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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Kaze Eyrou
DUST University Ivy League
2062
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Posted - 2015.03.03 13:29:00 -
[331] - Quote
THUNDERGROOVE wrote:So using my magic, I've been able to generate SDEs files which have names, descriptions and everything else that is localized in game localized.
If you ever plan on adding multilingual support to protofits, I'd gladly provide you with updated versions.
e: Still working on this, there's some bizzare things CCP does with their localization that I'm working on wrapping my head around.
Tl;dr CCP likes OOP What's OOP?
EDIT: Oh derp. College me just came by and smacked me in the head. It's Object Oriented Programming isn't it?
CB Vet // Logi Bro // @KazeEyrou
Kaze's Helpful Links
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THUNDERGROOVE
Fatal Absolution Negative-Feedback
1569
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Posted - 2015.03.04 04:09:00 -
[332] - Quote
Kaze Eyrou wrote: What's OOP?
EDIT: Oh derp. College me just came by and smacked me in the head. It's Object Oriented Programming isn't it?
Yeap! It's great and awful that the same time. So far I've figured out most stuff regarding the localization however there are things like descriptions which share strings like "+5% Scan Precision per level" and I haven't quite figured out how to put it all together using just a single string ID.
The biggest problem is that embeded Python modules, mainly the _stackless module is read-only meaning I can't "inject" the missing functions which is causing a lot of stuff to fail. I'll figure it out in due time
However, it may be awhile. Just ran CLOC, a utility to Count Lines Of Code and the modules CCP includes with DUST comes out to a whopping 32482 lines of code
Our lives are nothing but a means to an end.
AIV member.
21 day EVE trial.
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THUNDERGROOVE
Fatal Absolution Negative-Feedback
1594
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Posted - 2015.03.07 09:42:00 -
[333] - Quote
Sorry to bug you Cyrus. I'm curious how all of your grouping of modules in the fitting windows? I'm working on a fitting tool atm and my best bet is to use scripts to generate scripts that contain the data. It feels kinda hacky
Our lives are nothing but a means to an end.
AIV member.
21 day EVE trial.
|
Cyrus Grevare
WarRavens
431
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Posted - 2015.03.07 18:38:00 -
[334] - Quote
THUNDERGROOVE wrote:Hey Cyrus, just wondering if you would allow all shared fits to be publicly polled using the CLF export. Finally got around to fittings in my CLI tool for mathing and such and was hoping to be able to input fits using ProtoFits. Oh and instead of an redirecting you to the home page it would be nice if you could make it return some simple error JSON so marshalers don't die looking at HTML
No problem
I'm working on a user profile view, a place where you can see all shared fittings from a particular user, nothing complex, but I haven't been able to dedicate much time to this pet project. I'll be sure to add that here though
Kaze Eyrou wrote:Arkena Wyrnspire wrote:Active scanners do not appear to include cooldown times in the listed stats. From my knowledge, the SDE doesn't list them. Cyrus, if you wish, let me know if you want cooldown timers on Active Scanners should you make an area for them.
Wouldn't want to impose, or make you do work just for me to take too long to go ahead and add them. But if you do I'll make by best effort to add them quickly
THUNDERGROOVE wrote:So using my magic, I've been able to generate SDEs files which have names, descriptions and everything else that is localized in game localized.
If you ever plan on adding multilingual support to protofits, I'd gladly provide you with updated versions.
That would be awesome ,
I didn't leave that implementation open at first though, because I didn't think I could get something like this, so all the interface is fixed to EN, still I think it could be a great benefit to get the content localized and an incentive for me to add localization to the interface too.
Hope it's not to difficult for you to do your magic
THUNDERGROOVE wrote:Sorry to bug you Cyrus. I'm curious how all of your grouping of modules in the fitting windows? I'm working on a fitting tool atm and my best bet is to use scripts to generate scripts that contain the data. It feels kinda hacky
I make use of a big array with keys being [Grade][Class][Name] but that probably won't make sense to you because my tool does not make use of the raw SDE as is, it reads all the data and saves it to another DB structure with my own 'way' of making sense of it (I starting making the tool preSDE a lot of guesstimations were made)
So for example for each item in the SDE I add a field named Grade, Class, Name. Grade and Name are from the SDE, class I added to identify what it is basically (Assault Rifle, Cardiac Regulator, etc)
www.protofits.com - a Dust 514 fitting tool
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Kaze Eyrou
DUST University Ivy League
2065
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Posted - 2015.03.07 22:25:00 -
[335] - Quote
Cyrus Grevare wrote:Kaze Eyrou wrote:Arkena Wyrnspire wrote:Active scanners do not appear to include cooldown times in the listed stats. From my knowledge, the SDE doesn't list them. Cyrus, if you wish, let me know if you want cooldown timers on Active Scanners should you make an area for them. Wouldn't want to impose, or make you do work just for me to take too long to go ahead and add them. But if you do I'll make by best effort to add them quickly Sounds great! I'll make a list when I get home.
