools. People dance side to side and bounce around (but not cool double jump/ dodge jumps like unreal tournament) making every engagement seem like cheesy arcade game.
I thrived in the low ttk environment, if you got the jump on a few mercs you could easily get a triple kill. It wasn't a twitch shooter and still relied heavily on team play, but HP wasn't the end all that it is now. I could only imagine how hard it is for new players at the moment, every suit from scout to heavy has sooooo much HP its frustrating unloading in someone's back and they just turn around and started unloading on you, element of surprise means nothing in this build, unless your a scout with a clack and shotty then it barely means anything, and is not hard to achieve.
With that said I can't play more than 2 games since the new update without logging off, and I've been crazy active for a year straight. I believe fun>realism yes, but putting more than one clip into someone's back and them still dancing is stupid, it makes the game feel sluggish and lame. I'm not trying to kill the game for you but right now I feel the time to kill is ridiculous, the new player is going to feel this the hardest.
Good luck brother.
If you have a poor gun game no proto suit can help you.
If you have a good gun game no proto suit is needed.
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The Robot Devil
Brave Bunnies Brave Collective
2287
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Posted - 2014.04.10 03:41:00 -
[44] - Quote
Alldin Kan wrote:CCP Saberwing wrote:Hey there. Glad to have you with us, even if it is a somewhat sadistic experience for you at the moment I don't agree with the notion that we purposefully make the New Player Experience daunting due to New Eden "being a harsh place". Yes, that is true of the EVE Universe. But there is a balance to be had, and we want to make the game accessible to newbies. A better NPE is something we're taking very seriously, and while I can't share anything with you just at the moment just know that there is currently work being done on improving this. If you ever see me in game, feel free to send me a message or shoot me in the face. Increase WP cap of Battle Academy to at least 50,000 (after 10,000 player has access to other modes). After graduating the player is given a SP refund to properly allocate SP. No need for fancy stuff that's not really helpful, just implement my suggestion or something better.
Refunding SP is only going to make the new player think that refunding is common practice and that they can spend it all willy-nilly.
"One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production."
Raoul Duke
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
1947
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Posted - 2014.04.10 03:46:00 -
[45] - Quote
Thanos Warpfiend wrote:How are you spending so much you can't afford a fit?! I get that you spam vehicles but you need to watch your wallet just like IRL
Run a standard (STD) suit with STD weapons and STD/militia modules. You shouldn't be paying more than 10-15k for a fit. If you die less than 13-15 times in a match you should be making money on this.
It's e-peen bullshit running some pimped out gear in public matches (or abundance of cash), you don't need to pay 100k to increase dmg and eHP by 5%, you're rarely gonna lose by 5%. Spoken like a New Eden merc. o7
I support SP rollover.
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Toby Flenderson
research lab
458
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Posted - 2014.04.10 03:51:00 -
[46] - Quote
CCP Saberwing wrote:TrueXer0z wrote:You should have refused to write such a statement to this community. It in in-genuine and insulting. "We are working on it" & "Soon TM" should be against the rules for the Dust 514 Department to even mutter. No one's asking me to write statements - I do them of my own volition and I will continue to do so where I feel they are justified.
This game is great and I love playing it. The fact that you guys at CCP can read these forums and still try to be civil and work at making this game better is beyond me. Hats off to you all, you are sirs of the highest degree. |
TrueXer0z
DUST University Ivy League
327
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Posted - 2014.04.10 03:52:00 -
[47] - Quote
CCP Saberwing wrote:TrueXer0z wrote:You should have refused to write such a statement to this community. It in in-genuine and insulting. "We are working on it" & "Soon TM" should be against the rules for the Dust 514 Department to even mutter. No one's asking me to write statements - I do them of my own volition and I will continue to do so where I feel they are justified.
Understandable, but do you really feel that those type of statements are what the community wants to read? I mean, how does what you said provide any sort of tangible evidence that the issues are actually being addressed? I don't know. I should pull myself back a bit, but it becomes more difficult to do so the more I think about how much I wish for this game to be highly successful and its current condition & direction.
