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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
2122
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Posted - 2014.07.09 22:36:00 -
[1411] - Quote
Hey Yassavi, (do you still visit? I don't really know anymore) The Scouts are planning to get some FW matches done sometime in the near future in preparation for a tip top super secret operation. What would you say to being the opposition? (Min vs Amarr, naturally) Give us a good organised team to test our mettle against, y'know?
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11727
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Posted - 2014.07.09 22:56:00 -
[1412] - Quote
Spademan wrote:Hey Yassavi, (do you still visit? I don't really know anymore) The Scouts are planning to get some FW matches done sometime in the near future in preparation for a tip top super secret operation. What would you say to being the opposition? (Min vs Amarr, naturally) Give us a good organised team to test our mettle against, y'know?
They tried that months ago..... nothing amounted.
If it goes ahead I have no doubt Amarr Mil can put together its squads with no issue......but right now PIE Inc has more pressing concerns meaning I won't be on Dust very much.
As for Aero I haven't seen him in Dust or on PSN for a long while.
"So you came back......My son, my Udorian son.....bearing the filthy blood of his heathen mother." - Eaderan Ouryon
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
2128
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Posted - 2014.07.09 23:26:00 -
[1413] - Quote
True Adamance wrote:Spademan wrote:Hey Yassavi, (do you still visit? I don't really know anymore) The Scouts are planning to get some FW matches done sometime in the near future in preparation for a tip top super secret operation. What would you say to being the opposition? (Min vs Amarr, naturally) Give us a good organised team to test our mettle against, y'know? They tried that months ago..... nothing amounted. If it goes ahead I have no doubt Amarr Mil can put together its squads with no issue......but right now PIE Inc has more pressing concerns meaning I won't be on Dust very much. As for Aero I haven't seen him in Dust or on PSN for a long while. We're getting some more momentum with the idea, so it looks like it'll happen. I ran with Aero the other day, so he's still around (unless it was an anomaly) But yeah, if ye can't then no sweat, cheers.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8729
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Posted - 2014.07.11 10:12:00 -
[1414] - Quote
XxGhazbaranxX wrote:Verify Your reload math please, the thread is good but some numbers are incorrect
Plasma Cannon Reload: 3.5 seconds
25% reduction Commando bonus level 5: .75 multiplier
15% reduction rapid reload multiplier: .85
The math would go:
Plasma Cannon Reload speed example
3.5*.75*.85 = 2.3 seconds
Not
-25%*-15% = 40% reduction
3. * .6 = 2.04 I was never doing the latter. I believe the way I did my math was 1.25 x 1.15 =1.375, meaning 37.5% faster reloading. That is different than your supposed 0.75 x 0.85 = 0.6375, meaning 36.25% faster reloading. Not sure which is correct, liked the first because it's a little higher :p
Amarr are the good guys
Their way of the Commando seems right and noble
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8730
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Posted - 2014.07.11 10:20:00 -
[1415] - Quote
Llast 326 wrote:True Adamance wrote:Llast 326 wrote:Easiest way to find True and AeroGǪ Since you two have run Scout and certainly have some thoughts about the Amarr scoutGǪ CCP Rattati wrote:What do you feel about Amarr having the range, Gallente having dampeners, CA having precision and MM get better at hacking and running.
I am not too comfortable with giving the CA both range and precision supremacy, I believe you have to make a choice. Swing by the Shop I'm cool with that but what happens to the biotics stats. Amarr naturally has the highest base stamina pool....... how does its stamina regen compare to the other scouts... or how would it compare sans its current bonus? Well, the disparity in the Min regen still exists (really think 45 would have sufficed) Amarr will still have a pool of 50-75 point higher than anyone else, but I would say a base increase in Regen would be in order. Currently (without Bonus) its 40 (a 6.8 sec recharge) the slowest recharge to full rate. Cal/Gal sitting at 6.6 recharge to full (albeit with a much smaller pool) and Min sitting at 3.75 sec recharge to full. Switch the Min and Amarr rates 5.6 for Min and Amarr would be 4.5ishGǪ possible solution. Totally overlooked how Stamina changes would play on this. Thanks True True, I'm disappointed that you didn't bring up that Amarr's stamina is to make up for their slower speed, so no need to factor that in with the balancing the bonuses.
