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KingBabar
The Rainbow Effect Negative-Feedback
2010
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Posted - 2014.03.21 22:14:00 -
[121] - Quote
One Eyed King wrote:King Babar leads me to believe he is a troll, or at the very least doesn't understand what a scout is after calling protected void's fit ludicrous.
That is a totally legit scout fit, and not unlike a lot of fits scouts wear.
Filthy tourists...
I've got about 30-50 K kills in a scout suit during Beta, so dunno about that tourist remark.
And if this is what lots of scouts wear then I'm startng to see a pattern here.
No dampening on a scout suit like that? While the entire playerbase does 360s with their scanners?
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
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Joel II X
Dah Gods O Bacon
1822
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Posted - 2014.03.21 22:19:00 -
[122] - Quote
Mostly speed and the fact that you can only dodge Duvolle Focused with Gallente and 4 complex damps.
Or the fact that an uplink has more health than us. I'm not saying give us more health, I'm saying take away health from the equipments. |
KingBabar
The Rainbow Effect Negative-Feedback
2010
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Posted - 2014.03.21 22:20:00 -
[123] - Quote
Spademan wrote:Babar, the thing is, you seem to have one playstyle, birck tank and start shooting. Now, there's nothing wrong with this, but here's the problem: This shouldn't be the only viable playstyle, speed needs to be viable, dampening needs to be viable, a scanning fit (no not active, passive) should be viable, a melee/ninja fit has to be viable, and in 1.8 they might very well be. This game needs variety, not the same old slap as much health on a suit and point your gun at the enemy.
Yeah you obviously know me....
FYI I normally run low HP fits in favor of dampening. My pub cal logi fit only has 780 HP, which isn't much considered its a proto cal logi suit, and that I don't have any dmg mods on it.
For the last month or so I've run a a purely shield tanked (the madness!!!) caldari assault, with a CPU extender and 2 proto dampeners...
I used the brick tanked way of playing to test the suit on the area its not supposed tp be good at. I don't always brick tank and I don't only have one playstyle FFS.
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
975
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Posted - 2014.03.21 22:29:00 -
[124] - Quote
KingBabar wrote:
Yeah you obviously know me....
FYI I normally run low HP fits in favor of dampening. My pub cal logi fit only has 780 HP, which isn't much considered its a proto cal logi suit, and that I don't have any dmg mods on it.
For the last month or so I've run a a purely shield tanked (the madness!!!) caldari assault, with a CPU extender and 2 proto dampeners...
I used the brick tanked way of playing to test the suit on the area its not supposed tp be good at. I don't always brick tank and I don't only have one playstyle FFS.
No, I don't, which is why is used the word seem. My apologies, I based this on the rare occasions that I've seen you on the battlefield, which was only about 3 times and I noticed a high hp suit. By the way, 780 is still a lot of health, even if it's mostly shield. Now granted, you can do decently by brick tanking a scout, but if the scout suit is one of multiple suits you're skilled into, why bother? Why not use a heavier suit for more health? If the scout suit is your only suit (like many of us) then brick tanking makes sense on one fitting for situations where more tank is needed but you're not skilled into a heavier suit.
Might I suggest you run a purely EWAR/Speed based fitting and see how it goes?
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Llast 326
An Arkhos
2519
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Posted - 2014.03.21 22:44:00 -
[125] - Quote
KingBabar wrote:Like many others I decided to put the events 3 M SP into another suit to get a new experience knowing that the SPs will be refunded shortly. So I got the Galente scout and I've been running it for 2 days.
I have various fits off course but lets focus on a more "assault fitted suit". So I get 160 shields 470 armor with a 6.25 passive rep, and an Allotek hive to get that armor back when I'm in a tight spot. Its fast, semi stealthy and wields proto weapons.
Yes its obviously not a dual tanked logi fit with 1000 HP but it works very well, I've had many solid games with it, several with 30+ kills and 1-3 deaths. I also suppose the dampened speed tanked shotty fit I have is a great one with a little skillpoints invested in the shotty and a little time invested in playing that particular role.
