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Llast 326
An Arkhos
3138
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Posted - 2014.05.19 01:05:00 -
[1351] - Quote
Fire of Prometheus wrote:o7
I hate good byes so I'll make this short:
Good bye, you all are great dusters, and even better commandos, aim straight, and may you never miss your target.
From this point on, I will only be on for no more than 5 minutes at a time, simply to check sp and stuff.
o7
You commandoed Respect
o7
KRRROOOOOOM
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Supacharjed
Xer Cloud Consortium
93
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Posted - 2014.05.19 12:26:00 -
[1352] - Quote
Fire of Prometheus wrote:o7
I hate good byes so I'll make this short:
Good bye, you all are great dusters, and even better commandos, aim straight, and may you never miss your target.
From this point on, I will only be on for no more than 5 minutes at a time, simply to check sp and stuff.
o7
But we love you.
NOOOOOOOOOOOOOOOOOOOOOOO
Diehard Commandbro.
Part Time Ninja Turtle
Full Time Badass.
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Fire of Prometheus
Alpha Response Command
5156
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Posted - 2014.05.19 15:20:00 -
[1353] - Quote
https://forums.dust514.com/default.aspx?g=posts&m=2168429#post2168429
My official goodbye o7
PSN: jcptmo8055
Commando 6
Long live commandos
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8348
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Posted - 2014.05.23 19:07:00 -
[1354] - Quote
Brainstorming Commandos
Alright enough with the farewells and boo-hoos. For those still invested in the idea of New Eden, let's try to achieve something. Ever since CCP Rattati got his new job communication has been through the roof, so let's all come together and see what we can provide from a Commando viewpoint.
Firstly in-terms of Dust, what do you guys think needs to be done to Commandos in a sensible way, meaning nothing too drastic and easily doable in a hotfix? I noticed Rattati stated they would like Commandos to have the option of being a dual threat to both infantry and vehicles, but noted the lack of bonus support of the Amarr commando in this regard. Really this includes the Caldari Commando as well. Short of adding new light AV weapons, what do you believe can be done to achieve this?
Secondly in terms of Legion, many of you probably realized there is no Commando yet in the Legion build. A lot of this seems to be because they are not sure what the role of the commando would be especially considering the Assault class in Legion will carry two light weapons, and then you also have to think about what weapons would be unlocked in the commando skill tree.
Amarr are the good guys.
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Llast 326
An Arkhos
3205
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Posted - 2014.05.23 19:16:00 -
[1355] - Quote
Aero Yassavi wrote:Brainstorming Commandos Alright enough with the farewells and boo-hoos. For those still invested in the idea of New Eden, let's try to achieve something. Ever since CCP Rattati got his new job communication has been through the roof, so let's all come together and see what we can provide from a Commando viewpoint. Firstly in-terms of Dust, what do you guys think needs to be done to Commandos in a sensible way, meaning nothing too drastic and easily doable in a hotfix? I noticed Rattati stated they would like Commandos to have the option of being a dual threat to both infantry and vehicles, but noted the lack of bonus support of the Amarr commando in this regard. Really this includes the Caldari Commando as well. Short of adding new light AV weapons, what do you believe can be done to achieve this? Secondly in terms of Legion, many of you probably realized there is no Commando yet in the Legion build. A lot of this seems to be because they are not sure what the role of the commando would be especially considering the Assault class in Legion will carry two light weapons, and then you also have to think about what weapons would be unlocked in the commando skill tree. Still not a Commandbro, butGǪ Is it in the realm of the Hotfix to allow Commando suits to bypass vehicle resistance to a greater degree than other suits? I know it comes down to how it's coded, and most likely is linked to weapon type not suit type. But this would really boost the AV function of the Commando. This would add a viable boost to the Cal and Amarr commando AV ability, but it would maintain the Min and Gal edge on AV. Is that acceptable to the Commando community in the dynamic?
KRRROOOOOOM
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8349
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Posted - 2014.05.23 19:20:00 -
[1356] - Quote
I'm going to start off the brainstorming by focusing more on Legion because that is the future, and from there we would have a good template to work back on for what we can do to the commando in Dust.
So something that always interested me with the Commando is the in-game description of the commando as "the ultimate suppression fighter." While my views may have altered slightly since I created the linked thread, the idea of making the commando a suppression fighter helps create a clear-cut role. So bear with me, what if in Legion there was another variant of weapons. You'd have your assault, tactical, burst, breach, and now a suppression variant. The suppression variant would work similar to the assault but would sacrifice damage for extended clip size. These variants would be unlocked in the Commando skill tree.