Director, Dust University
~Kevall Longstride for CPM1~
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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
1006
|
Posted - 2014.04.10 03:54:00 -
[48] - Quote
CCP Saberwing wrote:Aqil Aegivan wrote:Word for word what we've heard since closed beta. Well, unfortunately I can't make you believe me. Nor have I been here since Closed Beta. All I can offer is my word on this, based on the things I see happening within the studio. I assure you we're working very hard on realizing this game's vision and I'll be stoked when I can finally share some cool stuff with all of you.
Lol, you are a good guy, Saberwing. It's funny as much as I don't like CCP, I like you personally in proportion. Keep up the good work : )
PLC, NK, Scout - before 1.8.
That's right, I stack that OP Sh!t.
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Joel II X
Dah Gods O Bacon
2220
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Posted - 2014.04.10 03:54:00 -
[49] - Quote
I tend to squad up with new guys/gals if they managed to figure out how to make a squad and I'm running solo.
If you want, add me to your contacts and send me in-game mail. If we are both online at the same time, I'll help you out. If you join our corp, we'll provide you with enough isk to run enough fits and purchase skills. I'm mostly the isk manager for the corp and I only help out those who are either with me or have helped me before.
If you have a headset or a mic or something, that'd be great and we can really kick into gear. I can't promise you eternal victories or that we'll never get stomped again, but I can help you get a better feel of the game and show you a few tips and tricks to staying isk positive.
I'm doing this because I hate to see new players go so early. You don't have to join my corp to squad with me, by the way. Just send me mail and we can kick it off from there.
Cheers, mate. Fight the good fight. |
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CCP Saberwing
C C P C C P Alliance
3368
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Posted - 2014.04.10 03:56:00 -
[50] - Quote
TrueXer0z wrote: Understandable, but do you really feel that those type of statements are what the community wants to read? I mean, how does what you said provide any sort of tangible evidence that the issues are actually being addressed? I don't know. I should pull myself back a bit, but it becomes more difficult to do so the more I think about how much I wish for this game to be highly successful and its current condition & direction.
Regardless of it being what the Community "wants" to read - it is the truth and worth reiterating where I feel it is merited. It is better than silence and failing to acknowledge the issues we see affecting our players would be even worse.
I'm not here trying to provide false hope, only that we're taking steps, even if they are small ones, in trying to push in the right direction. Things have been changing drastically behind the scenes here and in time I look forward to sharing more.
CCP Saberwing // DUST 514 Community Manager // @kanafchian
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Imon Fiya
Seykal Expeditionary Group Minmatar Republic
6
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Posted - 2014.04.10 03:57:00 -
[51] - Quote
Keep investing in this game because it is brutal and hard.
You can build a character that can compete in relatively short time.
Dust is fun because it is hard, because it is a challenge.
You have to work at it like a hobby, if you try to play it 110% at the start you will burn out.
Play Dust when you want a challenge.
Play other games when you want a hand holding field trip.
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Nirwanda Vaughns
426th Infantry
528
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Posted - 2014.04.10 04:00:00 -
[52] - Quote
New player experience is terrible.
I've just had a bunch of corp makes setup their new alts using my recruiter link and we;ve been running our new recruits for the past week or so and all agree there needs to be some re-working done. we've all tried our best to get friends in to the game but they all leave after constant frustration of re[eatedly dying game after game. yeah yeah many will say HTFU but that doesn't line CCPs pockets with gol.. Aurum. we came up with a few ideas.
Rookie TDM game mode - infantry only ambush, smaller map sizes similar to chromo ambush. MLT/STD gear only.
reasoning - the maps in ambush are currently too large and vehicles are far too overpowered. have this restricted to just STD gear so vets can go still go in with them to assist but still only using basic gear. like an advanced academy battle but with experienced players similar to how most businesses now have you shadow a co-worker when you first start. also by having maps smaller new players don't end up runnign around a huge map lost before they learn how to use scanners.
