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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
3590
|
Posted - 2013.11.06 13:40:00 -
[1] - Quote
Just to be clear, when you are in battle there are three types of SP being awarded.
1 SP per 1 WP, counted towards your active skill points. This is being tripled.
5 SP per 1 second in battle, this is only obtained when you are in a match and is counted as active skill points and is part of the skill points displayed at the end of the battle. This will not be tripled (foolishly).
1 SP per 3.6 seconds, which would of been gained regardless of whether you were in a battle or not. This is counted as passive SP, and obviously isn't tripled.
Now the problem here is that there are two parts to the active skill points, and only the lesser one is tripled. Meanwhile, the active skill point cap is tripled. So let's break out the math. Assume a match of Skirmish on average lasts 15 minutes, and the average Joe gets 1000 war points a match. So that is
Normal Week 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP / WP = 1,000 SP Total SP gained from battle: 5,500 SP Weekly Cap: 190,400 SP Matches to cap out: 190,400 SP / 5,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Event Done Properly 15 minutes * 60 seconds / minute * 5 SP / second * 3 = 13,500 SP 1000 WP * 1 SP / WP * 3 = 3,000 SP Total SP gained from battle: 16,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches to cap out: 571,200 SP / (16,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Even in Reality 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP/ WP * 3 = 3,000 SP Total SP gained from battle: 7,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches t cap out: 571,200 SP / (7,500 SP / match) = 76.16 matches >>> 77 matches to cap out
Now look, I know this is all SP we wouldn't normally be getting and it may sound like I'm acting entitled, but please leave those pity arguments behind. People want to cap out so they don't feel like they are missing out, but because of the way CCP has implemented this triple SP event, they are asking people to more than double their play time which is absurd! I believe CCP said they only started doing WP only getting counted for bonus SP events to avoid AFK players, but since then they have implemented the AFK kick system and the truth of the matter is that this only encourages people to get a rubber band and AFK anyways. Who has time for 77 matches in one week?
Come on CCP, show us you have common sense!
Amarr faithful, join PIE Inc, the oldest EVE/Dust Amarr loyal corporation!
Amarr Victor!
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Kasote Denzara
A Vulture
688
|
Posted - 2013.11.06 13:41:00 -
[2] - Quote
It'll take foreeeeveeeer to bloody cap. Even if I pull in 2k+ as a logibro every game.
I go commando in my Commando. Feels good, man.
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Vin Mora
Sanguis Defense Syndicate
176
|
Posted - 2013.11.06 13:42:00 -
[3] - Quote
Aero Yassavi wrote:Just to be clear, when you are in battle there are three types of SP being awarded.
1 SP per 1 WP, counted towards your active skill points. This is being tripled.
5 SP per 1 second in battle, this is only obtained when you are in a match and is counted as active skill points and is part of the skill points displayed at the end of the battle. This will not be tripled (foolishly).
1 SP per 3.6 seconds, which would of been gained regardless of whether you were in a battle or not. This is counted as passive SP, and obviously isn't tripled.
Now the problem here is that there are two parts to the active skill points, and only the lesser one is tripled. Meanwhile, the active skill point cap is tripled. So let's break out the math. Assume a match of Skirmish on average lasts 15 minutes, and the average Joe gets 1000 war points a match. So that is
Normal Week 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP / WP = 1,000 SP Total SP gained from battle: 5,500 SP Weekly Cap: 190,400 SP Matches to cap out: 190,400 SP / 5,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Event Done Properly 15 minutes * 60 seconds / minute * 5 SP / second * 3 = 13,500 SP 1000 WP * 1 SP / WP * 3 = 3,000 SP Total SP gained from battle: 16,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches to cap out: 571,200 SP / (16,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Even in Reality 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP/ WP * 3 = 3,000 SP Total SP gained from battle: 7,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches t cap out: 571,200 SP / (7,500 SP / match) = 76.16 matches >>> 77 matches to cap out
Now look, I know this is all SP we wouldn't normally be getting and it may sound like I'm acting entitled, but please leave those pity arguments behind. People want to cap out so they don't feel like they are missing out, but because of the way CCP has implemented this triple SP event, they are asking people to more than double their play time which is absurd! I believe CCP said they only started doing WP only getting counted for bonus SP events to avoid AFK players, but since then they have implemented the AFK kick system and the truth of the matter is that this only encourages people to get a rubber band and AFK anyways. Who has time for 77 matches in one week?
