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Magnus Amadeuss
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
723
|
Posted - 2014.04.08 03:25:00 -
[151] - Quote
Alpha 443-6732 wrote:Echo 1991 wrote:I'd love to see these tankers try and use av as an infantryman. You guys seriously dont know how hard it is to kill a tank with little to no help. Try use a standard fit with standard swarms and tell me that the skills he has listed dont have any use. Smg skill, hell any sidearm you like is necessary when your main weapon only hurts vehicles. The fit he has is a good av fit. You would not be able to make an adv fit as good as this. I do... and I kill tanks with my dren swarms. I also have a proto missile fit that I spent 20mil sp on that is invalidated by even the worst players using a militia railgun with damage mods.
No you don't. No you really don't. Dren swarms = 880 damage per volley.
That is 704 per volley versus shields and 1056 per volley versus armor.
Guess how much armor a soma can heal between volleys, between reloads? You can't feasibly kill a sica with dren swarms, a soma that has 33% less repping power than a madrugar.
Oh you meant a sica? One hardner on a sica means that you do 422 per volley, a sica can passively tank this (since regen will kick in between reloads). Nope, not killing sicas either.
Or do you mean you help kill (not really with dren swarms) tanks?
Dren swarms are incredibly underpowered. IT is actually quite staggering when you put the numbers on paper.
Oh and are you complaining about a militia tank killing your tank? Really? I don't remember seeing proto-suit wearers complain about getting killed by militia suits, but that happens all of the damn time. I have 32 mil SP all in dropsuits, and I still get killed by milita frames now and again.
Fixing swarms
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Magnus Amadeuss
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
723
|
Posted - 2014.04.08 03:31:00 -
[152] - Quote
Charlotte O'Dell wrote:Rusty Shallows wrote:Charlotte O'Dell wrote:Atiim wrote:Godin Thekiller wrote:My AV suit costs 50k, I have RE's and 3 nanohives, and I drive myself around in a LAV that costs 20k (so entire fit is 70k). You're doing it wrong. I had a tank that only cost 500k back in 1.6. The entire tanking community was doing it wrong. You aren't a tanker. You aren't good at AV. You aren't good at shooting. There isn't any good "infantry" AV. Only what people make work under specific conditions. Its perfectly justified. A hand held weapon should never match the DPS of a turret because the infantry man can hide from a tank; a tank cannot hide from a tank.
Yes you can, it is actually really easy to hide from another tank on a lot of maps. Use the map, dip in and out of the redline, I see tankers do it all of the time.
Also, A handheld weapon SHOULD be able to tank out a vehicles if that handheld weapon is ANTIVEHICLE.
Or maybe you meant to say that a tank mounted weapon should never have the accuracy to hit an infantrymen because tank weapons are not balanced for anti-infantry roles.
Fixing swarms
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9315
|
Posted - 2014.04.08 03:32:00 -
[153] - Quote
Magnus Amadeuss wrote:Alpha 443-6732 wrote:Echo 1991 wrote:I'd love to see these tankers try and use av as an infantryman. You guys seriously dont know how hard it is to kill a tank with little to no help. Try use a standard fit with standard swarms and tell me that the skills he has listed dont have any use. Smg skill, hell any sidearm you like is necessary when your main weapon only hurts vehicles. The fit he has is a good av fit. You would not be able to make an adv fit as good as this. I do... and I kill tanks with my dren swarms. I also have a proto missile fit that I spent 20mil sp on that is invalidated by even the worst players using a militia railgun with damage mods. No you don't. No you really don't. Dren swarms = 880 damage per volley. That is 704 per volley versus shields and 1056 per volley versus armor. Guess how much armor a soma can heal between volleys, between reloads? You can't feasibly kill a sica with dren swarms, a soma that has 33% less repping power than a madrugar. Oh you meant a sica? One hardner on a sica means that you do 422 per volley, a sica can passively tank this (since regen will kick in between reloads). Nope, not killing sicas either. All of this is of course academic because swarms are still bugged and sometimes do no or close to no damage to unhardened targets that are moving. Or do you mean you help kill (not really with dren swarms) tanks? Dren swarms are incredibly underpowered. IT is actually quite staggering when you put the numbers on paper. Oh and are you complaining about a militia tank killing your tank? Really? I don't remember seeing proto-suit wearers complain about getting killed by militia suits, but that happens all of the damn time. I have 32 mil SP all in dropsuits, and I still get killed by milita frames now and again.