Even though the shields are only 160, they still come back extremely fast. I often take 500 points of damage, go to cover, toss down an allotek hive and I'm ready to go. I've also noticed that people hit me way less in this suit. I've gone up against several tanky protosuits front to front and won cause they simply can't track my strafeing.
So I ask you, (mostly too) proud scouts of this community, Whats with all the QQ?
I've seen thread after thread from scouts claiming their suits, indeed their entire role is UP. I've held my tongue cause I haven't had a scout suit properly specced yet. But after running it for 2 days I just can't see what the big deal is about. Take away the 2 damage mods and the HP and rep speed is almost identical to my Amarr assault. Yes 2 damage mods or 2 shield extenders is more but the Amarr assault would be a much worse suit if I tried to match the scout suits speed and stealth....
What exactly is or soon to be "was" the big deal about scout suits being UP? I don't get it..... Many ways to run a scout, and I run more than a few. I am a dedicated scout I am not going to say what you are doing is wrong, unscoutly or anything like that because people play different ways, but I am going to list a bunch of things that contribute or contributed to scouts being UP
Few if any dedicated scouts have complained about HP it's an accepted fact that light frames are the lowest HP frames
The single largest problem that scouts faced (IMO) was the Omniscient Installation problem. Whenever you were near an enemy controlled Objective, CRU, SD, or Turret you were instantly displayed on the Tacnet. Stealth was literally not a possibility near any installations. This was fixed in 1.7
Another problem is fitting capacity, fitting out scout suits requires a large investment of SP to be viable. Now if you are jumping into the role after already garnering a large amount of SP and having it invested in good areas you will not have the full "joy" of trying to fit out the scout suit. The Gal scout is currently better of than the Min in this capacity. This issue will be fixed in 1.8
Slot count and layout, for whatever reason the Gal scout lost a H slot at proto and the scout total proto slot count is only 5 (only 4 when you factor in the virtually mandatory Profile Damp to avoid 360-¦ scanners) - Fixed in 1.8
"Stun Locking" the slow motion effect when sustaining fire inhibits the speed advantage of scouts. Also somewhat related is the AA debate and the strength of tracking (this point has been a huge topic for many people regardless of suit choice with beliefs on all sides of the debate, i don't see a point in reopening that discussion here)
Glitches - not unique to scouts but certainly results in death sooner (and thus very noticeable to scouts) the sprint glitch will not likely mean death to a heavy, but it will for a scout. Hit Detection, yeah this is a problem for everybody particularly noticeable on non-automatic weapons.
So right now the Scout suit is not in as bad of a place as it was in other builds, so no you should not be having as much of a problem that the dedicated scouts have gone through. Thanks to much of the feedback and discussion that dedicated scouts have given to CCP about problems that have been corrected.
1.8 looks to be shaping up to a far more equal footing for suit choice selection than the previous builds. Though some areas may need adjusting (they always do) but we will have to see how the dynamic works out. What i would not like to see is anything becoming the obvious go to choice for the "best suit 3var"
KRRROOOOOOM
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LUGMOS
YELLOW JESUS EXP FORCE
381
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Posted - 2014.03.21 22:52:00 -
[126] - Quote
KingBabar wrote:STEALTH HUNTER ZERO wrote:Run PC and wait til someone you killed decides to be a **** and run permascans with the focused then all your advantages disappear lol. Thats really what I've found to be the worst thing for me in any match, especially PC. Currently tha scanner takes 5 seconds to use, ample time to kill the user, and it will only show you on the map for 5 seconds, then the scanner has a 25 second cooldown. For this to be effective the other team needs 4-6 of these in action spread among 2-4 players.
Wow...
You don't know your scanners...
Go do some research, then come back with some evidence.
The biggest threat to my scout is everything.
There is no them, only us.
[Q] <-- Drink Moar Quafe
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Piraten Hovnoret
Molon Labe. General Tso's Alliance
428
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Posted - 2014.03.21 22:52:00 -
[127] - Quote
So you are stating this after 2 days if experience against ppl that have been runing this from the start of dust?
War never changes
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DJINN Marauder
Ancient Exiles.