But now you may say, "Ok, but if I unlock this variant and put it on my assault what would the difference be between assault and commando?" Well these suppression variants would still have the same total ammo pool, but what if we shift the Commando's bonus from increased damage to increase ammo capacity? So now the distinction is clear. Assault suits are more agile suits focused around flanking and getting into position then dishing out massive damage, whereas the Commando would be more about holding the line and firing constant streams of damage, not nearly as strong damage but never ending and thus suppressing the enemy.
Amarr are the good guys.
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8349
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Posted - 2014.05.23 19:23:00 -
[1357] - Quote
Llast 326 wrote: Still not a Commandbro, butGǪ Is it in the realm of the Hotfix to allow Commando suits to bypass vehicle resistance to a greater degree than other suits? I know it comes down to how it's coded, and most likely is linked to weapon type not suit type. But this would really boost the AV function of the Commando. This would add a viable boost to the Cal and Amarr commando AV ability, but it would maintain the Min and Gal edge on AV. Is that acceptable to the Commando community in the dynamic?
Anyone who wants to help brainstorm is more than welcome!
And yes I was considering that as well, basically give the commandos vehicle-piercing rounds. If this were the case I still think you'd need to shift the bonus from damage based to ammo capacity based. And also as far as Legion is concerned you could make a new variant of rifle that works like that, higher efficiency against vehicles in exchange for not as great anti-infantry purposes. Then put those variants in the Commando skill tree and help give them a more defined and unique role that differentiates itself from the new two-light-weapon Assault class.
Amarr are the good guys.
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Llast 326
An Arkhos
3207
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Posted - 2014.05.23 19:33:00 -
[1358] - Quote
Aero Yassavi wrote:Llast 326 wrote: Still not a Commandbro, butGǪ Is it in the realm of the Hotfix to allow Commando suits to bypass vehicle resistance to a greater degree than other suits? I know it comes down to how it's coded, and most likely is linked to weapon type not suit type. But this would really boost the AV function of the Commando. This would add a viable boost to the Cal and Amarr commando AV ability, but it would maintain the Min and Gal edge on AV. Is that acceptable to the Commando community in the dynamic?
Anyone who wants to help brainstorm is more than welcome! And yes I was considering that as well, basically give the commandos vehicle-piercing rounds. If this were the case I still think you'd need to shift the bonus from damage based to ammo capacity based. And also as far as Legion is concerned you could make a new variant of rifle that works like that, higher efficiency against vehicles in exchange for not as great anti-infantry purposes. Then put those variants in the Commando skill tree and help give them a more defined and unique role that differentiates itself from the new two-light-weapon Assault class. One of the things that would help with AV and Commando as Suppression mode is positioning. This is one of the areas that the Sentinel falls short on as it faces challenges in getting into some great positions (3 inch ledges and all) Perhaps Legion Commandos should have a pronounced difference in maneuverability through jumping/vaulting. And a noticeable speed over the Sentinel but not as fast as Assaults. (Unless they take the light frame route for Commando which would not surprise me given the two light weapons for Assaults in Legion)
KRRROOOOOOM
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8349
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Posted - 2014.05.23 19:37:00 -
[1359] - Quote
Llast 326 wrote:Aero Yassavi wrote:Llast 326 wrote: Still not a Commandbro, butGǪ Is it in the realm of the Hotfix to allow Commando suits to bypass vehicle resistance to a greater degree than other suits? I know it comes down to how it's coded, and most likely is linked to weapon type not suit type. But this would really boost the AV function of the Commando. This would add a viable boost to the Cal and Amarr commando AV ability, but it would maintain the Min and Gal edge on AV. Is that acceptable to the Commando community in the dynamic?
Anyone who wants to help brainstorm is more than welcome! And yes I was considering that as well, basically give the commandos vehicle-piercing rounds. If this were the case I still think you'd need to shift the bonus from damage based to ammo capacity based. And also as far as Legion is concerned you could make a new variant of rifle that works like that, higher efficiency against vehicles in exchange for not as great anti-infantry purposes. Then put those variants in the Commando skill tree and help give them a more defined and unique role that differentiates itself from the new two-light-weapon Assault class. One of the things that would help with AV and Commando as Suppression mode is positioning. This is one of the areas that the Sentinel falls short on as it faces challenges in getting into some great positions (3 inch ledges and all) Perhaps Legion Commandos should have a pronounced difference in maneuverability through jumping/vaulting. And a noticeable speed over the Sentinel but not as fast as Assaults. (Unless they take the light frame route for Commando which would not surprise me given the two light weapons for Assaults in Legion) Well that is sort of how it is now with Commandos being slightly faster than Sentinels but not quite Assaults. I really wouldn't like Commandos to be shifted to a light frame because if you are going to provide suppression as suggested you need to be decently beefy.
Amarr are the good guys.
