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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
3590
|
Posted - 2013.11.06 13:40:00 -
[1] - Quote
Just to be clear, when you are in battle there are three types of SP being awarded.
1 SP per 1 WP, counted towards your active skill points. This is being tripled.
5 SP per 1 second in battle, this is only obtained when you are in a match and is counted as active skill points and is part of the skill points displayed at the end of the battle. This will not be tripled (foolishly).
1 SP per 3.6 seconds, which would of been gained regardless of whether you were in a battle or not. This is counted as passive SP, and obviously isn't tripled.
Now the problem here is that there are two parts to the active skill points, and only the lesser one is tripled. Meanwhile, the active skill point cap is tripled. So let's break out the math. Assume a match of Skirmish on average lasts 15 minutes, and the average Joe gets 1000 war points a match. So that is
Normal Week 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP / WP = 1,000 SP Total SP gained from battle: 5,500 SP Weekly Cap: 190,400 SP Matches to cap out: 190,400 SP / 5,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Event Done Properly 15 minutes * 60 seconds / minute * 5 SP / second * 3 = 13,500 SP 1000 WP * 1 SP / WP * 3 = 3,000 SP Total SP gained from battle: 16,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches to cap out: 571,200 SP / (16,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Even in Reality 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP/ WP * 3 = 3,000 SP Total SP gained from battle: 7,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches t cap out: 571,200 SP / (7,500 SP / match) = 76.16 matches >>> 77 matches to cap out
Now look, I know this is all SP we wouldn't normally be getting and it may sound like I'm acting entitled, but please leave those pity arguments behind. People want to cap out so they don't feel like they are missing out, but because of the way CCP has implemented this triple SP event, they are asking people to more than double their play time which is absurd! I believe CCP said they only started doing WP only getting counted for bonus SP events to avoid AFK players, but since then they have implemented the AFK kick system and the truth of the matter is that this only encourages people to get a rubber band and AFK anyways. Who has time for 77 matches in one week?
Come on CCP, show us you have common sense!
Amarr faithful, join PIE Inc, the oldest EVE/Dust Amarr loyal corporation!
Amarr Victor!
|
Kasote Denzara
A Vulture
688
|
Posted - 2013.11.06 13:41:00 -
[2] - Quote
It'll take foreeeeveeeer to bloody cap. Even if I pull in 2k+ as a logibro every game.
I go commando in my Commando. Feels good, man.
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Vin Mora
Sanguis Defense Syndicate
176
|
Posted - 2013.11.06 13:42:00 -
[3] - Quote
Aero Yassavi wrote:Just to be clear, when you are in battle there are three types of SP being awarded.
1 SP per 1 WP, counted towards your active skill points. This is being tripled.
5 SP per 1 second in battle, this is only obtained when you are in a match and is counted as active skill points and is part of the skill points displayed at the end of the battle. This will not be tripled (foolishly).
1 SP per 3.6 seconds, which would of been gained regardless of whether you were in a battle or not. This is counted as passive SP, and obviously isn't tripled.
Now the problem here is that there are two parts to the active skill points, and only the lesser one is tripled. Meanwhile, the active skill point cap is tripled. So let's break out the math. Assume a match of Skirmish on average lasts 15 minutes, and the average Joe gets 1000 war points a match. So that is
Normal Week 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP / WP = 1,000 SP Total SP gained from battle: 5,500 SP Weekly Cap: 190,400 SP Matches to cap out: 190,400 SP / 5,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Event Done Properly 15 minutes * 60 seconds / minute * 5 SP / second * 3 = 13,500 SP 1000 WP * 1 SP / WP * 3 = 3,000 SP Total SP gained from battle: 16,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches to cap out: 571,200 SP / (16,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Even in Reality 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP/ WP * 3 = 3,000 SP Total SP gained from battle: 7,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches t cap out: 571,200 SP / (7,500 SP / match) = 76.16 matches >>> 77 matches to cap out
Now look, I know this is all SP we wouldn't normally be getting and it may sound like I'm acting entitled, but please leave those pity arguments behind. People want to cap out so they don't feel like they are missing out, but because of the way CCP has implemented this triple SP event, they are asking people to more than double their play time which is absurd! I believe CCP said they only started doing WP only getting counted for bonus SP events to avoid AFK players, but since then they have implemented the AFK kick system and the truth of the matter is that this only encourages people to get a rubber band and AFK anyways. Who has time for 77 matches in one week?
Come on CCP, show us you have common sense! So you're lazy? Because that I am that I seeing when I read between the lines.
Sanguis Defense Syndicate: Recruitment now open for players of all skill levels
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Takahiro Kashuken
Red Star. EoN.
1624
|
Posted - 2013.11.06 13:42:00 -
[4] - Quote
You think that is bad, i have an active omega booster for this event
I have 1.2mil to grind out |
Spectral Clone
Dust2Dust. Top Men.
317
|
Posted - 2013.11.06 13:43:00 -
[5] - Quote
Events should make you cap X times as fast, with the same or higher cap as usual. Who the hell has time to play 77 games a week (except nolifers)??? Thats 11 games a day on average. Totally insane TBH.
CCP please make our decisions matter.
AR 514. Core Locus 514. Bricktank 514.
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Justice Prevails
Eyniletti Rangers Minmatar Republic
71
|
Posted - 2013.11.06 13:44:00 -
[6] - Quote
+1
Great job, team. Head back to the MCC for debriefing and cocktails.
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
3590
|
Posted - 2013.11.06 13:45:00 -
[7] - Quote
Takahiro Kashuken wrote:You think that is bad, i have an active omega booster for this event
I have 1.2mil to grind out Active boosters have no effect on how much grinding is required. All it does is give you bonus SP that is not counted towards your cap.
Amarr faithful, join PIE Inc, the oldest EVE/Dust Amarr loyal corporation!
Amarr Victor!
|
Marston VC
SVER True Blood Public Disorder.
1171
|
Posted - 2013.11.06 13:47:00 -
[8] - Quote
Aero Yassavi wrote:Just to be clear, when you are in battle there are three types of SP being awarded.
1 SP per 1 WP, counted towards your active skill points. This is being tripled.
5 SP per 1 second in battle, this is only obtained when you are in a match and is counted as active skill points and is part of the skill points displayed at the end of the battle. This will not be tripled (foolishly).
1 SP per 3.6 seconds, which would of been gained regardless of whether you were in a battle or not. This is counted as passive SP, and obviously isn't tripled.
Now the problem here is that there are two parts to the active skill points, and only the lesser one is tripled. Meanwhile, the active skill point cap is tripled. So let's break out the math. Assume a match of Skirmish on average lasts 15 minutes, and the average Joe gets 1000 war points a match. So that is
Normal Week 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP / WP = 1,000 SP Total SP gained from battle: 5,500 SP Weekly Cap: 190,400 SP Matches to cap out: 190,400 SP / 5,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Event Done Properly 15 minutes * 60 seconds / minute * 5 SP / second * 3 = 13,500 SP 1000 WP * 1 SP / WP * 3 = 3,000 SP Total SP gained from battle: 16,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches to cap out: 571,200 SP / (16,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Even in Reality 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP/ WP * 3 = 3,000 SP Total SP gained from battle: 7,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches t cap out: 571,200 SP / (7,500 SP / match) = 76.16 matches >>> 77 matches to cap out
Now look, I know this is all SP we wouldn't normally be getting and it may sound like I'm acting entitled, but please leave those pity arguments behind. People want to cap out so they don't feel like they are missing out, but because of the way CCP has implemented this triple SP event, they are asking people to more than double their play time which is absurd! I believe CCP said they only started doing WP only getting counted for bonus SP events to avoid AFK players, but since then they have implemented the AFK kick system and the truth of the matter is that this only encourages people to get a rubber band and AFK anyways. Who has time for 77 matches in one week?
Come on CCP, show us you have common sense!
I was going to say "its only 10 matches a day" but then I realized...... that's a lot of fricking matches. And im what you might consider a hardcore player...... soooo :/ no clue! They should probably do something to make it faster but Idk..... I think ill just go cap out anyway. Since. you know. ive got nothing better to do.
Marston VC, STB director
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Vin Mora
Sanguis Defense Syndicate
176
|
Posted - 2013.11.06 13:47:00 -
[9] - Quote
Spectral Clone wrote:Events should make you cap X times as fast, with the same or higher cap as usual. Who the hell has time to play 77 games a week (except nolifers)??? Thats 11 games a day on average. Totally insane TBH. You do realize that just spamming matches you can so that in 2 hours a day if not less, depending on how many warpoints you earn in a match. 11 matches a night is not bad considering that a lot of matches last less than 15 each.
I predict that I will be done with this event on Monday night at the latest.
Sanguis Defense Syndicate: Recruitment now open for players of all skill levels
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Beren Hurin
Onslaught Inc RISE of LEGION
1761
|
Posted - 2013.11.06 13:48:00 -
[10] - Quote
amboosh |
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Bendtner92
Imperfects Negative-Feedback
1243
|
Posted - 2013.11.06 13:49:00 -
[11] - Quote
You would've thought they had learned from past events where they did the exact same thing as now.
Triple SP cap with not even double SP gains. Props to you CCP for ******* up once again.
As you rightly said, this will only lead to more AFKing since you need more matches to cap out.
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
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Laurent Cazaderon
What The French
2009
|
Posted - 2013.11.06 13:50:00 -
[12] - Quote
Never noticed that in previous events. guess i had an awful lot of time then
This Char i only use on the forum.
To contact me : "Cazaderon" in game and on Skype.
Et vive la France !
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
3591
|
Posted - 2013.11.06 13:55:00 -
[13] - Quote
Laurent Cazaderon wrote:Never noticed that in previous events. guess i had an awful lot of time then The math is all there. During the double SP events where they made this mistake, the grind was a bit rough but I was able to do it. Now with a triple SP event, the grind is insane. Going from 5 matches a day to 11 matches a day. That is going from 1 hour 15 minutes a day to 2 hours 45 minutes a day.
Amarr faithful, join PIE Inc, the oldest EVE/Dust Amarr loyal corporation!
Amarr Victor!
|
Hellkeizer
The Avutora Complex
182
|
Posted - 2013.11.06 13:59:00 -
[14] - Quote
And it's gonna be especially a grind to those that get pubstomped
Waiting on PvE
Balancing without core content is a fail
"Don't chu go disrespecting coconut water!" Chakra Attack
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TcuBe3
Molon Labe. RISE of LEGION
216
|
Posted - 2013.11.06 14:03:00 -
[15] - Quote
Laurent Cazaderon wrote:Never noticed that in previous events. guess i had an awful lot of time then
Sorry man I call BS on that.. You didn't notice you could get up to 30,000 SP from a domi during previous triple SP week? |
Rogue Saint
Science For Death The Shadow Eclipse
360
|
Posted - 2013.11.06 14:04:00 -
[16] - Quote
Aero Yassavi wrote: Come on CCP, show us you have common sense!
QFT. Aero is correct, this is another grindfest.
I run 3 chars, all will need to be capped, 231 matches....
GôêGÆ+GÆ+GƦ
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Himiko Kuronaga
The Generals EoN.
2169
|
Posted - 2013.11.06 14:06:00 -
[17] - Quote
Vin Mora wrote:Aero Yassavi wrote:Just to be clear, when you are in battle there are three types of SP being awarded.
1 SP per 1 WP, counted towards your active skill points. This is being tripled.
5 SP per 1 second in battle, this is only obtained when you are in a match and is counted as active skill points and is part of the skill points displayed at the end of the battle. This will not be tripled (foolishly).
1 SP per 3.6 seconds, which would of been gained regardless of whether you were in a battle or not. This is counted as passive SP, and obviously isn't tripled.
Now the problem here is that there are two parts to the active skill points, and only the lesser one is tripled. Meanwhile, the active skill point cap is tripled. So let's break out the math. Assume a match of Skirmish on average lasts 15 minutes, and the average Joe gets 1000 war points a match. So that is
Normal Week 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP / WP = 1,000 SP Total SP gained from battle: 5,500 SP Weekly Cap: 190,400 SP Matches to cap out: 190,400 SP / 5,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Event Done Properly 15 minutes * 60 seconds / minute * 5 SP / second * 3 = 13,500 SP 1000 WP * 1 SP / WP * 3 = 3,000 SP Total SP gained from battle: 16,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches to cap out: 571,200 SP / (16,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Even in Reality 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP/ WP * 3 = 3,000 SP Total SP gained from battle: 7,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches t cap out: 571,200 SP / (7,500 SP / match) = 76.16 matches >>> 77 matches to cap out
Now look, I know this is all SP we wouldn't normally be getting and it may sound like I'm acting entitled, but please leave those pity arguments behind. People want to cap out so they don't feel like they are missing out, but because of the way CCP has implemented this triple SP event, they are asking people to more than double their play time which is absurd! I believe CCP said they only started doing WP only getting counted for bonus SP events to avoid AFK players, but since then they have implemented the AFK kick system and the truth of the matter is that this only encourages people to get a rubber band and AFK anyways. Who has time for 77 matches in one week?
Come on CCP, show us you have common sense! So you're lazy? Because that I am that I seeing when I read between the lines.
It's not laziness. That is a major time investment a lot of people simply do not have.
|
Vin Mora
Sanguis Defense Syndicate
177
|
Posted - 2013.11.06 14:11:00 -
[18] - Quote
Himiko Kuronaga wrote:Vin Mora wrote:Aero Yassavi wrote:Just to be clear, when you are in battle there are three types of SP being awarded.
1 SP per 1 WP, counted towards your active skill points. This is being tripled.
5 SP per 1 second in battle, this is only obtained when you are in a match and is counted as active skill points and is part of the skill points displayed at the end of the battle. This will not be tripled (foolishly).
1 SP per 3.6 seconds, which would of been gained regardless of whether you were in a battle or not. This is counted as passive SP, and obviously isn't tripled.
Now the problem here is that there are two parts to the active skill points, and only the lesser one is tripled. Meanwhile, the active skill point cap is tripled. So let's break out the math. Assume a match of Skirmish on average lasts 15 minutes, and the average Joe gets 1000 war points a match. So that is
Normal Week 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP / WP = 1,000 SP Total SP gained from battle: 5,500 SP Weekly Cap: 190,400 SP Matches to cap out: 190,400 SP / 5,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Event Done Properly 15 minutes * 60 seconds / minute * 5 SP / second * 3 = 13,500 SP 1000 WP * 1 SP / WP * 3 = 3,000 SP Total SP gained from battle: 16,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches to cap out: 571,200 SP / (16,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Even in Reality 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP/ WP * 3 = 3,000 SP Total SP gained from battle: 7,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches t cap out: 571,200 SP / (7,500 SP / match) = 76.16 matches >>> 77 matches to cap out
Now look, I know this is all SP we wouldn't normally be getting and it may sound like I'm acting entitled, but please leave those pity arguments behind. People want to cap out so they don't feel like they are missing out, but because of the way CCP has implemented this triple SP event, they are asking people to more than double their play time which is absurd! I believe CCP said they only started doing WP only getting counted for bonus SP events to avoid AFK players, but since then they have implemented the AFK kick system and the truth of the matter is that this only encourages people to get a rubber band and AFK anyways. Who has time for 77 matches in one week?
