Pages: 1 2 [3] 4 5 6 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Mobius Wyvern
Ahrendee Mercenaries General Tso's Alliance
4847
|
Posted - 2014.03.21 13:03:00 -
[61] - Quote
TechMechMeds wrote:Mobius Wyvern wrote:TechMechMeds wrote:STEALTH HUNTER ZERO wrote:Run PC and wait til someone you killed decides to be a **** and run permascans with the focused then all your advantages disappear lol. Thats really what I've found to be the worst thing for me in any match, especially PC.
I never thought the scout suit was bad, just needed a few adjustments like its getting in 1.8 so I'm thrilled with that. Then get one up on their butthurt arse, brick tank the scout with re's and an ar, start playing like an assault so they end up putting it away, then switch back to ewar fit and carry on. That's assuming they would ever not run the scanner. This is PC we're talking about, man. If you pull out a single dampened Scout, the person FCing the fight is going to call for at least one guy to run as high-tier a scanner as possible for the rest of the match. It all depends. I'm hiding your posts because you are actually behaving like my little sister when she was 16 trying to be all picky, its really sad lol. Okay, so this is why my compatriots say there's no point in discussing anything with you.
Noted. I just won't even bother now.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Crow Splat
DUST University Ivy League
152
|
Posted - 2014.03.21 13:39:00 -
[62] - Quote
I never understood the UP comments either. Scouts are not bad at all and I have run them since open beta.
What I can agree with is that they needed something. A gimmick if you will. Heavies get heavy weapons, assaults are the baseline, logis get equipment, but scouts have always just been a faster assault suit with less hp. There just wasn't a lot of wiggle room in their capabilities. They weren't bad, just not very flexible, or i guess you could say that they just went the special snowflake that a lot of folks thought they should be.
With 1.8, I think scouts will be in a good place. I don't think they will get any more popular but the style of play that a lot of scouts have wanted since forever will finally be workable. |
DTOracle
BlackWater Liquidations INTERGALACTIC WARPIGS
247
|
Posted - 2014.03.21 13:57:00 -
[63] - Quote
KingBabar wrote:Like many others I decided to put the events 3 M SP into another suit to get a new experience knowing that the SPs will be refunded shortly. So I got the Galente scout and I've been running it for 2 days.
I have various fits off course but lets focus on a more "assault fitted suit". So I get 160 shields 470 armor with a 6.25 passive rep, and an Allotek hive to get that armor back when I'm in a tight spot. Its fast, semi stealthy and wields proto weapons.
Yes its obviously not a dual tanked logi fit with 1000 HP but it works very well, I've had many solid games with it, several with 30+ kills and 1-3 deaths. I also suppose the dampened speed tanked shotty fit I have is a great one with a little skillpoints invested in the shotty and a little time invested in playing that particular role.
Even though the shields are only 160, they still come back extremely fast. I often take 500 points of damage, go to cover, toss down an allotek hive and I'm ready to go. I've also noticed that people hit me way less in this suit. I've gone up against several tanky protosuits front to front and won cause they simply can't track my strafeing.
So I ask you, (mostly too) proud scouts of this community, Whats with all the QQ?
I've seen thread after thread from scouts claiming their suits, indeed their entire role is UP. I've held my tongue cause I haven't had a scout suit properly specced yet. But after running it for 2 days I just can't see what the big deal is about. Take away the 2 damage mods and the HP and rep speed is almost identical to my Amarr assault. Yes 2 damage mods or 2 shield extenders is more but the Amarr assault would be a much worse suit if I tried to match the scout suits speed and stealth....
What exactly is or soon to be "was" the big deal about scout suits being UP? I don't get it..... You said it at the beginning of your post. The most successful scout fit is simply a light assault fit, not a scout fit. Try a speed tanked SG scout before 1.8. In certain situations it is beastly, but in most it results in a quick death. I have been hit in the back by a SG scout while in my Adv scout suit, & simply turned around & dropped him with 3 burst from my CR. This happens far too many times. |
Yan Darn
Forsaken Immortals Top Men.
371
|
Posted - 2014.03.21 14:03:00 -
[64] - Quote
KingBabar wrote:
More SP than other suits to be viable? Really? Tell that to my logi suit....
Off course it isn't better at assaulting than the assault suits are.... doh.
I'm merely stating that they're surprisngly good at the job, when properly fitted.
No I wouldn't have specced scout regardless, I like to have more than 1 equipment slot....