I don't think he does it regularly Magnus but math doesnt directly translate into what contributes to your death in a vehicle...... he may simply be getting last hits on targets..... I'll be getting wrecked by a missile HAV sometimes and a single MLT forge will destroy me with last shot.....this is probably what he is claiming.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Magnus Amadeuss
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
723
|
Posted - 2014.04.08 03:40:00 -
[154] - Quote
True Adamance wrote:Magnus Amadeuss wrote:Alpha 443-6732 wrote:Echo 1991 wrote:I'd love to see these tankers try and use av as an infantryman. You guys seriously dont know how hard it is to kill a tank with little to no help. Try use a standard fit with standard swarms and tell me that the skills he has listed dont have any use. Smg skill, hell any sidearm you like is necessary when your main weapon only hurts vehicles. The fit he has is a good av fit. You would not be able to make an adv fit as good as this. I do... and I kill tanks with my dren swarms. I also have a proto missile fit that I spent 20mil sp on that is invalidated by even the worst players using a militia railgun with damage mods. No you don't. No you really don't. Dren swarms = 880 damage per volley. That is 704 per volley versus shields and 1056 per volley versus armor. Guess how much armor a soma can heal between volleys, between reloads? You can't feasibly kill a sica with dren swarms, a soma that has 33% less repping power than a madrugar. Oh you meant a sica? One hardner on a sica means that you do 422 per volley, a sica can passively tank this (since regen will kick in between reloads). Nope, not killing sicas either. All of this is of course academic because swarms are still bugged and sometimes do no or close to no damage to unhardened targets that are moving. Or do you mean you help kill (not really with dren swarms) tanks? Dren swarms are incredibly underpowered. It is actually quite staggering when you put the numbers on paper. Oh and are you complaining about a militia tank killing your tank? Really? I don't remember seeing proto-suit wearers complain about getting killed by militia suits, but that happens all of the damn time. I have 32 mil SP all in dropsuits, and I still get killed by milita frames now and again. I don't think he does it regularly Magnus but math doesnt directly translate into what contributes to your death in a vehicle...... he may simply be getting last hits on targets..... I'll be getting wrecked by a missile HAV sometimes and a single MLT forge will destroy me with last shot.....this is probably what he is claiming.
I suspected that when I wrote the underlined bit as well.
The math bit, I think it would just illustrate an individuals contribution to the kill. Sure, there are plenty of times I escape a duel with low HP and die to an AR from 80meters out or whatever, but I think the math would show that the previous guy/guys did all of the work, and that AR user just got lucky.
Sorry if I was a jerk earlier in the thread btw, I just re-read what I wrote and I didn't realize I was talking to you, I just thought it was a continuation of one of the other guys here.
Fixing swarms
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Harpyja
Molon Labe. General Tso's Alliance
1538
|
Posted - 2014.04.08 03:42:00 -
[155] - Quote
Magnus Amadeuss wrote:Or maybe you meant to say that a tank mounted weapon should never have the accuracy to hit an infantrymen because tank weapons are not balanced for anti-infantry roles. You're right, tank weapons are not balanced for anti-infantry roles. The blaster deals too much damage per shot, making its AV too effective. Nerf its damage per shot, and its AV ability will be nerfed without nerfing AI.
There, a balanced turret designed for AI. Because it will pop when a railgun/missile tank/installation looks at it.
And so you get closer to acheiving: AI (blaster) tank > infantry > AV infantry > AV tank > AI tank.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
Atiim didn't agree with limiting tanks!