Come on CCP, show us you have common sense! So you're lazy? Because that I am that I seeing when I read between the lines. It's not laziness. That is a major time investment a lot of people simply do not have. Then play what you can and stop complaining. If you don't have the time to cap, then don't. You don't HAVE to cap to out.
Sanguis Defense Syndicate: Recruitment now open for players of all skill levels
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General John Ripper
Rippers Taco Shack
39686
|
Posted - 2013.11.06 14:12:00 -
[19] - Quote
I disapprove of forcing players to grind. Triple everything CCP!
Dust 514's #17 Forum Warrior
Founder of the Forum Warrior Club
King of Tacos
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Vin Mora
Sanguis Defense Syndicate
177
|
Posted - 2013.11.06 14:13:00 -
[20] - Quote
Rogue Saint wrote:Aero Yassavi wrote: Come on CCP, show us you have common sense!
QFT. Aero is correct, this is another grindfest. I run 3 chars, all will need to be capped, 231 matches.... See, this right here ^, this is type mentality that cause all of the crap on the forums.
No, you don't have to cap out three chars, you don't even have to cap out one of them. Play for however long you can and enjoy the game, thinking like you are now will just result in you burning yourself out.
Sanguis Defense Syndicate: Recruitment now open for players of all skill levels
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Vin Mora
Sanguis Defense Syndicate
178
|
Posted - 2013.11.06 14:16:00 -
[21] - Quote
General John Ripper wrote:I disapprove of forcing players to grind. Triple everything CCP! That would also reward the AFKs, this method rewards active players.
Sanguis Defense Syndicate: Recruitment now open for players of all skill levels
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Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
117
|
Posted - 2013.11.06 14:19:00 -
[22] - Quote
my memory is a bit hazy but I think one of the past "double SP" events was similar no? I remember it was a horrible grindfest.... Initially I had thought this was going to included all active SP in a match.. including time spent in match. By far the best event for me was the triple SP event that just tripled everything... there was a lot of AFK back then so I understand how it was a bad idea, but the game has come a long way since then, and includes an anti-AFK mechanic so would be good to see something similar again.
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Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
555
|
Posted - 2013.11.06 14:20:00 -
[23] - Quote
Vin Mora wrote:Rogue Saint wrote:Aero Yassavi wrote: Come on CCP, show us you have common sense!
QFT. Aero is correct, this is another grindfest. I run 3 chars, all will need to be capped, 231 matches.... See, this right here ^, this is type mentality that cause all of the crap on the forums. No, you don't have to cap out three chars, you don't even have to cap out one of them. Play for however long you can and enjoy the game, thinking like you are now will just result in you burning yourself out. The problem with that is that sp makes you more powerful, also people who are running boosters will feel like their not getting their money's worth if they don't cap |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
555
|
Posted - 2013.11.06 14:22:00 -
[24] - Quote
Vin Mora wrote:General John Ripper wrote:I disapprove of forcing players to grind. Triple everything CCP! That would also reward the AFKs, this method rewards active players. Accually this event rewards afkers more than active players |
Vin Mora
Sanguis Defense Syndicate
178
|
Posted - 2013.11.06 14:28:00 -
[25] - Quote
Dexter307 wrote:Vin Mora wrote:Rogue Saint wrote:Aero Yassavi wrote: Come on CCP, show us you have common sense!
QFT. Aero is correct, this is another grindfest. I run 3 chars, all will need to be capped, 231 matches.... See, this right here ^, this is type mentality that cause all of the crap on the forums. No, you don't have to cap out three chars, you don't even have to cap out one of them. Play for however long you can and enjoy the game, thinking like you are now will just result in you burning yourself out. The problem with that is that sp makes you more powerful, also people who are running boosters will feel like their not getting their money's worth if they don't cap As a person that runs boosters I can agree with that a little bit, but i have seen more people complaining that their boosters are wasted after they cap out, then people complaining that they are wasting money by NOT capping out.
Sanguis Defense Syndicate: Recruitment now open for players of all skill levels
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Vin Mora
Sanguis Defense Syndicate
178
|
Posted - 2013.11.06 14:29:00 -
[26] - Quote
Dexter307 wrote:Vin Mora wrote:General John Ripper wrote:I disapprove of forcing players to grind. Triple everything CCP! That would also reward the AFKs, this method rewards active players. Accually this event rewards afkers more than active players Not really, as active play reduces the amount of time you have 'play' the game and can move on with your life. Sure you can AFK your way through it, but you are really just splitting your focus between two different activities.
Sanguis Defense Syndicate: Recruitment now open for players of all skill levels
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Himiko Kuronaga
The Generals EoN.
2171
|
Posted - 2013.11.06 14:40:00 -
[27] - Quote
Vin Mora wrote:Himiko Kuronaga wrote:Vin Mora wrote:Aero Yassavi wrote:Just to be clear, when you are in battle there are three types of SP being awarded.
1 SP per 1 WP, counted towards your active skill points. This is being tripled.
5 SP per 1 second in battle, this is only obtained when you are in a match and is counted as active skill points and is part of the skill points displayed at the end of the battle. This will not be tripled (foolishly).
1 SP per 3.6 seconds, which would of been gained regardless of whether you were in a battle or not. This is counted as passive SP, and obviously isn't tripled.
Now the problem here is that there are two parts to the active skill points, and only the lesser one is tripled. Meanwhile, the active skill point cap is tripled. So let's break out the math. Assume a match of Skirmish on average lasts 15 minutes, and the average Joe gets 1000 war points a match. So that is
Normal Week 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP / WP = 1,000 SP Total SP gained from battle: 5,500 SP Weekly Cap: 190,400 SP Matches to cap out: 190,400 SP / 5,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Event Done Properly 15 minutes * 60 seconds / minute * 5 SP / second * 3 = 13,500 SP 1000 WP * 1 SP / WP * 3 = 3,000 SP Total SP gained from battle: 16,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches to cap out: 571,200 SP / (16,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Even in Reality 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP/ WP * 3 = 3,000 SP Total SP gained from battle: 7,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches t cap out: 571,200 SP / (7,500 SP / match) = 76.16 matches >>> 77 matches to cap out
Now look, I know this is all SP we wouldn't normally be getting and it may sound like I'm acting entitled, but please leave those pity arguments behind. People want to cap out so they don't feel like they are missing out, but because of the way CCP has implemented this triple SP event, they are asking people to more than double their play time which is absurd! I believe CCP said they only started doing WP only getting counted for bonus SP events to avoid AFK players, but since then they have implemented the AFK kick system and the truth of the matter is that this only encourages people to get a rubber band and AFK anyways. Who has time for 77 matches in one week?
Come on CCP, show us you have common sense! So you're lazy? Because that I am that I seeing when I read between the lines. It's not laziness. That is a major time investment a lot of people simply do not have. Then play what you can and stop complaining. If you don't have the time to cap, then don't. You don't HAVE to cap to out.
I have the time at the moment. Others don't.
There is no reason the people who don't should miss out on the additional SP.
Arguing against this is without just cause. You are wrong, and it sounds as if you have no grasp of the working world. You appear to have no respect or empathy for those who are clearly more responsible than you, either. I would even go so far as to say you probably have Oppositional Defiance Disorder, as there is no clear motivation for your argument other than to simply argue and be heard.
Thank you for sharing your opinion with the adults. In the future, I would recommend not doing so. |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
556
|
Posted - 2013.11.06 14:47:00 -
[28] - Quote
Vin Mora wrote:Dexter307 wrote:Vin Mora wrote:General John Ripper wrote:I disapprove of forcing players to grind. Triple everything CCP! That would also reward the AFKs, this method rewards active players. Accually this event rewards afkers more than active players Not really, as active play reduces the amount of time you have 'play' the game and can move on with your life. Sure you can AFK your way through it, but you are really just splitting your focus between two different activities. You can either play actively for 30+ hours or afk and play only when you want to |
Kam Elto
KILL-EM-QUICK RISE of LEGION
106
|
Posted - 2013.11.06 14:50:00 -
[29] - Quote
Himiko Kuronaga wrote:Vin Mora wrote:Himiko Kuronaga wrote:Vin Mora wrote:Aero Yassavi wrote:Just to be clear, when you are in battle there are three types of SP being awarded.
1 SP per 1 WP, counted towards your active skill points. This is being tripled.
5 SP per 1 second in battle, this is only obtained when you are in a match and is counted as active skill points and is part of the skill points displayed at the end of the battle. This will not be tripled (foolishly).
1 SP per 3.6 seconds, which would of been gained regardless of whether you were in a battle or not. This is counted as passive SP, and obviously isn't tripled.
Now the problem here is that there are two parts to the active skill points, and only the lesser one is tripled. Meanwhile, the active skill point cap is tripled. So let's break out the math. Assume a match of Skirmish on average lasts 15 minutes, and the average Joe gets 1000 war points a match. So that is
Normal Week 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP / WP = 1,000 SP Total SP gained from battle: 5,500 SP Weekly Cap: 190,400 SP Matches to cap out: 190,400 SP / 5,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Event Done Properly 15 minutes * 60 seconds / minute * 5 SP / second * 3 = 13,500 SP 1000 WP * 1 SP / WP * 3 = 3,000 SP Total SP gained from battle: 16,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches to cap out: 571,200 SP / (16,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Even in Reality 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP/ WP * 3 = 3,000 SP Total SP gained from battle: 7,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches t cap out: 571,200 SP / (7,500 SP / match) = 76.16 matches >>> 77 matches to cap out
Now look, I know this is all SP we wouldn't normally be getting and it may sound like I'm acting entitled, but please leave those pity arguments behind. People want to cap out so they don't feel like they are missing out, but because of the way CCP has implemented this triple SP event, they are asking people to more than double their play time which is absurd! I believe CCP said they only started doing WP only getting counted for bonus SP events to avoid AFK players, but since then they have implemented the AFK kick system and the truth of the matter is that this only encourages people to get a rubber band and AFK anyways. Who has time for 77 matches in one week?
Come on CCP, show us you have common sense! So you're lazy? Because that I am that I seeing when I read between the lines. It's not laziness. That is a major time investment a lot of people simply do not have. Then play what you can and stop complaining. If you don't have the time to cap, then don't. You don't HAVE to cap to out. I have the time at the moment. Others don't. There is no reason the people who don't should miss out on the additional SP. Arguing against this is without just cause. You are wrong, and it sounds as if you have no grasp of the working world. You appear to have no respect or empathy for those who are clearly more responsible than you, either. I would even go so far as to say you probably have Oppositional Defiance Disorder, as there is no clear motivation for your argument other than to simply argue and be heard. Thank you for sharing your opinion with the adults. In the future, I would recommend not doing so. Lol, so people who don't put in the work should get the same as people who do put in the work? You're the one who doesn't have a grasp on the working world. |
Vin Mora
Sanguis Defense Syndicate
183
|
Posted - 2013.11.06 15:00:00 -
[30] - Quote
Himiko Kuronaga wrote:I have the time at the moment. Others don't.
There is no reason the people who don't should miss out on the additional SP.
Arguing against this is without just cause. You are wrong, and it sounds as if you have no grasp of the working world. You appear to have no respect or empathy for those who are clearly more responsible than you, either. I would even go so far as to say you probably have Oppositional Defiance Disorder, as there is no clear motivation for your argument other than to simply argue and be heard.
Thank you for sharing your opinion with the adults. In the future, I would recommend not doing so. So you personally attack me and make grand sweeping statements about my personal life without knowing *NOTHING* about me?
For your information, I also work a full time job and am married, which means that I can't send all of my free time gaming. So I very much so have a very solid grasp on the 'working world' as you put it.
I just have the maturity to not complain when a game company tries to rewards its players with extra experience, even if there is a chance that I might not be able to take full advantage of it (capping out). Many people complain when they cap out that they have no reason to play the game, CCP is now giving them a reason, that shouldn't lead to anger.
I am blessed to be the CEO of a small but very active corp which allows us to have fun while playing the game, making events like these less of grind and more of a party.
For the record Himiko, I am arguing against entitled people how are complaining because the psychological fear loss of SP that is not yet theirs is driving people to anger.
Sanguis Defense Syndicate: Recruitment now open for players of all skill levels
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Rogue Saint
Science For Death The Shadow Eclipse
360
|
Posted - 2013.11.06 15:06:00 -
[31] - Quote
Vin Mora wrote: See, this right here ^, this is type mentality that cause all of the crap on the forums.
No, you don't have to cap out three chars, you don't even have to cap out one of them. Play for however long you can and enjoy the game, thinking like you are now will just result in you burning yourself out.
LOL, after playing for nearly a year and capping out all my chars I reckon I would have burnt out before now!
Of course you have to cap out, what the point of the SP event otherwise?
Also, the cause of all the crap on the forums are those that whine about nerfs/buffs.
GôêGÆ+GÆ+GƦ
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Paran Tadec
Ancient Exiles
1597
|
Posted - 2013.11.06 15:26:00 -
[32] - Quote
Vin Mora wrote:Aero Yassavi wrote:Just to be clear, when you are in battle there are three types of SP being awarded.
1 SP per 1 WP, counted towards your active skill points. This is being tripled.
5 SP per 1 second in battle, this is only obtained when you are in a match and is counted as active skill points and is part of the skill points displayed at the end of the battle. This will not be tripled (foolishly).
1 SP per 3.6 seconds, which would of been gained regardless of whether you were in a battle or not. This is counted as passive SP, and obviously isn't tripled.
