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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
ThePlayerkyle13
The Unholy Legion Of DarkStar DARKSTAR ARMY
147
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Posted - 2014.08.13 18:51:00 -
[241] - Quote
Cyrus Grevare wrote:ThePlayerkyle13 wrote:Hello, Their's a glitch/bug with the Damage Mods, apparently the Light Damage mods don't apply to Light Weapons but only Sidearms. Could you please share an offending fitting so I can track it down? Thanks for your feedback.
Here's the Fit with the damage mod glitch/bug - http://www.protofits.com/fittings/shared/1077/5378 |
Cyrus Grevare
WarRavens Final Resolution.
307
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Posted - 2014.08.13 19:07:00 -
[242] - Quote
Ah I see, looks like using more of one kind of damage mods sends the calculation into a fit, I'll check on the code as soon as able, thanks for the heads up o7.
www.protofits.com - a Dust 514 fitting tool
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ThePlayerkyle13
The Unholy Legion Of DarkStar DARKSTAR ARMY
147
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Posted - 2014.08.13 19:18:00 -
[243] - Quote
Cyrus Grevare wrote:Ah I see, looks like using more of one kind of damage mods sends the calculation into a fit, I'll check on the code as soon as able, thanks for the heads up o7.
No Probs |
Kaze Eyrou
Molon Labe. General Tso's Alliance
468
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Posted - 2014.08.15 17:28:00 -
[244] - Quote
Hey Cyrus, I have a request.
When displaying scan profiles of the suits, the advanced and proto cloaks both have a -5% and -10% respective dampening to the suits.
My idea was once you have a cloak equipped to the suit, you could "activate" it somehow to see exactly how it modifies the suit's scan profile.
What do you think?
Also, great work you're doing. I've subscribed to the thread and have been trying to give you as many +1's as I can. Programming is tough work especially making sure all the bugs are ironed out. Keep it up!
Closed Beta Vet // Logi Bro // @KazeEyrou
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ThePlayerkyle13
The Unholy Legion Of DarkStar DARKSTAR ARMY
159
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Posted - 2014.08.16 13:08:00 -
[245] - Quote
I've just noticed their is no Minmatar Advance Heavy Basic Frame...
EDIT: Also their not in Standard & Prototype... |
Kaze Eyrou
Molon Labe. General Tso's Alliance
472
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Posted - 2014.08.16 16:24:00 -
[246] - Quote
ThePlayerkyle13 wrote:I've just noticed their is no Minmatar Advance Heavy Basic Frame...
EDIT: Also their not in Standard & Prototype... Can confirm, the Militia Minmatar Heavy Frame is there, but Standard, Advanced, and Prototype Minmatar Heavy Frames have gone missing.
Closed Beta Vet // Logi Bro // @KazeEyrou
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Cyrus Grevare
WarRavens Final Resolution.
317
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Posted - 2014.08.16 17:53:00 -
[247] - Quote
Kaze Eyrou wrote:ThePlayerkyle13 wrote:I've just noticed their is no Minmatar Advance Heavy Basic Frame...
EDIT: Also their not in Standard & Prototype... Can confirm, the Militia Minmatar Heavy Frame is there, but Standard, Advanced, and Prototype Minmatar Heavy Frames have gone missing.
Yeah, found out those have a bug on the SDE, the invalid string thing some have mentioned out on the field, will manually fix.
www.protofits.com - a Dust 514 fitting tool
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Cyrus Grevare
WarRavens Final Resolution.
317
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Posted - 2014.08.16 17:58:00 -
[248] - Quote
Kaze Eyrou wrote:Hey Cyrus, I have a request.
When displaying scan profiles of the suits, the advanced and proto cloaks both have a -5% and -10% respective dampening to the suits.
My idea was once you have a cloak equipped to the suit, you could "activate" it somehow to see exactly how it modifies the suit's scan profile.
What do you think?
Also, great work you're doing. I've subscribed to the thread and have been trying to give you as many +1's as I can. Programming is tough work especially making sure all the bugs are ironed out. Keep it up!
Yeah, ever since active modules came out I've been wanting to include something like this, an on/off feature if you will, I'll try to plan for it., also thanks for the +1 ^^ o7
www.protofits.com - a Dust 514 fitting tool
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Arkena Wyrnspire
Fatal Absolution
17129
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Posted - 2014.08.18 12:35:00 -
[249] - Quote
The Gastun's forge doesn't appear to show damage per shot.
You have long since made your choice. What you make now is a mistake.
'Lucent Echelon' - Gallente FW channel
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Cyrus Grevare
WarRavens Final Resolution.
323
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Posted - 2014.08.18 18:35:00 -
[250] - Quote
Arkena Wyrnspire wrote:The Gastun's forge doesn't appear to show damage per shot.
