|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Ghosts Chance
Inf4m0us
551
|
Posted - 2013.12.23 00:19:00 -
[1] - Quote
And nobody wants to actually fullfill the role.
now that being infantry AV is more then just a swap at a supply depot and intakill your problem type of job, nobody wants to actually fill the role as a dedicated tank hunter.
its not like infantry AV doesnt do the job, in skilled hands it even kills tanks solo, both as heavys with forge guns, and infantry with swarms and PLCs.
the problem isnt that these things dont work, they do. the problem is that nobody wants to sit around as AV infantry all game, nobody wants to fill that role. and the team that DOESNT fill that role is going to get a whole lot of tanks on their doorstep.
its not that tanks are OP, its that players arnt adapting into nessesary roles. everyone wants to play that slayer assault suit, or that brawler tank.
pub matches have degraded into pure kill farming, objectives being secondary used as a means to an end.
the game doesnt work like that guys, if you want to win, the team as a whole is going to have to bring the tools nessesary to win, if nobody brings those tools then you dont win its simple.
remember when murder taxi was at an all time high and each and every single foot soldier started equiping AV nades to deal with it? notice how its now tanks doing the same thing but now infantry isnt even bothering with the AV nades?
its not like 6 people with AV nades cant mess up a tank, its likely it will maim and or destroy it nearly instantly and if an entaire team swaped out to AV nades a tank would think twice before driving into the middle of an objective.
its not that rock is OP, its that nobody wants to play paper and everyone wants to play scizors and rock. |
Ghosts Chance
Inf4m0us
551
|
Posted - 2013.12.23 00:28:00 -
[2] - Quote
Arkena Wyrnspire wrote:Well. We could bring AV, or we could bring our own tanks, which do it better than infantry AV while being more versatile.
a 6 man infantry squad all carrying AV granades with a single dedicated AV guy in the mix WILL mess up vehicles without sacraficing infantry power.
you dont HAVE to run tanks, its easer not to in all honesty.
all those threads crying about tanks written by people who both arnt organised, and arnt even willing to put AV nades on their fits just peeve me off.
tanks do it DIFFERENTLYT then infantry AV not really more effectivly, its just easyer for a solo player to use a tank then as solo infantry.
squad wise its alot easyer to have an AV infantry guy with your squad + AV nades on every member then it is to have that one squad mate in a tank.
your other squad mates cover your infantry AV guy (who should probably be very good with a sidearm, SMGs are amazing at this) and that AV guy leads the charge against any vehicle that apears.
i cant figure out why everyones complaining when they arnt even trying to deal with the problem using in game resources. |
Ghosts Chance
Inf4m0us
552
|
Posted - 2013.12.23 00:31:00 -
[3] - Quote
Kane Fyea wrote:No I would happily destroy vehicles 24/7 but why do that when militia tanks are better then my proto swarms with prof 4 and three damage mods and cost less.
do you have friends? are you in a squad? are the helping you and vice versa?
a squad with AV nades and fluxes with a dedicated swarmer/ PLC guy has absolutly ZERO fear of tanks, its almost laughable how easily most of the tankers are to destroy, and the experianced onces are forced to leave yoru squad alone. yah maybe one or two of you will fall, but that guy in a tank isnt going to be acomplishing much around you guys |
Ghosts Chance
Inf4m0us
552
|
Posted - 2013.12.23 00:37:00 -
[4] - Quote
Ryme Intrinseca wrote:Ghosts Chance wrote:its not that rock is OP, its that nobody wants to play paper and everyone wants to play scizors and rock. My recollection of rock-paper-scissors is that paper is better at beating rock than rock is. Can you honestly say that AV is better at destroying a tank than another tank is?
yes, because my paper comes in the form of a whole squad.... without diminishing its AI capabilities
6 man squad with AVs and fluxes with a SINGLE av guy in the mix and you NEVER have to worry about tanks again, not only that but you dont have to get into a tank if you dont want to, and you get to run on the gorund shooting people in the face all you want uninterupted by vehicles.
thats what everyones bitching about wanting isnt it? to run around as infantry and not ahve to worry about a tank owning you unmolested?
im literally handing the solution to everyone on a silver platter, a solution that bends to everyones collective will of
"i dont want to run around hunting tanks all game" "i dont want to run a tank" "i want to destroy tanks easily" "i want to just run around shooting infantry"
the solution is RUN IN A DAMN SQUAD WIITH A SINGLE AV GUY, the collective action of a squad with AV nades and fluxes alone is deadly to a tank, adding the AV guy in there is just the icing.
|
Ghosts Chance
Inf4m0us
552
|
Posted - 2013.12.23 00:43:00 -
[5] - Quote
Jack McReady wrote:funny how always the same players step out to defend their crutch with what they call "arguments". how often does everyone needs to facepalm and bust your so called "logic" till you understand that the nerf hammer is inevitable? first of all, if a tank drivers gets caught by a squad of swarms, PLC and AV nades then he did an error and deserver to explode but driver making bad choices is not a factor for balance. factor for balance is risk vs reward. tank speed is still high and what was true for only dropships & LAVs before is now also true for tanks, if things are not going well you turn on that nitro and none of those weapons can keep up. beside that there should not be something that requires the attention of a that many players in a game with limited amount of players per side, this creates artificial power advantage for those teams with more tanks. this should especially not happen when tanks for 100k isk are able to shrug of proto AV weaponry. second, not everyone has skilled into forges and heavies. beside that, this weapon still needs a good position to fire on a slow frame. you still need atleast proto level to bother a tank. and the tank driver can still gtfo and you just wasted your time. third, no one wants to wait half a minute, just to see the tank driver gtfo out at the speed of sound when the hardeners are down. waiting the whole game just for a minor chance to kill a tank when the driver did an error? no thanks. and last, tanks are the better AV, they are cheaper require no SP and rails can even hurt tanks when their hardeners are up. and the best part about tanks: tanks do not give up any killing power against infantry.
im not a tanker
i destroy tanks using this method with laughable ease
your a scrub defending a crtuch with no friends who refuses to run in a squad and use teamwork to acomplish tasks.
im using a LP basic PLC and a militia swarm launcher, with a few guys skilled into proxes/remotes to block retreat routs/set traps.
we basically ignore tanks now, if they come near us they die. a few tanks have givin us some trouble, but they susually back off to find easyer prey, most tanks just die instantly.
its a counter to this militia tank spam, sure good tankers will still be alive and kicking, but they will be off nowhere near your objective hiding. if they come back you simply AV them again, if their hardeners are on you simply take some damn cover for 10 seconds THEN AV him |
Ghosts Chance
Inf4m0us
555
|
Posted - 2013.12.23 01:03:00 -
[6] - Quote
aparently your all bad since i solo tanks with my militia/basic gear
hell ive killed tanks more then 600m away before.... prox/RE traps are wonderful if you know wher eto put them and hide them
as a solo infantry guy tanks havnt givin me any trouble whatsoever... as a squad tanks are laughably easy to kill that only vertens and old chromo tankers survive.
how is it that i can do these things but all of you that are complaining cant?