Now the problem here is that there are two parts to the active skill points, and only the lesser one is tripled. Meanwhile, the active skill point cap is tripled. So let's break out the math. Assume a match of Skirmish on average lasts 15 minutes, and the average Joe gets 1000 war points a match. So that is
Normal Week 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP / WP = 1,000 SP Total SP gained from battle: 5,500 SP Weekly Cap: 190,400 SP Matches to cap out: 190,400 SP / 5,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Event Done Properly 15 minutes * 60 seconds / minute * 5 SP / second * 3 = 13,500 SP 1000 WP * 1 SP / WP * 3 = 3,000 SP Total SP gained from battle: 16,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches to cap out: 571,200 SP / (16,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Even in Reality 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP/ WP * 3 = 3,000 SP Total SP gained from battle: 7,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches t cap out: 571,200 SP / (7,500 SP / match) = 76.16 matches >>> 77 matches to cap out
Now look, I know this is all SP we wouldn't normally be getting and it may sound like I'm acting entitled, but please leave those pity arguments behind. People want to cap out so they don't feel like they are missing out, but because of the way CCP has implemented this triple SP event, they are asking people to more than double their play time which is absurd! I believe CCP said they only started doing WP only getting counted for bonus SP events to avoid AFK players, but since then they have implemented the AFK kick system and the truth of the matter is that this only encourages people to get a rubber band and AFK anyways. Who has time for 77 matches in one week?
Come on CCP, show us you have common sense! So you're lazy? Because that I am that I seeing when I read between the lines.
Or has a life
Bittervet Proficiency V
thanks logibro!
|
Vin Mora
Sanguis Defense Syndicate
185
|
Posted - 2013.11.06 15:31:00 -
[33] - Quote
Rogue Saint wrote:Vin Mora wrote: See, this right here ^, this is type mentality that cause all of the crap on the forums.
No, you don't have to cap out three chars, you don't even have to cap out one of them. Play for however long you can and enjoy the game, thinking like you are now will just result in you burning yourself out.
LOL, after playing for nearly a year and capping out all my chars I reckon I would have burnt out before now! Of course you have to cap out, what the point of the SP event otherwise? Also, the cause of all the crap on the forums are those that whine about nerfs/buffs. To me, events like this are for the people who normally cap out and then stop because they aren't being as rewarded as much.
To everyone they will still play just as much, and are further encouraged to do so, but the amount potential SP to be gained.
Sanguis Defense Syndicate: Recruitment now open for players of all skill levels
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CELESTA AUNGM
Kang Lo Directorate Gallente Federation
32
|
Posted - 2013.11.06 15:43:00 -
[34] - Quote
Vin Mora wrote:Spectral Clone wrote:Events should make you cap X times as fast, with the same or higher cap as usual. Who the hell has time to play 77 games a week (except nolifers)??? Thats 11 games a day on average. Totally insane TBH. You do realize that just spamming matches you can so that in 2 hours a day if not less, depending on how many warpoints you earn in a match. 11 matches a night is not bad considering that a lot of matches last less than 15 each. I predict that I will be done with this event on Monday night at the latest.
Vin, that's my estimation too; my math is the same... I'm hoping Monday I can switch to my second character cuz my first will be dry of SP by then.
I'd guess at least half on this forum have been in Dust 514 since at least the May release (...guess I need to start calling it EVE Dust 514 from here on, because the game is finally evolving full-blast in that direction). So, I think we ought to be way past some kind of realization that the devs of this game DO NOT want players to build up their "points" quickly AT ALL,... and that they probably (justifyably?) believe that giving us freebies or gifts of ANY amount goes against the "Grind" component that the game's core is built around.
So should we really shake fists and request "fairer free gifts"?: A true triple-event like the one we got a few months ago, will NOT repeat more than once every "X" years (or possibly never again). No insult intended, but, why would it? Really.
In fact, now that about 6 months have passed and SOME of us can finally brag that we inched through the SP grind enough to have that pinnacle, fully-mods, Lvl 5'd SP vehicle to be proud of...... there's word of replacing SP with "LP" the moment you decide to leave Public Contracts and enter the more EVE-heavy Factional Warfare. OH NOOO!! Step into that room, and how many free Loyatly Points do I think they will start me off with? 10 LP and a radio commercial for more Aurum, maybe. LOL!! Don't get me wrong, I'm fine with the grind, but I always know: CCP's impish aim is to line me up for 10 years of grinding, not throw me any bones.
And again, I'm cool with that. Celesta, expect very few, rare real trincates of sympathy. The GRIND is what this game is about.
[I can also safely say, the grind component used in Dust is the most intense and ruthless version of grind that I can ever recall in my entire gaming history---the only games I ever played that were as tough to advance through as this one, always did so with "cheat traps" that you couldn't see and couldn't defend against, to "make sure you have to repeat the desert-level 80 times, so you can't reach the end of the game too fast". So I have to say, Well Done CCP for making this game difficult WITHOUT cheating---You played it straight, and gave us a nasty Grind up front, didn't try to hide it. I have to give you respect that.] |
Vin Mora
Sanguis Defense Syndicate
188
|
Posted - 2013.11.06 16:43:00 -
[35] - Quote
CELESTA AUNGM wrote:Vin Mora wrote:Spectral Clone wrote:Events should make you cap X times as fast, with the same or higher cap as usual. Who the hell has time to play 77 games a week (except nolifers)??? Thats 11 games a day on average. Totally insane TBH. You do realize that just spamming matches you can so that in 2 hours a day if not less, depending on how many warpoints you earn in a match. 11 matches a night is not bad considering that a lot of matches last less than 15 each. I predict that I will be done with this event on Monday night at the latest. Vin, that's my estimation too; my math is the same... I'm hoping Monday I can switch to my second character cuz my first will be dry of SP by then. I'd guess at least half on this forum have been in Dust 514 since at least the May release (...guess I need to start calling it EVE Dust 514 from here on, because the game is finally evolving full-blast in that direction). So, I think we ought to be way past some kind of realization that the devs of this game DO NOT want players to build up their "points" quickly AT ALL,... and that they probably (justifyably?) believe that giving us freebies or gifts of ANY amount goes against the "Grind" component that the game's core is built around. So should we really shake fists and request "fairer free gifts"?: A true triple-event like the one we got a few months ago, will NOT repeat more than once every "X" years (or possibly never again). No insult intended, but, why would it? Really. In fact, now that about 6 months have passed and SOME of us can finally brag that we inched through the SP grind enough to have that pinnacle, fully-mods, Lvl 5'd SP vehicle to be proud of...... there's word of replacing SP with "LP" the moment you decide to leave Public Contracts and enter the more EVE-heavy Factional Warfare. OH NOOO!! Step into that room, and how many free Loyatly Points do I think they will start me off with? 10 LP and a radio commercial for more Aurum, maybe. LOL!! Don't get me wrong, I'm fine with the grind, but I always know: CCP's impish aim is to line me up for 10 years of grinding, not throw me any bones. And again, I'm cool with that. "Celesta, expect very few, rare real trincates of sympathy. The GRIND is what this game is about." [I can also safely say, the grind component used in Dust is the most intense and ruthless version of grind that I can ever recall in my entire gaming history---the only games I ever played that were as tough to advance through as this one, always did so with "cheat traps" that you couldn't see and couldn't defend against, to "make sure you have to repeat the desert-level 80 times, so you can't reach the end of the game too fast". So I have to say, Well Done CCP for making this game difficult WITHOUT cheating---You played it straight, and gave us a nasty Grind up front, didn't try to hide it. I have to give you respect for that.] Once people starting thinking positively and so doom and gloom things will get massively better. Tripling everything rewards AFKs just as much as active players. This method while crude, rewards active players, and (justly so) punishes AFKers. So AFKers don't have to do much, but they now will have to 'not-do-much' for 3 times as long, where active players will before in about 1.5-2.5 times the normal amount depending on player skill and WP accumulation.
Once I proto'd my (main) suit and all required equipment (I'm a Logi), I stopped caring about the grind so much.
But I have already said, I also head a very active and fun corp so its never really a grind.
Sanguis Defense Syndicate: Recruitment now open for players of all skill levels
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Needless Sacermendor
Red Fox Brigade
568
|
Posted - 2013.11.06 17:02:00 -
[36] - Quote
Vin Mora wrote:I also head a very active and fun corp You keep promoting your corp ... perhaps you should fix your link in your sig |
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
217
|
Posted - 2013.11.06 17:04:00 -
[37] - Quote
Vin Mora wrote:Himiko Kuronaga wrote:I have the time at the moment. Others don't.
There is no reason the people who don't should miss out on the additional SP.
Arguing against this is without just cause. You are wrong, and it sounds as if you have no grasp of the working world. You appear to have no respect or empathy for those who are clearly more responsible than you, either. I would even go so far as to say you probably have Oppositional Defiance Disorder, as there is no clear motivation for your argument other than to simply argue and be heard.
Thank you for sharing your opinion with the adults. In the future, I would recommend not doing so. So you personally attack me and make grand sweeping statements about my personal life without knowing *NOTHING* about me? For your information, I also work a full time job and am married, which means that I can't send all of my free time gaming. So I very much so have a very solid grasp on the 'working world' as you put it. I just have the maturity to not complain when a game company tries to rewards its players with extra experience, even if there is a chance that I might not be able to take full advantage of it (capping out). Many people complain when they cap out that they have no reason to play the game, CCP is now giving them a reason, that shouldn't lead to anger. I am blessed to be the CEO of a small but very active corp which allows us to have fun while playing the game, making events like these less of grind and more of a party. For the record Himiko, I am arguing against entitled people how are complaining because the psychological fear loss of SP that is not yet theirs is driving people to anger.
Spot on, Vin. +1
I understand the completionist mindset and focus, I am the same way. But I'm also practical about it and have a lot of comitments in real life. I usually cap out in a week barring work travel and I for one am going to be ok if I don't actually cap this week. I'm traveling and I may not want to play that much - oh well. |
Maximus Stryker
Villore Sec Ops Gallente Federation
673
|
Posted - 2013.11.06 17:12:00 -
[38] - Quote
General John Ripper wrote:I disapprove of forcing players to grind. Triple everything CCP! Please define "forcing"
Am I the only one who does not feel compelled or forced to play? I play because I enjoy it. If I get some extra SP this week, sweet, if not, no big deal. I'll play when I get some free time.
Faction Channels for FW Staging
PIE Ground Control | Caldari Hierarchy | Gallente Black Eagles | Chosen Matari
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
3607
|
Posted - 2013.11.06 17:17:00 -
[39] - Quote
Vin Mora wrote:Then play what you can and stop complaining. If you don't have the time to cap, then don't. You don't HAVE to cap to out. Read the bottom part of the OP. There's a difference in not being able to cap out and CCP making it take over twice as long to cap out.
Amarr faithful, join PIE Inc, the oldest EVE/Dust Amarr loyal corporation!
Amarr Victor!
|
Guildo Crow
ZionTCD Public Disorder.
152
|
Posted - 2013.11.06 17:18:00 -
[40] - Quote
What is with this ridiculous obsession to cap all the time. Nobody needs to cap. You will not "win" anything. Play for the sake of playing.
Why is that so hard to understand? |
|
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
3607
|
Posted - 2013.11.06 17:19:00 -
[41] - Quote
Vin Mora wrote:General John Ripper wrote:I disapprove of forcing players to grind. Triple everything CCP! That would also reward the AFKs, this method rewards active players. This method is going to encourage people who normally don't AFK to AFK because they dont have time to cap and they will resort to AFK to cap.
Amarr faithful, join PIE Inc, the oldest EVE/Dust Amarr loyal corporation!
Amarr Victor!
|
Guildo Crow
ZionTCD Public Disorder.
154
|
Posted - 2013.11.06 17:21:00 -
[42] - Quote
Aero Yassavi wrote:Vin Mora wrote:Then play what you can and stop complaining. If you don't have the time to cap, then don't. You don't HAVE to cap to out. Read the bottom part of the OP. There's a difference in not being able to cap out and CCP making it take over twice as long to cap out.
He should add how long it takes with the triple SP event to "cap out" normally. (~190k SP)
Roughly around 25 matches opposed to the 35 originally. I'd see that as a boon. |
Aeladon Leiko
KNIGHTZ OF THE ROUND
3
|
Posted - 2013.11.06 17:22:00 -
[43] - Quote
this is turning into a shouting match.. its unfortunate. this is not "triple sp" this is triple war points. its not as advertised. i feel cheated as well as forced to grind mindlessly or miss out. i respect the position that if you don't put in the work you should not receive the reward but i believe there should be a line. his math checks out and that's far to much time. i have a family and a full time job. i happen to have some time off this week luckily or i'd never even come close to taking full advantage of this.
please ccp, fix this. triple war points AND triple sp. as you advertised. |
Maximus Stryker
Villore Sec Ops Gallente Federation
675
|
Posted - 2013.11.06 17:22:00 -
[44] - Quote
Himiko Kuronaga wrote:Vin Mora wrote:Himiko Kuronaga wrote:Vin Mora wrote:Aero Yassavi wrote:
STUFF
STUFF
STUFF
So you're lazy? Because that I am that I seeing when I read between the lines. It's not laziness. That is a major time investment a lot of people simply do not have. Then play what you can and stop complaining. If you don't have the time to cap, then don't. You don't HAVE to cap to out. I have the time at the moment. Others don't. There is no reason the people who don't should miss out on the additional SP.Arguing against this is without just cause. You are wrong, and it sounds as if you have no grasp of the working world. You appear to have no respect or empathy for those who are clearly more responsible than you, either. I would even go so far as to say you probably have Oppositional Defiance Disorder, as there is no clear motivation for your argument other than to simply argue and be heard. Thank you for sharing your opinion with the adults. In the future, I would recommend not doing so. [rant] Bold and Underline a terrible point of view. The very reason they should miss out is because they are not playing. This is a recreational hobby that most people do for enjoyment, just shut up and play. If you happen to play during an event, great, enjoy the extra rewards, if you miss it, don't worry, there will be more events.
Personally, I am traveling out of town this weekend and will miss 4 days of playing, no big deal, I will play when I am home and gain as much SP as I can. lighten up people.
[/rant]
Faction Channels for FW Staging
PIE Ground Control | Caldari Hierarchy | Gallente Black Eagles | Chosen Matari
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
327
|
Posted - 2013.11.06 17:27:00 -
[45] - Quote
I made a similar thread in the feedback section here.
My math is a little different but oversimplified (and probably less accurate) and shows about the same thing. I also show how the argument that this rewards active players is weak. You only get maybe 3000 more SP per match, about a 30% increase, unless you're really killing it with like 4000 WP a match, in which case you might almost double your SP per battle. So, if you are awesome you might only need to play just under twice as many battles as usual to cap. For the rest of us it's probably about 2.5 as many battles. Major grindfest.
Bad call CCP.
Templar'd for her pleasure
Amarr victor!