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9319
|
Posted - 2014.04.08 03:43:00 -
[156] - Quote
Magnus Amadeuss wrote:True Adamance wrote:Magnus Amadeuss wrote:Alpha 443-6732 wrote:Echo 1991 wrote:I'd love to see these tankers try and use av as an infantryman. You guys seriously dont know how hard it is to kill a tank with little to no help. Try use a standard fit with standard swarms and tell me that the skills he has listed dont have any use. Smg skill, hell any sidearm you like is necessary when your main weapon only hurts vehicles. The fit he has is a good av fit. You would not be able to make an adv fit as good as this. I do... and I kill tanks with my dren swarms. I also have a proto missile fit that I spent 20mil sp on that is invalidated by even the worst players using a militia railgun with damage mods. No you don't. No you really don't. Dren swarms = 880 damage per volley. That is 704 per volley versus shields and 1056 per volley versus armor. Guess how much armor a soma can heal between volleys, between reloads? You can't feasibly kill a sica with dren swarms, a soma that has 33% less repping power than a madrugar. Oh you meant a sica? One hardner on a sica means that you do 422 per volley, a sica can passively tank this (since regen will kick in between reloads). Nope, not killing sicas either. All of this is of course academic because swarms are still bugged and sometimes do no or close to no damage to unhardened targets that are moving. Or do you mean you help kill (not really with dren swarms) tanks? Dren swarms are incredibly underpowered. It is actually quite staggering when you put the numbers on paper. Oh and are you complaining about a militia tank killing your tank? Really? I don't remember seeing proto-suit wearers complain about getting killed by militia suits, but that happens all of the damn time. I have 32 mil SP all in dropsuits, and I still get killed by milita frames now and again. I don't think he does it regularly Magnus but math doesnt directly translate into what contributes to your death in a vehicle...... he may simply be getting last hits on targets..... I'll be getting wrecked by a missile HAV sometimes and a single MLT forge will destroy me with last shot.....this is probably what he is claiming. I suspected that when I wrote the underlined bit as well. The math bit, I think it would just illustrate an individuals contribution to the kill. Sure, there are plenty of times I escape a duel with low HP and die to an AR from 80meters out or whatever, but I think the math would show that the previous guy/guys did all of the work, and that AR user just got lucky. Sorry if I was a jerk earlier in the thread btw, I just re-read what I wrote and I didn't realize I was talking to you, I just thought it was a continuation of one of the other guys here.
Nah I can't argue with math.... primarily because I dont understand it.....
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Lorhak Gannarsein
Science For Death
2662
|
Posted - 2014.04.08 04:06:00 -
[157] - Quote
So I went and built my personal optimal fitting ingame. Comes to a total of 171k ISK.
I soloed quite a few tanks with it, lost them only when some ******* blue stole my car (which was BPO fit, so not pricy). The whole ensemble came to 171k, plus about 8k for the car (I think the only thing I pay for on it is the scanner)
Anyway. Sentinel ak.0 (I've only got 'Neo' ones from the faction pack; my Sentinel skill is to 4) Ishukone Assault FG Kaalakiota MSMG Lai Dai Packed AV 'nades (god, these wreck tanks. They make the kills so often)
2x Complex Extender 2x Complex Armour Repairer 1x Enhanced Armour Plate
I need to invest in fitting optimisation to fit full proto :) It has enough EHP to survive a direct hit from an MLT rail, and few enough plates that I can still move reasonably quickly. Rails are meat, I can 1v1 a Sica from in the road in front of him pretty easily, but blasters take a little work.
I usually run a much cheaper variant of this fitting, though, which is still quite effective. Just a BPO heavy with a DAU. I have issues soloing tanks with this sometimes, but in conjunction with another 10k suit it dominates vehicles.
It's more fun to kill the tanks with missiles, though :)
ak.0 4 LYFE
je ne regrette rien
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Nothing Certain
Bioshock Rejects
437
|
Posted - 2014.04.08 06:48:00 -
[158] - Quote
True Adamance wrote:Nothing Certain wrote:Void Echo wrote:Duran Lex wrote:Void Echo wrote: so your choosing to ignore the fact that if a vehicle pilot exists their vehicle, they lose all efficiency because they invested in vehicles, not infantry? And what does getting out of your vehicle have to do with your capabilities while inside one? because your talking about sacrifices, the sacrifice that vehicle pilots pay is their ability to do combat outside the vehicle. basically making them a vehicle, and removing the infantry aspect of their character. if you take a pure vehicle pilot and place him in a situation where has no vehicle and must face a squad of infantry, the pilot will die immediately. How much SP were necessary to get into that Soma again? I am pretty sure a starter fit has a weapon, a sidearm and a grenade. He is only helpless against a tank. You telling me you can't kill a Soma? *facepalms.......