4716
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Posted - 2014.03.21 22:54:00 -
[128] - Quote
Chunky Munkey wrote:DJINN Marauder wrote:Gall scouts can be pretty good slayers. That's the same way I run my scouts babar. I do really well as well, even in PC.
However I think most of he complaints with the scout suit stem from trying to use ewar and biotic module set up instead of hp set up like u and I use.
I have indeed tried a pure ewar set up with only 1 rep and no tank other than a shield extender and it was pretty damn hard.
I won't say "you're not a real scout" because if that's true, I'm not a real scout either. You're not a real scout. Well them I'm sorry.
You see, ewar fits simply don't compare to hp/dmg fits.
This game revolves around killing. Like any other shooter. Because of that, ewar will always be second to hp or dmg. It's just the way this game was made man.
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 5 | Warframe is awesome! | PSN: I-NINJA-ALL-DAY
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DEZKA DIABLO
0uter.Heaven
445
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Posted - 2014.03.21 23:07:00 -
[129] - Quote
KingBabar wrote:I'm off for a short nap and come back to all of this.
- To the dude with the vid challenge: I'll do a solo play with med suit and a pair of basic pistols, I don't have any nova skills and I don't think using a bran new and very different weapon is a good test of a suits capabilities anyway.
- I started at launch with a proto caldari logi and a maxed out AR and halfways maxed out core skills. For me to use it and make any sort of viable oppinion about it I have to use a proto suit. I can't simply run a dragonfly and compare it to my 900 HP PC Callogi fit....lets be real here.
- All you babies claiming I should use the suit this or that way, you're all morons. I tested various setups, I used one very much which had a proto scanner, a dampener and about 300 armor. Great fun with the added challenge of running out of ammo and relying on my basic scrambler, I got 6 kills one time before running out of that ammo too, mellee didn't go so well......
- I've had tons of fun on a lighter (2 basic plates) version wich can fit a freedom mass driver and proto flux nades while being dampened. Yes very situational but I had some very amusing moments sneaking up on groups of triage-hive camping slowsies.
- I used the "assault setup" just to illustrate that you can get 630 HP and a Godly Allotek hive on it, even with a proto weapon. It was a way for me to test the suit in the role its NOT supposed to be good at, straight up attack, assaulting is a word that comes to mind. I'm no great snaky ninja with Master RE tossing skills, I'm merely a grunt who drags along some equipment while I try and smite all the reds on my way to the objective. I can only imagine how good a scout suit works with those deadly knives or 1-2 shot for a kill shottys, in a more stealthy, much faster "classic scout" sort of way.
- And the winner goes to however said something about me standing around in the outskirts with long range weapons. LOL Look I know there's a lot of jerks on the forums and ya I can be one and mostly because I'm a scout, I'm always gonna be a scout and I even took all the sp I been saving and tried the cal logi an assault and honestly I do better in a adv scout with knives, shotty, or remotes cuz it's my play style and I have a fit similar to yours but the difference is I only use a brick tanked suit when I have to, I get a better feeling about my game if I get a top score in the weakest suit.
You gotta remember your using a scout after you have a ton of sp, proto weapons, hives exetera, plus your in a good corp which means your a good player, plus you gotta remember until the combat rifle came out scouts frowned upon rifle scouts An viewed then as the biggest scrubs in the but after realizing the dps value we actually stood a chance against everyone else and with minja scouts never being able to beat proto scans we had to, but we always biotic tanked to flee.
But now the games changing and we kno these FTOM fits are gonna get our suits NERFED back to what we fought a year to escape from.
Hope that explains it
Dead trigger master , an ya I do that ISH ON PURPOSE!
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IAmDuncanIdaho II
R 0 N 1 N
287
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Posted - 2014.03.21 23:21:00 -
[130] - Quote
With all due respect, you had me at "A little late..."
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Oswald Rehnquist
1302
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Posted - 2014.03.21 23:49:00 -
[131] - Quote
I apologize if this was reiterated already (or even addressed / settled), I have not read every post here just the OP but it essentially breaks down into opportunity costs.