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
3610
|
Posted - 2013.11.06 17:30:00 -
[46] - Quote
Guildo Crow wrote:Aero Yassavi wrote:Vin Mora wrote:Then play what you can and stop complaining. If you don't have the time to cap, then don't. You don't HAVE to cap to out. Read the bottom part of the OP. There's a difference in not being able to cap out and CCP making it take over twice as long to cap out. He should add how long it takes with the triple SP event to "cap out" normally. (~190k SP) Roughly around 25 matches opposed to the 35 originally. I'd see that as a boon. You must of misread, I did put that in the OP. Roughly 35 NORMALLY and 77 with this event (going on the basis of the average Joe who gets 1000 WP a match).
Amarr faithful, join PIE Inc, the oldest EVE/Dust Amarr loyal corporation!
Amarr Victor!
|
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
461
|
Posted - 2013.11.06 17:38:00 -
[47] - Quote
77 matches thats no problem
if players want the SP then they have to grind for it
it's there for the getting and im gonna get it plus some
if you cant muster up the time to play 77 games in one week then tough ***** little kitty
SOONGäó
|
Vin Mora
Sanguis Defense Syndicate
198
|
Posted - 2013.11.06 17:39:00 -
[48] - Quote
Needless Sacermendor wrote:Vin Mora wrote:I also head a very active and fun corp You keep promoting your corp ... perhaps you should fix your link in your sig Sorry, I checked when I created it...
It should be working now, even though I had to use tinyurl.
Sanguis Defense Syndicate: Recruitment now open for players of all skill levels
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XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
461
|
Posted - 2013.11.06 17:43:00 -
[49] - Quote
Aero Yassavi wrote:Vin Mora wrote:General John Ripper wrote:I disapprove of forcing players to grind. Triple everything CCP! That would also reward the AFKs, this method rewards active players. This method is going to encourage people who normally don't AFK to AFK because they dont have time to cap and they will resort to AFK to cap. really? so they have time to sit at home and Que up afk matches but not actually pick up the sticks and shoot someone WTF?
SOONGäó
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Guildo Crow
ZionTCD Public Disorder.
154
|
Posted - 2013.11.06 17:45:00 -
[50] - Quote
Aero Yassavi wrote: You must of misread, I did put that in the OP. Roughly 35 NORMALLY and 77 with this event (going on the basis of the average Joe who gets 1000 WP a match).
Hm. I apologize if I'm still not getting it. My wording is probably not that great either.
What I meant was, you have a normal week @ 5500/match to cap out ~190k
How about add, @ 7500/match to cap out ~190k as well.
So we can see that we are still benefiting from this even, regardless of whatever number the cap is.
With your logic CCP should set the cap to 1/2 the amount and increase the SP gained by 3 then everyone would be happy because they would be capping out in ~15 matches (Which would be silly)
|
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THE GREY CARDINAL
PSU GHOST SYNDICATE DARKSTAR ARMY
236
|
Posted - 2013.11.06 17:46:00 -
[51] - Quote
Bunch of whiners!
I'm not sure if you guys are aware of this, but you won't die if you don't get 100% of the bonus SP. Infact, if you only got an extra 100K you still got more than you would without an event. If your life doesn't accommodate the time needed to reach cap that's not CCP's problem...it's a terrible terrible crying shame, but you'll live. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
3612
|
Posted - 2013.11.06 17:47:00 -
[52] - Quote
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote:Aero Yassavi wrote:Vin Mora wrote:General John Ripper wrote:I disapprove of forcing players to grind. Triple everything CCP! That would also reward the AFKs, this method rewards active players. This method is going to encourage people who normally don't AFK to AFK because they dont have time to cap and they will resort to AFK to cap. really? so they have time to sit at home and Que up afk matches but not actually pick up the sticks and shoot someone WTF? Yeah dude. I could put a rubber band on my controller and go get some work done. I could do some laundry, wash some dishes, clean up around the house, mow the yard, cook some food, and whatever else you have to do while you're at home. All I'd have to do is check back every 15 minutes or so and go back to doing what I was doing.
Amarr faithful, join PIE Inc, the oldest EVE/Dust Amarr loyal corporation!
Amarr Victor!
|
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
461
|
Posted - 2013.11.06 17:49:00 -
[53] - Quote
Aero Yassavi wrote:Just to be clear, when you are in battle there are three types of SP being awarded.
1 SP per 1 WP, counted towards your active skill points. This is being tripled.
5 SP per 1 second in battle, this is only obtained when you are in a match and is counted as active skill points and is part of the skill points displayed at the end of the battle. This will not be tripled (foolishly).
1 SP per 3.6 seconds, which would of been gained regardless of whether you were in a battle or not. This is counted as passive SP, and obviously isn't tripled.
Now the problem here is that there are two parts to the active skill points, and only the lesser one is tripled. Meanwhile, the active skill point cap is tripled. So let's break out the math. Assume a match of Skirmish on average lasts 15 minutes, and the average Joe gets 1000 war points a match. So that is
Normal Week 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP / WP = 1,000 SP Total SP gained from battle: 5,500 SP Weekly Cap: 190,400 SP Matches to cap out: 190,400 SP / 5,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Event Done Properly 15 minutes * 60 seconds / minute * 5 SP / second * 3 = 13,500 SP 1000 WP * 1 SP / WP * 3 = 3,000 SP Total SP gained from battle: 16,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches to cap out: 571,200 SP / (16,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Even in Reality 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP/ WP * 3 = 3,000 SP Total SP gained from battle: 7,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches t cap out: 571,200 SP / (7,500 SP / match) = 76.16 matches >>> 77 matches to cap out
Now look, I know this is all SP we wouldn't normally be getting and it may sound like I'm acting entitled, but please leave those pity arguments behind. People want to cap out so they don't feel like they are missing out, but because of the way CCP has implemented this triple SP event, they are asking people to more than double their play time which is absurd! I believe CCP said they only started doing WP only getting counted for bonus SP events to avoid AFK players, but since then they have implemented the AFK kick system and the truth of the matter is that this only encourages people to get a rubber band and AFK anyways. Who has time for 77 matches in one week?
Come on CCP, show us you have common sense! if you spent more time playing & grinding and less time on the forums commenting and complaining
you just might be able to grind out this weeks cap
SOONGäó
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Roofer Madness
A.N.O.N.Y.M.O.U.S.
527
|
Posted - 2013.11.06 17:50:00 -
[54] - Quote
Aero Yassavi wrote:XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote:Aero Yassavi wrote:Vin Mora wrote:General John Ripper wrote:I disapprove of forcing players to grind. Triple everything CCP! That would also reward the AFKs, this method rewards active players. This method is going to encourage people who normally don't AFK to AFK because they dont have time to cap and they will resort to AFK to cap. really? so they have time to sit at home and Que up afk matches but not actually pick up the sticks and shoot someone WTF? Yeah dude. I could put a rubber band on my controller and go get some work done. I could do some laundry, wash some dishes, clean up around the house, mow the yard, cook some food, and whatever else you have to do while you're at home. All I'd have to do is check back every 15 minutes or so and go back to doing what I was doing.
Check out the song in my signature. I read what you wrote and then thought about the lyrics to the song and LOLed pretty hard.
The Dust 514 AFK song
Plasma Cannon FTW
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
3614
|
Posted - 2013.11.06 17:50:00 -
[55] - Quote
THE GREY CARDINAL wrote:Bunch of whiners!
I'm not sure if you guys are aware of this, but you won't die if you don't get 100% of the bonus SP. Infact, if you only got an extra 100K you still got more than you would without an event. If your life doesn't accommodate the time needed to reach cap that's not CCP's problem...it's a terrible terrible crying shame, but you'll live. Read the bottom part of the OP. I really shouldn't have to argue with people like you. Yes we are getting more SP than we would of normally, but it's implemented terribly. This isn't just "it's too hard to hit the cap," it is "they more than doubled how long it takes to hit the cap." That is going to affect a lot more than just my skill points, as towards the end of the week we are going to see a ton of AFKers ruining the game. And that's ironic, because the only reason CCP switched to this method of only applying the multiplier to war points was to reduce AFKers.
Amarr faithful, join PIE Inc, the oldest EVE/Dust Amarr loyal corporation!
Amarr Victor!
|
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
463
|
Posted - 2013.11.06 17:51:00 -
[56] - Quote
Aero Yassavi wrote:XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote:Aero Yassavi wrote:Vin Mora wrote:General John Ripper wrote:I disapprove of forcing players to grind. Triple everything CCP! That would also reward the AFKs, this method rewards active players. This method is going to encourage people who normally don't AFK to AFK because they dont have time to cap and they will resort to AFK to cap. really? so they have time to sit at home and Que up afk matches but not actually pick up the sticks and shoot someone WTF? Yeah dude. I could put a rubber band on my controller and go get some work done. I could do some laundry, wash some dishes, clean up around the house, mow the yard, cook some food, and whatever else you have to do while you're at home. All I'd have to do is check back every 15 minutes or so and go back to doing what I was doing. well there you go
just afk and you will be fine
but wait did you do the math for the afk grind?
I bet it will take even longer then just playing seventy something matches
SOONGäó
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
3614
|
Posted - 2013.11.06 17:53:00 -
[57] - Quote
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote: if you spent more time playing & grinding and less time on the forums commenting and complaining
you just might be able to grind out this weeks cap
You are missing the point buddy
Amarr faithful, join PIE Inc, the oldest EVE/Dust Amarr loyal corporation!
Amarr Victor!
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
3614
|
Posted - 2013.11.06 17:55:00 -
[58] - Quote
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote:Aero Yassavi wrote: Yeah dude. I could put a rubber band on my controller and go get some work done. I could do some laundry, wash some dishes, clean up around the house, mow the yard, cook some food, and whatever else you have to do while you're at home. All I'd have to do is check back every 15 minutes or so and go back to doing what I was doing.
well there you go just afk and you will be fine but wait did you do the math for the afk grind? I bet it will take even longer then just playing seventy something matches It'll take longer, but the people who decide to AFK don't actually have to play. How can you not grasp that concept? Do you honestly think the people who AFK are sitting in front of their screen waiting for the game to end? Hint: AFK stands for AWAY From Keyboard.
Amarr faithful, join PIE Inc, the oldest EVE/Dust Amarr loyal corporation!
Amarr Victor!
|
Thor McStrut
Reckoners
336
|
Posted - 2013.11.06 18:37:00 -
[59] - Quote
Himiko Kuronaga wrote:
I have the time at the moment. Others don't.
There is no reason the people who don't should miss out on the additional SP.
Arguing against this is without just cause. You are wrong, and it sounds as if you have no grasp of the working world. You appear to have no respect or empathy for those who are clearly more responsible than you, either. I would even go so far as to say you probably have Oppositional Defiance Disorder, as there is no clear motivation for your argument other than to simply argue and be heard.
Thank you for sharing your opinion with the adults. In the future, I would recommend not doing so.
You're absolutely right! I don't have the time or patience to cap out even with the cap is 190k SP! CCP, you owe me!! I want all the SP I've missed out on because I don't have the time!
On a more serious note, the problem here isn't the event that CCP is putting on. It's the poor mentality of the gamers playing this game.
You are looking at this as "I HAVE to cap this week!"
Instead, you should be saying, "Hey, instead of only earning 190K SP and then dropping down to a measly max of 1500 per game, I now can earn all the way up to 570K SP before doing that. Awesome, thanks CCP!!"
And then you are complaining that we are arguing against your skewed view of the world you choose to participate in.
I repeat, You don't HAVE to cap! You can now earn up to 570k SP before capping out, instead of only 190K. Rejoice, for that is pretty cool! If you feel it's now a grind, just quit at 190K like you normally would. |
Vin Mora
Sanguis Defense Syndicate
205
|
Posted - 2013.11.06 18:44:00 -
[60] - Quote
Thor McStrut wrote:Himiko Kuronaga wrote:
I have the time at the moment. Others don't.
There is no reason the people who don't should miss out on the additional SP.
Arguing against this is without just cause. You are wrong, and it sounds as if you have no grasp of the working world. You appear to have no respect or empathy for those who are clearly more responsible than you, either. I would even go so far as to say you probably have Oppositional Defiance Disorder, as there is no clear motivation for your argument other than to simply argue and be heard.
Thank you for sharing your opinion with the adults. In the future, I would recommend not doing so.
You're absolutely right! I don't have the time or patience to cap out even with the cap is 190k SP! CCP, you owe me!! I want all the SP I've missed out on because I don't have the time! On a more serious note, the problem here isn't the event that CCP is putting on. It's the poor mentality of the gamers playing this game. You are looking at this as "I HAVE to cap this week!"Instead, you should be saying, "Hey, instead of only earning 190K SP and then dropping down to a measly max of 1500 per game, I now can earn all the way up to 570K SP before doing that. Awesome, thanks CCP!!"And then you are complaining that we are arguing against your skewed view of the world you choose to participate in. I repeat, You don't HAVE to cap! You can now earn up to 570k SP before capping out, instead of only 190K. Rejoice, for that is pretty cool! If you feel it's now a grind, just quit at 190K like you normally would. Yes! You understand exactly where I'm coming from.
Sanguis Defense Syndicate: Recruitment now open for players of all skill levels
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Ku Shala
Exiled Veteran Elite
647
|
Posted - 2013.11.06 19:56:00 -
[61] - Quote
A feeble attempt to increase the online player count, maybe it will work lmao
First General of Exiled Veteran Elite
Loyalty Is not always rewarded
Serving Caldari State
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Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
650
|
Posted - 2013.11.06 19:59:00 -
[62] - Quote
seriously GET GOOD and shove off with this scrubby post ..dont bother ccp with crap like this its a great event hit detection is wonderful get good for real...go grind some wp and stop qqing |
THE GREY CARDINAL
PSU GHOST SYNDICATE DARKSTAR ARMY
240
|
Posted - 2013.11.06 20:04:00 -
[63] - Quote
Aero Yassavi wrote:THE GREY CARDINAL wrote:Bunch of whiners!
I'm not sure if you guys are aware of this, but you won't die if you don't get 100% of the bonus SP. Infact, if you only got an extra 100K you still got more than you would without an event. If your life doesn't accommodate the time needed to reach cap that's not CCP's problem...it's a terrible terrible crying shame, but you'll live. Read the bottom part of the OP. I really shouldn't have to argue with people like you. Yes we are getting more SP than we would of normally, but it's implemented terribly. This isn't just "it's too hard to hit the cap," it is "they more than doubled how long it takes to hit the cap." That is going to affect a lot more than just my skill points, as towards the end of the week we are going to see a ton of AFKers ruining the game. And that's ironic, because the only reason CCP switched to this method of only applying the multiplier to war points was to reduce AFKers.