With an assault rifle? No, I can't, but I can kill infantry, which is the pertinent point. I also can't kill a Soma with a starter fit swarm, not that that is relevant to the reply.
Because, that's why.
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Nothing Certain
Bioshock Rejects
437
|
Posted - 2014.04.08 07:06:00 -
[159] - Quote
Harpyja wrote:[quote=Nothing Certain][quote=Harpyja]Also, need I remind you that proxies work very well? I'm surprised that proxies are rarely seen on the field.
That means you don't even need to spend all that SP on SLs and stuff. The only SP's you need to invest for AV go into proxies. All of the other SP you have go where ever you want into whichever role you want. Because with proxies, you sacrifice next to nothing (aside from investing the SP that could've gone somewhere else).
During one week of play, I got destroyed by proxies twice. The first time through 3975 shield and 1500 armor, the second time through 5300 shield and 1500 armor. The total amount of battles where I encountered proxies was probably no more than four. I'd say that that's a rather high success rate, wouldn't you agree?
Why do you think people don't use proxies more often? I have them. I laid them every game only to watch them lie there, be destroyed, or run over without killing the tank. I can place them where the tank doesn't expect them , but the likelihood of a tank hitting them goes down exponentially. How do you know proxies aren't being used? Because you aren't seeing them or being killed by them? That just demonstrates my point. They are there, they just seldom are even noticed, much less deadly, to a tanker.
Because, that's why.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9325
|
Posted - 2014.04.08 07:08:00 -
[160] - Quote
Nothing Certain wrote:
You telling me you can't kill a Soma?
*facepalms.......
With an assault rifle? No, I can't, but I can kill infantry, which is the pertinent point. I also can't kill a Soma with a starter fit swarm, not that that is relevant to the reply.[/quote]
So you don't even try to take down the HAV in a meaningful way yet complain......
* facepalms
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Lorhak Gannarsein
Science For Death
2674
|
Posted - 2014.04.08 07:58:00 -
[161] - Quote
True Adamance wrote:Nothing Certain wrote:True Adamance can't quote properly wrote:
You telling me you can't kill a Soma?
*facepalms.......
With an assault rifle? No, I can't, but I can kill infantry, which is the pertinent point. I also can't kill a Soma with a starter fit swarm, not that that is relevant to the reply. So you don't even try to take down the HAV in a meaningful way yet complain...... * facepalms
So I fixed the quote.
Also what exactly is the point here?
It is exceedingly difficult to solo a vehicle with body shots only, even from a proto forge. It takes multiple sources of damage. This includes things like AV grenades, REs and proxes.
It is entirely plausible to solo a tank in a blueprint suit with 'Dren' swarms, as long as you're also applying damage from other sources.
Current V-AV balance means that it's entirely possible to solo a tank, but it is difficult and far easier to do in pairs. Three dedicTed AV can easily clear the board from any number of tanks, even if they're using STD gear.
To clarify, my Ishukone Assault FG has issues killing many tanks inside four shots. If they position themselves poorly, however, they die in two shots. My AV grenades usually mop up whatever I can't kill otherwise, and if they can't I bring a friend.
AV is no longer something you can fit in your back pocket, and it's now a fully dedicated role that is made far easier (like any other) by support.
ak.0 4 LYFE
je ne regrette rien
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Sergeant Sazu
SINISTER DEATH SQUAD
36
|
Posted - 2014.04.08 11:28:00 -
[162] - Quote
Well this is a very interesting discussion for me, since I use HAV and AV a good amount of the time.
I've used Swarms and AV Grenades since I started playing, and before 1.7 I had an alternate where I used a Blaster Gunnlogi. As of now I'm still using my CBR7 and EX-0, and I'm recently using a large Missile Gunnlogi all in one character.