Forges are a special case, they don't have stats on the SDE, I usually manually fill up the missing data, but I don't have any Gastuns on my inventory
Mind sharing the damage per shot?
www.protofits.com - a Dust 514 fitting tool
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Kaze Eyrou
Molon Labe. General Tso's Alliance
480
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Posted - 2014.08.18 19:35:00 -
[251] - Quote
Cyrus Grevare wrote:Arkena Wyrnspire wrote:The Gastun's forge doesn't appear to show damage per shot. Forges are a special case, they don't have stats on the SDE, I usually manually fill up the missing data, but I don't have any Gastuns on my inventory Mind sharing the damage per shot? Oooh oooh! I do I do! Pick me!
Gastun's Forge Gun Info for 1.8 Charlie
Closed Beta Vet // Logi Bro // @KazeEyrou
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Cyrus Grevare
WarRavens Final Resolution.
323
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Posted - 2014.08.18 19:39:00 -
[252] - Quote
Kaze Eyrou wrote:Cyrus Grevare wrote:Arkena Wyrnspire wrote:The Gastun's forge doesn't appear to show damage per shot. Forges are a special case, they don't have stats on the SDE, I usually manually fill up the missing data, but I don't have any Gastuns on my inventory Mind sharing the damage per shot? Oooh oooh! I do I do! Pick me! Gastun's Forge Gun Info for 1.8 Charlie
Awesome, thanks!
updated o7
www.protofits.com - a Dust 514 fitting tool
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nosa skamrosa
Vacuum Cleaner. LLC Steel Balls Alliance
49
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Posted - 2014.09.02 16:21:00 -
[253] - Quote
not correct the scanning radius. Not 104 m. in game |
Thor Odinson42
Molon Labe. General Tso's Alliance
4588
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Posted - 2014.09.02 19:58:00 -
[254] - Quote
I'm probably going to feel like Derp Derpington when you guys answer this, but how do you share fits on the site?
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Atiim
11808
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Posted - 2014.09.02 20:06:00 -
[255] - Quote
Thor Odinson42 wrote:I'm probably going to feel like Derp Derpington when you guys answer this, but how do you share fits on the site? Click on the Fittings section, then click on the button at the bottom called detailed view.
Then hit the share button, and copy and paste the link where you wish to share it.
DUST 514's 1st Matari Commando
-HAND
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Thor Odinson42
Molon Labe. General Tso's Alliance
4588
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Posted - 2014.09.02 20:07:00 -
[256] - Quote
Atiim wrote:Thor Odinson42 wrote:I'm probably going to feel like Derp Derpington when you guys answer this, but how do you share fits on the site? Click on the Fittings section, then click on the button at the bottom called detailed view. Then hit the share button, and copy and paste the link where you wish to share it.
Just updated the post, I found it.
But thanks!
Level 4 Forum Warrior Very, very bitter vet
PSN: wbrom42
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Kaze Eyrou
Molon Labe. General Tso's Alliance
567
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Posted - 2014.09.03 00:06:00 -
[257] - Quote
Your fit goes to a blank fit, but knowing the Caldari bonus, I'm assuming you made a ck.0 Scout with two proto Range Amps to come up with a range of 104.38m.
This is because your skills are setup incorrectly. If you have clicked on max skills, this will max out all the skills on the skill tree, including the dual scout skills for Amarr, Gallente, and Caldari.
To fix this, go into your skills tree and find the scout suits that are "Hotfix Charlie" scout skills and leave those at 5. Then take the other scout skill and drop it to 0.
This may be an error on Protofits side, but it could be how the SDE is read as well. However, I don't know the backend and try to update Cryus on these things.
Closed Beta Vet // Logi Bro // @KazeEyrou
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nosa skamrosa
Vacuum Cleaner. LLC Steel Balls Alliance
49
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Posted - 2014.09.03 05:04:00 -
[258] - Quote
Kaze Eyrou wrote: Your fit goes to a blank fit, but knowing the Caldari bonus, I'm assuming you made a ck.0 Scout with two proto Range Amps to come up with a range of 104.38m. This is because your skills are setup incorrectly. If you have clicked on max skills, this will max out all the skills on the skill tree, including the dual scout skills for Amarr, Gallente, and Caldari. To fix this, go into your skills tree and find the scout suits that are "Hotfix Charlie" scout skills and leave those at 5. Then take the other scout skill and drop it to 0. This may be an error on Protofits side, but it could be how the SDE is read as well. However, I don't know the backend and try to update Cryus on these things.
ok, it realy help me |
Cyrus Grevare
WarRavens Capital Punishment.
331
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Posted - 2014.09.12 21:01:00 -
[259] - Quote
nosa skamrosa wrote:Kaze Eyrou wrote: Your fit goes to a blank fit, but knowing the Caldari bonus, I'm assuming you made a ck.0 Scout with two proto Range Amps to come up with a range of 104.38m. This is because your skills are setup incorrectly. If you have clicked on max skills, this will max out all the skills on the skill tree, including the dual scout skills for Amarr, Gallente, and Caldari. To fix this, go into your skills tree and find the scout suits that are "Hotfix Charlie" scout skills and leave those at 5. Then take the other scout skill and drop it to 0. This may be an error on Protofits side, but it could be how the SDE is read as well. However, I don't know the backend and try to update Cryus on these things. ok, it realy help me
Went ahead and removed the temporary overlapping skills, it should work correctly now
www.protofits.com - a Dust 514 fitting tool
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Cyrus Grevare
WarRavens Capital Punishment.