Sorry but all of you disgruntled need to manage your feelings of entitlement. It's not implemented badly. They have more than doubled how long it takes to hit cap? Then rejoice that you get to play the game you enjoy and can feel continually rewarded with full SP twice as long...until you either cap or the event ends. Good grief. Open the window and have some fresh air. |
OgTheEnigma
The Rainbow Effect
171
|
Posted - 2013.11.06 20:16:00 -
[64] - Quote
I've said it before, but SP needs to be changed to 1 second = 1 SP and 1 WP = 5 SP. Right now you get a negligible amount of extra SP for putting effort into games compared to afk farming. Increasing active SP amounts and reducing the inactive amount would make the game far more rewarding and fun to play for me. |
Zombie Supreme
Molon Labe PC RISE of LEGION
117
|
Posted - 2013.11.06 20:21:00 -
[65] - Quote
Seriously CCP What does this mean to you: "From November 6 to 13, players will earn active Skill Points from battles at three times the normal rate. During the week, your weekly Skill Point cap will be tripled as well. Passive Skill Point gain will remain normal."
If you are going to have these tedious events at least don't lie in your press releases. |
Ryme Intrinseca
Seraphim Auxiliaries
187
|
Posted - 2013.11.06 20:24:00 -
[66] - Quote
+1. Before I was really looking forward to this week's event, now it's become apparent we're talking about a 30 hour grindfest it fills me with dread. If I have to work a second job I at least want to be paid for it. CCP, come to your senses. |
Thor McStrut
Reckoners
342
|
Posted - 2013.11.06 20:28:00 -
[67] - Quote
OgTheEnigma wrote:I've said it before, but SP needs to be changed to 1 second = 1 SP and 1 WP = 5 SP. Right now you get a negligible amount of extra SP for putting effort into games compared to afk farming. Increasing active SP amounts and reducing the inactive amount would make the game far more rewarding and fun to play for me.
^^ good idea!
Then, for this event, we would be earning 1 sp/sec and 15sp/wp. |
Baku Amad
843 Boot Camp
19
|
Posted - 2013.11.06 20:34:00 -
[68] - Quote
Nobodys forcing you to grind. But for me im still enjoying the event simply because i usually cap by saturday. Now i get a few more days to actually feel like im getting rewarded for my matches. Honestly this feels like what our cap should be normally in order to get new players up to a competitive level. At least for players under a cartain SP limit. |
Vin Mora
Sanguis Defense Syndicate
212
|
Posted - 2013.11.06 20:34:00 -
[69] - Quote
Zombie Supreme wrote:Seriously CCP What does this mean to you: "From November 6 to 13, players will earn active Skill Points from battles at three times the normal rate. During the week, your weekly Skill Point cap will be tripled as well. Passive Skill Point gain will remain normal."
If you are going to have these tedious events at least don't lie in your press releases. How is that lying? If anything it is a little unclear, the Passive that they are talking about could either the passive SP from battle (which is what I thought) or the general passive sp (which will never be altered by ccp).
Sanguis Defense Syndicate: Recruitment now open for players of all skill levels
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Luk Manag
of Terror TRE GAFFEL
153
|
Posted - 2013.11.06 20:36:00 -
[70] - Quote
Ryme Intrinseca wrote:+1. Before I was really looking forward to this week's event, now it's become apparent we're talking about a 30 hour grindfest it fills me with dread. If I have to work a second job I at least want to be paid for it. CCP, come to your senses.
Nope, you only really need to train up to advanced to have fun or be competitive. After that you can stop grinding if you want. |
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medomai grey
WarRavens League of Infamy
316
|
Posted - 2013.11.06 20:37:00 -
[71] - Quote
So CCP didn't listen to the negative feedback on the last couple of SP multiplier events...
Why does CCP insist on punishing active players by forcing them to grind an absurd amount? They certainly aren't punishing afk farming because they're afk and won't give a ****.
Just glad I came here first before I bought a booster and activated it. Thanks for the heads up Aero.
Blatant Dust_514 recruiting in the silliest of places. :P
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THEAMAZING POTHEAD
Nyain San Proficiency V.
517
|
Posted - 2013.11.06 21:06:00 -
[72] - Quote
This thread shows the real problem with dust. Smart people using numbers to appeal to rationalilty, and extremely ignorant, retard3d, selfish people ruining it. |
Vesago Ghostcore
Rejected Clones
58
|
Posted - 2013.11.06 22:09:00 -
[73] - Quote
The word Grind seems to be very negative. I actually enjoy playing matches. A lot.
If its a chore, don't do it. Personally I'm excited about the huge opportunity to get lots of extra SP this week. Thank you CCP. |
Brokerib
Sebiestor Field Sappers Minmatar Republic
20
|
Posted - 2013.11.06 22:54:00 -
[74] - Quote
Just up front, I rarely reach cap (twice in 9 months I think), and I don't intend to grind out this week for the extra, so I'm not concerned about 'missing out' on additional SP. The way it's been implemented will mean a little additional SP over what I'd normally get, and that's about it.
I am concerned, however, about continuing events that favour vets instead of helping newbies bridge the gap.
This SP event favours experienced players who achieve high WP totals. So in general, people who have good gear, appropriate skills, and good knowledge of the game will (continue) to cap out and increase or retain their SP gap over new players, while new players (scoring less that 1k WP a match) who are attempting to get to a point where they can compete will have to grind far in excess of the 77 matches calculated in the original post just to stay in touch.
Does that seem reasonable?
I would suggest instead to triple the passive SP gain from the match (5 SP/sec becomes 15 SP/sec). That way even low scoring players would get 10k+ for playing out a full match, and it should make it reasonable for everyone to hit cap. I understand that this may increase the likelihood of AFK'ing, but f*ck it, it's better than the alternative and is only for a week. |
Vesago Ghostcore
Rejected Clones
60
|
Posted - 2013.11.06 23:00:00 -
[75] - Quote
Brokerib wrote:Just up front, I rarely reach cap (twice in 9 months I think), and I don't intend to grind out this week for the extra, so I'm not concerned about 'missing out' on additional SP. The way it's been implemented will mean a little additional SP over what I'd normally get, and that's about it.
I am concerned, however, about continuing events that favour vets instead of helping newbies bridge the gap.
This SP event favours experienced players who achieve high WP totals. So in general, people who have good gear, appropriate skills, and good knowledge of the game will (continue) to cap out and increase or retain their SP gap over new players, while new players (scoring less that 1k WP a match) who are attempting to get to a point where they can compete will have to grind far in excess of the 77 matches calculated in the original post just to stay in touch.
Does that seem reasonable?
I would suggest instead to triple the passive SP gain from the match (5 SP/sec becomes 15 SP/sec). That way even low scoring players would get 10k+ for playing out a full match, and it should make it reasonable for everyone to hit cap. I understand that this may increase the likelihood of AFK'ing, but f*ck it, it's better than the alternative and is only for a week.
I can certainly agree with this. We need new players, and higher player retention more than faster EXP. But I'm not going to ***** about extra SP... ever. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3932
|
Posted - 2013.11.06 23:07:00 -
[76] - Quote
Vin Mora wrote:Aero Yassavi wrote:Just to be clear, when you are in battle there are three types of SP being awarded.
1 SP per 1 WP, counted towards your active skill points. This is being tripled.
5 SP per 1 second in battle, this is only obtained when you are in a match and is counted as active skill points and is part of the skill points displayed at the end of the battle. This will not be tripled (foolishly).
1 SP per 3.6 seconds, which would of been gained regardless of whether you were in a battle or not. This is counted as passive SP, and obviously isn't tripled.
Now the problem here is that there are two parts to the active skill points, and only the lesser one is tripled. Meanwhile, the active skill point cap is tripled. So let's break out the math. Assume a match of Skirmish on average lasts 15 minutes, and the average Joe gets 1000 war points a match. So that is
Normal Week 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP / WP = 1,000 SP Total SP gained from battle: 5,500 SP Weekly Cap: 190,400 SP Matches to cap out: 190,400 SP / 5,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Event Done Properly 15 minutes * 60 seconds / minute * 5 SP / second * 3 = 13,500 SP 1000 WP * 1 SP / WP * 3 = 3,000 SP Total SP gained from battle: 16,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches to cap out: 571,200 SP / (16,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Even in Reality 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP/ WP * 3 = 3,000 SP Total SP gained from battle: 7,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches t cap out: 571,200 SP / (7,500 SP / match) = 76.16 matches >>> 77 matches to cap out
Now look, I know this is all SP we wouldn't normally be getting and it may sound like I'm acting entitled, but please leave those pity arguments behind. People want to cap out so they don't feel like they are missing out, but because of the way CCP has implemented this triple SP event, they are asking people to more than double their play time which is absurd! I believe CCP said they only started doing WP only getting counted for bonus SP events to avoid AFK players, but since then they have implemented the AFK kick system and the truth of the matter is that this only encourages people to get a rubber band and AFK anyways. Who has time for 77 matches in one week?
Come on CCP, show us you have common sense! So you're lazy? Because that I am that I seeing when I read between the lines. You are an arrogant prick. Who has time for 77 matches each week to cap out?
I have between when I get home and sleep 6 Hours. assuming each match is 20 mins that's 4 hours of gameplay time per day I would have to commit. If CCP did this right like they have been doing before and not making this another ******* meaningly grind fest like they always do ( AND I MEAN come on CCP was it that hard to even write a simple lore tid bit about why we are getting 3x SP? Not tied into this CONCORD THING?) then this would not be an issue.
I cannot necessarily commit 25 hours to this game next week to cap out but I could commit say 11 hours under the old structure across the week, and I could cap out two toons if I did commit those 20+ hours.
The last thing people in this community want if dust being more boring and grindy than it already is. CCP have just made it a grind fest again which is one of a dozen things that keep turning me off about this game.
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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CommanderBolt
A.N.O.N.Y.M.O.U.S.
407
|
Posted - 2013.11.06 23:13:00 -
[77] - Quote
I see this game is still failing. I thought that the triple sp event might entice me to play a bit. After reading this I think I'll check back in another month. |
Verek Locusti
Closed For Business For All Mankind
3
|
Posted - 2013.11.07 00:45:00 -
[78] - Quote
From what I've read/experienced, these are the pros & cons of the past sp events. Disclaimer: lot of assumption.
True Triple SP
Pros: Immediate and tangible returns on time invested, no added time investment required to receive event rewards, rewards active players slightly more than afkers, no cap increase locks afk farmers out of farming faster.
Cons: Afk farmers receive only slightly less sp rewards than active contributors.
Overall Community Response: Unanimously Positive (from what I've read, I missed this event and so do not actually know how bad afk farming was at the time)
I'd say the biggest pros are the immediate rewards, and no extra time investment, as players could stop before capping, get to the cap or play after cap and know all the sp they got was tripled, as opposed to the following event that gave zero reward until reaching a significant time investment, and then requiring yet more time invested to receive the full (or even a tangible) sp gain.
Double SP Cap
Pros: Higher potential SP gains for the week.
Cons: Absolutely zero reward for players investing an average (I know that's subjective) amount of time, higher cap encouraged & allowed players to afk farm for a > average amount of time.
Overall Community Response: Majority Negative
While this event was designed to combat afk farming, it inadvertently punished most active players, requiring you get >190k SP before you start seeing any rewards, and even more time before those rewards become noticeable/worthwhile. For anyone who didn't go over the normal 190k (me) it was just a week of normal SP gains while looking at an insurmountable cap (missed potential SP) and dealing with the frustrations of MCC loungers.
Many players who condemn afk farming did it themselves, as 190k a week on a single character is as much as some people can do, double that and it became unattractive/infeasible/impossible for a lot of players to gain a substantial amount of the possible bonus SP without turning to afk farming, made more possible/attractive because you were able to do it for a longer period of time without hitting the cap.
Triple Active SP and Weekly Cap
Pros: Rewards active players with a (slight) increase to SP gains, higher potential SP weekly SP gain.
Cons: Afk farmers can still greatly benefit, providing a bonus only to WP:SP gain may punish newbs/noobs/players in certain roles, greatly increased cap extends the window players can/must afk farm to gain substantial benefits.
Overall Community Response (so far): Mixed (leaning toward negative from what I can see)
While I'm certainly going to enjoy increased sp gains, again, I don't believe I'll be using a whole lot more than 190k of my bonus SP. Only increasing gains based on WPs also seems to reward certain classes/play styles over others. Vets will most likely see much higher gains from the event than new players, logis will almost certainly be the top earning group, we'll also probably see a lot more uplink/nanohive nade spam this week as well. This could result in new players, or players in non logi support roles, earning little more than they would if they were afk farming, and at that point why wouldn't they afk farm?
Increasing the cap gives players more potential SP, but as stated earlier reaching the cap then becomes largely infeasible for a good portion of the community, at which point only hardcore grinders and afk farmers will benefit. Imo, most of the non-hardcore grinding community will benefit more from this event mixing active participation with a ton of MCC lounging. With a largely increased cap people will also be able to afk farm for a larger duration of the event, which will likely result in a much more prevalent afk population for the entirety of the event.
It seems that the majority of players are active, with only a few afk farming, but the opposite is true when the cap is increased, as then afk farming becomes the only attractive/possible way to get significant/any rewards from events of this nature. From all I've read it seems like afk farming was less of an issue when all gains were tripled, and most people that played enjoyed the event overall, while the double cap event that followed was a debacle, and this event is being looked upon poorly (although that could be in part because of CCP's apparent lack of attention to issues the community had with our last SP event, or the this one wasn't adequately described).
All in all, it sounds to me like it'd be better to offer rewards to the community as a whole (including a few non-contributing assholes) without increasing the time to cap, as all attempts to punish afkers so far have also negatively affected a large amount of active players (without deterring afkers, and actually increasing the amount of afking we see during event periods). |
lrian Locust
DUST University Ivy League
274
|
Posted - 2013.11.07 00:50:00 -
[79] - Quote
Marston VC wrote: I think ill just go cap out anyway. Since. you know. ive got nothing better to do. I think everyone has something better to do than play 77 whole matches of Dust in one week. |
GTA V FTW
162
|
Posted - 2013.11.07 00:52:00 -
[80] - Quote
lrian Locust wrote:Marston VC wrote: I think ill just go cap out anyway. Since. you know. ive got nothing better to do. I think everyone has something better to do than play 77 whole matches of Dust in one week. Hummm!
CCP = FPS noobs
Meh, broke game will always be broke.
|
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Death Dealer86
Molon Labe. RISE of LEGION
71
|
Posted - 2013.11.07 01:34:00 -
[81] - Quote
These events are a joke to say the least. Any other game that offers a double or triple XP event is as clear as it is stated. It's not this read between the lines bullshit we get from CCP every month. Not to mention the ever changing landscape from month to month.