I don't think the idea of scouts under performing was ever in question since CCP has been keeping track of the numbers closely and has stated several times that they have been progressing poorely, and most of the player base have been in consensus of that, which is a lot of conventional wisdom to go against. Conventional wisdom isn't proof and its not the scout couldn't do anything, just that utility given with your time spent in a scout suit in many diverse situations did not equal the utility with the time spent in other suits.
Another bit is role bastardization, while Dust is modular, the idea of roles allows suits / weapons to serve a purpose because aspects of role based suit means that that suit or weapon is required for a situation, when a role can be mimic to a certain degree with the added benefit of other functionality beyond the mirrored role, then we arrive at op / up status.
The old assault v logi debate was based on the fact that logis can get comparable numbers to assaults (slightly under assaults), but can cover a diverse array of equipment options on the fly, plus slightly more customization to decide your own strengths and weaknesses. This translated to 1) comparable combat numbers 2) much more utility, compared to the assaults one singular role of combat. Leaving assaults suffering from a degree of role bastardization.
The issue with pre 1.8 uprising scouts is that their strengths could be mirrored yet at the same time scouts lacked the utility to serve other functions. Between your best slayers fits, your equipment kings, and vehicles slaying / objective running, there wasn't a lot of utility/aspects for scouts to really outshine the others in. If I had to name a strength the scout had over other suits it would be limited to major city/compound run and gunning, especially after the shortening of TTK (this made ehp less relevant). The scout stats really did complement those circumstances well, but at the same time are hard countered by the focus scanner when brought up in competitive matches when a scout does become a sore in the other teams side.
This obviously is changing in 1.8 and I have premature concerns about other balance issues now but those will hopefully get better evaluated with trail and error.
Below 28 dB
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Zahle Undt
Bullet Cluster Legacy Rising
1066
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Posted - 2014.03.21 23:57:00 -
[132] - Quote
I'm not a very good player and when I skilled into the Gal scout a couple months back I started doing a lot more killing and less dying. Granted I haven't tried the tanked out version yet and a lot of that is RE kills. But a lot of that is sneaking up and folks too. Now in 1.8 we may need the extra tank because the sneaking up behind someone and killing them before they can react may not happen so much because of increased TTK. Soooo it might all balance out. My experience with scouts at this time is they are perfectly viable, but you have to play to their strengths and play them a bit smarter.
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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ReGnYuM
Dirt Nap Squad.
2536
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Posted - 2014.03.22 00:14:00 -
[133] - Quote
Dropped 39-10 with a Scout in PC.
Scout Conclusion:
Mobility, Dampening, and passive scans is a great substitute to a low HP based suit. Therefore, this myth that scouting is hardmode is just simply an excuse for bad players and their bad performances.
My SP GAP carries me.
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DTOracle
BlackWater Liquidations INTERGALACTIC WARPIGS
250
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Posted - 2014.03.22 00:21:00 -
[134] - Quote
ReGnYuM wrote:Dropped 39-10 with a Scout in PC.
Scout Conclusion:
Mobility, Dampening, and passive scans is a great substitute to a low HP based suit. Therefore, this myth that scouting is hardmode is just simply an excuse for bad players and their bad performances. & How about your best match in a Assault/Logi suit in PC? |
Exergonic
TeamPlayers Negative-Feedback
333
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Posted - 2014.03.22 00:27:00 -
[135] - Quote
DEZKA DIABLO wrote:Picks up toughest scout and brick tanks it week before its huge buff yet never played anything other than proto scout and missed being a scout during:
The tac AR LAZER rifles The fish bowl Sniper distance AR Chrome heavies The AR again The stamina nerf The huge hotbox speed lag Strafe changes Movement speed of turning being equal to heavy Minmatar scout Minmatar scout during armor buff The mass driver fiasco Faylock nightmare month The AR Heavies with AR the combat rifle Rail rifle Heavies with combat rifles an rail rifles Core nades from every direction Drop ships Tanks Thale snipers Nyan San Pc Assaults with 700 HP scouts everywhere untill real scouts get them NERFED just to shut you up and make you cry for your 3 mill sp AND IT WILL HAPPEN LOL!
