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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Bendtner92
Imperfects Negative-Feedback
917
|
Posted - 2013.08.22 06:19:00 -
[181] - Quote
CCP Cmdr Wang wrote:What I was trying to say in the earlier post was that patch notes are not the ideal tool for spotting problems. In the current process, at the stage when patch notes are finalized, there's limited time to iterate before the changes are in-game. And the community can help by working together with positive posts. When it comes to giving helpful feedback, Mavado is a good example. He gives focused topics that contain details which support his arguments. As I noted in this post, I agree that we don't need patch notes until shortly before the patch. Patch notes are for detailing every little change coming in the patch, not to tell the players about what's in the patch.
The reason why we're screaming at you to get the patch notes earlier is because it's the absolutely only information we get prior to a patch, which means we have absolutely no other way of knowing what's in the patch. If we had other information, we wouldn't have a desire to see the patch notes until shortly before the patch.
Quote:We make every attempt we can to listen and apply feedback where time and resources allow, but this is not always possible as much as we'd like. While we are taking steps with the CPM to better improve our feedback process, the rest of the playerbase can help us out in the meantime. The amount of hostility on the forums make them a very unwelcoming place for those who'd strive to post positive feedback, and the amount of hostile threads can easily clog up the forums and make our job much more difficult when scouring for the feedback that the dev teams need to see. So, to this end... while we try to improve our end of the process, we're asking for a little help from the players on their end as well
Ultimately, the goal is to setup a method that will allow enough time to tell the CPM what is planned for the next release and get their feedback (which will include voices from the community) in time to allow a response from the devs, and changes that are possible based on your feedback. So what we want to have is "better" and more "effective" communication that can then be centralized and shared with everyone. I honestly don't know that to say about this.
Ever since the beginning of the closed beta, players have been posting extremely detailed and in-depth feedback. What do you expect those players to do when this feedback is, for the most part, straight up ignored? I've had several ideas for varioues detailed feedback threads over the last months, but I haven't posted them, simply because I know the feedback is still being ignored. You think you know better than your players and you don't want their feedback. You have demonstrated this time and time again over the last year and a half.
Last summer the forums were filled with a huge amount of constructive feedback, and the forums were in general very positive back then. That is no longer the case simply because a lot of players have given up at this point. They are tired of being ignored and treated in the way they have been over the last year and a half.
With that said, I think you just look at the General Discussion section and conclude the tone must be the same in the other sections. If you haven't noticed then the other sections for feedback and bugs are not as bad. They're just fairly quiet for the most part, since people don't really post as much good feedback as they used to.
Why are the developers using General Discussion for feedback gathering? I have seen them do this (CCP Wolfman for example). Why are they not gathering feedback from the proper sections and, most importantly, why are they not posting in the proper sections?
Where is the thread in the feedback section asking for feedback on the upcoming suit bonuses overhaul?
Where is the thread in the feedback section asking for feedback on the upcoming vehicle overhaul?
Where is the thread in the feedback section asking for feedback on the upcoming new weapons/dropsuits/vehicles/modules?
Where are the posts from the developers in the various feedback threads in the feedback section discussing with the players regarding the specific feedback in the thread?
