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Alpha 443-6732
General Tso's Alliance
394
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Posted - 2014.04.06 17:22:00 -
[1] - Quote
I can suppress and sometimes take out (if they hang around like morons) proto fit tanks with my dren swarms. In fact, I find it is the most effective counter to the armour tanked sica/gunnloggi BS, as infantry AV can be concealed easier than a massive tank (also his railgod gun can't hit you effectively if you know how to strafe). Blaster tanks, I engage from dynamic directions from height to confuse them (cover is your friend).
No compromises, since I use a commando. If they send infantry after me, I mow them down with my rail rifle and continue to gain points of of damaging tanks and sending them with their tails between their legs.
The fit is only 10k isk. My double damage modded sica of vengeance costs me 79k isk and can easily be lost, if I don't get the jump on the enemy.
TL;DR, standard swarms (and any light AV weapon for that matter) are OP (on the right commando)
Try using a PLC as an AV weapon on a Galmmando, you'll be pleased.
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Alpha 443-6732
General Tso's Alliance
394
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Posted - 2014.04.06 17:25:00 -
[2] - Quote
I say again, if you want to be great with cheap AV, go commando. You don't make compromises, and that reload speed and extra damage helps a lot. |
Alpha 443-6732
General Tso's Alliance
399
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Posted - 2014.04.06 22:41:00 -
[3] - Quote
Atiim wrote:True Adamance wrote:So you can afford to pump up your example with unnecessary skills but when I point out that I can do it as well you simplify my build to the point of actual efficiency......? WTF man I thought we were being ridiculous up in here? Well considering how everything I listed actually makes you better at AV, I don't really see how it's unnecessary. Attorney on the other hand, is using things that don't actually affect your ability to use your HAV effectively.
Technically (for example) an SMG won't help you be a great AVer, so I think that's the point he's trying to make. |
Alpha 443-6732
General Tso's Alliance
401
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Posted - 2014.04.06 22:54:00 -
[4] - Quote
THEAMAZING POTHEAD wrote:Av no longer exists in this game. There is only railguns and blasters. Scrubs that can't do either use jihad jeeps. Forges are only good for rooftop support. Swarms and av nades are jokes and anyone using them should feel bad. Because they suck more than a sniper, at least a sniper gets a few kills and doesn't die. A swarmer does nothing except keep away uber crappy tankers for a half minute. Hardeners are still OP because of stacking 3 shield hardeners, while railguns are now even stronger because of the nerf, while having 300m range is almost helpful to them, because it let's rail tankers move up without getting redline railed or installation railed since they usually don't run hardeners. Ads's are probably the most well off though because of the range nerf.
Nyain San opinion, disregarded. |
Alpha 443-6732
General Tso's Alliance
402
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Posted - 2014.04.06 23:00:00 -
[5] - Quote
Atiim wrote:Alpha 443-6732 wrote: Technically (for example) an SMG won't help you be a great AVer, so I think that's the point he's trying to make.
Well they do help you fend off against hostile infantry, which does make the job easier.
Well if you think about it, grabbing a proto HMG heavy suit to deal with infantry hugging your quadruple damage modded sica helps as well. |
Alpha 443-6732
General Tso's Alliance
408
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Posted - 2014.04.08 02:08:00 -
[6] - Quote
Echo 1991 wrote:I'd love to see these tankers try and use av as an infantryman. You guys seriously dont know how hard it is to kill a tank with little to no help. Try use a standard fit with standard swarms and tell me that the skills he has listed dont have any use. Smg skill, hell any sidearm you like is necessary when your main weapon only hurts vehicles. The fit he has is a good av fit. You would not be able to make an adv fit as good as this.
I do...
and I kill tanks with my dren swarms.
I also have a proto missile fit that I spent 20mil sp on that is invalidated by even the worst players using a militia railgun with damage mods. |
Alpha 443-6732
General Tso's Alliance
413
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Posted - 2014.04.08 22:03:00 -
[7] - Quote
Echo 1991 wrote:Alpha 443-6732 wrote:Echo 1991 wrote:I'd love to see these tankers try and use av as an infantryman. You guys seriously dont know how hard it is to kill a tank with little to no help. Try use a standard fit with standard swarms and tell me that the skills he has listed dont have any use. Smg skill, hell any sidearm you like is necessary when your main weapon only hurts vehicles. The fit he has is a good av fit. You would not be able to make an adv fit as good as this. I do... and I kill tanks with my dren swarms. I also have a proto missile fit that I spent 20mil sp on that is invalidated by even the worst players using a militia railgun with damage mods. On your own or with something else shooting it? I refuse to believe that you can kill a tank on your own with a dren swarm. And about the rail. Dont complain about it here. If tankers didnt want everything about tanking to be cheaper this whole mess with tank spam and super dmg mods wouldnt have happened. It needs fixing yes but for now you have to deal with it. We had to deal with super tanks for near 4 months.
I send out a swarm every 1 or so seconds, which either chases the tank away or kills it if it sits there like a moron. 2 Std swarms makes it impossible for your standard tanker to make a move at your group without serious punishment.
Also it's free points on a suit that can do two of pretty much any offensive roles, at once.
Try making a cheap commando fit, you'd be less frustrated as you'll be using the swarm as a sort of equipment, rather than your main weapon. |
Alpha 443-6732
General Tso's Alliance
413
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Posted - 2014.04.08 22:07:00 -
[8] - Quote
Atiim wrote:Alpha 443-6732 wrote:Atiim wrote:Alpha 443-6732 wrote: Technically (for example) an SMG won't help you be a great AVer, so I think that's the point he's trying to make.
Well they do help you fend off against hostile infantry, which does make the job easier. Well if you think about it, grabbing a proto HMG heavy suit to deal with infantry hugging your quadruple damage modded sica helps as well. I'm pretty sure that a 4 Damage Modifiers on any vehicle is not possible.Though that is an Infantry skill, and does not relate to vehicle skills. Unless I get to include LAV Command in my skill list, that skill is irrelevant.
That's because it was hyperbole. Funny, right?
Anyway, we aren't arguing about what it takes to be a good infantryman, but what it takes to be a good infantry AVER, with an emphasis on the AV part. This is the point I'm trying to make. |
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