CB Vet // Logi Bro // @KazeEyrou
Kaze's Helpful Links
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THUNDERGROOVE
Fatal Absolution Negative-Feedback
1598
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Posted - 2015.03.07 23:08:00 -
[336] - Quote
Hmm that makes sense. I've ended up creating several nested lists which works for now. Even have a nice script to re-generate them for when new stuff is added.
As for the localization, I haven't messed with it much lately. Still having issues wrapping my head around their massive codebase.
They changed some stuff with their localization in Warlords and that's why my Scout ak.0 is a 'Quafe' Swarm Launcher.
I stayed up late last night and ended up with the following done.
- User system which includes multiple account types and managment pages.
- Creating/renaming/saving/deleting/exporting fits
Turning out nice, except how it looks
P.S. I hate Javascript ;_; I like my static typing lol
Our lives are nothing but a means to an end.
AIV member.
21 day EVE trial.
|
Cyrus Grevare
WarRavens
434
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Posted - 2015.03.08 05:09:00 -
[337] - Quote
Not sure they changed more as bugged things, some merging or something got the SDE descriptions all wrong, can't see it makes your efforts of localizing easier :D
JS gives me problems too can't wrap things around all being async still :p
www.protofits.com - a Dust 514 fitting tool
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THUNDERGROOVE
Fatal Absolution Negative-Feedback
1600
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Posted - 2015.03.08 05:35:00 -
[338] - Quote
Cyrus Grevare wrote:Not sure they changed more as bugged things, some merging or something got the SDE descriptions all wrong, can't see it makes your efforts of localizing easier :D
JS gives me problems too can't wrap things around all being async still :p
The localizations are a map(dict) with an integer as keys and strings as the value.
The keys are(sometimes) just the value for description/whatever is localized. Other times, the key is (stringID % 10 / stringID * 10). I think there may be some odd collision issues?
Our lives are nothing but a means to an end.
AIV member.
21 day EVE trial.
|
Kaze Eyrou
DUST University Ivy League
2066
|
Posted - 2015.03.08 14:14:00 -
[339] - Quote
Name Cooldown Time
Active Scanner 15.00 s
Flux Active Scanner 20.00 s
'Eclipse' Active Scanner 15.00 s
A-86 Active Scanner 15.00 s
A-19 Stable Active Scanner 15.00 s
A-45 Quantum Active Scanner 30.00 s
'Acolyth' A-86 Active Scanner 15.00 s
CreoDron Active Scanner 15.00 s
'Cirrus' CreoDron Active Scanner 15.00 s
CreoDron Flux Active Scanner 30.00 s
CreoDron Proximity Active Scanner 10.00 s
Duvolle Quantum Active Scanner 40.00 s
Duvolle Focused Active Scanner 40.00 s
LP Store
Federation Active Scanner 15.00 s
Federation A-86 Active Scanner 15.00 s
Federation CreoDron Active Scanner 15.00 s
Federation Duvolle Active Scanner 20.00 s
CB Vet // Logi Bro // @KazeEyrou
Kaze's Helpful Links
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Cyrus Grevare
WarRavens
436
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Posted - 2015.03.10 01:51:00 -
[340] - Quote
Done and done thanks o7
www.protofits.com - a Dust 514 fitting tool
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Cyrus Grevare
WarRavens
449
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Posted - 2015.03.10 18:42:00 -
[341] - Quote
As based from the explanations given in the thread I made before, I added optimal range data for most weapons and enabled the 'Range Finder' feature in the weapons lab.
The weapons lab tab is now the first tab shown when viewing a weapon's details for added emphasis to the new feature. Regards.
www.protofits.com - a Dust 514 fitting tool
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Patrick57
9905
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Posted - 2015.04.15 03:03:00 -
[342] - Quote
I emailed your protofits email about something that I do not want to discuss via the forums. Just letting you know since I probably won't be able to play dust anytime soon and would like to continue on my project with a response from you.