As my Missile tank, I'm pretty sure 95% of my deaths were to the ones who fear effort and put damage mods on a Sica and call it a day. Barely anyone Forges or Swarms me anymore. It's just butthurt Rail tanks and Scouts trying to stick Remotes to me. That's it. Honestly, people should use actual AV, not these easy mode tactics. Even if you don't take out a tank, getting them to activate their modules is a win, since they might not have them when they need it later on.
I'd rather get killed by actual AV than cowards who spend 80k ISK to eliminate my 200k ISK tank with no personal skill or SP required. But that's another discussion, I suppose. The situation with AV vs. HAV might change if they fix up the MLT tank price and other things.
I am an AV user, always will be, and always will I fail many times even though I'm the one putting myself at risk of everything in the game.
To sum it up, tanks should be much more fragile for their low price. Or make them expensive again and keep them how they are. Either way, how things are right now is not okay.
Both my shield and armor recover 20HP/s.
Your argument is invalid.
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Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
787
|
Posted - 2014.04.08 12:12:00 -
[163] - Quote
Sergeant Sazu wrote:Well this is a very interesting discussion for me, since I use HAV and AV a good amount of the time.
I've used Swarms and AV Grenades since I started playing, and before 1.7 I had an alternate where I used a Blaster Gunnlogi. As of now I'm still using my CBR7 and EX-0, and I'm recently using a large Missile Gunnlogi all in one character.
As my Missile tank, I'm pretty sure 95% of my deaths were to the ones who fear effort and put damage mods on a Sica and call it a day. Barely anyone Forges or Swarms me anymore. It's just butthurt Rail tanks and Scouts trying to stick Remotes to me. That's it. Honestly, people should use actual AV, not these easy mode tactics. Even if you don't take out a tank, getting them to activate their modules is a win, since they might not have them when they need it later on.
I'd rather get killed by actual AV than cowards who spend 80k ISK to eliminate my 200k ISK tank with no personal skill or SP required. But that's another discussion, I suppose. The situation with AV vs. HAV might change if they fix up the MLT tank price and other things.
I am an AV user, always will be, and always will I fail many times even though I'm the one putting myself at risk of everything in the game.
To sum it up, tanks should be much more fragile for their low price. Or make them expensive again and keep them how they are. Either way, how things are right now is not okay.
I think this also brings up the fact that there is just not enough variety for an AV fit nowadays..... we are missing a few heavy weapons and I'm sure some other AV weapons are (were?) in the works.... I think it will be a glorious day when we achieve a true sandbox level so when you see a tank and you're alone on foot you don't think "Lets get the forge" you think "what's the best way I can take out this tank under the circumstances"... at the moment, it's still too easy to counter a tank with another tank (and it's cheap too and doesn't require much skill)... the situation is improving, but it hasn't quite yet hit the sweet spot... I think when it does you will see the disappearance of jihad LAV's and "tank spam" in a general sense will cease and only be used for people who are a) trying tanks out or b) dedicated tanks who have invested the time and skill to dominate on the battlefield..
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NAV HIV
The Generals General Tso's Alliance
1374
|
Posted - 2014.04.08 12:25:00 -
[164] - Quote
Currently BPO LAV BPO Dragonfly suit F/45 RE
This is stupid ^ But apparently it's working as intended
We can even see Jihad Dropships too !!!
Duel Swarms in a Commando is LOL worthy
FG well it shoots blanks...
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Jack McReady
DUST University Ivy League
1266
|
Posted - 2014.04.08 12:29:00 -
[165] - Quote
the thread is already long dead and derailed because tank crutch defenders always tell you to use teamwork but they think it is fine that a tank is a solo killing machine
it is short and simple: AV on infantry cannot just ignore what is going on and can die in a seconds to pretty much everything.
tanks on the other hand can be used with minimal amount of awareness, they dont die as easily and can ignore the majority of weapons on the field. the only thing you have to worry about is other tanks and AV in bigger numbers except that against AV I can just use my superior speed and range to deal with it by killing the AV peasent first or move back for recovery.
this is not rocket science. |
Spkr4theDead
Red Star. EoN.
1987
|
Posted - 2014.04.08 12:39:00 -
[166] - Quote
Atiim wrote:In case somebody wanted to know the cost of being a maxed out AVer (SP & ISK Wise), I figured I'd put this here.