Come on CCP, show us you have common sense! So you're lazy? Because that I am that I seeing when I read between the lines.
Sanguis Defense Syndicate: Recruitment now open for players of all skill levels
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Takahiro Kashuken
Red Star. EoN.
1624
|
Posted - 2013.11.06 13:42:00 -
[4] - Quote
You think that is bad, i have an active omega booster for this event
I have 1.2mil to grind out |
Spectral Clone
Dust2Dust. Top Men.
317
|
Posted - 2013.11.06 13:43:00 -
[5] - Quote
Events should make you cap X times as fast, with the same or higher cap as usual. Who the hell has time to play 77 games a week (except nolifers)??? Thats 11 games a day on average. Totally insane TBH.
CCP please make our decisions matter.
AR 514. Core Locus 514. Bricktank 514.
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Justice Prevails
Eyniletti Rangers Minmatar Republic
71
|
Posted - 2013.11.06 13:44:00 -
[6] - Quote
+1
Great job, team. Head back to the MCC for debriefing and cocktails.
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
3590
|
Posted - 2013.11.06 13:45:00 -
[7] - Quote
Takahiro Kashuken wrote:You think that is bad, i have an active omega booster for this event
I have 1.2mil to grind out Active boosters have no effect on how much grinding is required. All it does is give you bonus SP that is not counted towards your cap.
Amarr faithful, join PIE Inc, the oldest EVE/Dust Amarr loyal corporation!
Amarr Victor!
|
Marston VC
SVER True Blood Public Disorder.
1171
|
Posted - 2013.11.06 13:47:00 -
[8] - Quote
Aero Yassavi wrote:Just to be clear, when you are in battle there are three types of SP being awarded.
1 SP per 1 WP, counted towards your active skill points. This is being tripled.
5 SP per 1 second in battle, this is only obtained when you are in a match and is counted as active skill points and is part of the skill points displayed at the end of the battle. This will not be tripled (foolishly).
1 SP per 3.6 seconds, which would of been gained regardless of whether you were in a battle or not. This is counted as passive SP, and obviously isn't tripled.
Now the problem here is that there are two parts to the active skill points, and only the lesser one is tripled. Meanwhile, the active skill point cap is tripled. So let's break out the math. Assume a match of Skirmish on average lasts 15 minutes, and the average Joe gets 1000 war points a match. So that is
Normal Week 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP / WP = 1,000 SP Total SP gained from battle: 5,500 SP Weekly Cap: 190,400 SP Matches to cap out: 190,400 SP / 5,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Event Done Properly 15 minutes * 60 seconds / minute * 5 SP / second * 3 = 13,500 SP 1000 WP * 1 SP / WP * 3 = 3,000 SP Total SP gained from battle: 16,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches to cap out: 571,200 SP / (16,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Even in Reality 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP/ WP * 3 = 3,000 SP Total SP gained from battle: 7,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches t cap out: 571,200 SP / (7,500 SP / match) = 76.16 matches >>> 77 matches to cap out
Now look, I know this is all SP we wouldn't normally be getting and it may sound like I'm acting entitled, but please leave those pity arguments behind. People want to cap out so they don't feel like they are missing out, but because of the way CCP has implemented this triple SP event, they are asking people to more than double their play time which is absurd! I believe CCP said they only started doing WP only getting counted for bonus SP events to avoid AFK players, but since then they have implemented the AFK kick system and the truth of the matter is that this only encourages people to get a rubber band and AFK anyways. Who has time for 77 matches in one week?
Come on CCP, show us you have common sense!
I was going to say "its only 10 matches a day" but then I realized...... that's a lot of fricking matches. And im what you might consider a hardcore player...... soooo :/ no clue! They should probably do something to make it faster but Idk..... I think ill just go cap out anyway. Since. you know. ive got nothing better to do.