Thanks. |
Adipem Nothi
Nos Nothi
8877
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Posted - 2015.04.18 01:36:00 -
[343] - Quote
o/ Cyrus!
Love the tool. Spotted a bug. Falloff precision values are 50%, 100%, 130%.
Details (and Documentation): https://forums.dust514.com/default.aspx?g=posts&m=2729921#post2729921
Shoot scout with yes.
- Ripley Riley
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Cyrus Grevare
WarRavens
449
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Posted - 2015.04.18 02:18:00 -
[344] - Quote
Thanks for the heads up!
changed falloff for precision and range, hard to keep track of everything sometimes
www.protofits.com - a Dust 514 fitting tool
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Adipem Nothi
Nos Nothi
8884
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Posted - 2015.04.18 02:45:00 -
[345] - Quote
You rock, Cyrus. I'll doublecheck the new Precision and Range values and get back to you with any anomalies. o7
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
8884
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Posted - 2015.04.18 03:25:00 -
[346] - Quote
OK ... didn't get very far :-)
AM Scout base scan precision: statistics correct, fitting summary incorrect
AM Scout base scan range: statistics correct, fitting summary incorrect
AM Scout + 1 Precision Enhancer: statistics incorrect, fitting summary incorrect
AM Scout + 1 Range Extender: statistics incorrect, fitting summary incorrect
* Using Max Skills
Calibration:
Falloff Precision % (Short, Medium, Long) = 50, 100, 130 Falloff Range % (Short, Medium, Long) = 20, 50, 100
Source: Rattati's Falloff Google Doc
Shoot scout with yes.
- Ripley Riley
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Cyrus Grevare
WarRavens
452
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Posted - 2015.04.18 17:15:00 -
[347] - Quote
Derp , I only changed the item preview and not the fitting summary, fixed!
www.protofits.com - a Dust 514 fitting tool
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Adipem Nothi
Nos Nothi
8915
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Posted - 2015.04.18 18:29:00 -
[348] - Quote
Precision/Range Audit Results
AM Scout base scan precision (14,27,35 dB) AM Scout + 1 Precision Enhancer (11,22,28 dB) AM Scout base scan range (6,15,30 meters) AM Scout + 1 Range Extender (7,17,35 meters) All OK!
CA Scout base scan precision (18,36,47 dB) CA Scout + 1 Precision Enhancer (14,29,37 dB) CA Scout base scan range (9,23,45 meters) CA Scout + 1 Range Extender (10,26,52 meters) All OK!
GA Scout base scan precision (16,32,42 dB) GA Scout + 1 Precision Enhancer (13,26,34 dB) GA Scout base scan range (6,15,30 meters) GA Scout + 1 Range Extender (7,17,35 meters) All OK!
MN Scout base scan precision (18,36,47 dB) MN Scout + 1 Precision Enhancer (14,29,37 dB) MN Scout base scan range (6,15,30 meters) MN Scout + 1 Range Extender (7,17,35 meters) All OK!
Assault base scan precision (20,41,53 dB) Assault + 1 Precision Enhancer (16,32,42 dB) Assault base scan range (6,15,30 meters) Assault + 1 Range Extender (7,17,35 meters) All OK!
Logi base scan precision (20,41,53 dB) Logi + 1 Precision Enhancer (16,32,42 dB) Logi base scan range (8,19,38 meters) Logi + 1 Range Extender (9,22,43 meters) All OK!
Sentinel base scan precision (23,45,59 dB) Sentinel + 1 Precision Enhancer (18,36,47 dB) Sentinel base scan range (5,11,23 meters) Sentinel + 1 Range Extender (5,13,26 meters) All OK!
GA Commando base scan precision (25,50,64 dB) GA Commando + 1 Precision Enhancer (20,40,51 dB) GA Commando base scan range (6,15,30 meters) GA Commando + 1 Range Extender (7,17,35 meters) All OK!
* Using Max Skills ** Audited "Fitting Summary" values
Shoot scout with yes.
- Ripley Riley
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Adipem Nothi
Nos Nothi
8915
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Posted - 2015.04.18 18:30:00 -
[349] - Quote
Cyrus Grevare wrote:Derp , I only changed the item preview and not the fitting summary, fixed!
Tested all races and classes. As best I can tell, falloff precision and range values at protofits are now perfect!
Thanks again for this awesome tool, Cyrus. I use it almost everyday.
Shoot scout with yes.