This is the kind of things we need. Do not act like you know better than the players and start to involve them in your work. |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3227
|
Posted - 2013.08.22 06:23:00 -
[182] - Quote
Bendtner92 wrote:CCP Cmdr Wang wrote:What I was trying to say in the earlier post was that patch notes are not the ideal tool for spotting problems. In the current process, at the stage when patch notes are finalized, there's limited time to iterate before the changes are in-game. And the community can help by working together with positive posts. When it comes to giving helpful feedback, Mavado is a good example. He gives focused topics that contain details which support his arguments. As I noted in this post, I agree that we don't need patch notes until shortly before the patch. Patch notes are for detailing every little change coming in the patch, not to tell the players about what's in the patch. The reason why we're screaming at you to get the patch notes earlier is because it's the absolutely only information we get prior to a patch, which means we have absolutely no other way of knowing what's in the patch. If we had other information, we wouldn't have a desire to see the patch notes until shortly before the patch. Quote:We make every attempt we can to listen and apply feedback where time and resources allow, but this is not always possible as much as we'd like. While we are taking steps with the CPM to better improve our feedback process, the rest of the playerbase can help us out in the meantime. The amount of hostility on the forums make them a very unwelcoming place for those who'd strive to post positive feedback, and the amount of hostile threads can easily clog up the forums and make our job much more difficult when scouring for the feedback that the dev teams need to see. So, to this end... while we try to improve our end of the process, we're asking for a little help from the players on their end as well
Ultimately, the goal is to setup a method that will allow enough time to tell the CPM what is planned for the next release and get their feedback (which will include voices from the community) in time to allow a response from the devs, and changes that are possible based on your feedback. So what we want to have is "better" and more "effective" communication that can then be centralized and shared with everyone. I honestly don't know that to say about this. Ever since the beginning of the closed beta, players have been posting extremely detailed and in-depth feedback. What do you expect those players to do when this feedback is, for the most part, straight up ignored? I've had several ideas for varioues detailed feedback threads over the last months, but I haven't posted them, simply because I know the feedback is still being ignored. You think you know better than your players and you don't want their feedback. You have demonstrated this time and time again over the last year and a half. Last summer the forums were filled with a huge amount of constructive feedback, and the forums were in general very positive back then. That is no longer the case simply because a lot of players have given up at this point. They are tired of being ignored and treated in the way they have been over the last year and a half. With that said, I think you just look at the General Discussion section and conclude the tone must be the same in the other sections. If you haven't noticed then the other sections for feedback and bugs are not as bad. They're just fairly quiet for the most part, since people don't really post as much good feedback as they used to. Why are the developers using General Discussion for feedback gathering? I have seen them do this (CCP Wolfman for example). Why are they not gathering feedback from the proper sections and, most importantly, why are they not posting in the proper sections? Where is the thread in the feedback section asking for feedback on the upcoming suit bonuses overhaul? Where is the thread in the feedback section asking for feedback on the upcoming vehicle overhaul? Where is the thread in the feedback section asking for feedback on the upcoming new weapons/dropsuits/vehicles/modules? Where are the posts from the developers in the various feedback threads in the feedback section discussing with the players regarding the specific feedback in the thread? This is the kind of things we need. Do not act like you know better than the players and start to involve them in your work. Again, there has been good feedback, and then there has been pointless, directionless bile spewed in all directions.
Digging through the piles of **** to find gold is probably less easy than it seems. |
Rhetorician
Red and Silver Hand Amarr Empire
0
|
Posted - 2013.08.22 06:28:00 -
[183] - Quote
I believe instead of there being a major release every month we should do a release schedule similar to other MMOs I play. Often monthly big releases come with lots of bugs and two weeks after a big release should be a bugfix release. This would make the game a lot more stable in case major bugs are accidentally introduced during the major updates. |
Bendtner92
Imperfects Negative-Feedback
919
|
Posted - 2013.08.22 06:35:00 -
[184] - Quote
Mobius Wyvern wrote:Again, there has been good feedback, and then there has been pointless, directionless bile spewed in all directions.
Digging through the piles of **** to find gold is probably less easy than it seems. Again, like I said, last summer the forums were a better place. There were a ton of detailed feedback, and hardly anything as bad as we have now.
When the detailed feedback is being ignored what do you honestly expect to happen? It's no wonder hardly anyone posts valuable feedback anymore. CCP Shanghai don't want it and ignore it instead. This has been proven time and time again. |
Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
604
|
Posted - 2013.08.22 06:39:00 -
[185] - Quote
Rhetorician wrote:I believe instead of there being a major release every month we should do a release schedule similar to other MMOs I play. Often monthly big releases come with lots of bugs and two weeks after a big release should be a bugfix release. This would make the game a lot more stable in case major bugs are accidentally introduced during the major updates.