A patch is released and it changes the complete feel of the game. This has happened at least 3 times. I can't even count on coming back to a game that I have dedicated so much of my time to become accustomed to. I have never played a game that has changed it's central gameplay so much. My heavy has been rendered completely useless with this patch and they expect me to grind out some crap ass read between the lines triple* sp event? This must be a joke.
Time for me to move on to something I can rely on and something I know will have the same feel and core mechanics in 3 weeks. Good luck to all you mercs who decide to stick it out and constantly get bent over so they can stick it where the sun don't shine. I can't take anymore. My ass hurts! |
Silas Swakhammer
GamersForChrist Orion Empire
249
|
Posted - 2013.11.07 01:43:00 -
[82] - Quote
Eh, I may not cap this week, but I'll be getting a lot more SP this week than normal.
Tis a nice event.
If playing matches is a "grind" maybe this game isn't for you....
Pineapples on pizza.
|
dustwaffle
The Southern Legion The Umbra Combine
627
|
Posted - 2013.11.07 02:23:00 -
[83] - Quote
The level of entitlement in this thread is astounding.
Here's a tip: You don't HAVE to grind out the matches. You get extra SP if you maintain your current play times. If you have more time or make more time to play this week, then you get more SP. It's simple.
CCP isn't responsible for your sense of entitlement, you have to deal with it yourself.
Here's a simple analogy to make things simpler for you.
Say on your local radio station, there's a dial-in competition, where if you enter you get $5 cash in hand. Every time you participate in the event you get your reward handed out to you. Naturally, someone with more time on their hands will get more rewards, and someone with less time won't get more. Do you think you should be entitled to the same rewards as the person with more time? Do you gripe about it? If so, you really need a reality check.
Also, at the comments about 'adults with work and married with children' etc. Well, if you think capping out at a video game takes priority over other commitments, then you need to get your priorities and your life sorted.
Instead of viewing this as 'CCP is forcing me to play more to enjoy the rewards', maybe grow up, lose that entitled view, and start viewing this as 'CCP is rewarding me if I play more, and if I don't, I still get more SP than I normally would'.
First world problems and the people that have them |
Death Dealer86
Molon Labe. RISE of LEGION
71
|
Posted - 2013.11.07 02:43:00 -
[84] - Quote
dustwaffle wrote:The level of entitlement in this thread is astounding. Here's a tip: You don't HAVE to grind out the matches. You get extra SP if you maintain your current play times. If you have more time or make more time to play this week, then you get more SP. It's simple. CCP isn't responsible for your sense of entitlement, you have to deal with it yourself. Here's a simple analogy to make things simpler for you. Say on your local radio station, there's a dial-in competition, where if you enter you get $5 cash in hand. Every time you participate in the event you get your reward handed out to you. Naturally, someone with more time on their hands will get more rewards, and someone with less time won't get more. Do you think you should be entitled to the same rewards as the person with more time? Do you gripe about it? If so, you really need a reality check. Also, at the comments about 'adults with work and married with children' etc. Well, if you think capping out at a video game takes priority over other commitments, then you need to get your priorities and your life sorted. Instead of viewing this as 'CCP is forcing me to play more to enjoy the rewards', maybe grow up, lose that entitled view, and start viewing this as 'CCP is rewarding me if I play more, and if I don't, I still get more SP than I normally would'. First world problems and the people that have them I agree with majority of your post. Although what you seem to forget is that they have these events to try and increase the steadily declining numbers. They don't have these events to appease the players who will cap out regardless of what they are having. Those players are dedicated and will remain. It's the casual gamer that you hold these events for and all they seem to do is **** these people off and push them away from the game. You posting on here about people with entitlement is pretty ******. It is these "entitled" players that will make this game thrive for years to come. I can't imagine them pumping constant work and money into a game with a stagnant player base for 10 years. When the player count is on a steady increase then you can come with that "entitled" bullshit you have been posting on these forums since I have started playing. Until that day comes keep that **** to yourself. |
The Robot Devil
Molon Labe. RISE of LEGION
1146
|
Posted - 2013.11.07 02:47:00 -
[85] - Quote
What would you guy complain about if there was no cap? Lots of people want there to be no cap at all. Would you complain about that? With the triple SP it is just like having no cap. I don't understand what you people want.
Dr. Gonzo: I hate to say this, but this place is getting to me. I think I'm getting the Fear.
|
Justin Tymes
Dem Durrty Boyz Public Disorder.
485
|
Posted - 2013.11.07 02:49:00 -
[86] - Quote
Entitlement? Just make the event like it was before at the beginning of Uprising and we wouldn't have any complaints. No one has time to play Dust for 30+ hours, all this "event" does is punish casual players for having a life. |
Death Dealer86
Molon Labe. RISE of LEGION
71
|
Posted - 2013.11.07 03:01:00 -
[87] - Quote
The Robot Devil wrote:What would you guy complain about if there was no cap? Lots of people want there to be no cap at all. Would you complain about that? With the triple SP it is just like having no cap. I don't understand what you people want. I really think it's the wording. They say triple sp and people find out it's just some weak amount that really doesn't mean anything. The players want something that will boost their sp gain substantially so they can compete or at least hold their own against some of the big boys. This event truly only rewards those who are dedicated and have the time to fully commit to the game for a week. As I said in a previous post, it is the casual gamer that these events should be for. Sure your dedicated players will gain the same but all of their sp gains will go into secondary stuff. As for the casual gamer they would use that for their core skills and perhaps getting their first proto suit.
I don't mind the event. Have a proto and my core skills are solid. My ***** is the ever changing landscape from month to month. I really like the idea of the game and I want it to survive. I feel CCP is just doing stupid stuff to push away the people who will continue to make the game grow. The gap between the vets and noobs is substantial. You have to play for months to be competitive with most of the players on the game today. It gets old fast and eventually forces the new players away from the game.
Take COD for example. You could pick up the game today and compete with somebody who has been there for a year. That is not the case with Dust. The learning curve is just craziness in this game. As long as it is so I have a hard time seeing the player base grow. |
dustwaffle
The Southern Legion The Umbra Combine
627
|
Posted - 2013.11.07 03:09:00 -
[88] - Quote
Death Dealer86 wrote:I agree with majority of your post. Although what you seem to forget is that they have these events to try and increase the steadily declining numbers. They don't have these events to appease the players who will cap out regardless of what they are having. Those players are dedicated and will remain. It's the casual gamer that you hold these events for and all they seem to do is **** these people off and push them away from the game. You posting on here about people with entitlement is pretty ******. It is these "entitled" players that will make this game str thrive for years to come. I can't imagine them pumping constant work and money into a game with a stagnant player base for 10 years. When the player count is on a steady increase then you can come with that "entitled" bullshit you have been posting on these forums since I have started playing. Until that day comes keep that **** to yourself. I agree that they don't have these events to appease players that are dedicated. But look around at who's doing the whining. It's not someone that is coming back to the game because of this event, it's the ones that regularly cap out that are complaining it'll take them twice as many games.
I'm a pretty casual player myself, and have not capped out in a long long time. To me, this event gives me more rewards when i have time to play, and to be honest, I don't really feel like I have to play more just to 'keep up' with other people who have more time to play.
FYI, regardless of whether player counts are increasing or decreasing, entitled people will still be entitled, and I'm just calling it as I see it. |
dustwaffle
The Southern Legion The Umbra Combine
627
|
Posted - 2013.11.07 03:13:00 -
[89] - Quote
Justin Tymes wrote:Entitlement? Just make the event like it was before at the beginning of Uprising and we wouldn't have any complaints. No one has time to play Dust for 30+ hours, all this "event" does is punish casual players for having a life. Just curious, please describe how casual players are 'punished' for having a life? Use examples if available.
Trying to understand your point of view on how gaining more SP over the regular course of your play, and having the option to get more SP than you would, IF YOU WANTED TO AND HAD SPARE TIME ON YOUR HANDS, is 'punishment'. |
pyramidhead 420
Carbon 7 CRONOS.
139
|
Posted - 2013.11.07 03:20:00 -
[90] - Quote
WE JUST WANT THE TRIPLE SP EVENT FROM JULY 4TH WEEKEND
that is all |
|
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3951
|
Posted - 2013.11.07 03:21:00 -
[91] - Quote
pyramidhead 420 wrote:WE JUST WANT THE TRIPLE SP EVENT FROM JULY 4TH WEEKEND
that is all THAT IS ALL!
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
|
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
335
|
Posted - 2013.11.07 04:41:00 -
[92] - Quote
True Adamance wrote:pyramidhead 420 wrote:WE JUST WANT THE TRIPLE SP EVENT FROM JULY 4TH WEEKEND
that is all THAT IS ALL!
Not hard to understand, really.
Templar'd for her pleasure
Amarr victor!
|
Soulja Ghostface
MCDUSTDONALDS Zero-Day
1871
|
Posted - 2013.11.07 04:52:00 -
[93] - Quote
i will cap out. who wants to cap out with me, read my thread called 4:00pm est timezone i want to see less blueberries running militia suits in my battles.
CEO Of MCDUSTDONALDS
Corp Website: www.mcdustdonaldsdust514.webs.com
|
Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
295
|
Posted - 2013.11.07 05:23:00 -
[94] - Quote
I played for a couple of hours. I saw no noticeable increase in SP gain per match. The only thing I saw was some absurdly high cap that I won't reach.
I don't care about capping. I don't intend to cap. I don't have time for it, because some of us have these little things called "responsibilities."
I do, however, care that CCP used unclear and vague terminology to describe this event, which mislead many. I do care that CCP seemingly ignored feedback from a previous "x2" SP increase event. I do care that this event has a severe case of "the rich get richer"-syndrome.
|
Shijima Kuraimaru
WarRavens League of Infamy
369
|
Posted - 2013.11.07 06:01:00 -
[95] - Quote
General John Ripper wrote:I disapprove of forcing players to grind. Triple everything CCP!
Forcing? (Picard level facepalm) |
Shijima Kuraimaru
WarRavens League of Infamy
369
|
Posted - 2013.11.07 06:05:00 -
[96] - Quote
Himiko Kuronaga wrote:Vin Mora wrote:Himiko Kuronaga wrote:Vin Mora wrote:Aero Yassavi wrote:Just to be clear, when you are in battle there are three types of SP being awarded.
1 SP per 1 WP, counted towards your active skill points. This is being tripled.
5 SP per 1 second in battle, this is only obtained when you are in a match and is counted as active skill points and is part of the skill points displayed at the end of the battle. This will not be tripled (foolishly).
1 SP per 3.6 seconds, which would of been gained regardless of whether you were in a battle or not. This is counted as passive SP, and obviously isn't tripled.
Now the problem here is that there are two parts to the active skill points, and only the lesser one is tripled. Meanwhile, the active skill point cap is tripled. So let's break out the math. Assume a match of Skirmish on average lasts 15 minutes, and the average Joe gets 1000 war points a match. So that is
Normal Week 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP / WP = 1,000 SP Total SP gained from battle: 5,500 SP Weekly Cap: 190,400 SP Matches to cap out: 190,400 SP / 5,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Event Done Properly 15 minutes * 60 seconds / minute * 5 SP / second * 3 = 13,500 SP 1000 WP * 1 SP / WP * 3 = 3,000 SP Total SP gained from battle: 16,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches to cap out: 571,200 SP / (16,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Even in Reality 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP/ WP * 3 = 3,000 SP Total SP gained from battle: 7,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches t cap out: 571,200 SP / (7,500 SP / match) = 76.16 matches >>> 77 matches to cap out
Now look, I know this is all SP we wouldn't normally be getting and it may sound like I'm acting entitled, but please leave those pity arguments behind. People want to cap out so they don't feel like they are missing out, but because of the way CCP has implemented this triple SP event, they are asking people to more than double their play time which is absurd! I believe CCP said they only started doing WP only getting counted for bonus SP events to avoid AFK players, but since then they have implemented the AFK kick system and the truth of the matter is that this only encourages people to get a rubber band and AFK anyways. Who has time for 77 matches in one week?
Come on CCP, show us you have common sense! So you're lazy? Because that I am that I seeing when I read between the lines. It's not laziness. That is a major time investment a lot of people simply do not have. Then play what you can and stop complaining. If you don't have the time to cap, then don't. You don't HAVE to cap to out. I have the time at the moment. Others don't. There is no reason the people who don't should miss out on the additional SP. Arguing against this is without just cause. You are wrong, and it sounds as if you have no grasp of the working world. You appear to have no respect or empathy for those who are clearly more responsible than you, either. I would even go so far as to say you probably have Oppositional Defiance Disorder, as there is no clear motivation for your argument other than to simply argue and be heard. Thank you for sharing your opinion with the adults. In the future, I would recommend not doing so.
Condescension like this, I do it too on the rare occasion, is not the mark of being a mature adult. I hope this was one of those rare occasions for you. |
Shijima Kuraimaru
WarRavens League of Infamy
369
|
Posted - 2013.11.07 06:10:00 -
[97] - Quote
CELESTA AUNGM wrote:Vin Mora wrote:Spectral Clone wrote:Events should make you cap X times as fast, with the same or higher cap as usual. Who the hell has time to play 77 games a week (except nolifers)??? Thats 11 games a day on average. Totally insane TBH. You do realize that just spamming matches you can so that in 2 hours a day if not less, depending on how many warpoints you earn in a match. 11 matches a night is not bad considering that a lot of matches last less than 15 each. I predict that I will be done with this event on Monday night at the latest. Vin, that's my estimation too; my math is the same... I'm hoping Monday I can switch to my second character cuz my first will be dry of SP by then. I'd guess at least half on this forum have been in Dust 514 since at least the May release (...guess I need to start calling it EVE Dust 514 from here on, because the game is finally evolving full-blast in that direction). So, I think we ought to be way past some kind of realization that the devs of this game DO NOT want players to build up their "points" quickly AT ALL,... and that they probably (justifyably?) believe that giving us freebies or gifts of ANY amount goes against the "Grind" component that the game's core is built around. So should we really shake fists and request "fairer free gifts"?: A true triple-event like the one we got a few months ago, will NOT repeat more than once every "X" years (or possibly never again). No insult intended, but, why would it? Really. In fact, now that about 6 months have passed and SOME of us can finally brag that we inched through the SP grind enough to have that pinnacle, fully-mods, Lvl 5'd SP vehicle to be proud of...... there's word of replacing SP with "LP" the moment you decide to leave Public Contracts and enter the more EVE-heavy Factional Warfare. OH NOOO!! Step into that room, and how many free Loyatly Points do I think they will start me off with? 10 LP and a radio commercial for more Aurum, maybe. LOL!! Don't get me wrong, I'm fine with the grind, but I always know: CCP's impish aim is to line me up for 10 years of grinding, not throw me any bones. And again, I'm cool with that. "Celesta, expect very few, rare real trincates of sympathy. The GRIND is what this game is about." [I can also safely say, the grind component used in Dust is the most intense and ruthless version of grind that I can ever recall in my entire gaming history---the only games I ever played that were as tough to advance through as this one, always did so with "cheat traps" that you couldn't see and couldn't defend against, to "make sure you have to repeat the desert-level 80 times, so you can't reach the end of the game too fast". So I have to say, Well Done CCP for making this game difficult WITHOUT cheating---You played it straight, and gave us a nasty Grind up front, didn't try to hide it. I have to give you respect for that.]