You think your badass bud? Put on a adv minmatar scout and fit all that proto on it, better yet here's your new fit mister badass
Adv min scout Complex shield Basic shield Basic combat rifle Ish nova knives Compact hive Enh red Complex green
Go 35/5 with at least 15 knife kills and film the whole match and all contents of the fit everytime you spawn and I ll give you 20 mill mister big shot!
That fit, 15 knife kills, under 5 deaths and 20 cr kills, and if you wanna double that 40 mill and just a pistol an knives, welcome to scoutville, tourist! You got till patch to post the whole video wit no edits.
But... why not use a good fit??
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Yan Darn
Forsaken Immortals Top Men.
378
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Posted - 2014.03.22 00:39:00 -
[136] - Quote
ReGnYuM wrote:Dropped 39-10 with a Scout in PC.
Scout Conclusion:
Mobility, Dampening, and passive scans is a great substitute to a low HP based suit. Therefore, this myth that scouting is hardmode is just simply an excuse for bad players and their bad performances.
So scouts have an equal presence in PC as much as any other frame?
The Ghost of Bravo
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Reign Omega
BurgezzE.T.F General Tso's Alliance
224
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Posted - 2014.03.22 01:12:00 -
[137] - Quote
I run an advanced gallente scout and I thoroughly enjoy it. Sometimes I wish I would have had a bit more hp "if I would've been on my (insert bulkier name here)" but not so much I even have to complain. Scouts are fun, fast, versatile, agile, and vicious with the right mentality. I often wish I was "thinking like a scout" on my other suits. I'm not a dedicated anything I suppose so I never understood people's pains in this game. I run what I want how I want and try to make it work. I felt the same way when I specced into scouts. "What's the problem this is fun as hell!". I have assault based, stealth based, support based scout load outs, I just run what the situation calls for.
Lastly, I always crack a smile when people rant about "how suits are supposed to be fitted/ played", when in reality the only limitations are your fitting requirements vs. Your skill and imagination. You want clearly defined roles go play an rpg. |
Reign Omega
BurgezzE.T.F General Tso's Alliance
224
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Posted - 2014.03.22 01:14:00 -
[138] - Quote
Yan Darn wrote:ReGnYuM wrote:Dropped 39-10 with a Scout in PC.
Scout Conclusion:
Mobility, Dampening, and passive scans is a great substitute to a low HP based suit. Therefore, this myth that scouting is hardmode is just simply an excuse for bad players and their bad performances. So scouts have an equal presence in PC as much as any other frame?
They don't, and that's reinforcing his point. Some suits are designated to be "better", but that's only due to the limitations of the mind of the player. A true excellent player can be viable in just about anything. |
Dimmu Borgir II
The New Age Outlaws WINMATAR.
257
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Posted - 2014.03.22 01:39:00 -
[139] - Quote
Vulcanus Lightbringer wrote:My issue with the scout suit has always been the lack of CPU/PG and since that's been taken care of for 1.8 I have no complaints about it.
Oh, and if you're going to scout, why would you build it like a lower-health assault? What's the point of it?
Because it's stealthy and the assault is not, the extra few seconds of being able to get into a better position really do count
Blue is good, red is bad, orange you glad you're not red?
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Maken Tosch
DUST University Ivy League
7559
|
Posted - 2014.03.22 01:41:00 -
[140] - Quote
Here is the list of problems I currently have with the scout suits.
1. At least 50% of the time when I'm ghosting someone, that someone would turn around just before I catch up to them and all of a sudden I have to bail out. Unfortunately the TTK is too damn short and as a result I'm unable to bail out in time. At that point, I have only two choices. Die as I bail out or just face my opponent head on and have only a 10-20% chance of killing him before he kills me. Keep in mind that I primarily kill with just Nova Knives. The SMG I usually carry is only meant to scare off my targets. Thankfully 1.8 addresses that TTK by rebalancing the proficiency of the weapons. Interestingly enough the nova knives will keep their current proficiency. I can at least be confident that the increased TTK will give me a better chance of bailing out alive if I get caught.