Why are you talking to them like they don't know what they doing and you have been doing for years? Stop it. It's not a major release every month, it's various fixes and bugs that they work on aka updates.
And just why in the world are you trying to turn CCP into another developer? This isn't your typical MMO or developer. |
Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
604
|
Posted - 2013.08.22 06:41:00 -
[186] - Quote
Bendtner92 wrote:Mobius Wyvern wrote:Again, there has been good feedback, and then there has been pointless, directionless bile spewed in all directions.
Digging through the piles of **** to find gold is probably less easy than it seems. Again, like I said, last summer the forums were a better place. There were a ton of detailed feedback, and hardly anything as bad as we have now. When the detailed feedback is being ignored what do you honestly expect to happen? It's no wonder hardly anyone posts valuable feedback anymore. CCP Shanghai don't want it and ignore it instead. This has been proven time and time again.
I'm pretty sure the feedback was taken into account. Wang has stated such as well as other developers. So that tells you they are talking about how they are perceived by the community and how they respond to them.
The problem is, community wants the constant feedback and steady talks. Something that CCP doesn't do all the time. So breathe, go out with your gf (if you have one), play a different game, smoke a j...relax.
If anybody needs to be told about themselves, its the immature community. |
steadyhand amarr
Imperfects Negative-Feedback
1151
|
Posted - 2013.08.22 07:30:00 -
[187] - Quote
I'm still a big fan as communty award tag. For posters that do awsome posts and this can only be handed out by the devs.
Or a way to see a dev viewed list, I think a more passive way of showing the dev's are paying attention would be useful I do agree with the commander that the quality on this fourm is genuinely rubish and the players expect far to much as there as been some awsome ideas that simply are not doable or great on paper bad in practice etc.
also we really need a way for communty to police itself as there is nothing we can do stop the posters we all wish would just shut up :-) |
RedRebelCork
Ahrendee Mercenaries EoN.
358
|
Posted - 2013.08.22 08:24:00 -
[188] - Quote
CCP Cmdr Wang wrote:BARDAS wrote:CCP Cmdr Wang wrote:BARDAS wrote:What are these patch notes that people speak of? Do you by chance mean the arcane scribble that magically appears 24 hours before a change takes place thus preventing any meaningful feedback from the community which could potentially prevent problems before they occur? If so yeah I may have heard about those once a while back. Its a shame we don't see them sooner for the aforementioned reason. How are you going to give us meaningful feedback before you even try the changes? Or is your brain so awesome that you can look into the future? And while we are on the subject of feedback, guys, a few one liners and a catch word here and there really doesn't help. If you really care about improving the game, then please structure your feedback in a way that will: 1. List specific issues and the circumstance when it happened. We then put these in a weekly report and discuss them with the dev team on ways to address this. 2. Provide insight on why you think this is happening, if you can. Translation, explain as best as you can on how to reproduce the error/bug you encountered. The patch notes are there to let players know what changes are coming so they can plan their gameplay accordingly, not so that people can theory craft before hand on how things will work before they actually try it. I think you missed the entire point I was trying to convey. Early patch notes are just the part of what the community wants. So I will sum it up in words that sound less sarcastic than my original post: We want regular and frequent communication from the developers on what is going on behind the scenes. If you are your staff are unable to do this then hire someone for the sole purpose of doing this. If you cannot or are unwilling to do that then why are you even in the business of making a video game? If you cannot communicate with your customers then you have no chance of keeping an already extremely frustrated player base playing your game long term. And no the dev blog doesn't count. It is updated infrequently and does not contain all the information we as a community want and/or need. I'm sure there is more that could be said on this topic. Perhaps someone else would care to expand on the subject. I'm currently on my lunch break so I do not have the time to create a massive post pointing out what the developers are obviously lacking. Think of the developer & customer relationship as being like a marriage. What is the key to any good lasting marriage? Communication! What I was trying to say in the earlier post was that patch notes are not the ideal tool for spotting problems. In the current process, at the stage when patch notes are finalized, there's limited time to iterate before the changes are in-game. And the community can help by working together with