Bring starter skillsets back. Sometime ago when you started you chose a pre-set 'role' which gave you certain skills already trained ot get you on your way... something like this needs to return. it requires far too many SP to get even basic items. build it into a new version of the tutorial. ensure new player have to play a match using an Assault type, Logi type and scout type. at the end of the turtoial they are asked to pick a starter role. when done so the skills are added as a reward. and yes i know this kinda defies wanting players to have all the freedome to make thier choices but it's far too much of a grind at the very start. you want new players to have a bit of a running start before the mind numbing grind starts.
if not the above then...
Double passive and active sp for 14 or 30 days for new players to help get them started.
finally. much, much, much better match making in pub matches when they do move from the rookie pond. when your collective squad has 5million SP and you get plonked into a match with a full squad of each nyain and rainbow effect all running proto suits, weapons and vehicles there is something wrong.
Rolling with the punches
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IceShifter Childhaspawn
Sanmatar Kelkoons Minmatar Republic
502
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Posted - 2014.04.10 04:00:00 -
[53] - Quote
31M sp and still living that nightmare OP. A corp with polite people (that you can stand) is a good way to go for this game.
With the other posters suggestions, I would add that you should leave matches where you see an obvious stomp (like where the red numbers are greater than yours by 20 or so) If you queue up immediately after dropping, you wont run into that group for a few matches. There is no penalty for this, its the only way we have to control the matches that are lost.
CCP Logibro is awesome.
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Shion Typhon
Intara Direct Action Caldari State
465
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Posted - 2014.04.10 04:02:00 -
[54] - Quote
CCP Saberwing wrote:TrueXer0z wrote: Understandable, but do you really feel that those type of statements are what the community wants to read? I mean, how does what you said provide any sort of tangible evidence that the issues are actually being addressed? I don't know. I should pull myself back a bit, but it becomes more difficult to do so the more I think about how much I wish for this game to be highly successful and its current condition & direction.
Regardless of it being what the Community "wants" to read - it is the truth and worth reiterating where I feel it is merited. It is better than silence and failing to acknowledge the issues we see affecting our players would be even worse. I'm not here trying to provide false hope, only that we're taking steps, even if they are small, in trying to push in the right direction. Things have been changing drastically behind the scenes here and in time I look forward to sharing more.
Why is it so sekrit sauce?
Why not map out actual progress on a roadmap for commentary instead of hiding in the bunker and unleashing it all of a sudden with zero consultation to find your changes, like so many others, are flawed or just generally don't actually address the problem.
Secret = stupid.
One day you guys will learn to do the communicationz. |
Seeth Mensch
Capital Acquisitions LLC Dirt Nap Squad.
167
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Posted - 2014.04.10 04:13:00 -
[55] - Quote
Aika Nakata wrote:Day one: First game was incredibly fun. Player academy put me up against people in the same gear i was wearing and my skill showed. First person shooters give people with some relative skill a good time. 44/9 out the door of the academy and to the bears. Played another six games and went to ask questions on the forums. Was dirrected to find a corp and also to "get gud".
Day two: -----
----skippinga bit----
To everyone else, good game...or not...this game doesnt seem to be anyway.
Friend, you are not alone. This game beats up folks that are new like NOTHING I have seen before. It's throwing white belts in with black and saying, "Fight it out! it's FUN!"
It's seriously hard work.
But...
It really does help, as you saw, to have the right folks. Send me a message in game, I'll invite you into a couple of chats that have lots of great folks. (I have a shiite memory and can't remember how to spell them all, but try AQUPI, I'm pretty sure that is one of them.)
Also, check out Dust University, which has noble souls there to help new folks. YouTube has a bunch of videos by Judge Rhadamanthus, who is an awesome dropship pilot and really REALLY will save you many millions of isk.
Finally, just don't worry about spending your skill points. You are going to want a bunch of boring number things first, and it's not fun to realize you have great gear that your suit can't support. Dust U, and pretty well anyone who has been playing a bit and has your best interest in mind will tell you the same.
I'll run around with you. People make the game fun! ...and sometimes awful
Hi! Gosh, I've missed you...with every bullet, plasma shot, rail gun, and missile.
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Seeth Mensch
Capital Acquisitions LLC Dirt Nap Squad.
