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Author |
Thread Statistics | Show CCP posts - 14 post(s) |
Ensar Cael
Svartur Bjorn
25
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Posted - 2013.11.06 12:29:00 -
[241] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=116688&find=unread
Just putting this in here. Worth a look through at least... |
Jadd Hatchen
Psygod9 D.E.F.I.A.N.C.E
9
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Posted - 2013.11.06 22:58:00 -
[242] - Quote
CCP FoxFour wrote: Orbital strikes from EVE only, no warbarge strike.
So quck question, and I apologize if it's already been answered in this thread, but I skimmed most of it and didn't see an answer right off the bat.
What happens if your corporation/alliance in EVE is NOT part of FW, and your DUST corpies decide to play in FW? Are your EVE compatriots still able to assist with orbital strikes? Or will that only be limited to FW EVE players only?
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Commander Dizzle
Closed For Business For All Mankind
24
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Posted - 2013.11.07 23:38:00 -
[243] - Quote
This will be epic.
Also, Alliance leaders should be ready for some Standing changes.
It only takes one Minmatar or Gallente merc to run a few FW battles in similar factions to completely destroy Standings with the Amarr and Caldari.
You may want to inform your mercs what faction(s) to fight for. If they aren't going to affect EVEside standings now... They will soon enough.
Just sayin'. |
Kain Spero
Imperfects Negative-Feedback
2208
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Posted - 2013.11.08 20:27:00 -
[244] - Quote
Jadd Hatchen wrote:CCP FoxFour wrote: Orbital strikes from EVE only, no warbarge strike.
So quck question, and I apologize if it's already been answered in this thread, but I skimmed most of it and didn't see an answer right off the bat. What happens if your corporation/alliance in EVE is NOT part of FW, and your DUST corpies decide to play in FW? Are your EVE compatriots still able to assist with orbital strikes? Or will that only be limited to FW EVE players only?
As far as I know the mechanics of supporting a faction from Eve with Orbital Support require that Eve player to be in Faction Warfare.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and CPM news
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RAGEHEAVYD
Subdreddit Test Alliance Please Ignore
94
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Posted - 2013.11.08 21:15:00 -
[245] - Quote
My two cents... After returning from a month long break following the FEC v EON war. I found myself helping and organizing a large scale push for the Caldari to regain control of systems in Faction Warfare. Some of the biggest issues with this is the game mechanics instituted in the 1.4 patch to joining these type matches and the fact that the second a district is won it is immediately under attack again. Just like districts in Planetary Conquest these should also go into a locked un-attackable state for a period of time as to allow progress. Currently fighting 20-30 matches per day for the last week and a half with 3 to 5 squads synching and winning almost all matches we see maybe 1 to 2 percent changes. Also EVE support I have coordinated many pilots to support the cause almost never using an Orbital Strike that isn't being dropped by an EVE pilot and also having pilots plexs these systems that we are winning and there is still yet to be any progress. Its very dissatisfying to continue to grind and grind for Faction Warfare and get no results it shouldn't take CCP to have to say "hey if everyone fights for Caldari we will throw you a bone". We should be determining the outcome of these systems. These is what this game was developed for "Boots on the ground". Three more things and then ill summarize. Pilot communications are difficult but not impossible. We have be getting pilots on comms with the squads but requires a lot of shifting of channels and such. I know that its been said that pilots will be on Team Chat soon but this is very important step in right direction. Along with this is wait times in the Warbarge should be extended to allow for squad leaders to obtain communications and allow pilots a bit more time to jump to the districts. Lastly, selection of area's to fight. If you want to see more EVE/Dust 514 coordination then make it possible to select the battle they want to fight like was previously available prior to 1.4.
1. Districts that are won going into an un-attackable state for X period of time. 2. EVE Pilot communications to the squad or team. 3. Wait times in Warbarge extended for organizing communications and give pilots a chance to be in range to support. 4. Selection of battles vise auto selection. These aren't pub matches and should be treated as such. These are coordinated battles using both EVE and Dust players.
RAGEHEAVYD / NINJAPIRATEROBOTZOMBIE |
Commissar Dakkar
G.U.T.Z
0
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Posted - 2013.11.09 17:33:00 -
[246] - Quote
Sounds great, but I'm a bit worried about the fact that in the FW screen, their is no way I know of to pick a side.