positive posts. When it comes to giving helpful feedback, Mavado is a good example. He gives focused topics that contain details which support his arguments. We make every attempt we can to listen and apply feedback where time and resources allow, but this is not always possible as much as we'd like. While we are taking steps with the CPM to better improve our feedback process, the rest of the playerbase can help us out in the meantime. The amount of hostility on the forums make them a very unwelcoming place for those who'd strive to post positive feedback, and the amount of hostile threads can easily clog up the forums and make our job much more difficult when scouring for the feedback that the dev teams need to see. So, to this end... while we try to improve our end of the process, we're asking for a little help from the players on their end as well Ultimately, the goal is to setup a method that will allow enough time to tell the CPM what is planned for the next release and get their feedback (which will include voices from the community) in time to allow a response from the devs, and changes that are possible based on your feedback. So what we want to have is "better" and more "effective" communication that can then be centralized and shared with everyone. When it comes to in-game events, we are also making a list of features that will support the type of events that many of you have been asking for. It'll take development time to make them but once it's done we will be able to add more variety in terms of conditions for the event and flexibility of rewards to make events more enjoyable. Now I think most of us have lost sight of what this thread was about in the first place, and that is when will 1.4 patch notes come out? The answer is tomorrow around DT.
This is all good stuff right here Wang! |
Shion Typhon
Intara Direct Action Caldari State
219
|
Posted - 2013.08.22 09:20:00 -
[189] - Quote
Dimmu Borgir II wrote:
Dude, take away from this that you're nothing very important to the project, you're just here to liaise with the "complainers" and pass on anything that's useful, no-one here has a better idea of how to get down and dirty in the code and actually help with the game, that's something that the developers can look at from their stats and results, everyone here really over-estimate the value of their input! They just need to fix the code and balance the game day by day, month by month and to be honest, they'll do a great job of that without our input/interference, they're not dummies! Most of the people on this forum, however, are just that.
Their problem isn't with coding, the game doesn't actually have too many bugs. It does have a few problems that stem from their coding (like terrain issues) but on the whole the game is stable and functions without exploding.
99.99% of their problems are designer/game theory balance problems which is exactly what player feedback CAN help with. |
Panther Alpha
DarkWingsss
919
|
Posted - 2013.08.22 09:51:00 -
[190] - Quote
If it was an "Amazing" update the Patch notes will be out already...so keep you expectations down.. is good for you health. |
|
steadyhand amarr
Imperfects Negative-Feedback
1152
|
Posted - 2013.08.22 10:07:00 -
[191] - Quote
Panther that's just what they want u you to think |
Sgt Kirk
SyNergy Gaming EoN.
1231
|
Posted - 2013.08.22 10:18:00 -
[192] - Quote
Jean afer Salpun wrote:CCP Cmdr Wang wrote: Now I think most of us have lost sight of what this thread was about in the first place, and that is when will 1.4 patch notes come out? The answer is tomorrow around DT.
7 hours or 31 hours? lol. Just popping my head back in this Baster child thread of mine and I saw this.
Kirk is happy, although I unsubscribed to this thread now...crybabies. |
Absolute Idiom II
No Free Pass
464
|
Posted - 2013.08.22 10:38:00 -
[193] - Quote
CCP Cmdr Wang wrote:BARDAS wrote:What are these patch notes that people speak of? Do you by chance mean the arcane scribble that magically appears 24 hours before a change takes place thus preventing any meaningful feedback from the community which could potentially prevent problems before they occur? If so yeah I may have heard about those once a while back. Its a shame we don't see them sooner for the aforementioned reason. How are you going to give us meaningful feedback before you even try the changes? Or is your brain so awesome that you can look into the future? And while we are on the subject of feedback, guys, a few one liners and a catch word here and there really doesn't help. If you really care about improving the game, then please structure your feedback in a way that will: 1. List specific issues and the circumstance when it happened. We then put these in a weekly report and discuss them with the dev team on ways to address this. 2. Provide insight on why you think this is happening, if you can. Translation, explain as best as you can on how to reproduce the error/bug you encountered. The patch notes are there to let players know what changes are coming so they can plan their gameplay accordingly, not so that people can theory craft before hand on how things will work before they actually try it.