AND why is it that when i hand you an amazing tank killing anti-militia tank spam solution instead of using it you ***** that you shouldn't have to?
what exactly are you looking for if not a way to kill off the militia tank spam? |
Ghosts Chance
Inf4m0us
555
|
Posted - 2013.12.23 01:10:00 -
[7] - Quote
Tectonic Fusion wrote:pegasis prime wrote:Kane Fyea wrote:No I would happily destroy vehicles 24/7 but why do that when militia tanks are better then my proto swarms with prof 4 and three damage mods and cost less. you should probably mention that its mlt tanks your talking about as my fully complex and proto fit gunlogi is most certainly not cheeper than your av fit He's saying why get proto prof 4 swarms when you can just get a no SP militia tank kill your tank with less effort, and it only takes one person rather than 2-6 people.
because calling in a tank and leaving your squad alone to go kill something is ALOT more work then just sticking AV nades on all yoru fits and waiting for the tank to come to you while you kill off infantry with support from your squad...
thats not easyer, its more of a pain in the ass, it takes you away from objectives, and its time consuming as while yoru doing that your not helping take or defend objectives. |
Ghosts Chance
Inf4m0us
555
|
Posted - 2013.12.23 01:11:00 -
[8] - Quote
Kane Fyea wrote:Ghosts Chance wrote:aparently your all bad since i solo tanks with my militia/basic gear
hell ive killed tanks more then 600m away before.... prox/RE traps are wonderful if you know wher eto put them and hide them
as a solo infantry guy tanks havnt givin me any trouble whatsoever... as a squad tanks are laughably easy to kill that only vertens and old chromo tankers survive.
how is it that i can do these things but all of you that are complaining cant?
AND why is it that when i hand you an amazing tank killing anti-militia tank spam solution instead of using it you ***** that you should have to?
what exactly are you looking for if not a way to kill off the militia tank spam? PROXY MINES! Now I know your lying through your teeth. Proxy mines are the worst form of AV ever. Even the plasma cannon is more effective. I can kill tanks with AV but why put the effort in when you can just call in a tank yourself that's a lot more effective. You guys seem to forget what Risk vs Reward is. Why risk doing something when there is something with less risk and more reward.
FW anti tank trap
4x proxies and 4x remotes
thats more than 12000 damage. if its not a brick tanked proto gunnlogi with 2 hardeners running its DEAD instantly
because if you lose the objective because you were off trying to kill tanks in a tank then youve lost the match and no longer get your reward (in FW and PC) |
Ghosts Chance
Inf4m0us
555
|
Posted - 2013.12.23 01:12:00 -
[9] - Quote
Kane Fyea wrote:Ghosts Chance wrote:Tectonic Fusion wrote:pegasis prime wrote:Kane Fyea wrote:No I would happily destroy vehicles 24/7 but why do that when militia tanks are better then my proto swarms with prof 4 and three damage mods and cost less. you should probably mention that its mlt tanks your talking about as my fully complex and proto fit gunlogi is most certainly not cheeper than your av fit He's saying why get proto prof 4 swarms when you can just get a no SP militia tank kill your tank with less effort, and it only takes one person rather than 2-6 people. because calling in a tank and leaving your squad alone to go kill something is ALOT more work then just sticking AV nades on all yoru fits and waiting for the tank to come to you while you kill off infantry with support from your squad... thats not easyer, its more of a pain in the ass, it takes you away from objectives, and its time consuming as while yoru doing that your not helping take or defend objectives. Like I said any good tanker would have the whole squad killed before they get into AV grenade range. That is unless the tanker is stupid enough to go into a city (?Which only two or three sockets have)
sow aht your saying is you can negate a tank without any AV whatsoever just by holding HALF THE DAMN MAP
best anti tank solution EVER, IGNORE THE DAMN THING it cant shoot you in the city, then win because you hold 3/5 objectives. |
Ghosts Chance
Inf4m0us
555
|
Posted - 2013.12.23 01:18:00 -
[10] - Quote
Kane Fyea wrote:Ghosts Chance wrote:Kane Fyea wrote:Ghosts Chance wrote:aparently your all bad since i solo tanks with my militia/basic gear
hell ive killed tanks more then 600m away before.... prox/RE traps are wonderful if you know wher eto put them and hide them
as a solo infantry guy tanks havnt givin me any trouble whatsoever... as a squad tanks are laughably easy to kill that only vertens and old chromo tankers survive.
how is it that i can do these things but all of you that are complaining cant?
AND why is it that when i hand you an amazing tank killing anti-militia tank spam solution instead of using it you ***** that you should have to?
what exactly are you looking for if not a way to kill off the militia tank spam? PROXY MINES! Now I know your lying through your teeth. Proxy mines are the worst form of AV ever. Even the plasma cannon is more effective. I can kill tanks with AV but why put the effort in when you can just call in a tank yourself that's a lot more effective. You guys seem to forget what Risk vs Reward is. Why risk doing something when there is something with less risk and more reward. FW anti tank trap 4x proxies and 4x remotes thats more than 12000 damage. if its not a brick tanked proto gunnlogi with 2 hardeners running its DEAD instantly That is if you get all of them to actually hit the tanks and if the tanker is stupid and can't hear the beeping from proxy mines (which is pretty easy to hear). Also that only works if the tankers resist are down which to trap a tank with resists down is not very easy at all. (Which goes back to risk vs reward)
i get them all to hit the tank... its called learning how to set them down properly.
i get them to run over them... its called hiding them and positioning them in optimal locations aka escape routes and entrances.
those 300mph tanks dont stop so quickly :P
and it works on EVERY tank reguardless of resists EXCEPT for a single tank build that requires about 5+ mil SP into it.
aka gunnlogi with complex extender and 2 hardeners, and BOTH hardeners have to be running at the time. |
|
Ghosts Chance
Inf4m0us
555
|
Posted - 2013.12.23 01:19:00 -
[11] - Quote
Kane Fyea wrote:Ghosts Chance wrote:Kane Fyea wrote:Ghosts Chance wrote:Tectonic Fusion wrote: He's saying why get proto prof 4 swarms when you can just get a no SP militia tank kill your tank with less effort, and it only takes one person rather than 2-6 people.