- Ripley Riley
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Cyrus Grevare
WarRavens
453
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Posted - 2015.04.18 18:54:00 -
[350] - Quote
Adipem Nothi wrote:
Tested all races and classes. As best I can tell, falloff precision and range values at protofits are now perfect!
Thanks again for this awesome tool, Cyrus. I use it almost everyday.
Awesome, thanks again for the head's up o7
www.protofits.com - a Dust 514 fitting tool
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Kaze Eyrou
DUST University Ivy League
2127
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Posted - 2015.04.20 23:01:00 -
[351] - Quote
Hey Cyrus!
It seems you are missing Vehicle Armor Composition in the skills.
Vehicle Armor Composition Description wrote:Basic understanding of vehicle armor composition.
10% reduction to speed penalty of armor plates per level. Also, it's a 3x skill modifier. Prerequisites are Vehicle Upgrades III and Vehicle Armor Upgrades III.
CB Vet // Logi Bro // @KazeEyrou
Kaze's Helpful Links
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Adipem Nothi
Nos Nothi
9327
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Posted - 2015.04.30 17:06:00 -
[352] - Quote
o/ Cyrus
Stumbled across an irregularity in the Weapons Lab. It appears that the BK-42 Advanced Assault Combat Rifle has an optimal range (51m) which is less than the optimal range of the Standard and Prototype Combat Rifles (62m).
Shoot scout with yes.
- Ripley Riley
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THUNDERGROOVE
Fatal Absolution Negative-Feedback
1
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Posted - 2015.05.20 20:47:00 -
[353] - Quote
Hey Cyrus. Are you getting the images for items from the EVE image server or what?
I'm thinking about doing an iOS/Android fitting tool all in OpenGL(wish me luck) and was wondering where you get the assets from.
Mace yourself, blame someone else itGÇÖs okay, no one will believe you
AIV member.
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Cyrus Grevare
WarRavens
467
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Posted - 2015.05.21 00:54:00 -
[354] - Quote
At first I used a sort of SDE, a zip file with all the images I downloaded from one of the eve sites, don't really remember where from, but now, yes I use the eve image server.
(good luck :))
www.protofits.com - a Dust 514 fitting tool
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THUNDERGROOVE
Fatal Absolution Negative-Feedback
1
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Posted - 2015.05.22 04:13:00 -
[355] - Quote
Cyrus Grevare wrote:At first I used a sort of SDE, a zip file with all the images I downloaded from one of the eve sites, don't really remember where from, but now, yes I use the eve image server.
(good luck :))
OpenGL is hell
That's what I though though. Thanks!
Mace yourself, blame someone else itGÇÖs okay, no one will believe you
AIV member.
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ThePlayerkyle13
The Unholy Legion Of DarkStar DARKSTAR ARMY
207
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Posted - 2015.05.24 12:02:00 -
[356] - Quote
Hey, are you going to the passive/active effect of some skills, because their are times where i have to go on DUST it self just to see the passive/active effects of some skills, then come back to protofits just to select that skill, it'll be nice to have the statistics all-in-one on protofits :) |
Kaze Eyrou
DUST University Ivy League
2
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Posted - 2015.07.18 20:03:00 -
[357] - Quote
Hey Cyrus! Just noticed that the Prototype Heavy Machine Gun, the Freedom Assault, is not showing up under Prototype Heavy Weaponry.
CB Vet // Logi Bro // @KazeEyrou
Kaze's Helpful Links
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Francois Sanchez
Prima Gallicus
502
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Posted - 2015.08.10 14:27:00 -
[358] - Quote
Hey I found a small mistake about the logis bonus, it's 5% PG/CPU cost reduction per level, not 10%. 07 |
Kaze Eyrou
DUST University Ivy League
2
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Posted - 2015.08.11 12:50:00 -
[359] - Quote
Francois Sanchez wrote:Hey I found a small mistake about the logis bonus, it's 5% PG/CPU cost reduction per level, not 10%. 07 Confirming as well. Using my Logi suit I have 497 CPU used and 102 PG used on Dust, but protofits is showing 447 CPU used and 92 PG used.
CB Vet // Logi Bro // @KazeEyrou
Kaze's Helpful Links
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dusty5678
G0DS AM0NG MEN The Empire of New Eden
223
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Posted - 2015.08.16 20:05:00 -
[360] - Quote
Wow. Just tried it. It works well and I can mess around with fits on my phone away from my PS3. Good job sir. o/
Sucks dick for ISK regularly, may or may not enjoy it
"The world you're looking for no longer exists" - Bigweld, Robots
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