So devs apparently have "brains so awesome they can look into the future" but there are zero players with this ability?
Wang, if devs can have an opinion in advance of a patch what values should be then so can players. Yes, the taste is in the eating but you can't have it both ways I'm afraid! |
G Torq
ALTA B2O
203
|
Posted - 2013.08.22 10:56:00 -
[194] - Quote
CCP Cmdr Wang wrote:[...] The amount of hostility on the forums make them a very unwelcoming place for those who'd strive to post positive feedback, and the amount of hostile threads can easily clog up the forums and make our job much more difficult when scouring for the feedback that the dev teams need to see.
This ... the forums have degraded into a group of whiney little 9-yr olds, and I generally recommend any- and everybody to stay the heck away.
To the player-base in general, from me: Grow Up. |
StubbyDucky
KILL-EM-QUICK RISE of LEGION
378
|
Posted - 2013.08.22 11:50:00 -
[195] - Quote
G Torq wrote:
To the player-base in general, from me: Grow Up.
And you are???
|
DUST 514 Player 12345678914
Forty-Nine Fedayeen Minmatar Republic
539
|
Posted - 2013.08.22 11:52:00 -
[196] - Quote
CCP Cmdr Wang wrote:BARDAS wrote:CCP Cmdr Wang wrote:BARDAS wrote:What are these patch notes that people speak of? Do you by chance mean the arcane scribble that magically appears 24 hours before a change takes place thus preventing any meaningful feedback from the community which could potentially prevent problems before they occur? If so yeah I may have heard about those once a while back. Its a shame we don't see them sooner for the aforementioned reason. How are you going to give us meaningful feedback before you even try the changes? Or is your brain so awesome that you can look into the future? And while we are on the subject of feedback, guys, a few one liners and a catch word here and there really doesn't help. If you really care about improving the game, then please structure your feedback in a way that will: 1. List specific issues and the circumstance when it happened. We then put these in a weekly report and discuss them with the dev team on ways to address this. 2. Provide insight on why you think this is happening, if you can. Translation, explain as best as you can on how to reproduce the error/bug you encountered. The patch notes are there to let players know what changes are coming so they can plan their gameplay accordingly, not so that people can theory craft before hand on how things will work before they actually try it. I think you missed the entire point I was trying to convey. Early patch notes are just the part of what the community wants. So I will sum it up in words that sound less sarcastic than my original post: We want regular and frequent communication from the developers on what is going on behind the scenes. If you are your staff are unable to do this then hire someone for the sole purpose of doing this. If you cannot or are unwilling to do that then why are you even in the business of making a video game? If you cannot communicate with your customers then you have no chance of keeping an already extremely frustrated player base playing your game long term. And no the dev blog doesn't count. It is updated infrequently and does not contain all the information we as a community want and/or need. I'm sure there is more that could be said on this topic. Perhaps someone else would care to expand on the subject. I'm currently on my lunch break so I do not have the time to create a massive post pointing out what the developers are obviously lacking. Think of the developer & customer relationship as being like a marriage. What is the key to any good lasting marriage? Communication! What I was trying to say in the earlier post was that patch notes are not the ideal tool for spotting problems. In the current process, at the stage when patch notes are finalized, there's limited time to iterate before the changes are in-game. And the community can help by working together with positive posts. When it comes to giving helpful feedback, Mavado is a good example. He gives focused topics that contain details which support his arguments. We make every attempt we can to listen and apply feedback where time and resources allow, but this is not always possible as much as we'd like. While we are taking steps with the CPM to better improve our feedback process, the rest of the playerbase can help us out in the meantime. The amount of hostility on the forums make them a very unwelcoming place for those who'd