It's supposed to take approximately six years to master every skill. That's the goal last I heard. |
Shijima Kuraimaru
WarRavens League of Infamy
369
|
Posted - 2013.11.07 06:20:00 -
[98] - Quote
Aero Yassavi wrote:XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote: if you spent more time playing & grinding and less time on the forums commenting and complaining
you just might be able to grind out this weeks cap
You are missing the point buddy
Maybe, but it is a silly point. It's been giving me the giggles for a whole 20 minutes now. |
Shijima Kuraimaru
WarRavens League of Infamy
369
|
Posted - 2013.11.07 06:27:00 -
[99] - Quote
Baku Amad wrote:Nobodys forcing you to grind. But for me im still enjoying the event simply because i usually cap by saturday. Now i get a few more days to actually feel like im getting rewarded for my matches. Honestly this feels like what our cap should be normally in order to get new players up to a competitive level. At least for players under a cartain SP limit.
Here's what you just said in your reference to what the cap should be for new players till they get "competitive"...
You've been working at a job for 4 years and earn 50,000 a year.
I come fresh into the same job with a starting pay of 10,000 a year.
Because I make less than you, I should get a bonus 20,000 a year till I get 40,000 a year. |
Shijima Kuraimaru
WarRavens League of Infamy
369
|
Posted - 2013.11.07 06:37:00 -
[100] - Quote
The Robot Devil wrote:What would you guys complain about if there was no cap? Lots of people want there to be no cap at all. Would you complain about that? With the triple SP it is just like having no cap. I don't understand what you people want.
Then they would complain about not being able to catch up to those that can play more and earn more SP. Then they would be demanding an SP boost till they get "competitive". |
|
Shijima Kuraimaru
WarRavens League of Infamy
369
|
Posted - 2013.11.07 06:39:00 -
[101] - Quote
Justin Tymes wrote:Entitlement? Just make the event like it was before at the beginning of Uprising and we wouldn't have any complaints. No one has time to play Dust for 30+ hours, all this "event" does is punish casual players for having a life.
Yes. Entitlement. Because CCP didn't have to do this. |
Shijima Kuraimaru
WarRavens League of Infamy
369
|
Posted - 2013.11.07 06:41:00 -
[102] - Quote
I'm not even tagging this as a favorite as this thread isn't worth coming back to. |
Rusty Shallows
472
|
Posted - 2013.11.07 07:16:00 -
[103] - Quote
THEAMAZING POTHEAD wrote:This thread shows the real problem with dust. Smart people using numbers to appeal to rationalilty, and extremely ignorant, retard3d, selfish people ruining it. It doesn't help that not a single person who used the word "entitlement" in this thread was able to do so correctly. The word has to be explicitly linked to a particular object or personal activity. Just throwing the word out as a label has the same value as calling someone a "Rubber Duck."
This is what happens when people listen to angry politicians or ranting political commentators.
As far as this even goes all I have is this question: "What is the point of having an artificial limit to skill point gain over the week if it's just going to be raised and lowered for unclear reasons?"
"She may not be Miss Right but she'll do right now," Thank you SR-71
|
IAmDuncanIdaho II
R 0 N 1 N
124
|
Posted - 2013.11.07 08:54:00 -
[104] - Quote
I like that I'm getting more SP than I otherwise would. I don't like the way this SP increase is implemented.
Because, it's changed the dynamics of battles. If it didn't, I'd be 100% happy with the extra SP that CCP didn't have to give me. But the implementation of the event encourages pub-stomping and AFKing. The lesser of the two evils IMHO is AFKing. But pub-stomping completely ruins the battle.
I'm surprised more people aren't touching upon this part of it all.
I'll happily walk away with more SP - thanks. But, I might not even want to play if I'm facing squads of proto-suits who are maximizing the event benefits as fast as they can. *This* is the problem IMHO. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
3643
|
Posted - 2013.11.07 08:57:00 -
[105] - Quote
Shijima Kuraimaru wrote:Justin Tymes wrote:Entitlement? Just make the event like it was before at the beginning of Uprising and we wouldn't have any complaints. No one has time to play Dust for 30+ hours, all this "event" does is punish casual players for having a life. Yes. Entitlement. Because CCP didn't have to do this. This is not entitlement. Do you honestly think it's a good idea for CCP to more than double the time required to cap out? I bet you're one of those people who argues the normal SP cap should be doubled or lifted entirely. There is a reason we have a cap.
Amarr faithful, join PIE Inc, the oldest EVE/Dust Amarr loyal corporation!
Amarr Victor!
|
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
3644
|
Posted - 2013.11.07 09:06:00 -
[106] - Quote
Updated the OP. People crying "Entitlement" please GTFO as you have no clue what you are talking about.
Amarr faithful, join PIE Inc, the oldest EVE/Dust Amarr loyal corporation!
Amarr Victor!
|
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
3644
|
Posted - 2013.11.07 09:08:00 -
[107] - Quote
The Robot Devil wrote:What would you guys complain about if there was no cap? Lots of people want there to be no cap at all. Would you complain about that? With the triple SP it is just like having no cap. I don't understand what you people want. A lot of people want no cap? I'd say minority want no cap. You must have no clue what the consequences for no cap would be, and it is far greater than some random kid having 100 million SP.
Amarr faithful, join PIE Inc, the oldest EVE/Dust Amarr loyal corporation!
Amarr Victor!
|
CommanderBolt
A.N.O.N.Y.M.O.U.S.
409
|
Posted - 2013.11.07 21:49:00 -
[108] - Quote
I love how people are trying to defend CCP`s actions.
Like others have said, these events are supposed to be about drawi8ng attention to the game. For both new players coming into dust and old players that have stopped playing.
The problem is CCP slips up time and time again. My conclusion is they MUST want dust to fail. I don't see how their actions could be perceived otherwise.
These events and the loss of decent merc. packs make this abundantly clear.
My little bit of advice to CCP. You want old players to come back and new players to give dust a try..... then give people a great incentive!
How about a REAL "Triple SP" for all new players until they reach say 3-5m sp? Different packs that cater to new players and packs that cater to vets. Things people really want, not just some rehashed old suit we have all seen before.
|
Michael Epic
The Neutral Zone
139
|
Posted - 2013.11.07 21:56:00 -
[109] - Quote
You guys are ridiculous...I played for like, 4 hours last night and went from 590,000 to like 424,000. I played for like 30 minutes this morning before work and went from 424,000 to like 410,000.
I'm gonna play another 4 hours tonight and assume I'll pick up the same 166,000 I did last night. Friday night I'll be hanging out with my girl and Saturday we'll be at laser shows in Nashville, TN.
Sunday I'll probably play 4 hours during the day (166,000) and 4 hours towards night time (166,000) so I'll be done by Sunday. I might change my mind and go see Pauly Shore @ Zanies Comedy Club in Nashville so I'd be done by Monday but moral of the story....its not so hard to get through.
I'll still be doing laundry and hanging with my girl and doing weekend activities and going to work (4 hours on Saturday) as usual....so I don't see a problem.
What's your problem? |
The Robot Devil
Molon Labe. RISE of LEGION
1161
|
Posted - 2013.11.07 21:58:00 -
[110] - Quote
Play the stupid game and quit crying about everything. You got the extra SP like you wanted, you had the triple passive SP taken out like you wanted to stop AFK and you still cry and moan!?! What more do you want I don't even understand why this thread is here. Don't have time to cap out? WHO CARES?
What is this thread about? What is the problem? You got what you wanted by being able to make MORE SP. Why are you complaining? Takes to long to cap out? Then don't do it! Fuckjng babies, grow up and get a life you self entiltled bunch of kids. Get a job or a second one so you can QQ some more about something else. Get over it.
Dr. Gonzo: I hate to say this, but this place is getting to me. I think I'm getting the Fear.
|
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The Robot Devil
Molon Labe. RISE of LEGION
1161
|
Posted - 2013.11.07 22:01:00 -
[111] - Quote
CommanderBolt wrote:I love how people are trying to defend CCP`s actions.
Like others have said, these events are supposed to be about drawi8ng attention to the game. For both new players coming into dust and old players that have stopped playing.
The problem is CCP slips up time and time again. My conclusion is they MUST want dust to fail. I don't see how their actions could be perceived otherwise.
These events and the loss of decent merc. packs make this abundantly clear.
My little bit of advice to CCP. You want old players to come back and new players to give dust a try..... then give people a great incentive!
How about a REAL "Triple SP" for all new players until they reach say 3-5m sp? Different packs that cater to new players and packs that cater to vets. Things people really want, not just some rehashed old suit we have all seen before.
Defending actions? You mean the rewards people begged for? Pathetic.
Dr. Gonzo: I hate to say this, but this place is getting to me. I think I'm getting the Fear.
|
The Robot Devil
Molon Labe. RISE of LEGION
1161
|
Posted - 2013.11.07 22:02:00 -
[112] - Quote
Aero Yassavi wrote:Updated the OP. People crying "Entitlement" please GTFO as you have no clue what you are talking about.
Please tell me the problem. You got what you cried for and now you cry more? Get a life.
Dr. Gonzo: I hate to say this, but this place is getting to me. I think I'm getting the Fear.
|
The Robot Devil
Molon Labe. RISE of LEGION
1161
|
Posted - 2013.11.07 22:03:00 -
[113] - Quote
Aero Yassavi wrote:The Robot Devil wrote:What would you guys complain about if there was no cap? Lots of people want there to be no cap at all. Would you complain about that? With the triple SP it is just like having no cap. I don't understand what you people want. A lot of people want no cap? I'd say minority want no cap. You must have no clue what the consequences for no cap would be, and it is far greater than some random kid having 100 million SP.
I like the daily cap and if it was up to me all SP would be passive. What is your point?
Dr. Gonzo: I hate to say this, but this place is getting to me. I think I'm getting the Fear.
|
The Robot Devil
Molon Labe. RISE of LEGION
1161
|
Posted - 2013.11.07 22:08:00 -
[114] - Quote
Rusty Shallows wrote:THEAMAZING POTHEAD wrote:This thread shows the real problem with dust. Smart people using numbers to appeal to rationalilty, and extremely ignorant, retard3d, selfish people ruining it. It doesn't help that not a single person who used the word "entitlement" in this thread was able to do so correctly. The word has to be explicitly linked to a particular object or personal activity. Just throwing the word out as a label has the same value as calling someone a "Rubber Duck." This is what happens when people listen to angry politicians or ranting political commentators. As far as this even goes all I have is this question: "What is the point of having an artificial limit to skill point gain over the week if it's just going to be raised and lowered for unclear reasons?"
Hey rubber duck read number 3. http://i.word.com/idictionary/entitlement
Dr. Gonzo: I hate to say this, but this place is getting to me. I think I'm getting the Fear.
|
The Robot Devil
Molon Labe. RISE of LEGION
1161
|
Posted - 2013.11.07 22:11:00 -
[115] - Quote
Aero Yassavi wrote:EDIT: If you're just going to say "entitlement" then get out. There is nothing entitling about this argument. Do you honestly think it's a good idea for CCP to more than double the time required to reach the cap? If so, you're probably one of those people who are in favor of removing the cap all together and don't even understand why it exists in the first place. Furthermore, you must not understand the consequences associated with raising the time to reach the cap, such as AFK farming which results in even more pub stomping. No one is acting entitled, we're only pointing out a poor implementation. To be quite honest, the only people who are saying "Entitlement" are probably the people with way too much time on their hands and want to take advantage of getting more SP than everyone else. If you can cap during a normal week, you should be able to cap during a triple SP week.
Just to be clear, when you are in battle there are three types of SP being awarded.
1 SP per 1 WP, counted towards your active skill points. This is being tripled.
5 SP per 1 second in battle, this is only obtained when you are in a match and is counted as active skill points and is part of the skill points displayed at the end of the battle. This will not be tripled (foolishly).
1 SP per 3.6 seconds, which would of been gained regardless of whether you were in a battle or not. This is counted as passive SP, and obviously isn't tripled.
Now the problem here is that there are two parts to the active skill points, and only the lesser one is tripled. Meanwhile, the active skill point cap is tripled. So let's break out the math. Assume a match of Skirmish on average lasts 15 minutes, and the average Joe gets 1000 war points a match. So that is
Normal Week 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP / WP = 1,000 SP Total SP gained from battle: 5,500 SP Weekly Cap: 190,400 SP Matches to cap out: 190,400 SP / 5,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Event Done Properly 15 minutes * 60 seconds / minute * 5 SP / second * 3 = 13,500 SP 1000 WP * 1 SP / WP * 3 = 3,000 SP Total SP gained from battle: 16,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches to cap out: 571,200 SP / (16,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Even in Reality 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP/ WP * 3 = 3,000 SP Total SP gained from battle: 7,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches t cap out: 571,200 SP / (7,500 SP / match) = 76.16 matches >>> 77 matches to cap out
Now look, I know this is all SP we wouldn't normally be getting and it may sound like I'm acting entitled, but please leave those pity arguments behind. People want to cap out so they don't feel like they are missing out, but because of the way CCP has implemented this triple SP event, they are asking people to more than double their play time which is absurd! I believe CCP said they only started doing WP only getting counted for bonus SP events to avoid AFK players, but since then they have implemented the AFK kick system and the truth of the matter is that this only encourages people to get a rubber band and AFK anyways. Who has time for 77 matches in one week?
Come on CCP, show us you have common sense!
Feel like they miss out is the only part of a sentence that makes any sense.
Dr. Gonzo: I hate to say this, but this place is getting to me. I think I'm getting the Fear.
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Suanar Daranaus
Sanmatar Kelkoons Minmatar Republic
45
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Posted - 2013.11.07 22:11:00 -
[116] - Quote
Vin Mora wrote:Himiko Kuronaga wrote:Vin Mora wrote:Aero Yassavi wrote:Just to be clear, when you are in battle there are three types of SP being awarded.