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Llast 326
An Arkhos
3209
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Posted - 2014.05.23 19:48:00 -
[1360] - Quote
Aero Yassavi wrote: Well that is sort of how it is now with Commandos being slightly faster than Sentinels but not quite Assaults. I really wouldn't like Commandos to be shifted to a light frame because if you are going to provide suppression as suggested you need to be decently beefy.
Yes, I am envisioning a jump based more on the Assault height.
I agree the heavy base with massive ammo pool is preferable to going light frame for suppression role. I do like the idea of entrenching an area and just denying advancement of the enemy whether they be vehicle or infantry. (Damn, deployable shields could be a Commandos best friend)
KRRROOOOOOM
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Fire of Prometheus
Alpha Response Command
5160
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Posted - 2014.05.28 01:59:00 -
[1361] - Quote
Alright, I'm curious....what's going in with dust? Anything new happen or is it still DNS rules MH and people still complain stuff is OP?
PSN: jcptmo8055
Long live commandos
CCP, at least fix my ck.0 commandos colour scheme...he looks like the Michelin man
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Atiim
Heaven's Lost Property
8903
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Posted - 2014.05.28 02:05:00 -
[1362] - Quote
Fire of Prometheus wrote:Alright, I'm curious....what's going in with dust? Anything new happen or is it still DNS rules MH and people still complain stuff is OP? DNS was ripped apart, and CCP is removing passive ISK gain from PC.Though the match payouts will increase, allowing you to still make money if you win battles.
New stuff is kinda happening. They're able to create variants of existing weapons, but 100% new content will not happen. But nobody really complains about anything, as most of the balancing issues will be addressed in Hotfixes.
They're even planning on buffing the Flaylock Pistol and Plasma Cannon.
HvLP Spreadsheet Warrior
Why Do Slayers Get All The Credit? :(
-HAND
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Fire of Prometheus
Alpha Response Command
5160
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Posted - 2014.05.28 02:21:00 -
[1363] - Quote
Atiim wrote:Fire of Prometheus wrote:Alright, I'm curious....what's going in with dust? Anything new happen or is it still DNS rules MH and people still complain stuff is OP? DNS was ripped apart, and CCP is removing passive ISK gain from PC.Though the match payouts will increase, allowing you to still make money if you win battles. New stuff is kinda happening. They're able to create variants of existing weapons, but 100% new content will not happen. But nobody really complains about anything, as most of the balancing issues will be addressed in Hotfixes. They're even planning on buffing the Flaylock Pistol and Plasma Cannon. Any word on the colour schemes of the new heavies....my commando still looks like the Michelin man :(
PSN: jcptmo8055
Long live commandos
CCP, at least fix my ck.0 commandos colour scheme...he looks like the Michelin man
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Poonmunch
Sanguis Defense Syndicate
974
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Posted - 2014.05.28 02:26:00 -
[1364] - Quote
The ck.0 is a wicked nasty sniper suit.
Charge Sniper Rifle.
Pack it with complex damage mods.
Throw a proto swarm launcher on it and you can snipe LAVs, too.
It can take a few hits from most sniper rifles.
I'm lovin' that suit.
Munch
Anyone who buys AUR now is a fool.
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8387
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Posted - 2014.05.28 04:05:00 -
[1365] - Quote
Mauren NOON and I have been tearing it up in Commando ak.0's all week.
Also I'm really disappointed the Gal/Cal/Min Commandos don't have the red color scheme, or any alternate skin really. They're all just the default heavy skin.
Amarr are the good guys.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10318
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Posted - 2014.05.28 04:17:00 -
[1366] - Quote
Aero Yassavi wrote:Mauren NOON and I have been tearing it up in Commando ak.0's all week.
Also I'm really disappointed the Gal/Cal/Min Commandos don't have the red color scheme, or any alternate skin really. They're all just the default heavy skin.
Pfff I get no invites......
"You are weak Ouryon....weakness serves not the Empire. I shall teach you strength."
-Yurius of the Brutor to Ouryon
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8387
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Posted - 2014.05.28 04:46:00 -
[1367] - Quote
True Adamance wrote:Aero Yassavi wrote:Mauren NOON and I have been tearing it up in Commando ak.0's all week.
Also I'm really disappointed the Gal/Cal/Min Commandos don't have the red color scheme, or any alternate skin really. They're all just the default heavy skin. Pfff I get no invites...... Pfff you're always playing DSII
Amarr are the good guys.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10320
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Posted - 2014.05.28 04:58:00 -
[1368] - Quote
Aero Yassavi wrote:True Adamance wrote:Aero Yassavi wrote:Mauren NOON and I have been tearing it up in Commando ak.0's all week.
Also I'm really disappointed the Gal/Cal/Min Commandos don't have the red color scheme, or any alternate skin really. They're all just the default heavy skin. Pfff I get no invites...... Pfff you're always playing DSII
True but its not my fault.