And don't get me wrong here, I do look foreward to the 1.8 change, I'll finally get back to my true role, the scout. I used scout suits for 3 of the 4 beta builds and it was merely the removal of that second equiment slot for proto suits that made me switch to logi suits, I wanna do a little more than shoot people and restock my ammo...
My point is more of the line of: "yes the light frames are weaker, but they're far from as useless as many of the forum scout QQers have presented them as." Many of you have been acting like its as useless as contact nades....
I didn't say it was the most SP intensive for that reason - my point was,'a newbro scout is gonna have a much harder time getting a scout to scout than an assault to assault or sentinel to...sentinel. As a logi you will have things like fitting skills maxed I assume, and you have spare SP to put into the three electronics skills and hacking. An assault or sentinel doesn't need those things to be useful in its role.
The current scout is pretty much outperformed by other suits at most things - before I started dropping points in DS command I seriously considered min-logi, but I had faith CCP would make things right (only took 7months for me...longer for others).
So I call a frame that can be generally outperformed in it's role by another frame and mediocre at performing the role of other frames as UP.
It's like using the AR over RR/CR.
These are things scouts have QQed over - no dedicated scout has said the scout is useless and not worth using. A little bit like tanks before 1.7.
The Ghost of Bravo
|
KingBabar
The Rainbow Effect Negative-Feedback
1995
|
Posted - 2014.03.21 14:04:00 -
[65] - Quote
I'm off for a short nap and come back to all of this.
- To the dude with the vid challenge: I'll do a solo play with med suit and a pair of basic pistols, I don't have any nova skills and I don't think using a bran new and very different weapon is a good test of a suits capabilities anyway.
- I started at launch with a proto caldari logi and a maxed out AR and halfways maxed out core skills. For me to use it and make any sort of viable oppinion about it I have to use a proto suit. I can't simply run a dragonfly and compare it to my 900 HP PC Callogi fit....lets be real here.
- All you babies claiming I should use the suit this or that way, you're all morons. I tested various setups, I used one very much which had a proto scanner, a dampener and about 300 armor. Great fun with the added challenge of running out of ammo and relying on my basic scrambler, I got 6 kills one time before running out of that ammo too, mellee didn't go so well......
- I've had tons of fun on a lighter (2 basic plates) version wich can fit a freedom mass driver and proto flux nades while being dampened. Yes very situational but I had some very amusing moments sneaking up on groups of triage-hive camping slowsies.
- I used the "assault setup" just to illustrate that you can get 630 HP and a Godly Allotek hive on it, even with a proto weapon. It was a way for me to test the suit in the role its NOT supposed to be good at, straight up attack, assaulting is a word that comes to mind. I'm no great snaky ninja with Master RE tossing skills, I'm merely a grunt who drags along some equipment while I try and smite all the reds on my way to the objective. I can only imagine how good a scout suit works with those deadly knives or 1-2 shot for a kill shottys, in a more stealthy, much faster "classic scout" sort of way.
- And the winner goes to however said something about me standing around in the outskirts with long range weapons. LOL
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
|
Bones McGavins
TacoCat Industries
597
|
Posted - 2014.03.21 14:07:00 -
[66] - Quote
Scouts aren't as bad as people think. I run adv gallante fit for scanning and dampening with under 300 hp and do fine. Yes I need to nade heavies (flux if I'm cbr locus if I'm Scr)
Yes I will lose long rnge engagements in the open.
But it plays fine and I do just as well with it as my rail logi or Scr heavy. I think the problem is against relly good teams with high levels Of communication it struggles. But then I just switch to a role more fitting to the situation. Some people in this game want to stubbornly stick to a class and not bother diversifying and then complain thier role is up cause it can't do everything.
Scouts are going to be OP in 1.8. The extra equipment slot, the extra fcpu/pg the extra slot, the lower profile, higher range and better percision? The cloak that only they can use?
CCP should've made one of those 5 changes, not all 5. They were viable before and now it's gunna he cray cray. |
jerrmy12 kahoalii
580
|
Posted - 2014.03.21 14:24:00 -
[67] - Quote
Bones McGavins wrote:Scouts aren't as bad as people think. I run adv gallante fit for scanning and dampening with under 300 hp and do fine. Yes I need to nade heavies (flux if I'm cbr locus if I'm Scr)
Yes I will lose long rnge engagements in the open.