Marston VC, STB director
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Vin Mora
Sanguis Defense Syndicate
176
|
Posted - 2013.11.06 13:47:00 -
[9] - Quote
Spectral Clone wrote:Events should make you cap X times as fast, with the same or higher cap as usual. Who the hell has time to play 77 games a week (except nolifers)??? Thats 11 games a day on average. Totally insane TBH. You do realize that just spamming matches you can so that in 2 hours a day if not less, depending on how many warpoints you earn in a match. 11 matches a night is not bad considering that a lot of matches last less than 15 each.
I predict that I will be done with this event on Monday night at the latest.
Sanguis Defense Syndicate: Recruitment now open for players of all skill levels
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Beren Hurin
Onslaught Inc RISE of LEGION
1761
|
Posted - 2013.11.06 13:48:00 -
[10] - Quote
amboosh |
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Bendtner92
Imperfects Negative-Feedback
1243
|
Posted - 2013.11.06 13:49:00 -
[11] - Quote
You would've thought they had learned from past events where they did the exact same thing as now.
Triple SP cap with not even double SP gains. Props to you CCP for ******* up once again.
As you rightly said, this will only lead to more AFKing since you need more matches to cap out.
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
Go Go Power Rangers!
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Laurent Cazaderon
What The French
2009
|
Posted - 2013.11.06 13:50:00 -
[12] - Quote
Never noticed that in previous events. guess i had an awful lot of time then
This Char i only use on the forum.
To contact me : "Cazaderon" in game and on Skype.
Et vive la France !
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
3591
|
Posted - 2013.11.06 13:55:00 -
[13] - Quote
Laurent Cazaderon wrote:Never noticed that in previous events. guess i had an awful lot of time then The math is all there. During the double SP events where they made this mistake, the grind was a bit rough but I was able to do it. Now with a triple SP event, the grind is insane. Going from 5 matches a day to 11 matches a day. That is going from 1 hour 15 minutes a day to 2 hours 45 minutes a day.
Amarr faithful, join PIE Inc, the oldest EVE/Dust Amarr loyal corporation!
Amarr Victor!
|
Hellkeizer
The Avutora Complex
182
|
Posted - 2013.11.06 13:59:00 -
[14] - Quote
And it's gonna be especially a grind to those that get pubstomped
Waiting on PvE
Balancing without core content is a fail
"Don't chu go disrespecting coconut water!" Chakra Attack
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TcuBe3
Molon Labe. RISE of LEGION
216
|
Posted - 2013.11.06 14:03:00 -
[15] - Quote
Laurent Cazaderon wrote:Never noticed that in previous events. guess i had an awful lot of time then
Sorry man I call BS on that.. You didn't notice you could get up to 30,000 SP from a domi during previous triple SP week? |
Rogue Saint
Science For Death The Shadow Eclipse
360
|
Posted - 2013.11.06 14:04:00 -
[16] - Quote
Aero Yassavi wrote: Come on CCP, show us you have common sense!
QFT. Aero is correct, this is another grindfest.
I run 3 chars, all will need to be capped, 231 matches....
GôêGÆ+GÆ+GƦ
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Himiko Kuronaga
The Generals EoN.
2169
|
Posted - 2013.11.06 14:06:00 -
[17] - Quote
Vin Mora wrote:Aero Yassavi wrote:Just to be clear, when you are in battle there are three types of SP being awarded.
1 SP per 1 WP, counted towards your active skill points. This is being tripled.
5 SP per 1 second in battle, this is only obtained when you are in a match and is counted as active skill points and is part of the skill points displayed at the end of the battle. This will not be tripled (foolishly).
1 SP per 3.6 seconds, which would of been gained regardless of whether you were in a battle or not. This is counted as passive SP, and obviously isn't tripled.