because calling in a tank and leaving your squad alone to go kill something is ALOT more work then just sticking AV nades on all yoru fits and waiting for the tank to come to you while you kill off infantry with support from your squad... thats not easyer, its more of a pain in the ass, it takes you away from objectives, and its time consuming as while yoru doing that your not helping take or defend objectives. Like I said any good tanker would have the whole squad killed before they get into AV grenade range. That is unless the tanker is stupid enough to go into a city (?Which only two or three sockets have) sow aht your saying is you can negate a tank without any AV whatsoever just by holding HALF THE DAMN MAP best anti tank solution EVER, IGNORE THE DAMN THING it cant shoot you in the city, then win because you hold 3/5 objectives. There are only two sockets with cities that tanks can't navigate easily out of the what like 15 others. So I can only do that what like a third of the time if that even.
i can do it in EVERY city.... now what? hell i can do it only EVERY map that isnt manuous peak. |
Ghosts Chance
Inf4m0us
557
|
Posted - 2013.12.23 01:22:00 -
[12] - Quote
Kane Fyea wrote: Kill a good tanker with that method not one of the scrub FOTM tankers. Also proof or GTFO
did you just ask me to kill a good tanker by ignoring it? |
Ghosts Chance
Inf4m0us
559
|
Posted - 2013.12.23 01:27:00 -
[13] - Quote
Kane Fyea wrote:
I can roll over proxy mines with my afterburner before they can even blow up. Also they stop pretty quickly. Quickly enough for someone who actually pays attention to his surroundings and listens for certain sounds (Such as swarms being fired or PROXY MINES BEEPING)
heres another trade secret, you can place them in such a way that the proxies are futherst away and the REs are closest, alowing you to detonate and cause a chain reaction dealing damage to the tank from the range of that beeping noise :P
meaning if they hear it... its too late.
proxies in a U shape with remotes in a line from the U almost like a rounded arrow |
Ghosts Chance
Inf4m0us
559
|
Posted - 2013.12.23 01:28:00 -
[14] - Quote
Kane Fyea wrote:Ghosts Chance wrote:Kane Fyea wrote: Kill a good tanker with that method not one of the scrub FOTM tankers. Also proof or GTFO
did you just ask me to kill a good tanker by ignoring it? Sorry quoted the wrong post. Also if you can ignore tankers on every map except for manus peak then why would you have to use AV at all. Why not just leave the tankers alone instead of trying to kill them with remotes and proxy mines since they obviously aren't bothering you at all.
because explosions are fun and i wanted to kill tanks with a plasma cannon, as well as the unfortunate reality that blueberrys will for some reason walk strait at the tanks shooting their ARs at it rather then doing something productive.
so killing the tanks gives me a whole bunch of unmolested blueberrys to use as meat shields |
Ghosts Chance
Inf4m0us
559
|
Posted - 2013.12.23 01:31:00 -
[15] - Quote
Kane Fyea wrote:Ghosts Chance wrote:Kane Fyea wrote:
I can roll over proxy mines with my afterburner before they can even blow up. Also they stop pretty quickly. Quickly enough for someone who actually pays attention to his surroundings and listens for certain sounds (Such as swarms being fired or PROXY MINES BEEPING)
heres another trade secret, you can place them in such a way that the proxies are futherst away and the REs are closest, alowing you to detonate and cause a chain reaction dealing damage to the tank from the range of that beeping noise :P meaning if they hear it... its too late. proxies in a U shape with remotes in a line from the U almost like a rounded arrow That sounds like a lot of work for very little reward. I'd rather call a tank in and destroy 3 before you even destroy 1.
it takes 20 seconds to set up... and a fraction of a second to detonate.... you wait longer for your RDV to show up then i take on my trap
ive even completly forgotten about it and gotten tank kills with it before. |
Ghosts Chance
Inf4m0us
559
|
Posted - 2013.12.23 01:34:00 -
[16] - Quote
DeadlyAztec11 wrote:Ghosts Chance wrote:Kane Fyea wrote:No I would happily destroy vehicles 24/7 but why do that when militia tanks are better then my proto swarms with prof 4 and three damage mods and cost less. do you have friends? are you in a squad? are the helping you and vice versa? a squad with AV nades and fluxes with a dedicated swarmer/ PLC guy has absolutly ZERO fear of tanks, its almost laughable how easily most of the tankers are to destroy, and the experianced onces are forced to leave yoru squad alone. yah maybe one or two of you will fall, but that guy in a tank isnt going to be acomplishing much around you guys AV may not fear tanks but they do fear infantry. A squad of AV is easy to clean up with a rail rifle.
a squad of infantry with 1 AV guy was the suggestion i believe....
not quite the same thing and not really vulnerable against infantry in the same way :P |
Ghosts Chance
Inf4m0us
559
|
Posted - 2013.12.23 01:36:00 -
[17] - Quote
Kane Fyea wrote:Ghosts Chance wrote:Kane Fyea wrote:Ghosts Chance wrote:Kane Fyea wrote:
I can roll over proxy mines with my afterburner before they can even blow up. Also they stop pretty quickly. Quickly enough for someone who actually pays attention to his surroundings and listens for certain sounds (Such as swarms being fired or PROXY MINES BEEPING)
heres another trade secret, you can place them in such a way that the proxies are futherst away and the REs are closest, alowing you to detonate and cause a chain reaction dealing damage to the tank from the range of that beeping noise :P meaning if they hear it... its too late. proxies in a U shape with remotes in a line from the U almost like a rounded arrow That sounds like a lot of work for very little reward. I'd rather call a tank in and destroy 3 before you even destroy 1. it takes 20 seconds to set up... and a fraction of a second to detonate.... you wait longer for your RDV to show up then i take on my trap But then you have to wait for a tank while I'm going to the tank and destroying it. Then I can continually use the tank until it is destroyed or I recall while you have to have nanohives (Which take time to refill and explosives eat through them fast) or run to a supply depot to refill.
im either defending the objecive in LOS to it or i leave it to detonate itself. in fac war the proxes trigger the remotes, as well as the remotes triggering the proxes.
so you can either use manual LOS defence or automatic explosive modes if you have to cover a secondary objective.
|
Ghosts Chance
Inf4m0us
559
|
Posted - 2013.12.23 01:46:00 -
[18] - Quote
Kane Fyea wrote:Oh and can you tell me why I would use AV when it is less effective and gets less reward over time (Since tanks can kill vehicles 3x faster then infantry AV can. Oh and tanks are still very effective against infantry still while someone with swarms is limited to a sidearm)
\ because teamwork fool.