But it plays fine and I do just as well with it as my rail logi or Scr heavy. I think the problem is against relly good teams with high levels Of communication it struggles. But then I just switch to a role more fitting to the situation. Some people in this game want to stubbornly stick to a class and not bother diversifying and then complain thier role is up cause it can't do everything.
Scouts are going to be OP in 1.8. The extra equipment slot, the extra fcpu/pg the extra slot, the lower profile, higher range and better percision? The cloak that only they can use?
CCP should've made one of those 5 changes, not all 5. They were viable before and now it's gunna he cray cray. For scouting purposes, no they werent...
Closed beta vet
Logi,
Heavy,
Python,
Scout.
Dark souls 2 new game plus.
|
Master Smurf
Nos Nothi
248
|
Posted - 2014.03.21 14:24:00 -
[68] - Quote
Bones McGavins wrote: Scouts are going to be OP in 1.8. The extra equipment slot, the extra fcpu/pg the extra slot, the lower profile, higher range and better percision? The cloak that only they can use?
CCP should've made one of those 5 changes, not all 5. They were viable before and now it's gunna he cray cray.
More like 2-3 of the changes.
The cloak decision is what screws it all up. CCP didnt make it a built in scout module so they had to give a second equipment then they had to cater for that by giving even more CPU/PG for slot plus equipment plus cloak.
Its amazing that after logis have been abused for so long CCP would offer up another suit for players to forego being scouty and trick it out players to be more efficient slayers.
The suit did need alot of love and will be fine if used the way intended; problem is that isnt the game CCP created and once again shows their balancing ability is suspect.
An Assault buff and possibly a slight Logi nerf should do the trick.
Commandos may also need a bit of something (maybe speed) but lets see how that goes first.
"Shine bright like a diamond"
|
KingBabar
The Rainbow Effect Negative-Feedback
2000
|
Posted - 2014.03.21 14:31:00 -
[69] - Quote
Protected Void wrote:Babar: To sum it up, unless you have tried at least three at a time of the following - for at least 100 matches - your argument is simply not valid:
- Run in an advanced level scout suit
- Run solo or in a squad with a maximum of two other players, of which only one runs mostly proto gear
- Run a scout suit prior to Uprising 1.7 (it was harder before)
- Face a squad of proto players using proto scanners (any proto scanner, not just the focused)
- Run a scout suit without having your core skills maxed out
I have all my relevant fitting skills maxed out, here's what I can fit on my advanced level Gallente scout:
- Advanced level Scrambler rifle
- Toxin SMG blueprint
- Advanced level locus grenade
- Complex KinCat
- Complex range extender
- Complex Shield extender
- The cheapest uplink (stable?)
That's right, not enough CPU/PG to even put anything in my second high slot. Or, I can replace the uplink with the cheapest nanohive and bathe in the luxury of a basic shield extender extra. Hoorah! And no, running proto is not economically viable in most matches. I have proto fittings that I tend to do better in than in my advanced fittings, but that's kind of null and void when two deaths equal a net loss of 150000 ISK or so - even if I top the leaderboard and my team wins the match.
Thats probably the most ludacris setup I've ever seen. Seriously, if we had a sarcastic "This is the setup I actually use" competition, you'd probably win. WOW just WOW.
You're not exactly helping the "scouts are UP" crowd here.
On a related note. I do think the minmatar scout looks very weak on paper for doing anything but being a ninja nova knifer and soon also ninja hacker. Its a specialist suit that reminds me of the Amarr assault. I also don't think its fair to judge the assault class after the Minmatar assault suit....
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
|
knight of 6
SVER True Blood General Tso's Alliance
1616
|
Posted - 2014.03.21 14:31:00 -
[70] - Quote
well you didn't understand the problem. we complained that everything our suits could do another suit could do better which is a completely legitimate argument. 1.8 ends that though with cloaking scouts can now do something better than any other suit can.
GÇ£Even though I walk through the valley of the shadow of death, I will fear no evil, for I am dampened.GÇ¥
Ko6 scout,
|
|
Django Quik
Dust2Dust.
2469
|
Posted - 2014.03.21 14:36:00 -
[71] - Quote
Babar, you seem to be completely ignoring the very important point I and others have made several other times - the proto gallente scout is the least UP of all the scout suits and was always the one with the least problems. You can't just wear the most powerful suit, think it's fine and then declare all scout suits as fine.