1 SP per 1 WP, counted towards your active skill points. This is being tripled.
5 SP per 1 second in battle, this is only obtained when you are in a match and is counted as active skill points and is part of the skill points displayed at the end of the battle. This will not be tripled (foolishly).
1 SP per 3.6 seconds, which would of been gained regardless of whether you were in a battle or not. This is counted as passive SP, and obviously isn't tripled.
Now the problem here is that there are two parts to the active skill points, and only the lesser one is tripled. Meanwhile, the active skill point cap is tripled. So let's break out the math. Assume a match of Skirmish on average lasts 15 minutes, and the average Joe gets 1000 war points a match. So that is
Normal Week 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP / WP = 1,000 SP Total SP gained from battle: 5,500 SP Weekly Cap: 190,400 SP Matches to cap out: 190,400 SP / 5,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Event Done Properly 15 minutes * 60 seconds / minute * 5 SP / second * 3 = 13,500 SP 1000 WP * 1 SP / WP * 3 = 3,000 SP Total SP gained from battle: 16,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches to cap out: 571,200 SP / (16,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Even in Reality 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP/ WP * 3 = 3,000 SP Total SP gained from battle: 7,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches t cap out: 571,200 SP / (7,500 SP / match) = 76.16 matches >>> 77 matches to cap out
Now look, I know this is all SP we wouldn't normally be getting and it may sound like I'm acting entitled, but please leave those pity arguments behind. People want to cap out so they don't feel like they are missing out, but because of the way CCP has implemented this triple SP event, they are asking people to more than double their play time which is absurd! I believe CCP said they only started doing WP only getting counted for bonus SP events to avoid AFK players, but since then they have implemented the AFK kick system and the truth of the matter is that this only encourages people to get a rubber band and AFK anyways. Who has time for 77 matches in one week?
Come on CCP, show us you have common sense! So you're lazy? Because that I am that I seeing when I read between the lines. It's not laziness. That is a major time investment a lot of people simply do not have. Then play what you can and stop complaining. If you don't have the time to cap, then don't. You don't HAVE to cap to out.
Vin Mora the TROLL. You play the roll Very Well! |
The Robot Devil
Molon Labe. RISE of LEGION
1161
|
Posted - 2013.11.07 22:14:00 -
[117] - Quote
Death Dealer86 wrote:These events are a joke to say the least. Any other game that offers a double or triple XP event is as clear as it is stated. It's not this read between the lines bullshit we get from CCP every month. Not to mention the ever changing landscape from month to month.
A patch is released and it changes the complete feel of the game. This has happened at least 3 times. I can't even count on coming back to a game that I have dedicated so much of my time to become accustomed to. I have never played a game that has changed it's central gameplay so much. My heavy has been rendered completely useless with this patch and they expect me to grind out some crap ass read between the lines triple* sp event? This must be a joke.
Time for me to move on to something I can rely on and something I know will have the same feel and core mechanics in 3 weeks. Good luck to all you mercs who decide to stick it out and constantly get bent over so they can stick it where the sun don't shine. I can't take anymore. My ass hurts!
Play it for three weeks so you can be done with it. Those games only have content added for a few months and the funny part is that after you pay for the game to play you have to pay more for DLC that was finished when the game was released. I live paying $100 for a game with a three month shelf life.
Dr. Gonzo: I hate to say this, but this place is getting to me. I think I'm getting the Fear.
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The Robot Devil
Molon Labe. RISE of LEGION
1161
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Posted - 2013.11.07 22:16:00 -
[118] - Quote
dustwaffle wrote:The level of entitlement in this thread is astounding. Here's a tip: You don't HAVE to grind out the matches. You get extra SP if you maintain your current play times. If you have more time or make more time to play this week, then you get more SP. It's simple. CCP isn't responsible for your sense of entitlement, you have to deal with it yourself. Here's a simple analogy to make things simpler for you. Say on your local radio station, there's a dial-in competition, where if you enter you get $5 cash in hand. Every time you participate in the event you get your reward handed out to you. Naturally, someone with more time on their hands will get more rewards, and someone with less time won't get more. Do you think you should be entitled to the same rewards as the person with more time? Do you gripe about it? If so, you really need a reality check. Also, at the comments about 'adults with work and married with children' etc. Well, if you think capping out at a video game takes priority over other commitments, then you need to get your priorities and your life sorted. Instead of viewing this as 'CCP is forcing me to play more to enjoy the rewards', maybe grow up, lose that entitled view, and start viewing this as 'CCP is rewarding me if I play more, and if I don't, I still get more SP than I normally would'. First world problems and the people that have them
You deserve a cookie or a kiss or some kind of reward you like for writing something that doesn't lower my IQ when I read it.
Dr. Gonzo: I hate to say this, but this place is getting to me. I think I'm getting the Fear.
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CommanderBolt
A.N.O.N.Y.M.O.U.S.
409
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Posted - 2013.11.07 23:37:00 -
[119] - Quote
Michael Epic wrote:You guys are ridiculous...I played for like, 4 hours last night and went from 590,000 to like 424,000. I played for like 30 minutes this morning before work and went from 424,000 to like 410,000.
I'm gonna play another 4 hours tonight and assume I'll pick up the same 166,000 I did last night. Friday night I'll be hanging out with my girl and Saturday we'll be at laser shows in Nashville, TN.
Sunday I'll probably play 4 hours during the day (166,000) and 4 hours towards night time (166,000) so I'll be done by Sunday. I might change my mind and go see Pauly Shore @ Zanies Comedy Club in Nashville so I'd be done by Monday but moral of the story....its not so hard to get through.
I'll still be doing laundry and hanging with my girl and doing weekend activities and going to work (4 hours on Saturday) as usual....so I don't see a problem.
What's your problem?
So its ok if we can play 4 - 8 hours a day? Are you insane!? |
Django Quik
Dust2Dust.
1703
|
Posted - 2013.11.07 23:43:00 -
[120] - Quote
You know, you don't have to cap. Your game isn't going to be ruined if you don't get the full 570k of SP from this event.
What are you going to be like if they ever do put the rollover/global cap in? Just keep on playing until you get the absolute maximum SP possible?
Yes, it would be nice to have more SP. Is it imperative? No.
Dust2Dust - Funeral arrangements for all of New Eden. Join our public channel D2D. to chat and squad with us.
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Poultryge1st
Da Short Buss
13
|
Posted - 2013.11.07 23:51:00 -
[121] - Quote
dustwaffle wrote:The level of entitlement in this thread is astounding. Here's a tip: You don't HAVE to grind out the matches. You get extra SP if you maintain your current play times. If you have more time or make more time to play this week, then you get more SP. It's simple. CCP isn't responsible for your sense of entitlement, you have to deal with it yourself. Here's a simple analogy to make things simpler for you. Say on your local radio station, there's a dial-in competition, where if you enter you get $5 cash in hand. Every time you participate in the event you get your reward handed out to you. Naturally, someone with more time on their hands will get more rewards, and someone with less time won't get more. Do you think you should be entitled to the same rewards as the person with more time? Do you gripe about it? If so, you really need a reality check. Also, at the comments about 'adults with work and married with children' etc. Well, if you think capping out at a video game takes priority over other commitments, then you need to get your priorities and your life sorted. Instead of viewing this as 'CCP is forcing me to play more to enjoy the rewards', maybe grow up, lose that entitled view, and start viewing this as 'CCP is rewarding me if I play more, and if I don't, I still get more SP than I normally would'. First world problems and the people that have them
+1 I could not agree more, and thanks for posting this! |
KalOfTheRathi
Nec Tributis
855
|
Posted - 2013.11.07 23:56:00 -
[122] - Quote
My assessment of the plan behind the November Event would appear to be something close to having you play more.
Not less. More.
Reward is trending ~10K SP per full match (non-boosted). ~600K SP to start means 60 matches. About double what is normal, If I recall my normal match counts per week. And I might well be off. If you are trending towards 9K or 8K the math means 66 to 75 matches.
More. Not Less.
This event is a chance to earn More SP because nothing else in the game matters more than SP. Except for lvl 5 in most and lvl 4 in a few Skills 600K will tip the scale for the next big thing you have been struggling to get to.
What CCP gets in return is: you burn ISK, AUR if you are an AUR equipment user, AUR if you use a booster and why the hell wouldn't you for this type of event? And! You tell your friends, or not, and everybody gets to use More Gear that costs even More ISK or AUR! What's not to like?
Now, for your own personal life you get to make a decision. Play the normal number of matches, the same hours/days you always do and make More SP. Cool. Or burn down the week, a Booster and get Even More SP.
Please note that nothing was Entitled in the assessment. |
Thang Bausch
Pierrot Le Fou Industries
75
|
Posted - 2013.11.08 00:48:00 -
[123] - Quote
The event rewards vets way more than noobs. My first month playing, I was crazy lucky to get 300 WP in an assault match. 5-6 months later, I am usually in the 500-1000 WP range. The event also encourages pub stomping. Players bring out their best gear to maximize the reward. This makes the noob player experience worse than it already is. In the end, I want more people playing this game and these types of sp events are built to discourage new users.
As for how this event affects my desire to play the game, x3 WP sp is not enough to entice me to play more than I usually do or buy a booster. |
Maken Tosch
DUST University Ivy League
4986
|
Posted - 2013.11.08 00:56:00 -
[124] - Quote
Well... damn.
CCP, please fix the Nova Knives. Thank you.
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Joel II X
AHPA
91
|
Posted - 2013.11.08 01:10:00 -
[125] - Quote
More SP for you. Why are you complaining? Nobody says your HAVE to cap. |
B1G Boss
From The Mist
10
|
Posted - 2013.11.08 01:32:00 -
[126] - Quote
I used to play Dust alot amd I mean ALOT. But I just don't like the game anymore since 1.4 Dust has never been the same so my hours were cut after that. |
The Robot Devil
Molon Labe. RISE of LEGION
1172
|
Posted - 2013.11.08 03:51:00 -
[127] - Quote
I play for fun not SP. I have only capped once and I could care less about capping out. I have a life that DUST and EVE allow me to get away from and have fun. If I don't enjoy playing then I stop. I don't complain about protostomping or callogi or how I can't get enough SP. I don't cheat in any way, shape, form or fashion and I don't grief other players because I want others to have fun like me. I think that the game is quit boring and to be honest I don't even like FPS games.
I like games that are very difficult. I always play on the hardest setting allowed in every game I play. This game is not difficult to play or to learn. I am not good at it but it is because I don't do well with a gun. That is why I am a logi. I play the game because when I lose something it is because the other persons is better than me and the items lost are gone forever. To me the difficulty is what keeps me playing. Well that and I love Sci-fi.
The thing I don't like the most is the negative attitudes and the demands placed on the people making the game. I have stayed away form multiplayer games because I don't like the way the internet makes people act because they think they can say and do anything without being blamed or punished. This thread is another prime example of why I don't like MMOs. Armchair developers sit at their house and ridicule and berate the people who are trying to give us something fun to do an yet themselves couldn't do 1/100 of what the devs do.
I don't mean to go on a long winded diatribe but the problem isn't CCP it is parts of the community that can't or won't empathize with what they are doing and how difficult it really is. Sometimes it embarrasses me to read what others say and how they act. I would beat my kids a$$ if they acted like some of the people here. There are a lot of people who need to grow up and learn to respect others like adults should and to be perfectly honest I hope they get back what they give out. Everything comes around full circle and ten fold.
TL:DR Grow up and treat people as you want to be treated. You know, things your mom told you when you were a kid.
Dr. Gonzo: I hate to say this, but this place is getting to me. I think I'm getting the Fear.
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dustwaffle
The Southern Legion The Umbra Combine
645
|
Posted - 2013.11.08 13:07:00 -
[128] - Quote
The Robot Devil wrote:TL:DR Grow up and treat people as you want to be treated. You know, things your mom told you when you were a kid. The problem is, most of the gripers here ARE kids.
Can't grow up any faster when you're 14 years old. |
The Robot Devil
Molon Labe. RISE of LEGION
1177
|
Posted - 2013.11.08 13:30:00 -
[129] - Quote
I don't come across many kids but you are probably more right than I think.
Dr. Gonzo: I hate to say this, but this place is getting to me. I think I'm getting the Fear.
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Kira Lannister
Ancient Exiles
1916
|
Posted - 2013.11.09 04:10:00 -
[130] - Quote
Confirming I've been making friends with Nyain San just to maximize my pub stomp!
"The Ancient Templars will guard fearlessly the people, the land and the heavens of the empire."
Book of Exiles 1:3
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KEROSIINI-TERO
The Rainbow Effect
796
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Posted - 2013.11.09 04:29:00 -
[131] - Quote
When I read the event statement I thought it would be 'a bit grindy'. Now I would take back that 'a bit' part...
"This x2,8 amount of matches per week" event makes me feel to give up on all my alt chars... (That would mean the end of double boostering them, of course...) -_- |
Rogue Saint
Science For Death The Shadow Eclipse
378
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Posted - 2013.11.13 10:52:00 -
[132] - Quote
So we are coming to the end of the event. I managed to cap my "main" and get my other two chars down to around 200K left of the cap.
The grind was awful. Sure, bleat on that I didn't have to cap out, that's your opinion. Everyone I know who plays this game "seriously" wants to cap out.
These events are great for sure, I want more of them, but please CCP don't force people to grind even more than they have to. Those of us who have multiple chars are being penalised for supporting this game.
A simple 10x active would have been nice, 10K SP for WP (based on Aero's numbers) would have burnt through the cap nicely, making the even less of a grind.
GôêGÆ+GÆ+GƦ
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skippy678
F.T.U.
118
|
Posted - 2013.11.13 11:22:00 -
[133] - Quote
dude just stop playing when you get to 190K..wow??!?!
I dont really believe that this is a real post that is getting real replies...
but really dude...I capped by saturday when i usually cap on thursday night.
really? In a game where there is probems that need attention, this is your problem? would it have been better if CCP worded it this way
CCP= "hey guys this week you can have 3 times as many SP before you cap out,but if you dont want to then dont"
U.play.good?
F.T.U. Recruiting Thread
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dustwaffle
Xer Cloud Consortium
671
|
Posted - 2013.11.14 11:47:00 -
[134] - Quote
Rogue Saint wrote:The grind was awful. Sure, bleat on that I didn't have to cap out, that's your opinion. Everyone I know who plays this game "seriously" wants to cap out.
Rogue Saint wrote:Everyone I know who plays this game "seriously" wants to cap out.
Rogue Saint wrote:plays this game "seriously" wants to cap out.
Rogue Saint wrote:plays this game "seriously"
Rogue Saint wrote:"seriously" Time to get your priorities sorted, mate. |
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