adapt or die by tank.
and it kills tanks REALLY quickly :P about the same time as it takes with a tank. and its still effective against infantry :P as you have 5 other guys watching your back while you pal around on your sidearm. |
Ghosts Chance
Inf4m0us
559
|
Posted - 2013.12.23 01:53:00 -
[19] - Quote
Ryme Intrinseca wrote:Ghosts Chance wrote:Ryme Intrinseca wrote:Ghosts Chance wrote:its not that rock is OP, its that nobody wants to play paper and everyone wants to play scizors and rock. My recollection of rock-paper-scissors is that paper is better at beating rock than rock is. Can you honestly say that AV is better at destroying a tank than another tank is? yes, because my paper comes in the form of a whole squad.... without diminishing its AI capabilities 6 man squad with AVs and fluxes with a SINGLE av guy in the mix and you NEVER have to worry about tanks again, not only that but you dont have to get into a tank if you dont want to, and you get to run on the gorund shooting people in the face all you want uninterupted by vehicles. thats what everyones bitching about wanting isnt it? to run around as infantry and not ahve to worry about a tank owning you unmolested? im literally handing the solution to everyone on a silver platter, a solution that bends to everyones collective will of "i dont want to run around hunting tanks all game" "i dont want to run a tank" "i want to destroy tanks easily" "i want to just run around shooting infantry" the solution is RUN IN A DAMN SQUAD WIITH A SINGLE AV GUY, the collective action of a squad with AV nades and fluxes alone is deadly to a tank, adding the AV guy in there is just the icing. So you answered my question 'Can you honestly say that AV is better at destroying a tank than another tank is?' by saying that six AVers (AV grenade=AV) are better than one tank at anti-tank. You should try a career in politics. The way I remember rock-paper-scissors, one paper would beat one rock. So let's try again. Is one AV better at taking out a tank than one tank? Or if you prefer, you can answer this one: What has a better chance of taking out a convoy of six tanks - six tanks or six AVers?
AV nades a dedicated AV class does not make.
your point is now invalid.
6 tanks arnt fitting into the city at the same time, and in the city they cant cover each other due to LOS... so the 6 man squad wins there too.
tanks also cant cap objectives, so a dug in squad on an outside obejctive wins there as well. all they have to do is take cover and hold position to win that fight.
also your an idiot, this isnt a solo game. |
Ghosts Chance
Inf4m0us
559
|
Posted - 2013.12.23 02:05:00 -
[20] - Quote
Ryme Intrinseca wrote:Who said anything about this being a solo game? I even asked you what's better at anti-tank, six tanks or six AV. Not only are you unable to give a straight answer to simple questions, you can't even read. You just went FR.
first, im infantry dumbass.
and 6 infantry are better at winning the game then 6 tanks, pure and simple.
i added more to the other post as well to flesh out the point. your an idiot if you thank you going to kill proper tankers in your damage mod sica/soma
i have my railtank of old, but im not pulling the thing out just to kill off tanks when im runnign as infantry. if im running in a tank its fromt he start of the tgame till the end. its not an AV solution you pull out in the middle of a game.
also you wont kill me with your crappy militia tanks, so YOUR more effective against my tank as the 6 man squad then in your stupid tank.
hell your more effective in your 6 man squad then if you were all to hop in 6 tanks vs my 1
fighting on a vetrens terms wont kill him, hes better then you at tanking. but your probably better at infantry so use an infantry based solution and you gain the advantage. |
|
Ghosts Chance
Inf4m0us
559
|
Posted - 2013.12.23 02:11:00 -
[21] - Quote
Shijima Kuraimaru wrote:I gave in. I set aside my forge for a single match and called in a HAV.
Being that I'm not very experienced running an HAV, I made over twenty kills. Sure I lost three HAVs, but I only lost them to other HAVs. One match wasn't a good baseline I admit, but I felt dirty and cheap for using those HAVs. It was much easier than I expected and it didn't cost me anywhere near what a single one of my proto forge fits cost.
it wouldnt be the case if people would jsut start trying to kill the tanks instead of standing in open ground shooting at it with ARs |
Ghosts Chance
Inf4m0us
559
|
Posted - 2013.12.23 02:12:00 -
[22] - Quote
Darken-Sol wrote:Kane Fyea wrote:No I would happily destroy vehicles 24/7 but why do that when militia tanks are better then my proto swarms with prof 4 and three damage mods and cost less. yep. Anything less than proto gets you killed. I get plenty of tanks but the cost is thru the roof. by increasing charge time you have given my enemy 4 more seconds of sustained blaster fire. Since forges do so little dmg it really does a number on my wallet. I'll just call a tank. Cheaper and easier. hex what do you think? You still out punchin scouts?
my AV fits are
STD plasma cannon with AV nades
and militia swarmer with AV nades or fluxes....
aparently you just suck. i do it without any skills invested and i dont die while i do. |
Ghosts Chance
Inf4m0us
560
|
Posted - 2013.12.23 02:23:00 -
[23] - Quote
Start a thread complainign about tank and nobody bats an eye
start a thread detailing how to kill them easily and everyone loses their minds!
i cant even tell people how to kill the damn things without people freaking out saying they shouldnt have to....if you dont want to know how to kill the damn things easily what DO you want?
This thread is proof that the problem isnt tanks, its the players. |
Ghosts Chance
Inf4m0us
560
|
Posted - 2013.12.23 02:41:00 -
[24] - Quote
Ryme Intrinseca wrote:Ghosts Chance wrote:Ryme Intrinseca wrote:Who said anything about this being a solo game? I even asked you what's better at anti-tank, six tanks or six AV. Not only are you unable to give a straight answer to simple questions, you can't even read. You just went FR. first, im infantry dumbass. and 6 infantry are better at winning the game then 6 tanks, pure and simple. i added more to the other post as well to flesh out the point. your an idiot if you thank you going to kill proper tankers in your damage mod sica/soma i have my railtank of old, but im not pulling the thing out just to kill off tanks when im runnign as infantry. if im running in a tank its fromt he start of the tgame till the end. its not an AV solution you pull out in the middle of a game. also you wont kill me with your crappy militia tanks, so YOUR more effective against my tank as the 6 man squad then in your stupid tank. hell your more effective in your 6 man squad then if you were all to hop in 6 tanks vs my 1 fighting on a vetrens terms wont kill him, hes better then you at tanking. but your probably better at infantry so use an infantry based solution and you gain the advantage. Again you fail at reading comprehension. When did I ever say anything about you being non-infantry? But I really want us to get along. I like your spunk, in a totally hetero way. So let me assure you that you'll never see me in a tank of any description. I'm just pointing out that when the field is full of tanks but I don't even think about bringing out my proficiency 5 forge gun, something is seriously wrong with the game. I might get the tank, but it's just not worth putting down my AR when any scrub in a militia rail tank will do a better job than my forge. The game CAN be played by infantry, but it involves a lot of hiding in buildings, which makes it very boring. I've played three matches in the last two weeks; before that I capped every week for six months+. I'm sure you're having fun making every squad member give up their locus for AV nades, but in that case you'll all die quickly the moment you come in contact with a decent squad. You do realize core locus is a primary weapon for many PC-level players? If you're relying on your rifle you're giving yourself a 600HP disadvantage in most engagements. But I'm sure what you're doing works in pubs, anything does <3
if you cant solo a tank with a prof 5 forge gun no wonder your pissed off... that should be simple!