I know it's totally against your nature but if you really wanted to get an objective view of where all our scout complaints are coming from, you'll try a different suit, like the advanced gallente scout, since you already have that unlocked.
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
|
KingBabar
The Rainbow Effect Negative-Feedback
2001
|
Posted - 2014.03.21 14:44:00 -
[72] - Quote
knight of 6 wrote:well you didn't understand the problem. we complained that everything our suits could do another suit could do better which is a completely legitimate argument. 1.8 ends that though with cloaking scouts can now do something better than any other suit can.
Curious. I was under the impression that scouts QQ mostly was about them being way too easy to kill, and by extension wasn't a relevant class.
Anyways, I do see the "all other classes can do it better" arguent, and I reject it. So many here take it for solid fact that the logi suits are better at assaulting than the assault suits are, but I'm very convinced of the fact that both my Ammar assault and my Caldari assault is far more deadly than my sluggish caldari logi is.
In the same way I do believe that when trying to run and flank in a stealthy setup trying to literrally backstab, or do it with a shotgun, the scout suit is the best suit for it. No other suit can match the move/stamina/stealth combo which is vital for that sort of play. In a way, the two best closeup weapons, nova knife and shotty is kind of reserved for the class, by tradition at least.
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
|
KingBabar
The Rainbow Effect Negative-Feedback
2001
|
Posted - 2014.03.21 14:46:00 -
[73] - Quote
Django Quik wrote:Babar, you seem to be completely ignoring the very important point I and others have made several other times - the proto gallente scout is the least UP of all the scout suits and was always the one with the least problems. You can't just wear the most powerful suit, think it's fine and then declare all scout suits as fine.
I know it's totally against your nature but if you really wanted to get an objective view of where all our scout complaints are coming from, you'll try a different suit, like the advanced gallente scout, since you already have that unlocked.
I'm on it.
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
|
Darken-Soul
BIG BAD W0LVES Canis Eliminatus Operatives
1518
|
Posted - 2014.03.21 14:46:00 -
[74] - Quote
KingBabar wrote:Like many others I decided to put the events 3 M SP into another suit to get a new experience knowing that the SPs will be refunded shortly. So I got the Galente scout and I've been running it for 2 days.
I have various fits off course but lets focus on a more "assault fitted suit". So I get 160 shields 470 armor with a 6.25 passive rep, and an Allotek hive to get that armor back when I'm in a tight spot. Its fast, semi stealthy and wields proto weapons.
Yes its obviously not a dual tanked logi fit with 1000 HP but it works very well, I've had many solid games with it, several with 30+ kills and 1-3 deaths. I also suppose the dampened speed tanked shotty fit I have is a great one with a little skillpoints invested in the shotty and a little time invested in playing that particular role.
Even though the shields are only 160, they still come back extremely fast. I often take 500 points of damage, go to cover, toss down an allotek hive and I'm ready to go. I've also noticed that people hit me way less in this suit. I've gone up against several tanky protosuits front to front and won cause they simply can't track my strafeing.
So I ask you, (mostly too) proud scouts of this community, Whats with all the QQ?
I've seen thread after thread from scouts claiming their suits, indeed their entire role is UP. I've held my tongue cause I haven't had a scout suit properly specced yet. But after running it for 2 days I just can't see what the big deal is about. Take away the 2 damage mods and the HP and rep speed is almost identical to my Amarr assault. Yes 2 damage mods or 2 shield extenders is more but the Amarr assault would be a much worse suit if I tried to match the scout suits speed and stealth....
What exactly is or soon to be "was" the big deal about scout suits being UP? I don't get it..... Scouts are OP. It just takes a brain. The tactical application of a scout is myriad. Everyone wants to be an assault with it. That's fine if you understand you will lose a fair fight. I set rules to follow and if I keep my role in mind I don't die. I've stalked whole squads, murdering at every turn in the road. Once you cause the fear even hardened mercs get jumpy. I may be a bit unorthadox but a Duvolle on a GK.O is the best Imo.
Who wants some?
|
KingBabar
The Rainbow Effect Negative-Feedback
2005
|
Posted - 2014.03.21 14:49:00 -
[75] - Quote
Darken-Soul wrote:KingBabar wrote:
What exactly is or soon to be "was" the big deal about scout suits being UP? I don't get it.....