ISK PriceQuote: Assault mk.0
1x Ishukone Assault Swarm Launcher 1x Ishukone Assault Sub-Machine Gun 1x Lai Dai Packed AV Grenade
3x Complex Damage Modifiers 2x Complex Shield Extenders
1x Complex CPU Upgrade 1x Complex PG Upgrade
Here, we have a fully decked, top-of-the-line AV fitting. It's got all of the tools an AVer needs to get the job done, and it's 3rd best AV fitting in the game. Based on my experience, an AVer using this suit can expect to die about 3-4 times on average. So now what seems like a measly 227,490 ISK is actually a cost ranging 682,470 ISK - 909,960 ISK. SP PriceNow let's address the SP side. These are all of the skills needed to be a beastly AVer with the Swarm Launcher. By having these skills, you are self-sufficient and do not need to rely on constant support from a squad or need to be near an ammo source 24/7. You can even Strafe an 80GJ Blaster. Quote:
- Dropsuit Command II
- Minmatar Medium Dropsuits III
- Minmatar Assault Dropsuits V
- Dropsuit Upgrades II
- Dropsuit Core Upgrades II
- Dropsuit Biotic Upgrades V
- Kinetic Catalyzation III
- Electronics V
- Engineering V
- Profile Dampening V
- Nanocircuitry V
- Weaponry III
- Explosives III
- Grenadier V
- Demolitions V
- Light Weapon Operation IV
- Sidearm Operation II
- Swarm Launcher Operation V
- Swarm Launcher Proficiency V
- Swarm Launcher Ammo Count V
- Sub-Machine Gun Operation V
- Sub-Machine Gun Proficiency I
Total Cost: 15,222,620 SP -HAND Says the guy that can't use his own tank to destroy other tanks.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Atiim
Living Like Larry Schwag
6458
|
Posted - 2014.04.08 13:13:00 -
[167] - Quote
Alpha 443-6732 wrote:Atiim wrote:Alpha 443-6732 wrote: Technically (for example) an SMG won't help you be a great AVer, so I think that's the point he's trying to make.
Well they do help you fend off against hostile infantry, which does make the job easier. Well if you think about it, grabbing a proto HMG heavy suit to deal with infantry hugging your quadruple damage modded sica helps as well. I'm pretty sure that a 4 Damage Modifiers on any vehicle is not possible.
Though that is an Infantry skill, and does not relate to vehicle skills. Unless I get to include LAV Command in my skill list, that skill is irrelevant.
Ratamaq Doc: The Best Swarmer Who Ever Lived.
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Nothing Certain
Bioshock Rejects
440
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Posted - 2014.04.08 19:55:00 -
[168] - Quote
True Adamance wrote:Nothing Certain wrote:
You telling me you can't kill a Soma?
*facepalms.......
With an assault rifle? No, I can't, but I can kill infantry, which is the pertinent point. I also can't kill a Soma with a starter fit swarm, not that that is relevant to the reply.
So you don't even try to take down the HAV in a meaningful way yet complain......
* facepalms[/quote]
You are not following the argument. The poster said he made sacrifices in order to tank. This included investing all his SP into vehicles and then being totally helpless outside his tank. I merely pointed out that A. No SP is necessary to tank B. He has weapons which are effective against infantry even with zero SP invested C. The only thing he can't fight without his tank, is a tank (or dropship).
I run ADV forge, RE's, proxies as AV. I have swarms because I thought that surely they would be fixed. I sometimes break them out in a Min Commando suit for giggles.
Because, that's why.
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Nothing Certain
Bioshock Rejects
440
|
Posted - 2014.04.08 20:01:00 -
[169] - Quote
Justicar Karnellia wrote:Sergeant Sazu wrote:Well this is a very interesting discussion for me, since I use HAV and AV a good amount of the time.
I've used Swarms and AV Grenades since I started playing, and before 1.7 I had an alternate where I used a Blaster Gunnlogi. As of now I'm still using my CBR7 and EX-0, and I'm recently using a large Missile Gunnlogi all in one character.