Now the problem here is that there are two parts to the active skill points, and only the lesser one is tripled. Meanwhile, the active skill point cap is tripled. So let's break out the math. Assume a match of Skirmish on average lasts 15 minutes, and the average Joe gets 1000 war points a match. So that is
Normal Week 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP / WP = 1,000 SP Total SP gained from battle: 5,500 SP Weekly Cap: 190,400 SP Matches to cap out: 190,400 SP / 5,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Event Done Properly 15 minutes * 60 seconds / minute * 5 SP / second * 3 = 13,500 SP 1000 WP * 1 SP / WP * 3 = 3,000 SP Total SP gained from battle: 16,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches to cap out: 571,200 SP / (16,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Even in Reality 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP/ WP * 3 = 3,000 SP Total SP gained from battle: 7,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches t cap out: 571,200 SP / (7,500 SP / match) = 76.16 matches >>> 77 matches to cap out
Now look, I know this is all SP we wouldn't normally be getting and it may sound like I'm acting entitled, but please leave those pity arguments behind. People want to cap out so they don't feel like they are missing out, but because of the way CCP has implemented this triple SP event, they are asking people to more than double their play time which is absurd! I believe CCP said they only started doing WP only getting counted for bonus SP events to avoid AFK players, but since then they have implemented the AFK kick system and the truth of the matter is that this only encourages people to get a rubber band and AFK anyways. Who has time for 77 matches in one week?
Come on CCP, show us you have common sense! So you're lazy? Because that I am that I seeing when I read between the lines.
It's not laziness. That is a major time investment a lot of people simply do not have.
|
Vin Mora
Sanguis Defense Syndicate
177
|
Posted - 2013.11.06 14:11:00 -
[18] - Quote
Himiko Kuronaga wrote:Vin Mora wrote:Aero Yassavi wrote:Just to be clear, when you are in battle there are three types of SP being awarded.
1 SP per 1 WP, counted towards your active skill points. This is being tripled.
5 SP per 1 second in battle, this is only obtained when you are in a match and is counted as active skill points and is part of the skill points displayed at the end of the battle. This will not be tripled (foolishly).
1 SP per 3.6 seconds, which would of been gained regardless of whether you were in a battle or not. This is counted as passive SP, and obviously isn't tripled.
Now the problem here is that there are two parts to the active skill points, and only the lesser one is tripled. Meanwhile, the active skill point cap is tripled. So let's break out the math. Assume a match of Skirmish on average lasts 15 minutes, and the average Joe gets 1000 war points a match. So that is
Normal Week 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP / WP = 1,000 SP Total SP gained from battle: 5,500 SP Weekly Cap: 190,400 SP Matches to cap out: 190,400 SP / 5,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Event Done Properly 15 minutes * 60 seconds / minute * 5 SP / second * 3 = 13,500 SP 1000 WP * 1 SP / WP * 3 = 3,000 SP Total SP gained from battle: 16,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches to cap out: 571,200 SP / (16,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Even in Reality 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP/ WP * 3 = 3,000 SP Total SP gained from battle: 7,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches t cap out: 571,200 SP / (7,500 SP / match) = 76.16 matches >>> 77 matches to cap out
Now look, I know this is all SP we wouldn't normally be getting and it may sound like I'm acting entitled, but please leave those pity arguments behind. People want to cap out so they don't feel like they are missing out, but because of the way CCP has implemented this triple SP event, they are asking people to more than double their play time which is absurd! I believe CCP said they only started doing WP only getting counted for bonus SP events to avoid AFK players, but since then they have implemented the AFK kick system and the truth of the matter is that this only encourages people to get a rubber band and AFK anyways. Who has time for 77 matches in one week?
Come on CCP, show us you have common sense! So you're lazy? Because that I am that I seeing when I read between the lines. It's not laziness. That is a major time investment a lot of people simply do not have. Then play what you can and stop complaining. If you don't have the time to cap, then don't. You don't HAVE to cap to out.
Sanguis Defense Syndicate: Recruitment now open for players of all skill levels
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General John Ripper
Rippers Taco Shack
39686
|
Posted - 2013.11.06 14:12:00 -
[19] - Quote
I disapprove of forcing players to grind. Triple everything CCP!