thats not somethign wrong with the game, thats just you sucking at it.
a scrub in a milita tank wont kill a good tanker.... even YOU have better odds with your forge then that.
your last point is conflicting... as a PC team doesnt really give a **** about tanks because of how easy they are to destroy so they dont NEED AV nades.....
i gave a simple and VERY effective solution with a low skill cap that just about any group of 6 can use to solve the problem, and instead of using it i get bitched at for even suggesting its possable.
i dont even need the solution i presented, i solo the damn things when they get anoying both as infantry and in a tank.
dont talk of PC level tactics if you cant solo a tank with a forge as THAT plus tanks are the current anti-tank platform at competitive levels. your obviously not competitive and so have zero insight into those tactics outside of getting stomped by them.
core spam is another issue entirely.
what more do you want other then a way to kill tanks without using a tank? |
Ghosts Chance
Inf4m0us
560
|
Posted - 2013.12.23 03:20:00 -
[25] - Quote
Shijima Kuraimaru wrote:Ghosts Chance wrote:Ryme Intrinseca wrote:Ghosts Chance wrote:Ryme Intrinseca wrote:Who said anything about this being a solo game? I even asked you what's better at anti-tank, six tanks or six AV. Not only are you unable to give a straight answer to simple questions, you can't even read. You just went FR. first, im infantry dumbass. and 6 infantry are better at winning the game then 6 tanks, pure and simple. i added more to the other post as well to flesh out the point. your an idiot if you thank you going to kill proper tankers in your damage mod sica/soma i have my railtank of old, but im not pulling the thing out just to kill off tanks when im runnign as infantry. if im running in a tank its fromt he start of the tgame till the end. its not an AV solution you pull out in the middle of a game. also you wont kill me with your crappy militia tanks, so YOUR more effective against my tank as the 6 man squad then in your stupid tank. hell your more effective in your 6 man squad then if you were all to hop in 6 tanks vs my 1 fighting on a vetrens terms wont kill him, hes better then you at tanking. but your probably better at infantry so use an infantry based solution and you gain the advantage. Again you fail at reading comprehension. When did I ever say anything about you being non-infantry? But I really want us to get along. I like your spunk, in a totally hetero way. So let me assure you that you'll never see me in a tank of any description. I'm just pointing out that when the field is full of tanks but I don't even think about bringing out my proficiency 5 forge gun, something is seriously wrong with the game. I might get the tank, but it's just not worth putting down my AR when any scrub in a militia rail tank will do a better job than my forge. The game CAN be played by infantry, but it involves a lot of hiding in buildings, which makes it very boring. I've played three matches in the last two weeks; before that I capped every week for six months+. I'm sure you're having fun making every squad member give up their locus for AV nades, but in that case you'll all die quickly the moment you come in contact with a decent squad. You do realize core locus is a primary weapon for many PC-level players? If you're relying on your rifle you're giving yourself a 600HP disadvantage in most engagements. But I'm sure what you're doing works in pubs, anything does <3 if you cant solo a tank with a prof 5 forge gun no wonder your pissed off... that should be simple! thats not somethign wrong with the game, thats just you sucking at it. a scrub in a milita tank wont kill a good tanker.... even YOU have better odds with your forge then that. your last point is conflicting... as a PC team doesnt really give a **** about tanks because of how easy they are to destroy so they dont NEED AV nades..... i gave a simple and VERY effective solution with a low skill cap that just about any group of 6 can use to solve the problem, and instead of using it i get bitched at for even suggesting its possable. i dont even need the solution i presented, i solo the damn things when they get anoying both as infantry and in a tank. dont talk of PC level tactics if you cant solo a tank with a forge as THAT plus tanks are the current anti-tank platform at competitive levels. your obviously not competitive and so have zero insight into those tactics outside of getting stomped by them. core spam is another issue entirely. what more do you want other then a way to kill tanks without using a tank? Yep. Your reading comprehension failed again. He didn't say he can't solo a HAV with his forge, he said it's easier with another HAV. Not everybody pulling down militia HAVs are unskilled scrubs. You didn't state your idea as an option. You din't even state it as a possibility. You stated it as an absolute. Not everyone wants to use your playstyle.
what playstyle DO you want exactly?
its stated as an aboslute becuase it absolutly works.
why would i give an example of somethign that works effectivly as an "opinion" its not an opinion its a fact, it works , its easy, and its accesable to everyone.
also the EASYEST way is a prox trap, no effort involved. your confuseing easyest with quickest, not the same thing. as you arnt killing a decent tanker unless you are one yourself, making it suddenly not so easy.
never said that the method was the only method, ive made about 5 threads now each detailing completly different simple to use low SP required methods to easily dispose of tanks. all different playstyles.
what playstyle DO you want exactly? you ***** about me providing solutions but dont ever actually explain why your so damn angry that im doing so |
Ghosts Chance
Inf4m0us
560
|
Posted - 2013.12.23 03:24:00 -
[26] - Quote
ZeHealingHurts HurtingHeals wrote:Ghosts Chance wrote:Arkena Wyrnspire wrote:Well. We could bring AV, or we could bring our own tanks, which do it better than infantry AV while being more versatile. a 6 man infantry squad all carrying AV granades with a single dedicated AV guy in the mix WILL mess up vehicles without sacraficing infantry power. This has to be a joke. There is no possible way anyone on these forums is that stupid. I refuse to believe it. This is a troll thread. Has to be. Taking away 6 players from a side to hunt tanks instead of helping win the game with objective capping. Ridiculous. Ghosts Chance wrote:You dont HAVE to run tanks, its easer not to in all honesty. Right. Because being able to do the work of 6 separate players is in no way easier.