Scouts are OP. It just takes a brain. The tactical application of a scout is myriad. Everyone wants to be an assault with it. That's fine if you understand you will lose a fair fight. I set rules to follow and if I keep my role in mind I don't die. I've stalked whole squads, murdering at every turn in the road. Once you cause the fear even hardened mercs get jumpy. I may be a bit unorthadox but a Duvolle on a GK.O is the best Imo.
Funny you should mention that... it was the last thing I tested an it was gold. That accurate hipfire with that strafe speed... I only played 2-3 games. looking foreward for more.
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
|
TechMechMeds
SWAMPERIUM
2880
|
Posted - 2014.03.21 14:50:00 -
[76] - Quote
This whole thread is really inspiring me to play on my minja, which will be an Ninmarr in 1.8?????????????
Amarrinja?
Aminja? No that sounds too much like a minja
I'm high.
Level 2 forum warrior.
Dust on the ps4 asap please
I'll behave
|
TechMechMeds
SWAMPERIUM
2880
|
Posted - 2014.03.21 14:51:00 -
[77] - Quote
AHA!!! a Ninjarr!
Level 2 forum warrior.
Dust on the ps4 asap please
I'll behave
|
Darken-Soul
BIG BAD W0LVES Canis Eliminatus Operatives
1519
|
Posted - 2014.03.21 14:56:00 -
[78] - Quote
Django Quik wrote:Babar, you seem to be completely ignoring the very important point I and others have made several other times - the proto gallente scout is the least UP of all the scout suits and was always the one with the least problems. You can't just wear the most powerful suit, think it's fine and then declare all scout suits as fine.
I know it's totally against your nature but if you really wanted to get an objective view of where all our scout complaints are coming from, you'll try a different suit, like the advanced gallente scout, since you already have that unlocked.
I have both. My MK.O is great for guerrilla tactics. Its a different fight than the Gallente scout. With my GK.O or dragonfly I have less time spent in combat roles. The minmatar seems built for terrorist attacks. Hang around engagement zones and cleanup. I never run knives. I dont see the point.
Who wants some?
|
Xaviah Reaper
Nyain San
280
|
Posted - 2014.03.21 14:58:00 -
[79] - Quote
If scouts want to be able to play as a "proper" scout, being an untrackable, super fast, squishy assassin. The suits sprint speed should be near doubled, and prevent any extra health mods from being added to its base hp. That way they have like 200hp, but are incredibly hard to hit. problem solved?
Best game with a Python:
33kills 1 death (1.6)
24kills 1 death (1.7)
|
TechMechMeds
SWAMPERIUM
2881
|
Posted - 2014.03.21 15:01:00 -
[80] - Quote
Xaviah Reaper wrote:If scouts want to be able to play as a "proper" scout, being an untrackable, super fast, squishy assassin. The suits sprint speed should be near doubled, and prevent any extra health mods from being added to its base hp. That way they have like 200hp, but are incredibly hard to hit. problem solved?
That would be ludicrously funny and I'd love that lol.
Level 2 forum warrior.
Dust on the ps4 asap please
I'll behave
|
|
InsidiousN
KILL-EM-QUICK RISE of LEGION
192
|
Posted - 2014.03.21 15:02:00 -
[81] - Quote
KingBabar wrote:I'm off for a short nap and come back to all of this.
- To the dude with the vid challenge: I'll do a solo play with med suit and a pair of basic pistols, I don't have any nova skills and I don't think using a bran new and very different weapon is a good test of a suits capabilities anyway.
- I started at launch with a proto caldari logi and a maxed out AR and halfways maxed out core skills. For me to use it and make any sort of viable oppinion about it I have to use a proto suit. I can't simply run a dragonfly and compare it to my 900 HP PC Callogi fit....lets be real here.
- All you babies claiming I should use the suit this or that way, you're all morons. I tested various setups, I used one very much which had a proto scanner, a dampener and about 300 armor. Great fun with the added challenge of running out of ammo and relying on my basic scrambler, I got 6 kills one time before running out of that ammo too, mellee didn't go so well......
- I've had tons of fun on a lighter (2 basic plates) version wich can fit a freedom mass driver and proto flux nades while being dampened. Yes very situational but I had some very amusing moments sneaking up on groups of triage-hive camping slowsies.