Compare the Amarr scout base stamina with say the Minmatar for example. Put them to a race and stop once the stamina depletes. Even though Amarr has more stamina, Minmatar goes further (and in less time). May have to reexamine the numbers, but you get the point.
Amarr are the good guys
Their way of the Commando seems right and noble
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8730
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Posted - 2014.07.11 10:27:00 -
[1416] - Quote
Spademan wrote:Hey Yassavi, (do you still visit? I don't really know anymore) The Scouts are planning to get some FW matches done sometime in the near future in preparation for a tip top super secret operation. What would you say to being the opposition? (Min vs Amarr, naturally) Give us a good organised team to test our mettle against, y'know? Still around, just spending more time in game than the forums lately, but I try to catch up with triple posts when I can. It's be down for such matches after the Amarr scout gets tweaked in the hot fix. I actually deleted all my scout fits and have been regretting maxing out the Amarr scout as ff late, don't get much use out of it.
Amarr are the good guys
Their way of the Commando seems right and noble
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
2145
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Posted - 2014.07.11 21:00:00 -
[1417] - Quote
Aero Yassavi wrote:Spademan wrote:Hey Yassavi, (do you still visit? I don't really know anymore) The Scouts are planning to get some FW matches done sometime in the near future in preparation for a tip top super secret operation. What would you say to being the opposition? (Min vs Amarr, naturally) Give us a good organised team to test our mettle against, y'know? Still around, just spending more time in game than the forums lately, but I try to catch up with triple posts when I can. It's be down for such matches after the Amarr scout gets tweaked in the hot fix. I actually deleted all my scout fits and have been regretting maxing out the Amarr scout as ff late, don't get much use out of it. Well they've been considering giving the Amarr a Precision bonus instead of stamina. Can I ask, what exactly would you like to see from the Amarr Scout? What would you like it to do?
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
2286
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Posted - 2014.07.16 17:17:00 -
[1418] - Quote
News: Possible slot layout changes, Amarr get more lows in general and Gallente slightly less (by like 1 or two) Caldari Assault getting a 5/2 layout and Amarr getting a 2/5 for example. Things like that.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8799
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Posted - 2014.07.16 22:23:00 -
[1419] - Quote
Spademan wrote:News: Possible slot layout changes, Amarr get more lows in general and Gallente slightly less (by like 1 or two) Caldari Assault getting a 5/2 layout and Amarr getting a 2/5 for example. Things like that. The only real change for the Amarr Commando would be a change at standard from 1H/1L to 0H/2L and a change at advanced from 1H/2L to 0H/3L. Certainly makes the prototype suit feel a little less desirable given you have all your low slots available at advanced (albeit not the CPU/PG).
Amarr are the good guys
Their way of the Commando seems right and noble
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
2303
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Posted - 2014.07.16 22:39:00 -
[1420] - Quote
Aero Yassavi wrote:Spademan wrote:News: Possible slot layout changes, Amarr get more lows in general and Gallente slightly less (by like 1 or two) Caldari Assault getting a 5/2 layout and Amarr getting a 2/5 for example. Things like that. The only real change for the Amarr Commando would be a change at standard from 1H/1L to 0H/2L and a change at advanced from 1H/2L to 0H/3L. Certainly makes the prototype suit feel a little less desirable given you have all your low slots available at advanced (albeit not the CPU/PG). Don't suppose that high could be valuable for a damage mod? Keeping in mind Rattati made an offhand comment about buffing them.