Dust 514's #17 Forum Warrior
Founder of the Forum Warrior Club
King of Tacos
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Vin Mora
Sanguis Defense Syndicate
177
|
Posted - 2013.11.06 14:13:00 -
[20] - Quote
Rogue Saint wrote:Aero Yassavi wrote: Come on CCP, show us you have common sense!
QFT. Aero is correct, this is another grindfest. I run 3 chars, all will need to be capped, 231 matches.... See, this right here ^, this is type mentality that cause all of the crap on the forums.
No, you don't have to cap out three chars, you don't even have to cap out one of them. Play for however long you can and enjoy the game, thinking like you are now will just result in you burning yourself out.
Sanguis Defense Syndicate: Recruitment now open for players of all skill levels
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Vin Mora
Sanguis Defense Syndicate
178
|
Posted - 2013.11.06 14:16:00 -
[21] - Quote
General John Ripper wrote:I disapprove of forcing players to grind. Triple everything CCP! That would also reward the AFKs, this method rewards active players.
Sanguis Defense Syndicate: Recruitment now open for players of all skill levels
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Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
117
|
Posted - 2013.11.06 14:19:00 -
[22] - Quote
my memory is a bit hazy but I think one of the past "double SP" events was similar no? I remember it was a horrible grindfest.... Initially I had thought this was going to included all active SP in a match.. including time spent in match. By far the best event for me was the triple SP event that just tripled everything... there was a lot of AFK back then so I understand how it was a bad idea, but the game has come a long way since then, and includes an anti-AFK mechanic so would be good to see something similar again.
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Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
555
|
Posted - 2013.11.06 14:20:00 -
[23] - Quote
Vin Mora wrote:Rogue Saint wrote:Aero Yassavi wrote: Come on CCP, show us you have common sense!
QFT. Aero is correct, this is another grindfest. I run 3 chars, all will need to be capped, 231 matches.... See, this right here ^, this is type mentality that cause all of the crap on the forums. No, you don't have to cap out three chars, you don't even have to cap out one of them. Play for however long you can and enjoy the game, thinking like you are now will just result in you burning yourself out. The problem with that is that sp makes you more powerful, also people who are running boosters will feel like their not getting their money's worth if they don't cap |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
555
|
Posted - 2013.11.06 14:22:00 -
[24] - Quote
Vin Mora wrote:General John Ripper wrote:I disapprove of forcing players to grind. Triple everything CCP! That would also reward the AFKs, this method rewards active players. Accually this event rewards afkers more than active players |
Vin Mora
Sanguis Defense Syndicate
178
|
Posted - 2013.11.06 14:28:00 -
[25] - Quote
Dexter307 wrote:Vin Mora wrote:Rogue Saint wrote:Aero Yassavi wrote: Come on CCP, show us you have common sense!
QFT. Aero is correct, this is another grindfest. I run 3 chars, all will need to be capped, 231 matches.... See, this right here ^, this is type mentality that cause all of the crap on the forums. No, you don't have to cap out three chars, you don't even have to cap out one of them. Play for however long you can and enjoy the game, thinking like you are now will just result in you burning yourself out. The problem with that is that sp makes you more powerful, also people who are running boosters will feel like their not getting their money's worth if they don't cap As a person that runs boosters I can agree with that a little bit, but i have seen more people complaining that their boosters are wasted after they cap out, then people complaining that they are wasting money by NOT capping out.
Sanguis Defense Syndicate: Recruitment now open for players of all skill levels
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Vin Mora
Sanguis Defense Syndicate
178
|
Posted - 2013.11.06 14:29:00 -
[26] - Quote
Dexter307 wrote:Vin Mora wrote:General John Ripper wrote:I disapprove of forcing players to grind. Triple everything CCP! That would also reward the AFKs, this method rewards active players. Accually this event rewards afkers more than active players Not really, as active play reduces the amount of time you have 'play' the game and can move on with your life. Sure you can AFK your way through it, but you are really just splitting your focus between two different activities.
Sanguis Defense Syndicate: Recruitment now open for players of all skill levels
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Himiko Kuronaga
The Generals EoN.