- I used the "assault setup" just to illustrate that you can get 630 HP and a Godly Allotek hive on it, even with a proto weapon. It was a way for me to test the suit in the role its NOT supposed to be good at, straight up attack, assaulting is a word that comes to mind. I'm no great snaky ninja with Master RE tossing skills, I'm merely a grunt who drags along some equipment while I try and smite all the reds on my way to the objective. I can only imagine how good a scout suit works with those deadly knives or 1-2 shot for a kill shottys, in a more stealthy, much faster "classic scout" sort of way.
- And the winner goes to however said something about me standing around in the outskirts with long range weapons. LOL
Have you fought against anyone other than garbage pub match players? Have you fought against a squad with proto scanners? Most importantly, have you fulfilled a role to help you team achieve victory and not just earn some 1v1 kills for yourself, such as hacking, capturing, and *holding* letters or using uplinks to move your squad strategically around the map? |
Darken-Soul
BIG BAD W0LVES Canis Eliminatus Operatives
1519
|
Posted - 2014.03.21 15:03:00 -
[82] - Quote
Xaviah Reaper wrote:If scouts want to be able to play as a "proper" scout, being an untrackable, super fast, squishy assassin. The suits sprint speed should be near doubled, and prevent any extra health mods from being added to its base hp. That way they have like 200hp, but are incredibly hard to hit. problem solved?
the only use I've found for speed tanking is throwing uplinks at the beginning of a match. Just stock they are fast enough for fighting.
Who wants some?
|
Xaviah Reaper
Nyain San
283
|
Posted - 2014.03.21 15:04:00 -
[83] - Quote
TechMechMeds wrote:Xaviah Reaper wrote:If scouts want to be able to play as a "proper" scout, being an untrackable, super fast, squishy assassin. The suits sprint speed should be near doubled, and prevent any extra health mods from being added to its base hp. That way they have like 200hp, but are incredibly hard to hit. problem solved? That would be ludicrously funny and I'd love that lol.
yeah ^_^ obviously they would need nerfing in other areas though. most people scout so that they can speed hack, so if they get there twice as fast the hacking timer should be slowed down or maybe even removed :P
Best game with a Python:
33kills 1 death (1.6)
24kills 1 death (1.7)
|
Varoth Drac
The Unholy Legion Of DarkStar DARKSTAR ARMY
25
|
Posted - 2014.03.21 15:05:00 -
[84] - Quote
You don't seem to have acknowledged the points about alternative play styles. But anyway, I think the only thing to do is to get a proto Gal scout, armor up, get a rifle and see how I get on. I suspect the results will be underwhelming.
At least you acknowledge that min scouts look UP. |
TechMechMeds
SWAMPERIUM
2881
|
Posted - 2014.03.21 15:06:00 -
[85] - Quote
Xaviah Reaper wrote:TechMechMeds wrote:Xaviah Reaper wrote:If scouts want to be able to play as a "proper" scout, being an untrackable, super fast, squishy assassin. The suits sprint speed should be near doubled, and prevent any extra health mods from being added to its base hp. That way they have like 200hp, but are incredibly hard to hit. problem solved? That would be ludicrously funny and I'd love that lol. yeah ^_^ obviously they would need nerfing in other areas though. most people scout so that they can speed hack, so if they get there twice as fast the hacking timer should be slowed down or maybe even removed :P
I got this image in my head of a scout sprinting like that but inside his helmet he's screaming and his legs are all snapped and broken but the the suit carries him on hahahahqha
Level 2 forum warrior.
Dust on the ps4 asap please
I'll behave
|
knight of 6
SVER True Blood General Tso's Alliance
1616
|
Posted - 2014.03.21 15:07:00 -
[86] - Quote
KingBabar wrote:knight of 6 wrote:well you didn't understand the problem. we complained that everything our suits could do another suit could do better which is a completely legitimate argument. 1.8 ends that though with cloaking scouts can now do something better than any other suit can. Curious. I was under the impression that scouts QQ mostly was about them being way too easy to kill, and by extension wasn't a relevant class. Anyways, I do see the "all other classes can do it better" arguent, and I reject it. So many here take it for solid fact that the logi suits are better at assaulting than the assault suits are, but I'm very convinced of the fact that both my Ammar assault and my Caldari assault is far more deadly than my sluggish caldari logi is. In the same way I do believe that when trying to run and flank in a stealthy setup trying to literrally backstab, or do it with a shotgun, the scout suit is the best suit for it. No other suit can match the move/stamina/stealth combo which is vital for that sort of play. In a way, the two best closeup weapons, nova knife and shotty is kind of reserved for the class, by tradition at least. scout logi do i get a prize?