Burn, Heretics, Burn
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RAGEHEAVYD
Subdreddit Test Alliance Please Ignore
95
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Posted - 2013.11.09 19:17:00 -
[247] - Quote
Commissar Dakkar wrote:Sounds great, but I'm a bit worried about the fact that currently, their is no way I know of to pick a side in the FW scren/UI(?).
Battle finder under options, deselect all that you don't want to fight for and leave only the faction or factions you want to support. |
21yrOld Knight
Pradox One Proficiency V.
270
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Posted - 2013.11.10 04:31:00 -
[248] - Quote
RAGEHEAVYD wrote:My two cents... After returning from a month long break following the FEC v EON war. I found myself helping and organizing a large scale push for the Caldari to regain control of systems in Faction Warfare. Some of the biggest issues with this is the game mechanics instituted in the 1.4 patch to joining these type matches and the fact that the second a district is won it is immediately under attack again. Just like districts in Planetary Conquest these should also go into a locked un-attackable state for a period of time as to allow progress. Currently fighting 20-30 matches per day for the last week and a half with 3 to 5 squads synching and winning almost all matches we see maybe 1 to 2 percent changes. Also EVE support I have coordinated many pilots to support the cause almost never using an Orbital Strike that isn't being dropped by an EVE pilot and also having pilots plexs these systems that we are winning and there is still yet to be any progress. Its very dissatisfying to continue to grind and grind for Faction Warfare and get no results it shouldn't take CCP to have to say "hey if everyone fights for Caldari we will throw you a bone". We should be determining the outcome of these systems. These is what this game was developed for "Boots on the ground". Three more things and then ill summarize. Pilot communications are difficult but not impossible. We have been getting pilots on comms with the squads but requires a lot of shifting of channels and such. I know that its been said that pilots will be on Team Chat soon but this is very important step in right direction. Along with this is wait times in the Warbarge should be extended to allow for squad leaders to obtain communications and allow pilots a bit more time to jump to the districts. Lastly, selection of area's to fight. If you want to see more EVE/Dust 514 coordination then make it possible to select the battle they want to fight like was previously available prior to 1.4.
1. Districts that are won going into an un-attackable state for X period of time. 2. EVE Pilot communications to the squad or team. 3. Wait times in Warbarge extended for organizing communications and give pilots a chance to be in range to support. 4. Selection of battles vise auto selection. These aren't pub matches and shouldn't be treated as such. These are coordinated battles using both EVE and Dust players.
RAGEHEAVYD / NINJAPIRATEROBOTZOMBIE
Good idea.
I don't fight for the Amarr. I fight with them.
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KrazyEyeKilla
The Phalanx Inc
28
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Posted - 2013.11.15 10:02:00 -
[249] - Quote
Friendly being enabled needs to be thought through. Gives the opportunity to trolls to ruin the game. |
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
884
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Posted - 2013.11.15 23:38:00 -
[250] - Quote
Can you bring the orbitals only from EVE only aspect to PC? Can you also bring the pilot rewards too? EVE support in PC isn't worth it anymore.
The Ellecon's come from a long line of Gallente. Tarn chose Peace. Tallen chose war.
SoonGäó514
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Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
397
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Posted - 2013.11.18 21:27:00 -
[251] - Quote
So this seems to be nearly exactly to what mission running is in EVE. Except with zero isk payment (Which is silly. It should just be much less payment in ISK).
Do you plan on adding pirate factions?
Director (Management)
D.A.R.K L.E.G.I.O.N
D.E.F.I.A.N.C.E
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DROPSHIP CAPTAIN
INSANE-CLONE-POSSE
3
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Posted - 2013.11.19 04:17:00 -
[252] - Quote
Again DEV, CCP, Who ever is running Eve and Dust 514 into the ground of crap........ COMMON! I don't like PC battles......I don't like Molden Heath......Get rid of both nobody is on and it makes no sense at all! Please just leave it to games like factional warfare or make a "Take over a Eve Ship" Game where we are ALL linked to the Eve Universe! These things make sense to Eve and Dusts Thanks for not wrecking the game if you listen to me! PC is garbage! |
Broonfondle Majikthies
Bannana Boat Corp Relentless Heroes Alliance
459
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Posted - 2013.11.19 15:55:00 -
[253] - Quote
Can't wait. Though the transition state will be a heavy one. I'm thinking of HMG users (suit / Weapon - faction incompatibility) My heavy alt included will be in a strange limbo state until the race suits catch up.