331
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Posted - 2014.09.12 21:04:00 -
[260] - Quote
Implemented a 3rd party commenting system to each fitting view, I was hesitant to include something like this since I had not much time to develop a personal implementation, but this should alleviate that problem :p. Now my only worry is that I won't be able to moderate much, please be civil if you comment.
www.protofits.com - a Dust 514 fitting tool
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Kaze Eyrou
Molon Labe. General Tso's Alliance
612
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Posted - 2014.09.12 21:07:00 -
[261] - Quote
Cyrus Grevare wrote:Implemented a 3rd party commenting system to each fitting view, I was hesitant to include something like this since I had not much time to develop a personal implementation, but this should alleviate that problem :p. Now my only worry is that I won't be able to moderate much, please be civil if you comment. :O
Great work man! This is awesome!
One thing I wanted to comment on: I just noticed repair tool ranges. They are all at 21m (or at least the Proto ones). The Lai Dai I know from memory is the farthest reaching and the Core Forced is something very small (like 7.5 I think) yet those are all 21m ranges.
If you need, I can get you a list of Rep Tool ranges should you need to enter in manually like we did with the Gastun's FG.
EDIT: Oh! And Drop Uplinks at the proto level. I think names and time modifiers are off. I'll compile a list regardless.
Closed Beta Vet // Logi Bro // @KazeEyrou
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Cyrus Grevare
WarRavens Capital Punishment.
332
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Posted - 2014.09.12 21:17:00 -
[262] - Quote
Kaze Eyrou wrote: :O
Great work man! This is awesome!
One thing I wanted to comment on: I just noticed repair tool ranges. They are all at 21m (or at least the Proto ones). The Lai Dai I know from memory is the farthest reaching and the Core Forced is something very small (like 7.5 I think) yet those are all 21m ranges.
If you need, I can get you a list of Rep Tool ranges should you need to enter in manually like we did with the Gastun's FG.
EDIT: Oh! And Drop Uplinks at the proto level. I think names and time modifiers are off. I'll compile a list regardless.
Thanks ^^,
Though I'm actually a bit amazed at how easy it is to implement that tool, it looks really well done and to the point.
About the discrepancies, I'll make sure to look into it and manually update if needed o7
www.protofits.com - a Dust 514 fitting tool
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Atiim
12256
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Posted - 2014.09.18 13:51:00 -
[263] - Quote
Thanks for putting in a comment section :D
The 1st Matari Commando
-HAND
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Francois Sanchez
What The French Red Whines.
109
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Posted - 2014.09.22 19:00:00 -
[264] - Quote
I noticed two things : - Swarm launcher damage doesn't evolve with tiers - The shotgun proficiency is applied as a damage bonus whereas it's a RoF bonus |
Cyrus Grevare
WarRavens Capital Punishment.
335
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Posted - 2014.09.23 18:34:00 -
[265] - Quote
Francois Sanchez wrote:I noticed two things : - Swarm launcher damage doesn't evolve with tiers - The shotgun proficiency is applied as a damage bonus whereas it's a RoF bonus
Manually updated swarm damage progression. Shotgun is RoF? didn't that change in 1.8 iirc?
www.protofits.com - a Dust 514 fitting tool
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Francois Sanchez
What The French Red Whines.
113
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Posted - 2014.09.23 21:48:00 -
[266] - Quote
For the shotgun I need to check, if it has changed I didn't notice it. |
Kaze Eyrou
Molon Labe. General Tso's Alliance
660
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Posted - 2014.09.24 02:17:00 -
[267] - Quote
Just checked on Shotgun Proficiency. It's +3% damage to shields per level.
I will say that's one thing they did change though Cryus. Proficiency now only effects the weapon's particular damage type instead of being across the board now. Hybrid-blaster and Laser weapon proficiency only boost damage to shields, while Projectile, Hybrid-railgun, and explosive weapon proficiencies only boost damage to armor.
Closed Beta Vet // Logi Bro // @KazeEyrou
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Francois Sanchez
What The French Red Whines.
113
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Posted - 2014.09.24 18:39:00 -
[268] - Quote
I checked the shotgun proficiency, it still says RoF bonus in the french version |
Kaze Eyrou
Molon Labe. General Tso's Alliance
661
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Posted - 2014.09.25 00:05:00 -
[269] - Quote
Francois Sanchez wrote:I checked the shotgun proficiency, it still says RoF bonus in the french version Oh. Interesting. Well I guess it's time to make a thread on Bugs section.
Closed Beta Vet // Logi Bro // @KazeEyrou
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Cyrus Grevare
WarRavens Capital Punishment.
338
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Posted - 2014.09.25 15:30:00 -
[270] - Quote
Yeah, proficiency for shotgun changed a while back to extra damage to the weapon's favorable profile (shields in this case) a bug that the french version was not updated perhaps, or maybe your clients have better bonus than ours? that would be awesome :D
www.protofits.com - a Dust 514 fitting tool
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