your an idiot, that squad is designed so that you dont have to hunt tanks... you defend an objective and either the tank doesnt effect you or you destroy it on your turf, your not going anywhere to kill it.
the only "stupid" here is being handed a solution, and instead of trying it out you ***** that it doesnt work before hand then continue to complain about tanks without ever trying anything to kill the damn things.
how many solutions must i test and provide to GD, what exactly will make people happy? how many new and interesting ways can i give people to kill off a tank before people actually start doing it themselves.
how about this, YOU tell me what you want to use to solo a damn tank and ill do it. DONE, its not hard to do.
ive killed tanks with plasma cannons FFS, and i diddnt even leave my objective to do so.
ive killed tanks with a mass driver and flux granades
prox/re traps
militia swarms + AV nades
you name it ive done it at this point.
ive even killed the damn thing by using fluxes and a squad shooting ARs and SMG rounds into its armor. |
Ghosts Chance
Inf4m0us
560
|
Posted - 2013.12.23 03:41:00 -
[27] - Quote
Thor Odinson42 wrote:Ghosts Chance wrote:Tectonic Fusion wrote:pegasis prime wrote:Kane Fyea wrote:No I would happily destroy vehicles 24/7 but why do that when militia tanks are better then my proto swarms with prof 4 and three damage mods and cost less. you should probably mention that its mlt tanks your talking about as my fully complex and proto fit gunlogi is most certainly not cheeper than your av fit He's saying why get proto prof 4 swarms when you can just get a no SP militia tank kill your tank with less effort, and it only takes one person rather than 2-6 people. because calling in a tank and leaving your squad alone to go kill something is ALOT more work then just sticking AV nades on all yoru fits and waiting for the tank to come to you while you kill off infantry with support from your squad... thats not easyer, its more of a pain in the ass, it takes you away from objectives, and its time consuming as while yoru doing that your not helping take or defend objectives. So having multiple people less effective at killing other infantry and ignoring objectives to attempt to kill a tank is better than being one man down because you've got a tank that is supporting you? You'll have to break that down because I'm not seeing it.
ok heres the part you diddnt understand.... you seem to think that this involves ignoreing objectives.... when in reality it involves sitting on top of one (or back and fourth between two) and not leaving it :P
does it make more sence now?
and if for some strage reason you absolutly NEED locus granades in order to defend an objective (said objective wich probably has a supply depot or you picked the wrong one to defend so you CAN swap back and fourth ya know) you probably suck.
ALSO said objective being assaulted by tanks would you rather your core locus or some AV granades...cores dont do so well against tanks if you havnt heard.
also not all objectives your defeding are really suitable to have a member of your squad sitting in a tank for :P
what else are you having trouble with ill do my best to point out the obvious for ya |
Ghosts Chance
Inf4m0us
562
|
Posted - 2013.12.23 04:05:00 -
[28] - Quote
Atiim wrote:Ghosts Chance wrote: im not a tanker
i destroy tanks using this method with laughable ease
your a scrub defending a crtuch with no friends who refuses to run in a squad and use teamwork to acomplish tasks.
im using a LP basic PLC and a militia swarm launcher, with a few guys skilled into proxes/remotes to block retreat routs/set traps.
we basically ignore tanks now, if they come near us they die. a few tanks have givin us some trouble, but they susually back off to find easyer prey, most tanks just die instantly.
its a counter to this militia tank spam, sure good tankers will still be alive and kicking, but they will be off nowhere near your objective hiding. if they come back you simply AV them again, if their hardeners are on you simply take some damn cover for 10 seconds THEN AV him
Then why did I see you in a tank a few days ago? Nope. All I saw was you inside a railgun tank. Along with the rest of your squad inside of a tank. Basic PLC? MLT SL? You must have been going up against some mighty scrublords. Vids or it didn't happen. Die instantly? I can has booster? LOLOLOL. 10s? LOLOLOLOLLOOLOLOLOLOLOLOLOLOLOLOL. I can easily butcher people well before they get to cover. And if I have my Missile launcher then I can easily kill them with splash damage. Vids or it didn't happen. Your clearly lying.
me + Inf4m0us erich + bad furry in rail tanks having some good ole chromosome style railgun fun.
i either run as infantry OR as tank, i dont use my tank as an infantry AV solution.
and yah i killed tanks with those, its hilarious, if they dont have a hardener up they die, simple. watch for the glowyness to go away, if they are near you without super glowy powers they die.
even good tankers get caught without glowy pwoers sometimes. but yah mostly scrubs caught by the PLC i wont lie. but since scrub tank spam is what everyones complaining about i dont see how that matters.
if scrubs are easy to kill why are people bitching about them still? hmmm? mostly because they arnt even trying to kill em.
last time i pulled out a railgun i was to nuke some reline rail tankers.... took out 5 dmg mod sica in less then a minuite by calling in my tank in a better position....
aparently they were the best counter to me... i killed them all, some infantry dude stood a better chance then they did.
milita tanks arnt the best AV, your just giving half decent tankers free points. infantry AV stands 100% more chance of killing a a decent tanker then calling out a crappy tank does... when in my tank i usuually just shoot those ****** tanks out of the air before the land.... no hardeners on when its still in the air after all.
infantry guys with AV nades ambushing me when i drive my tank up into their objective though would put some serious hurt on me though. i wouldnt be able to stick around and would have to bail out.
i may not run blasters or missles but im a crack shot with a railgun, i use rails against infantry better then most people use blasters. as a tanker, infantry AV is more of a threat to me then another tnak is.
when im running as infantry (most of the time) i dont even bother calling out my tank to deal with tanks, it usually costs me the objective i was defending (in fac war anyways depending on who im fighting for) its easyer to grab an infantry AV fit and give the tank the hint to GTFO and i dont have to leave my objective vulnerable to do so.
as a tank... other tanks are so cute when they think they are going to kill me, unless you were a tanker in chrome or you catch me when i just killed another tank or two you really dont stand a chance.
as infantry tanks are so easy to negate that unless your a a pre 1.7 tanker with months of experiance your not worth leaving my objective unguarded for, ill wait for you to come to me, and if you dont come to me then you arnt doing anything productive and i win.