167
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Posted - 2014.04.10 04:18:00 -
[56] - Quote
CCP Saberwing wrote:TrueXer0z wrote: Understandable, but do you really feel that those type of statements are what the community wants to read? I mean, how does what you said provide any sort of tangible evidence that the issues are actually being addressed? I don't know. I should pull myself back a bit, but it becomes more difficult to do so the more I think about how much I wish for this game to be highly successful and its current condition & direction.
Regardless of it being what the Community "wants" to read - it is the truth and worth reiterating where I feel it is merited. It is better than silence and failing to acknowledge the issues we see affecting our players would be even worse. I'm not here trying to provide false hope, only that we're taking steps, even if they are small, in trying to push in the right direction. Things have been changing drastically behind the scenes here and in time I look forward to sharing more.
Hm. There constantly this state of beating up CCP reps that I don't quite get. I've been here since July (yes, yes, it's not since beta, would you old bastards get over yourselves), and Ih ave seen lots of changes. I haven't loved every one of them, but it has been an enjoyable experience more than not.
I wish there were better tiering of the experiences for NPE and mid and high-level players, though, of course. I introduced 5 people to this game. One continued playing, and he's my brother, he has to
It isn't a fast job. Just, please--When the inevitable transition of this game happens, remember all the folks that have been with you. Don't just ditch our accounts, k?
Ya'll have been as open as you can be in these forums. Look forward to shooting you for it!
Hi! Gosh, I've missed you...with every bullet, plasma shot, rail gun, and missile.
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Aqil Aegivan
The Southern Legion League of Infamy
295
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Posted - 2014.04.10 04:25:00 -
[57] - Quote
CCP Saberwing wrote: All I can offer is my word on this, based on the things I see happening within the studio.
Words are cheap.
Results or GTFO. |
Izlare Lenix
Arrogance.
378
|
Posted - 2014.04.10 04:36:00 -
[58] - Quote
I played some during Beta, but I really started playing Dust about six months ago and I had the same expierences. New Eden is harsh and it eats its young.
But there is a simple way to look at it.
More popular games like COD or BF are super fun, easy to learn, and easy to level up. However those are the same reasons those type games get boring as hell really fast. These type games bore me to tears.
Dust is not easy for new players, it is not easy to learn and skilling up is a *****. This is why it is a longevity type game.
If you hang in there a few months you will get better and start enjoying Dust more.
COD/BF are sprints. Dust is a marathon.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Dj grammer
Red Star. EoN.
174
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Posted - 2014.04.10 04:59:00 -
[59] - Quote
Heathen Bastard wrote:Welcome to dust. Enjoy your stay.
No more of this crap. Do not drive away new players by saying get good scrub, welcome to new edan, or better buy aurum.
Honestly everytime I see stuff like this my heart goes out to those new players getting into the game. They would try to get into it for the first two weeks only to find out they are way outmatched for anything out there. I know it takes time to get good equipment.
I have 30 million skill points, I KNOW how long it takes. I will bet money that the new players will not stay around for long if they had to keep facing players with 20+ million skill points spent properly and at the same time grind out every possible skill point they can just to keep up. Just be honest with yourself, people including myself were playing since open/close beta (I miss the serenity server T_T) so we have a tremendous lead over anyone just starting out unless it was someone's alternative account. That is time I think the new players are not willing to spend.
TL:DR? Instead of driving away the new players, find ways to keep and maintain the new players.
Open Beta (12/13/2012) to a 1-year Vet.
Have been a Logistics user since Uprising 1.0.
Yea that old.
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Contaminator Aquarius
WASTELAND JUNK REMOVAL Top Men.
51
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Posted - 2014.04.10 05:05:00 -
[60] - Quote
yea i have no idea who's idea it was to force new players out of battle academy after only a couple matches JUST BY FOLLOWING THE DIRECTIONS AND WITH LITTLE OR NO WARNING... honestly its kinda the stupidest plan... Am a vet and that **** just makes me mad at CCP and it doesnt even affect me
admitting you are being illogical doesn't validate your point. It shows you know you are being dumb and keep talking
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