2. The prototype level suit doesn't have much of a fitting problem even for the Minmatar scout. It's the standard and advanced level suits that need fixing. They don't feel that different in comparison to each other and the CPU/PG is gimped at the moment. More so on the advanced Minmatar scout even with all core skilled maxed out. It's at least nice to know that this being addressed in 1.8 finally.
3. There is blatantly obvious fact that there is very little cover when you're forced to play in maps similar to Manus Peak where there is absolutely no cover to hide in as a scout and you're constantly exposed to snipers. Line Harvest is another such map with only a little more cover but you're still relatively exposed. Thankfully the cloak will solve that issue of being forced into wide open maps.
The HP is not the problem to me since a scout is suppose to be weak in order to be fast and stealthy. It's just those three factors above that hinder scouts at the moment.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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mollerz
2837
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Posted - 2014.03.22 01:46:00 -
[141] - Quote
Maken Tosch wrote:
2. The prototype level suit doesn't have much of a fitting problem even for the Minmatar scout. It's the standard and advanced level suits that need fixing. They don't feel that different in comparison to each other and the CPU/PG is gimped at the moment. More so on the advanced Minmatar scout even with all core skilled maxed out. It's at least nice to know that this being addressed in 1.8 finally.
Woah... woah lemme stop ya right there, partner. If you think that is the case, then you have a reality check coming your way.
The M/1 is still hard to fit in 1.8. Maxed skills are necessary, and depending on which way you tank with it- either CPU or PG will be stretched very thin.
You gotta hustle if you wanna make a dolla
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Bojo The Mighty
L.O.T.I.S. D.E.F.I.A.N.C.E
3590
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Posted - 2014.03.22 01:56:00 -
[142] - Quote
A little late? You are over 3 months late to the qq
68 inches above sea level...
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Maken Tosch
DUST University Ivy League
7560
|
Posted - 2014.03.22 01:59:00 -
[143] - Quote
mollerz wrote:Maken Tosch wrote:
2. The prototype level suit doesn't have much of a fitting problem even for the Minmatar scout. It's the standard and advanced level suits that need fixing. They don't feel that different in comparison to each other and the CPU/PG is gimped at the moment. More so on the advanced Minmatar scout even with all core skilled maxed out. It's at least nice to know that this being addressed in 1.8 finally.
Woah... woah lemme stop ya right there, partner. If you think that is the case, then you have a reality check coming your way. The M/1 is still hard to fit in 1.8. Maxed skills are necessary, and depending on which way you tank with it- either CPU or PG will be stretched very thin.
Do you mean the M-1 or the M/1-Series?
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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Maken Tosch
DUST University Ivy League
7561
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Posted - 2014.03.22 02:59:00 -
[144] - Quote
Overall, OP, as you use the scout suit more often you will find at least a few things wrong with the suits in 1.7. Usually you learn about these problems the hard way the more you play. It's usually the small things that get in the way of accomplishing things but at times you will also encounter glaring issues I mentioned earlier. You might one day find a glaring issue with the scout based on your play style alone that maybe I haven't brought up.
The reason us dedicated scouts see a problem with the current suits in 1.7 is mainly because we have experience with the suits. It's like you bought a car and loved it on your first try but then as time goes by you start realizing some problems you didn't notice earlier. Now you just hope that the manufacturer fixed the issues in the next model.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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Racro 01 Arifistan
501st Knights of Leanbox INTERGALACTIC WARPIGS
218
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Posted - 2014.03.22 03:04:00 -
[145] - Quote
i honestly dont see anything wrong with scout suits. i never brick tnak my gk.o. iam always that ass hole who comes ip from behind with a creoshotgun then dissapers behind a door way waiting for the preys unsuspecting squad mates.
scout have the health they need to barley survive. but should not reley on it. a scouts best ally is his FCKN powerful passive scans and abilltiy to stay hidden.