Minmatar Commando sees no change though.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8800
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Posted - 2014.07.16 22:41:00 -
[1421] - Quote
Spademan wrote:Aero Yassavi wrote:Spademan wrote:News: Possible slot layout changes, Amarr get more lows in general and Gallente slightly less (by like 1 or two) Caldari Assault getting a 5/2 layout and Amarr getting a 2/5 for example. Things like that. The only real change for the Amarr Commando would be a change at standard from 1H/1L to 0H/2L and a change at advanced from 1H/2L to 0H/3L. Certainly makes the prototype suit feel a little less desirable given you have all your low slots available at advanced (albeit not the CPU/PG). Don't suppose that high could be valuable for a damage mod? Keeping in mind Rattati made an offhand comment about buffing them. Minmatar Commando sees no change though. Oh absolutely! I always run a damage mod on my Commandos currently. With my already 10% class bonus. And with my max proficiency proto weapons. I don't care if I already kill faster than most suits, I can always kill faster
Amarr are the good guys
Their way of the Commando seems right and noble
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axINVICTUSxa
DETHDEALERS RISE of LEGION
187
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Posted - 2014.07.16 23:18:00 -
[1422] - Quote
Aero Yassavi wrote:Spademan wrote:Aero Yassavi wrote:Spademan wrote:News: Possible slot layout changes, Amarr get more lows in general and Gallente slightly less (by like 1 or two) Caldari Assault getting a 5/2 layout and Amarr getting a 2/5 for example. Things like that. The only real change for the Amarr Commando would be a change at standard from 1H/1L to 0H/2L and a change at advanced from 1H/2L to 0H/3L. Certainly makes the prototype suit feel a little less desirable given you have all your low slots available at advanced (albeit not the CPU/PG). Don't suppose that high could be valuable for a damage mod? Keeping in mind Rattati made an offhand comment about buffing them. Minmatar Commando sees no change though. Oh absolutely! I always run a damage mod on my Commandos currently. With my already 10% class bonus. And with my max proficiency proto weapons. I don't care if I already kill faster than most suits, I can always kill faster
I admit there's a difference when I put compex Damage mods on my gk.0
When running an Allotek Burst with a Complex Dmg Mod my TTK seems drastically smaller than when running a GK-13 Burst and a Basic Dmg Mod.
Which of course, goes without saying.
Why the hell is the Allotek so expensive though >.<
Not like I lose enough of it to not be able to restock though :P
(Thank you Comrade Aero and True)
Wherever the Wind (Aero) might take me, may it ever be True, for the way of the Commando is noble and right.
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Fire of Prometheus
Alpha Response Command
5286
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Posted - 2014.07.17 01:16:00 -
[1423] - Quote
Ok so I read the previous posts but I'm still a little confused....can someone explain to me where these changes came from? (Whose idea was it)
I can use all 4 proto commandos ^.^
CCP, at least fix my ck.0 commandos colour scheme...he looks like the Michelin man
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8802
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Posted - 2014.07.17 03:53:00 -
[1424] - Quote
Fire of Prometheus wrote:Ok so I read the previous posts but I'm still a little confused....can someone explain to me where these changes came from? (Whose idea was it) https://forums.dust514.com/default.aspx?g=posts&t=168380&find=unread
Amarr are the good guys
Their way of the Commando seems right and noble
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11957
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Posted - 2014.07.17 04:17:00 -
[1425] - Quote
Aero Yassavi wrote:Spademan wrote:Aero Yassavi wrote:Spademan wrote:News: Possible slot layout changes, Amarr get more lows in general and Gallente slightly less (by like 1 or two) Caldari Assault getting a 5/2 layout and Amarr getting a 2/5 for example. Things like that. The only real change for the Amarr Commando would be a change at standard from 1H/1L to 0H/2L and a change at advanced from 1H/2L to 0H/3L. Certainly makes the prototype suit feel a little less desirable given you have all your low slots available at advanced (albeit not the CPU/PG). Don't suppose that high could be valuable for a damage mod? Keeping in mind Rattati made an offhand comment about buffing them. Minmatar Commando sees no change though. Oh absolutely! I always run a damage mod on my Commandos currently. With my already 10% class bonus. And with my max proficiency proto weapons. I don't care if I already kill faster than most suits, I can always kill faster
I told you that Tank is not mutually exclusive of Gank!