2171
|
Posted - 2013.11.06 14:40:00 -
[27] - Quote
Vin Mora wrote:Himiko Kuronaga wrote:Vin Mora wrote:Aero Yassavi wrote:Just to be clear, when you are in battle there are three types of SP being awarded.
1 SP per 1 WP, counted towards your active skill points. This is being tripled.
5 SP per 1 second in battle, this is only obtained when you are in a match and is counted as active skill points and is part of the skill points displayed at the end of the battle. This will not be tripled (foolishly).
1 SP per 3.6 seconds, which would of been gained regardless of whether you were in a battle or not. This is counted as passive SP, and obviously isn't tripled.
Now the problem here is that there are two parts to the active skill points, and only the lesser one is tripled. Meanwhile, the active skill point cap is tripled. So let's break out the math. Assume a match of Skirmish on average lasts 15 minutes, and the average Joe gets 1000 war points a match. So that is
Normal Week 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP / WP = 1,000 SP Total SP gained from battle: 5,500 SP Weekly Cap: 190,400 SP Matches to cap out: 190,400 SP / 5,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Event Done Properly 15 minutes * 60 seconds / minute * 5 SP / second * 3 = 13,500 SP 1000 WP * 1 SP / WP * 3 = 3,000 SP Total SP gained from battle: 16,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches to cap out: 571,200 SP / (16,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Even in Reality 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP/ WP * 3 = 3,000 SP Total SP gained from battle: 7,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches t cap out: 571,200 SP / (7,500 SP / match) = 76.16 matches >>> 77 matches to cap out
Now look, I know this is all SP we wouldn't normally be getting and it may sound like I'm acting entitled, but please leave those pity arguments behind. People want to cap out so they don't feel like they are missing out, but because of the way CCP has implemented this triple SP event, they are asking people to more than double their play time which is absurd! I believe CCP said they only started doing WP only getting counted for bonus SP events to avoid AFK players, but since then they have implemented the AFK kick system and the truth of the matter is that this only encourages people to get a rubber band and AFK anyways. Who has time for 77 matches in one week?
Come on CCP, show us you have common sense! So you're lazy? Because that I am that I seeing when I read between the lines. It's not laziness. That is a major time investment a lot of people simply do not have. Then play what you can and stop complaining. If you don't have the time to cap, then don't. You don't HAVE to cap to out.
I have the time at the moment. Others don't.
There is no reason the people who don't should miss out on the additional SP.
Arguing against this is without just cause. You are wrong, and it sounds as if you have no grasp of the working world. You appear to have no respect or empathy for those who are clearly more responsible than you, either. I would even go so far as to say you probably have Oppositional Defiance Disorder, as there is no clear motivation for your argument other than to simply argue and be heard.
Thank you for sharing your opinion with the adults. In the future, I would recommend not doing so. |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
556
|
Posted - 2013.11.06 14:47:00 -
[28] - Quote
Vin Mora wrote:Dexter307 wrote:Vin Mora wrote:General John Ripper wrote:I disapprove of forcing players to grind. Triple everything CCP! That would also reward the AFKs, this method rewards active players. Accually this event rewards afkers more than active players Not really, as active play reduces the amount of time you have 'play' the game and can move on with your life. Sure you can AFK your way through it, but you are really just splitting your focus between two different activities. You can either play actively for 30+ hours or afk and play only when you want to |
Kam Elto
KILL-EM-QUICK RISE of LEGION
106
|
Posted - 2013.11.06 14:50:00 -
[29] - Quote
Himiko Kuronaga wrote:Vin Mora wrote:Himiko Kuronaga wrote:Vin Mora wrote:Aero Yassavi wrote:Just to be clear, when you are in battle there are three types of SP being awarded.
1 SP per 1 WP, counted towards your active skill points. This is being tripled.
5 SP per 1 second in battle, this is only obtained when you are in a match and is counted as active skill points and is part of the skill points displayed at the end of the battle. This will not be tripled (foolishly).