As my Missile tank, I'm pretty sure 95% of my deaths were to the ones who fear effort and put damage mods on a Sica and call it a day. Barely anyone Forges or Swarms me anymore. It's just butthurt Rail tanks and Scouts trying to stick Remotes to me. That's it. Honestly, people should use actual AV, not these easy mode tactics. Even if you don't take out a tank, getting them to activate their modules is a win, since they might not have them when they need it later on.
I'd rather get killed by actual AV than cowards who spend 80k ISK to eliminate my 200k ISK tank with no personal skill or SP required. But that's another discussion, I suppose. The situation with AV vs. HAV might change if they fix up the MLT tank price and other things.
I am an AV user, always will be, and always will I fail many times even though I'm the one putting myself at risk of everything in the game.
To sum it up, tanks should be much more fragile for their low price. Or make them expensive again and keep them how they are. Either way, how things are right now is not okay. I think this also brings up the fact that there is just not enough variety for an AV fit nowadays..... we are missing a few heavy weapons and I'm sure some other AV weapons are (were?) in the works.... I think it will be a glorious day when we achieve a true sandbox level so when you see a tank and you're alone on foot you don't think "Lets get the forge" you think "what's the best way I can take out this tank under the circumstances"... at the moment, it's still too easy to counter a tank with another tank (and it's cheap too and doesn't require much skill)... the situation is improving, but it hasn't quite yet hit the sweet spot... I think when it does you will see the disappearance of jihad LAV's and "tank spam" in a general sense will cease and only be used for people who are a) trying tanks out or b) dedicated tanks who have invested the time and skill to dominate on the battlefield..
I'd be really happy if they let me switch loads for my Mass Driver to an AV load. It could occupy an equipment slot, then I could run AV and AI, but it would cost me.
Because, that's why.
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Harpyja
Molon Labe. General Tso's Alliance
1541
|
Posted - 2014.04.08 20:25:00 -
[170] - Quote
I just want to say to all of you that want to get tanks nerfed, at least take some care with how you want them nerfed. Don't nerf everything that there is to tanks.
My missile tank finds it hard to fight back against infantry AV, so I'm forced to retreat. Isn't that good enough for you, for the missile tank at least?
Sometimes if I have a blueberry gunner (or two), I'd risk it and just sit there and lose the majority of my shield until finally the blueberry realizes what's going on and kills the AVer after firing and missing most of an entire clip, of I retreat anyways because the blueberry is busy shooting infantry at 100m.
That's why I like to have squad gunners because I can tell them to take care of infantry AV and other infantry. So let me just ask you, what more could you ask for? My missiles are especially hard to use against fatman with a forge gun, so I either have to retreat when I'm solo or ask my squad on the ground if they could take care of him.
So please, be at least a little considerate instead of crying and asking for blanket nerfs that will nerf everything instead of the things that are truly breaking the balance.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
Atiim didn't agree with limiting tanks!
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ratamaq doc
Onslaught Inc RISE of LEGION
512
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Posted - 2014.04.08 20:54:00 -
[171] - Quote
Harpyja wrote:
My missile tank finds it hard to fight back against infantry AV, so I'm forced to retreat. Isn't that good enough for you, for the missile tank at least?
No, not even a little bit. I did spend months of SP shoo you away. I don't care if you have a blaster, rail, missiles or an icecream machine fitted. If you drop a tank on my battle field, you are a target. And I really like ice cream.
YouTube
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Atiim
Living Like Larry Schwag
6464
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Posted - 2014.04.08 20:56:00 -
[172] - Quote
ratamaq doc wrote:Harpyja wrote:
My missile tank finds it hard to fight back against infantry AV, so I'm forced to retreat. Isn't that good enough for you, for the missile tank at least?
No, not even a little bit. I did spend months of SP shoo you away. I don't care if you have a blaster, rail, missiles or an icecream machine fitted. If you drop a tank on my battle field, you are a target. And I really like ice cream. This guy gets it.
Ratamaq Doc: The Best Swarmer Who Ever Lived.