Also would like to see future (distant I know) Dust only alternatives to OB - I'm thinking when the maps get larger and increased player count but I would like to see a way to compensate for lack of EVE support. Not as powerful and all reaching but still effective. I'm thinking of Vehicle mounted support weapons and (my personal fav) air support - Something ISK invested, that is counterable and provides support for troops on the ground / front lines.
But I digress. The current outline looks promising and I look forward to proving my loyalty
"We demand rigidly defined areas of doubt and uncertainty!"
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low genius
The Sound Of Freedom Renegade Alliance
897
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Posted - 2013.11.20 04:05:00 -
[254] - Quote
the only worrisome part of this thread is that it sounds like you're going to make me play high-sec matches to gain isk. please don't make me play in high-sec.
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VALKO CALDARI
Academy Inferno E-R-A
2
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Posted - 2013.11.20 16:40:00 -
[255] - Quote
Dear CCP, it looks interesting... however I have 2 comments:
1. Friendly fire - there will be blues who will hunt after another and does not matter if you killed him this game by mistake as ally or another game as enemy or he just does not like color of your eyes =) I suggest that killer will bear charges. If some one do not like my suit which is worth of 90k ISK or tank for 1kk ISK, fine, destroy it, but funds from his wallet will be transferred to mine. No funds? let him go for negative amount and I still get funds back. This will make player more careful and let them think before they shoot, not shoot first...
Also, If lost equipment was purchased for Aurum, then I am suggesting - Killer pays fines in ISK but in equivalent for Aur item, receiving side will receive compensation in Aurum equal to lost. This will let Killer to avoid expense in Aurum in case of kill by mistake.
2. War Barges - I suggest to keep it but make them less attractive by reducing hip power, strike area and make it more WP cost. So, If player from EVE is not there, we can have some fun with War Barge! |
Commissar Dakkar
G.U.T.Z
0
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Posted - 2013.11.21 02:22:00 -
[256] - Quote
RAGEHEAVYD wrote:Commissar Dakkar wrote:Sounds great, but I'm a bit worried about the fact that currently, their is no way I know of to pick a side in the FW scren/UI(?). Battle finder under options, deselect all that you don't want to fight for and leave only the faction or factions you want to support. Thanks
Burn, Heretics, Burn
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Aoena Rays
Bragian Order Amarr Empire
385
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Posted - 2013.11.25 07:32:00 -
[257] - Quote
Soooooooo dev blog soon on 1.7? SoxFour? |
Stine Control
Carbon 7 CRONOS.
70
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Posted - 2013.11.30 04:49:00 -
[258] - Quote
Are complex's being put in orbit of terrestrial planets ? It would give pilots something else to do instead of just waiting, And it would be cool to have A ground weapon or access to A defense satellite or something to fire back at any hostile pilots. And to fight in the hubs when trying to flip A system would be awesome too.
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Jadd Hatchen
Psygod9 D.E.F.I.A.N.C.E
87
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Posted - 2013.12.02 17:25:00 -
[259] - Quote
Kain Spero wrote:Jadd Hatchen wrote:CCP FoxFour wrote: Orbital strikes from EVE only, no warbarge strike.
So quck question, and I apologize if it's already been answered in this thread, but I skimmed most of it and didn't see an answer right off the bat. What happens if your corporation/alliance in EVE is NOT part of FW, and your DUST corpies decide to play in FW? Are your EVE compatriots still able to assist with orbital strikes? Or will that only be limited to FW EVE players only? As far as I know the mechanics of supporting a faction from Eve with Orbital Support require that Eve player to be in Faction Warfare.
Ok, I guess that's fine. Afterall you have to differentiate between the corps that go full faction vs. the ones that do not and reward them accordingly I guess. The immediate was to see that is through coordination of things like orbitals.
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God Anpu TheImmortal
The Pyramid Order The Nova Foundry
76
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Posted - 2013.12.02 22:10:00 -
[260] - Quote
CCP WHY IS THERE NO HMG FOR THE WEAPONS THAT U EARN IN THIS MODE.
Stand in the shadow of Ultimate Supremacy.
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