(dammit CCP its so unbelievable that i killed a tank with a PLC that people think im lieing, but that damn thing already so it stops being a joke....) |
Ghosts Chance
Inf4m0us
568
|
Posted - 2013.12.23 16:47:00 -
[29] - Quote
this thread was started to discuss interesting, simple, and not oftin used ways to kill tanks.
the nerf tanks brigade showed up and ruined proclaiming that they are aware that tanks are easy to kill, instead they just dont like the tools available to kill them.
dont come and tell me its easyer to call in a miliita **** fit to destroy a tank, its not, a good tanker wont be killed by that.
unless you yourself are ALREADY in a tank, and a good tanker yourself, its not easyer to just call in a tank.
infantry AV is alot easyer to do if you are in a squad of infantry and are infantry yourself.
so far the resounding complaint is that its "easyer to call in your own tank to counter a tank" and thats true one some level, its not true if your not a tanker yourself.
for me since i DO have a tank, and was a chromo vetren railtanker back when a tank fight was won before the first shot was fired, its ALOT easyer for me to call in a tank and remove any and all tanks from the bored with my tank, but thats because im better then them at tanking, if i wasnt then my tank would explode and i wouldnt be countering tanks very well in my tank.
rather then do that when i see tanks however, i find infantry solutions, becuase calling in a railtank is a playstyle of its own, and if i wanted to play around in a railgun i would of called it out at the begining of the game, infantry solutions are what people should be focusing on, as their little sicas and somas arnt solving anything, sure your going to kill soe new guy whos using militia, but your going far out of your way to do so. sure militia tanks can go 20-0 without SP involved, but thats against people who dont understand what cover is, and when faced with ZERO oposition whatsoever.
this "its easyer to call in a tank" thing is complete BS, it only works when your a better tanker then they are, and if your infantry with no SP or interest in tanks.... your clearly not going to be a better tanker.
quite bitching and moaning, every point in this thread complaining about tanks is complete and total BS.
pick up some damn AV and work as a squad, becuase you should be working as a squad ANYWAYS, why would a tank on the field suddenly change that?
you dont even have to leave your objective, dont have to gimp yourself against infantry, you dont even have to worry about them shooting you, thats what cover and battle lines are for.
|
Ghosts Chance
Inf4m0us
570
|
Posted - 2013.12.23 17:10:00 -
[30] - Quote
P14GU3 wrote:Didnt read much past the OP, so forgive me if im repeating.
To OP: you're either a bad tanker, or you dont use AV.
Yesterday my squad was running dom. The opposition had three tanks and 2 LAVs. Normally, i wouldnt switch to AV as Im much more usefull as a logi, but the tanks were tearin our team up, and i notived they were bad tankers, like really bad (one sat at our spawn and never moved, thought he dc'd till i realized he was still shooting.) So i switched to my proto swarms with adv AV nades. A squadmate was already running proto AV nades. It took our combined forces to take out the one (really bad) tanker and a LAV, and it took damn near the whole match. Less than a minute later, our tanker pulled out his tank, and destroyed every vehicle on the field in what seemed like seconds.
Moral here is, dedicating even one AV guy to hope he can take a bad tanker is just stupid when you can grab a tank and do it so much better.
im both a good tanker, AND us infantry AV
just killed some poor militia tank with a PLC
you dont need to kill the tank, you just need to get it away form the objective your defending.
the fact that you abandoned the game to follow a tank around makes you a bad player.
now do YOU think you would of been able to kill off every tank ont he firld with a shitfit sica of your own? or would you of went BOOM and lost the objective you were defeneding with your squad while you did it?
thats the thing most people dont get, you dont have to kill the tank, and leaving your objective to do so is a a TERRIBLE idea
the infantry squad in the OP is a base defence squad if your leaving the objectives to go tank hunting then you lose the game.
if a tank enters teh objective that the squad is guarding its going to have to leave immediatly pure and simple. and a tank thats not shooting at you is as good as dead. |
|
Ghosts Chance
Inf4m0us
570
|
Posted - 2013.12.23 17:17:00 -
[31] - Quote
DeadlyAztec11 wrote:Ghosts Chance wrote:P14GU3 wrote:Didnt read much past the OP, so forgive me if im repeating.
To OP: you're either a bad tanker, or you dont use AV.
Yesterday my squad was running dom. The opposition had three tanks and 2 LAVs. Normally, i wouldnt switch to AV as Im much more usefull as a logi, but the tanks were tearin our team up, and i notived they were bad tankers, like really bad (one sat at our spawn and never moved, thought he dc'd till i realized he was still shooting.) So i switched to my proto swarms with adv AV nades. A squadmate was already running proto AV nades. It took our combined forces to take out the one (really bad) tanker and a LAV, and it took damn near the whole match. Less than a minute later, our tanker pulled out his tank, and destroyed every vehicle on the field in what seemed like seconds.
Moral here is, dedicating even one AV guy to hope he can take a bad tanker is just stupid when you can grab a tank and do it so much better. im both a good tanker, AND us infantry AV just killed some poor militia tank with a PLC you dont need to kill the tank, you just need to get it away form the objective your defending. the fact that you abandoned the game to follow a tank around makes you a bad player. now do YOU think you would of been able to kill off every tank ont he firld with a shitfit sica of your own? or would you of went BOOM and lost the objective you were defeneding with your squad while you did it? You do realize that a standard Plasma Cannon does more damage than Proto Swarm Launchers right?
STD swarmer does 960 DMG (4x220) STD plasma deals less then a hundred damage more
check your math
also a swarmer does more against armor then any PLC does, weapon efficiancy matters :P |
Ghosts Chance
Inf4m0us
571
|
Posted - 2013.12.23 17:36:00 -
[32] - Quote
all im hear is people agreeing with me, saying tanks are easy to kill.... then bitching that they dont want to have to do it.
|
Ghosts Chance
Inf4m0us
572
|
Posted - 2013.12.23 17:50:00 -
[33] - Quote
Korvin Lomont wrote:Wurm FOOD wrote:I have an AV fit that costs 5k. Militia Gallente light frame with a plasma cannon, AV grenades, REs, MLT kincat, and a scrambler pistol for infantry. Seriously, I killed about 8 tanks in a Dom using this fit. You run up behind them, shove 3 REs on the exhaust plate, hit their shield with grenades and plasma, then BOOM (REs finish them off). Use stealth ;) Yeah this works well against bad tankers that do not pay any attention otherwise you are dead. If the tank brings 5 friends running with rifles you are in serious troubles. So even the example the OP brings will fail if the Pilto is running with a squad on his own, so the six vs 1 theory fails. As in this scenario the HAV + 5 Infantry squad will obliberate any 5 AV nade + AV guy squad. That currently HAV pilots do not even bother to run with a squad (or second HAV) clearly shows how much fear AV causes to them...
and EVERYONE ELSES example of calling ina militia tank becuase its "easyer" will ALSO fail against a decent tanker with a squad of his own....
if you think HAV pilots arnt running in squads you are mistaken, they most certainly are.
and theres no reason to fear somethign that nobody is using, when i run tank games i am both in a squad and nobody ever brings out AV against me.... |
Ghosts Chance
Inf4m0us
573
|
Posted - 2013.12.23 18:12:00 -
[34] - Quote
P14GU3 wrote:TheD1CK wrote:This tread is just biased for OP underpriced tanks
I can run a good AV fit ....