[s]Text[/s] <-------- That's how you make a strike-through
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Alpha 443-6732
General Tso's Alliance
413
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Posted - 2014.04.08 22:03:00 -
[173] - Quote
Echo 1991 wrote:Alpha 443-6732 wrote:Echo 1991 wrote:I'd love to see these tankers try and use av as an infantryman. You guys seriously dont know how hard it is to kill a tank with little to no help. Try use a standard fit with standard swarms and tell me that the skills he has listed dont have any use. Smg skill, hell any sidearm you like is necessary when your main weapon only hurts vehicles. The fit he has is a good av fit. You would not be able to make an adv fit as good as this. I do... and I kill tanks with my dren swarms. I also have a proto missile fit that I spent 20mil sp on that is invalidated by even the worst players using a militia railgun with damage mods. On your own or with something else shooting it? I refuse to believe that you can kill a tank on your own with a dren swarm. And about the rail. Dont complain about it here. If tankers didnt want everything about tanking to be cheaper this whole mess with tank spam and super dmg mods wouldnt have happened. It needs fixing yes but for now you have to deal with it. We had to deal with super tanks for near 4 months.
I send out a swarm every 1 or so seconds, which either chases the tank away or kills it if it sits there like a moron. 2 Std swarms makes it impossible for your standard tanker to make a move at your group without serious punishment.
Also it's free points on a suit that can do two of pretty much any offensive roles, at once.
Try making a cheap commando fit, you'd be less frustrated as you'll be using the swarm as a sort of equipment, rather than your main weapon. |
Alpha 443-6732
General Tso's Alliance
413
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Posted - 2014.04.08 22:07:00 -
[174] - Quote
Atiim wrote:Alpha 443-6732 wrote:Atiim wrote:Alpha 443-6732 wrote: Technically (for example) an SMG won't help you be a great AVer, so I think that's the point he's trying to make.
Well they do help you fend off against hostile infantry, which does make the job easier. Well if you think about it, grabbing a proto HMG heavy suit to deal with infantry hugging your quadruple damage modded sica helps as well. I'm pretty sure that a 4 Damage Modifiers on any vehicle is not possible.Though that is an Infantry skill, and does not relate to vehicle skills. Unless I get to include LAV Command in my skill list, that skill is irrelevant.
That's because it was hyperbole. Funny, right?
Anyway, we aren't arguing about what it takes to be a good infantryman, but what it takes to be a good infantry AVER, with an emphasis on the AV part. This is the point I'm trying to make. |
EverNub
Da Short Buss RISE of LEGION
39
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Posted - 2014.04.08 22:30:00 -
[175] - Quote
Min Commando ADV suit with Wyrmki Swarms i'm killing Militia tanks in 3 shots, ADV tanks in 6-9 depending on Repairs and Hardner combo. Gunlogi's lil tougher sometimes since swarms arent as good vs shields but i can usually take them out with a hive.
What is the use of fighting if you haven't got a tolerable planet to fight over?
30 Mil SP Commando/Logi Grandmaster
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Ivy Zalinto
Bobbit's Hangmen
369
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Posted - 2014.04.08 22:43:00 -
[176] - Quote
Sergeant Sazu wrote:Henchmen21 wrote:Who uses full proto gear to take out tanks? Exactly, I'm having trouble keeping up my ISK using Advanced AV. I get shot at by Blasters and all the infantry... It's probably the least rewarding role ISK wise. But when I make my AV fit cheaper, I can't get the job done. Av Grenades and Swarms used to be a much more viable fit... Lis of things that happen most of the time: 1. The tank throws up a hardener and ignores me 2. The tank blasts me and moves on 3. They run away before I can finish them off. Who runs away in a tank? :/ 4. Most common, I get shot up by infantry. So unless I'm sitting on my Nanohive on a tower where I can repeatedly back up for cover, I hardly ever get the job done. I'm not expecting to solo a tank, I know how it is, but I don't even get close. Especially when every harmful thing in the game is after me and only my "Trusty Toxin" SMG can answer. I just try and try again until someone else happens to input some damage while I'm attacking a tank. Even then the tank will turn on their hardener and run to the redline to heal. Is it less rewarding than a gunship pilot (not ads but a myron fitted for air support role with xt1's and some tank with some burners.) Im lucky if i have a gunner online to even play that character.
Dedicated Stealth Scout.
Scout instructor; Learning Coalition
Sidearms are terribly underestimated.
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