1 SP per 3.6 seconds, which would of been gained regardless of whether you were in a battle or not. This is counted as passive SP, and obviously isn't tripled.
Now the problem here is that there are two parts to the active skill points, and only the lesser one is tripled. Meanwhile, the active skill point cap is tripled. So let's break out the math. Assume a match of Skirmish on average lasts 15 minutes, and the average Joe gets 1000 war points a match. So that is
Normal Week 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP / WP = 1,000 SP Total SP gained from battle: 5,500 SP Weekly Cap: 190,400 SP Matches to cap out: 190,400 SP / 5,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Event Done Properly 15 minutes * 60 seconds / minute * 5 SP / second * 3 = 13,500 SP 1000 WP * 1 SP / WP * 3 = 3,000 SP Total SP gained from battle: 16,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches to cap out: 571,200 SP / (16,500 SP / match) = 34.618 matches >>> 35 matches to cap out
Triple SP Even in Reality 15 minutes * 60 seconds / minute * 5 SP / second = 4,500 SP 1000 WP * 1 SP/ WP * 3 = 3,000 SP Total SP gained from battle: 7,500 SP Weekly Cap: 190,400 SP * 3 = 571,200 SP Matches t cap out: 571,200 SP / (7,500 SP / match) = 76.16 matches >>> 77 matches to cap out
Now look, I know this is all SP we wouldn't normally be getting and it may sound like I'm acting entitled, but please leave those pity arguments behind. People want to cap out so they don't feel like they are missing out, but because of the way CCP has implemented this triple SP event, they are asking people to more than double their play time which is absurd! I believe CCP said they only started doing WP only getting counted for bonus SP events to avoid AFK players, but since then they have implemented the AFK kick system and the truth of the matter is that this only encourages people to get a rubber band and AFK anyways. Who has time for 77 matches in one week?
Come on CCP, show us you have common sense! So you're lazy? Because that I am that I seeing when I read between the lines. It's not laziness. That is a major time investment a lot of people simply do not have. Then play what you can and stop complaining. If you don't have the time to cap, then don't. You don't HAVE to cap to out. I have the time at the moment. Others don't. There is no reason the people who don't should miss out on the additional SP. Arguing against this is without just cause. You are wrong, and it sounds as if you have no grasp of the working world. You appear to have no respect or empathy for those who are clearly more responsible than you, either. I would even go so far as to say you probably have Oppositional Defiance Disorder, as there is no clear motivation for your argument other than to simply argue and be heard. Thank you for sharing your opinion with the adults. In the future, I would recommend not doing so. Lol, so people who don't put in the work should get the same as people who do put in the work? You're the one who doesn't have a grasp on the working world. |
Vin Mora
Sanguis Defense Syndicate
183
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Posted - 2013.11.06 15:00:00 -
[30] - Quote
Himiko Kuronaga wrote:I have the time at the moment. Others don't.
There is no reason the people who don't should miss out on the additional SP.
Arguing against this is without just cause. You are wrong, and it sounds as if you have no grasp of the working world. You appear to have no respect or empathy for those who are clearly more responsible than you, either. I would even go so far as to say you probably have Oppositional Defiance Disorder, as there is no clear motivation for your argument other than to simply argue and be heard.
Thank you for sharing your opinion with the adults. In the future, I would recommend not doing so. So you personally attack me and make grand sweeping statements about my personal life without knowing *NOTHING* about me?
For your information, I also work a full time job and am married, which means that I can't send all of my free time gaming. So I very much so have a very solid grasp on the 'working world' as you put it.
I just have the maturity to not complain when a game company tries to rewards its players with extra experience, even if there is a chance that I might not be able to take full advantage of it (capping out). Many people complain when they cap out that they have no reason to play the game, CCP is now giving them a reason, that shouldn't lead to anger.
I am blessed to be the CEO of a small but very active corp which allows us to have fun while playing the game, making events like these less of grind and more of a party.
For the record Himiko, I am arguing against entitled people how are complaining because the psychological fear loss of SP that is not yet theirs is driving people to anger.
Sanguis Defense Syndicate: Recruitment now open for players of all skill levels
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