Minmatar Mk.o
Allotech Plasma Cannon
Lai Dai packed AV
Boundless RE/PE
Shield extenders in highs
Cardiac reg and CPU upgrade
If a tankers is a dumbass I can just about solo him, but the real problem is my suit costs 3x more than most of the tanks out there......... So I have to take on a missile/blaster with a very high chance of dying, and if I do it's a serious ISK sink
How the hell is an infantry fitting worth more than a tank?? even if I try to cheap out on things It still costs 100k + .....
Tanks can kill proto suits so they should cost more ... and if that tank can kill a proto squad so it should cost 6 x 150k = 900k ... so I think If tankers want their OP vehicles they should be paying over that to set it up
Like this thread if you think HAV should cost 1,000,000 ISK minimum
Not to mention the crap payout you get for running AV. I double to triple the isk running logi over AV all match
your doing it wrong
|
Ghosts Chance
Inf4m0us
573
|
Posted - 2013.12.23 18:17:00 -
[35] - Quote
TheD1CK wrote:Are you by any chance a tanker?? ... It really seems that way ...
And I described my suit not what I do with it, I was highlighting the cost of a good AV suit compared to the cost of HAV
im both, ive been running around getting tank kills with a plasma cannon for ***** and giggles.
right now my primary suit is minmatar assault.
i have 26 million SP
i have a little bit of everything
im a logi im an assault im a scout im a tanker im a dropship pilot i have infantry AV (becuase calling in a tank while im running on the ground defeats the purpose of running on the ground)
the only thing im NOT is a heavy, becuase there isnt a minmatar heavy yet
as a tanker other tanks arnt really going to kill me, its infantry i worry about |
Ghosts Chance
Inf4m0us
573
|
Posted - 2013.12.23 18:19:00 -
[36] - Quote
Atiim wrote:TheD1CK wrote:Are you by any chance a tanker?? ... It really seems that way ...
And I described my suit not what I do with it, I was highlighting the cost of a good AV suit compared to the cost of HAV He is. I confirmed that a few days ago when I saw him rolling around in a Gunnlogi. He's also bull$#!tting you when he says that he uses AV to destroy tanks as well.
lol your just bad
killing tanks with infantry AV is hilarious |
Ghosts Chance
Inf4m0us
573
|
Posted - 2013.12.23 18:28:00 -
[37] - Quote
TheD1CK wrote:lol, thanks Atiim So this is just a biased post, made by a tanker to promote UP AV If thats how thing work in here, I propose a buff to Core Locus/RE/Plasma Cannon and a buff to CR RoF .... oh and minmatar suits need a base 1000 stamina with speed of 11.50 lol, you tell me I'm bad and you make a completely false thread because We all know Tanks are OP and when CCP fix it every infantry in the game will be looking to punish tankers ... I look forward to this
owning a tank a tanker does not make :P
thats like calling me a dropship pilot just becuase i have a python
or calling me infantry AV specialist becuase i speced into infantry AV
i havnt been a "tanker" since chromosome |
Ghosts Chance
Inf4m0us
574
|
Posted - 2013.12.23 18:40:00 -
[38] - Quote
Requesting thread lock due to it devolving into apes throwing **** at each other instead of discussing infantry AV solutoins
you all should be ashamed of yoruselves |
Ghosts Chance
Inf4m0us
576
|
Posted - 2013.12.23 19:51:00 -
[39] - Quote
Stop guys just stop, nothing productive is happening here.
everybodys wrong, everybodys been an ass
let the thread die and move on with your lives |
Ghosts Chance
Inf4m0us
576
|
Posted - 2013.12.23 19:57:00 -
[40] - Quote
Seymor Krelborn wrote:Ghosts Chance wrote:Stop guys just stop, nothing productive is happening here.
everybodys wrong, everybodys been an ass
let the thread die and move on with your lives productivity from the dust community? you'd have better luck getting cows milk from a gorilla no, unproductive threads and QQ are the signature of the dust community. this thread belongs at the top of page one. don't run from your own thread coward!
fine then
this thread is now about bacon, those that love it, those that hate it, and its uses on the battlefield as a form of AV
i lure tankers out of their tanks witht he smell of bacon |
|
Ghosts Chance
Inf4m0us
576
|
Posted - 2013.12.23 20:16:00 -
[41] - Quote
pegasis prime wrote:Ghosts Chance wrote:Stop guys just stop, nothing productive is happening here.
everybodys wrong, everybodys been an ass
let the thread die and move on with your lives ill move on when you send me some of that bacon ...
this thread is BYOB - Bring your own bacon |
Ghosts Chance
Inf4m0us
577
|
Posted - 2013.12.23 20:22:00 -
[42] - Quote
MassiveNine wrote:
Lol. Credibility. On a forum. Cute. It's obvious that you're young and dumb and you think you know it all, so at this point there's no reason to argue with you since you think you have these amazing comebacks to everything. Just because you play a fit a few times by no means gives you an educated opinion.
off topic post that has no referance to bacon...
im disapointed in you |
Ghosts Chance
Inf4m0us
577
|
Posted - 2013.12.24 00:06:00 -
[43] - Quote
Ryme Intrinseca wrote:medomai grey wrote:Ryme Intrinseca wrote:medomai grey wrote:I have an anti-tank fit... It's called a tank.
The problem with swarms and AV grenades is that they're not effective against vehicles on their cool down, when vehicles are suppose to be vulnerable. Theses weapons have trouble taking out LAVs and dropships, not just tanks. Although for some of you the entire game seems to revolve around tanks...
Assault forgeguns need to less damage than their regular counterpart. Yeah nerf AV, it's so OP! And nerf flaylocks and contact nades while you're at it English is your second language, isn't it. 'Assault forgeguns need to less damage than their regular counterpart' confirms (1) that you're trying to nerf the only halfway viable AV and (2) that my English is better than yours. Get good, grammar scrub
thats definatly not about bacon
GTFO of the bacon thread |
|
|
|