alot of qq scouts complain they cant take damage. a scout is not meant to be brick tanked or take damge. the scouts goal is to be silent,stealthy and be a fckn *******. |
jerrmy12 kahoalii
584
|
Posted - 2014.03.22 03:08:00 -
[146] - Quote
Racro 01 Arifistan wrote:i honestly dont see anything wrong with scout suits. i never brick tnak my gk.o. iam always that ass hole who comes ip from behind with a creoshotgun then dissapers behind a door way waiting for the preys unsuspecting squad mates.
scout have the health they need to barley survive. but should not reley on it. a scouts best ally is his FCKN powerful passive scans and abilltiy to stay hidden.
alot of qq scouts complain they cant take damage. a scout is not meant to be brick tanked or take damge. the scouts goal is to be silent,stealthy and be a fckn *******. Exept the minmatar scout has nothing No passive scan range Nothing
I use a scout to get people unaware and get and easy kill because they rely on scanners
Closed beta vet
Logi,
Heavy,
Python,
Scout.
Dark souls 2 new game plus.
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mollerz
2837
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Posted - 2014.03.22 03:20:00 -
[147] - Quote
Maken Tosch wrote:mollerz wrote:Maken Tosch wrote:
2. The prototype level suit doesn't have much of a fitting problem even for the Minmatar scout. It's the standard and advanced level suits that need fixing. They don't feel that different in comparison to each other and the CPU/PG is gimped at the moment. More so on the advanced Minmatar scout even with all core skilled maxed out. It's at least nice to know that this being addressed in 1.8 finally.
Woah... woah lemme stop ya right there, partner. If you think that is the case, then you have a reality check coming your way. The M/1 is still hard to fit in 1.8. Maxed skills are necessary, and depending on which way you tank with it- either CPU or PG will be stretched very thin. Do you mean the M-1 or the M/1-Series?
M/1
You gotta hustle if you wanna make a dolla
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Maken Tosch
DUST University Ivy League
7562
|
Posted - 2014.03.22 03:27:00 -
[148] - Quote
Racro 01 Arifistan wrote:i honestly dont see anything wrong with scout suits. i never brick tnak my gk.o. iam always that ass hole who comes ip from behind with a creoshotgun then dissapers behind a door way waiting for the preys unsuspecting squad mates.
scout have the health they need to barley survive. but should not reley on it. a scouts best ally is his FCKN powerful passive scans and abilltiy to stay hidden.
alot of qq scouts complain they cant take damage. a scout is not meant to be brick tanked or take damge. the scouts goal is to be silent,stealthy and be a fckn *******.
Again, it's not about the HP. We're ok with the HP. It's just the minor things that have hindered us for a long time. The ttk we refer to is not always about the HP.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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Lightning xVx
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Posted - 2014.03.22 03:32:00 -
[149] - Quote
ReGnYuM wrote:Dropped 39-10 with a Scout in PC.
Scout Conclusion:
Mobility, Dampening, and passive scans is a great substitute to a low HP based suit. Therefore, this myth that scouting is hardmode is just simply an excuse for bad players and their bad performances.
Have you specced fully into being a Scout in this game? A lot of the mechanics thus far, are wonky and don't really work. Especially, on some of the weapons we use such as Shotguns and N.K.. And you want to know what's a crazy myth? Hearing people talk about making videos on how to strafe in DUST 514 as simply an excuse on bad performance to aiming. But what do we know we're just Scout's who are bad players and bad performers. |
Gavr1Io Pr1nc1p
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Posted - 2014.03.22 03:50:00 -
[150] - Quote
Lightning xVx wrote:ReGnYuM wrote:Dropped 39-10 with a Scout in PC.
Scout Conclusion:
Mobility, Dampening, and passive scans is a great substitute to a low HP based suit. Therefore, this myth that scouting is hardmode is just simply an excuse for bad players and their bad performances. Have you specced fully into being a Scout in this game? A lot of the mechanics thus far, are wonky and don't really work. Especially, on some of the weapons we use such as Shotguns and N.K.. And you want to know what's a crazy myth? Hearing people talk about making videos on how to strafe in DUST 514 as simply an excuse on bad performance to aiming. But what do we know we're just Scout's who are bad players and bad performers. no he was probably using a boundless on a gallente scout---aka scoutly easy mode
Kills-Archduke Ferdinand
Balance!
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