GÇ£Even though I walk through the valley of the shadow of death, I will fear no evil, for I am dampened.GÇ¥
Ko6 scout,
|
Hansei Kaizen
The Jackson Five
35
|
Posted - 2014.03.21 15:40:00 -
[87] - Quote
I find the artificial opposition that is created by identifying with a specific role is a bit counterproductive to the discussion, but I can identify with the frustration about one suit being UP. If the game forces you to specialize, it better balances things out nicely.
I for my part, use the scout to run to the objective, drop an uplink, hack maybe, make 1-2 kills and die (basic scout suit for minimal ISK loss). Then I go in with something else, dependant on the situation. I dont think it is very UP, but I think the scout is the hardest class to find a viable playstyle for. With viable I mean, you can run the suit in different fittings all the match and still contribute, whereas the assault is pretty straightforward.
If there would be some sort of tutorial for "how to scout efficiently" with special regards to different fittings, there may be less misinterpretations what the suit is for and trough that less frustrations with it being not appropriate for the desires of specific players.
Although one of the merits of dust is the freedom to try out something else entirely. Even if UP or, in the end, useless. So making a suit that can only function for one playstyle and one playstyle only, is a bit strange, making this freedom useless too. There seems to be a fine line here, between intended class / role / fitting and freedom of choice. If there is only one really effective playstyle (slaying, as Babar implies), this choice would be a farce. I dont think CCP had this in mind when creating this game, with its various tools and assets, and giving players all these choices. So the definitive answer, imo, should be: Balance it and balance it damn well! |
TechMechMeds
SWAMPERIUM
2882
|
Posted - 2014.03.21 15:48:00 -
[88] - Quote
Hansei Kaizen wrote:I find the artificial opposition that is created by identifying with a specific role is a bit counterproductive to the discussion, but I can identify with the frustration about one suit being UP. If the game forces you to specialize, it better balances things out nicely.
I for my part, use the scout to run to the objective, drop an uplink, hack maybe, make 1-2 kills and die (basic scout suit for minimal ISK loss). Then I go in with something else, dependant on the situation. I dont think it is very UP, but I think the scout is the hardest class to find a viable playstyle for. With viable I mean, you can run the suit in different fittings all the match and still contribute, whereas the assault is pretty straightforward.
If there would be some sort of tutorial for "how to scout efficiently" with special regards to different fittings, there may be less misinterpretations what the suit is for and trough that less frustrations with it being not appropriate for the desires of specific players.
Although one of the merits of dust is the freedom to try out something else entirely. Even if UP or, in the end, useless. So making a suit that can only function for one playstyle and one playstyle only, is a bit strange, making this freedom useless too. There seems to be a fine line here, between intended class / role / fitting and freedom of choice. If there is only one really effective playstyle (slaying, as Babar implies), this choice would be a farce. I dont think CCP had this in mind when creating this game, with its various tools and assets, and giving players all these choices. So the definitive answer, imo, should be: Balance it and balance it damn well!
Tiericide, done.
Level 2 forum warrior.
Dust on the ps4 asap please
I'll behave
|
Hansei Kaizen
The Jackson Five
35
|
Posted - 2014.03.21 15:51:00 -
[89] - Quote
TechMechMeds wrote: Tiericide, done.
Ur High :D |
Roy Ventus
Axis of Chaos
1436
|
Posted - 2014.03.21 15:56:00 -
[90] - Quote
STEALTH HUNTER ZERO wrote:The problem is with 360 permascans and having less HP in any competitive battle such as PC you could damp a medium frame with far more HP and be more effective in most cases. Granted some people are better at running scouts or other various suits but you can't take the top tier players in their niche and balance solely off of their performance. Scouts needed more things to separate them from other suits, the 2nd equipment slot and the lower base profile we get in 1.8 help in this regard, not to mention the bonus to cloaking.
That's not really a problem. PC calls for specialists. A scout specialist should be able to avoid most scans, and if they're Gallente they inherently can avoid all scans with the proper fitting.
Throw low PG/CPU weapons on and you have a pretty decent stealth slayer. If you decide to take the supportive route, you're not going to want to be dealing with enemies constantly and thus the effectiveness can't be compared to an assault/heavy/commando.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
|
|
|
|
|
Pages: 1 2 [3] 4 5 6 :: one page |
First page | Previous page | Next page | Last page |