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1. Fix the Gallente Research Facility! PLEASE! - in Technical Support/Bugs [original thread]
bump
- by Aeladon Leiko - at 2015.03.09 17:01:00
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2. Gallente Research Facility Lag - in General Discussions [original thread]
please check out my post in the bug report section by following the link in the first post. please help us get this fixed
- by Aeladon Leiko - at 2015.03.08 05:30:00
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3. Fix the Gallente Research Facility! PLEASE! - in Technical Support/Bugs [original thread]
Kuruld Sengar wrote: Solid state drive is the solution. Said this countless times. if this fixes it that's awesome! but that's 100 bucks i'd have to spend on an obsolete console. the purpose of a console in my eyes is that you never need to...
- by Aeladon Leiko - at 2015.03.08 05:29:00
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4. Fix the Gallente Research Facility! PLEASE! - in Technical Support/Bugs [original thread]
thehellisgoingon wrote: Wow you must of really takin it up the pooper. Spam post? Let's check another section of the forums. Might find you again! or maybe i'm a beta vet who wants a bug fixed. thanks again for the free bump forum warrior!
- by Aeladon Leiko - at 2015.03.08 03:23:00
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5. Gallente Research Facility Lag - in General Discussions [original thread]
thehellisgoingon wrote: They beat you like that? You went straight to the forums with your emotions. Haha you are making no sense but thanks for the free bump i guess.
- by Aeladon Leiko - at 2015.03.08 03:20:00
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6. Gallente Research Facility Lag - in General Discussions [original thread]
i posted a topic here: https://forums.dust514.com/default.aspx?g=posts&m=2663474#post2663474 its in tech support about the lag on this particular map: https://forums.dust514.com/default.aspx?g=posts&t=107073 please visit it and supp...
- by Aeladon Leiko - at 2015.03.08 03:16:00
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7. Fix the Gallente Research Facility! PLEASE! - in Technical Support/Bugs [original thread]
This node to be clear: https://forums.dust514.com/default.aspx?g=posts&t=107073 Every single play i know has had this problem; this node lags. it could be the bridge map but this complex is in the distance...get too close to it and all off ...
- by Aeladon Leiko - at 2015.03.08 03:10:00
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8. SP bonus Not fixed - in Technical Support/Bugs [original thread]
CCP Bigbird wrote: We started working on this issue as soon as we got the report. The additional fix for the capped SP issue has been deployed today. as of yesterday it wasn't fixed. let u know if its still broken.
- by Aeladon Leiko - at 2015.02.08 16:54:00
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9. Those of us lucky enough to get BPOs post pics here? - in General Discussions [original thread]
its just an aur sink. i wouldn't waste mine on keys. probably a .00001% chance of something good.
- by Aeladon Leiko - at 2015.02.06 05:51:00
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10. If you logged into dust, u may have already screwed u cap. - in General Discussions [original thread]
Joel II X wrote: In my second login today, I got stuck in the victory screen, so was unable to check cap. However, during my first login, I was able to check it, and saw it was 577k, so mines wasn't screwed. relog in and check it. its after...
- by Aeladon Leiko - at 2015.02.06 01:18:00
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11. If you logged into dust, u may have already screwed u cap. - in General Discussions [original thread]
and another lovely bug. if u can help it don't log in today. as it seems if you have to leave game for whatever reason upon returning you will find your bonus sp gone. i have a support ticket in as we speak but i'm sure it will be days before they...
- by Aeladon Leiko - at 2015.02.05 22:17:00
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12. Python ADS Bugged After Delta Hotfix? - in Feedback/Requests [original thread]
if it was based off lost vs purchased then it would be skewed. i doubt they do a history of dust snap shot, would be useless. so instead they do it over a certain period of time if i'm understanding correctly? so they what happens if someone lik...
- by Aeladon Leiko - at 2014.09.29 05:44:00
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13. Python ADS Bugged After Delta Hotfix? - in Feedback/Requests [original thread]
CCP Rattati wrote: a brackers wrote: Devs numbers aren't right btw. They don't have the numbers on ships lost, just our deaths in the ships (which are a lot lower as we jump out) Well, since you said it, it must be true. rat ur just ...
- by Aeladon Leiko - at 2014.09.27 06:35:00
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14. omg hotfix delta so gud - in General Discussions [original thread]
in before the ban/lock...but i agree with this poster. some aspects of drop ships did need a balance. the 2 gunner stacking was a bit insane. ab cool down needed a tweak other than that...why shouldn't it take 2 people well skilled to take down a ...
- by Aeladon Leiko - at 2014.09.27 06:23:00
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15. Python ADS Bugged After Delta Hotfix? - in Feedback/Requests [original thread]
wow i read the patch notes again....i must have missed that. well great. now the python is useless.....it also seems sluggish. this sucks. the ads was never a problem. 2 ppl with av is all it took or 1 good forger. pardon me for wanted my vehicle ...
- by Aeladon Leiko - at 2014.09.24 14:30:00
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16. Python ADS Bugged After Delta Hotfix? - in Feedback/Requests [original thread]
so i hopped into my trusty python today after the hotfix - i have the same exact same shields 2550 and no rate of fire bonus. any1 else?
- by Aeladon Leiko - at 2014.09.24 14:22:00
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17. Sticky:Hotfix Charlie Hotfix Notes - in General Discussions [original thread]
this is a game changer - i appreciate the time and work that have gone into these changes; and the apparent forethought. i would like to point out that most of us have put as much thought into our suit choices based on previously known information...
- by Aeladon Leiko - at 2014.08.08 02:17:00
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18. seeking an out of game map for dust universe - in General Discussions [original thread]
Atiim wrote: I found this while searching, you may want to check it out. Seems promising.Though if you want something quick, then visit here and skip to Page 43. any confirmation this link is safe? especially the 3dvrm. i know ombeve i...
- by Aeladon Leiko - at 2014.07.06 16:50:00
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19. Being killed by blue vehicles in normal DOM/SKIRM - in Feedback/Requests [original thread]
Adipem Nothi wrote: Please tell us how this happened. while it was being called in the lav rammed it before i could get into it. this killed both the lav and my dropship. *edit* i suspect a troll but answered anyways. i'm not angry it just...
- by Aeladon Leiko - at 2014.07.06 16:47:00
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20. Hotfix Charlie - Completely Balancing the Rifles - in Feedback/Requests [original thread]
CCP Rattati wrote: Temias Mercurial wrote: I still think that the rail rifle should have an effect similar to the laser rifle's close up reduced damage, as it's suppose to be a long range weapon, but is still ludicrously good at CQC due to i...
- by Aeladon Leiko - at 2014.07.06 06:42:00
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