"Your Faith stands as a shield for the Faithful, and you are one of His Angels." - Soren Tyrhannos to Templar Ouryon
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Fire of Prometheus
Alpha Response Command
5286
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Posted - 2014.07.17 14:17:00 -
[1426] - Quote
Thanks
As long as the commandos aren't getting nerfed to kingdom come (wich from what I've read, they aren't) I'm fine
I can use all 4 proto commandos ^.^
CCP, at least fix my ck.0 commandos colour scheme...he looks like the Michelin man
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
2980
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Posted - 2014.08.15 00:17:00 -
[1427] - Quote
Well, looks like the thread's dead.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Mauren NOON
The Exemplars Top Men.
408
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Posted - 2014.08.15 00:31:00 -
[1428] - Quote
Yea
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
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Spademan
Fatal Absolution General Tso's Alliance
3922
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Posted - 2014.10.02 20:36:00 -
[1429] - Quote
So it's a bit of a necro, but I figure it's a decent enough way to contact 'mandos for this
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Atiim
12685
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Posted - 2014.10.03 16:08:00 -
[1430] - Quote
Spademan wrote:So it's a bit of a necro, but I figure it's a decent enough way to contact 'mandos for this Thanks for the link.
I'll try to post my thoughts later.
The 1st Matari Commando
-HAND
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Atiim
Heaven's Lost Property
13544
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Posted - 2014.11.09 21:19:00 -
[1431] - Quote
Anyone here want to help revive the old Commando channel?
The 1st Matari Commando
-HAND
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
14334
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Posted - 2014.11.09 21:22:00 -
[1432] - Quote
Atiim wrote:Anyone here want to help revive the old Commando channel?
No
#thisisnotaregistry
"HeGÇÖs sorry. ThatGÇÖs his sorry faceGǪ. Just keep quiet for now and maybe you'll get through this."
-Kador Ouryon
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Atiim
Heaven's Lost Property
13544
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Posted - 2014.11.09 21:24:00 -
[1433] - Quote
True Adamance wrote:Atiim wrote:Anyone here want to help revive the old Commando channel? No #thisisnotaregistry I know it's #notaregistry. :|
All I want to do is play with other Commandos.
The 1st Matari Commando
-HAND
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Apothecary Za'ki
Biomass Positive
1758
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Posted - 2014.11.09 22:47:00 -
[1434] - Quote
caldari commando is not worth useing till advanced level.
all commando need +1 slot to their primary tank need a smaller hitbox then sentinels need to be faster then sentinel
[[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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Spademan
Fatal Absolution General Tso's Alliance
4438
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Posted - 2014.11.09 22:50:00 -
[1435] - Quote
Atiim wrote:Anyone here want to help revive the old Commando channel? I'd love to, it may only be a secondary role but I love rolling in a Commando squad.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9145
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Posted - 2014.11.10 06:42:00 -
[1436] - Quote
I don't even have a single skill point is commandos anymore. I am a disgrace. I have failed you all.
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7135
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Posted - 2014.11.10 07:59:00 -
[1437] - Quote
Ran Prototype Gallente Commando for a while. Decided it wasn't viable and stopped using it.
Long-Term Roadmap
Question -EVERYTHING-
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calvin b
Sinq Laison Gendarmes Gallente Federation
2227
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Posted - 2014.11.10 09:09:00 -
[1438] - Quote
I run commando along with my many other roles each day. I have Gal and Armarr Commando.
Can the other voices in other peoples minds hear my voices in my head????
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Jack McReady
DUST University Ivy League
1609
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Posted - 2014.11.10 09:20:00 -
[1439] - Quote
Aeon Amadi wrote:Ran Prototype Gallente Commando for a while. Decided it wasn't viable and stopped using it. one of the best commandos is not viable? well... |
Fire of Prometheus
Alpha Response Command
5340
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Posted - 2015.01.13 01:31:00 -
[1440] - Quote
*pulls out nanoinjector*
*revived thread*
King of Commandos - And Dust's #1 best dressed merc.
Destiny name - FireofPrometheus
PSN- jcptmo8055
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