The Dark is terribly difficult to ignore..... its a Profound Still.....
"You are weak Ouryon....weakness serves not the Empire. I shall teach you strength."
-Yurius of the Brutor to Ouryon
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Reign Omega
BurgezzE.T.F General Tso's Alliance
424
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Posted - 2014.05.28 05:58:00 -
[1369] - Quote
I really do think the commando, moving forward in legion or whatever...shouldnt be so god awful fat. Just reskins of the heavy suits is not a good look. Shouldnt be as skinny as a med frame but it should definitely be thinner than the chunky monkeys. As far as in game now is concerned, I am enjoying my GK.0 as a semi mobile defender with a variety of fitting options. I have been tooling around with rep fits, and kincat fits in preparation for the upcoming hotfix. If my hitbox was a bit smaller these fits would be a bit more viable, seeing as how its hard to flank with a giant turtle, and its hard to get around a nook and cranny to rep up a bit before I get hit in my meaty nethers.
Observe the public trust. Protect the innocent. Uphold the law.
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
1764
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Posted - 2014.05.28 16:56:00 -
[1370] - Quote
Aero, would there be any chance you'd reconsider running for the CPM? I think you'd make a great candidate for the council
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8387
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Posted - 2014.05.28 21:00:00 -
[1371] - Quote
Spademan wrote:Aero, would there be any chance you'd reconsider running for the CPM? I think you'd make a great candidate for the council There's definitely a chance. Right now it is not in my plans, but I have until the end of June to change my mind. Have to see what's going down in my life over the next year and see if I even have the time anymore.
Amarr are the good guys.
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Supacharjed
Xer Cloud Consortium
116
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Posted - 2014.06.01 08:43:00 -
[1372] - Quote
Aero Yassavi wrote:Spademan wrote:Aero, would there be any chance you'd reconsider running for the CPM? I think you'd make a great candidate for the council There's definitely a chance. Right now it is not in my plans, but I have until the end of June to change my mind. Have to see what's going down in my life over the next year and see if I even have the time anymore.
Please do this.
Diehard Commandbro.
Part Time Ninja Turtle
Full Time Badass.
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Mauren NOON
The Exemplars Top Men.
311
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Posted - 2014.06.04 16:31:00 -
[1373] - Quote
Aero, I found a good commando ak.0 fit with hotfix alpha. 1 complex armor plate, 1 complex armor rep, and 1 complex reactive plate. It's 814 armor with 11.37 reps a second. Try it out. And get on dust soon. I'm starting to wonder where my commando buddy is
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
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Niuvo
Last VenDetta. Dark Taboo
1011
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Posted - 2014.06.07 16:15:00 -
[1374] - Quote
Add me, advanced galmando. What's the channel's name? |
Grand Master Kubo
PIanet Express Canis Eliminatus Operatives
75
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Posted - 2014.06.09 00:07:00 -
[1375] - Quote
Does anyone know if the Gallente damage bonus applies to Plasma Cannon splash damage? I see no reason why it wouldn't but does anyone know for sure? |
Mauren NOON
The Exemplars Top Men.
312
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Posted - 2014.06.11 04:47:00 -
[1376] - Quote
Grand Master Kubo wrote:Does anyone know if the Gallente damage bonus applies to Plasma Cannon splash damage? I see no reason why it wouldn't but does anyone know for sure? Sadly I don't think so
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
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Thanjac
PIanet Express Canis Eliminatus Operatives
175
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Posted - 2014.06.12 15:51:00 -
[1377] - Quote
Hey Guys hows it goin
Minnando Lord, FEAR MY MD & CR
"Greater love hath no man than this, that a man lay down his life for his friends."
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THE-PIMP-NAMED-SLICKBACK
Intrepidus XI EoN.
149
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Posted - 2014.06.12 17:32:00 -
[1378] - Quote
Niuvo wrote:Add me, advanced galmando. What's the channel's name?
We have a channel?
What the hell I thought this was just a forum club
Planetside 2
Eventually
Eh
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8428
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Posted - 2014.06.14 17:30:00 -
[1379] - Quote
Channel is Commando Squadron
Sadly the more time goes on the more I fear the Commando won't make it to Legion. With CCP "We're not going to launch with it" means "It'll get delayed into oblivion."
Amarr are the good guys.
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Thanjac
PIanet Express Canis Eliminatus Operatives
176
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Posted - 2014.06.15 00:25:00 -
[1380] - Quote
What all did I miss, I can't play online games and I have limited internet access. It sounds to me like Dust is shutting down.
Minnando Lord, FEAR MY MD & CR
"Greater love hath no man than this, that a man lay down his life for his friends."
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