strive to post positive feedback, and the amount of hostile threads can easily clog up the forums and make our job much more difficult when scouring for the feedback that the dev teams need to see. So, to this end... while we try to improve our end of the process, we're asking for a little help from the players on their end as well Ultimately, the goal is to setup a method that will allow enough time to tell the CPM what is planned for the next release and get their feedback (which will include voices from the community) in time to allow a response from the devs, and changes that are possible based on your feedback. So what we want to have is "better" and more "effective" communication that can then be centralized and shared with everyone. When it comes to in-game events, we are also making a list of features that will support the type of events that many of you have been asking for. It'll take development time to make them but once it's done we will be able to add more variety in terms of conditions for the event and flexibility of rewards to make events more enjoyable. Now I think most of us have lost sight of what this thread was about in the first place, and that is when will 1.4 patch notes come out? The answer is tomorrow around DT. DC II |
Panther Alpha
DarkWingsss
920
|
Posted - 2013.08.22 11:58:00 -
[197] - Quote
steadyhand amarr wrote:Panther that's just what they want u you to think
Well.... i don't know if i'm thinking what they want me to think..or i'm thinking what they think that i may be thinking.. maybe what i'm thinking is the opposite of what they are trying to make me think...
I hope that i being the fool and not wise. |
Acturus Galaxy
Horizons' Edge Orion Empire
93
|
Posted - 2013.08.22 12:01:00 -
[198] - Quote
G Torq wrote:CCP Cmdr Wang wrote:[...] The amount of hostility on the forums make them a very unwelcoming place for those who'd strive to post positive feedback, and the amount of hostile threads can easily clog up the forums and make our job much more difficult when scouring for the feedback that the dev teams need to see. This ... the forums have degraded into a group of whiney little 9-yr olds, and I generally recommend any- and everybody to stay the heck away. To the player-base in general, from me: Grow Up.
+1 lets keep the trolling under control, not let it run loose or totally ban it as there has been many funny discussions going on since I started reading the forums. Lets keep the communication civil and try to lure the developers back into General Discussions and trick them to provide information on planned updates in Dust. Lets show them we are smart enough to trick them to provide information not intended to be released and to influence them to make certain changes that will benefit us :)
Not spam them with demanding posts or make posts that use less appealing nicknames which is childish to troll the devs back in their fortress. |
StubbyDucky
KILL-EM-QUICK RISE of LEGION
378
|
Posted - 2013.08.22 12:08:00 -
[199] - Quote
Posted: 2013.08.22 03:56
Quote:Now I think most of us have lost sight of what this thread was about in the first place, and that is when will 1.4 patch notes come out? The answer is tomorrow around DT.
Tomorrow WTF is this?
Does this mean Thursday (Today) or Friday (Tomorrow)?
I mean the simple answer would have been, " The answer is Thursday/Friday around DT. " |
Sgt Kirk
SyNergy Gaming EoN.
1231
|
Posted - 2013.08.22 12:24:00 -
[200] - Quote
StubbyDucky wrote:Posted: 2013.08.22 03:56 Quote:Now I think most of us have lost sight of what this thread was about in the first place, and that is when will 1.4 patch notes come out? The answer is tomorrow around DT. Tomorrow WTF is this? I mean the simple answer would have been, " The answer is Thursday/Friday around DT. " Answer is Friday |
|
Noc Tempre
Imperfects Negative-Feedback
2437
|
Posted - 2013.08.22 12:38:00 -
[201] - Quote
Michael Arck wrote:Rhetorician wrote:I believe instead of there being a major release every month we should do a release schedule similar to other MMOs I play. Often monthly big releases come with lots of bugs and two weeks after a big release should be a bugfix release. This would make the game a lot more stable in case major bugs are accidentally introduced during the major updates. Why are you talking to them like they don't know what they doing and you have been doing for years? Stop it. It's not a major release every month, it's various fixes and bugs that they work on aka updates. And just why in the world are you trying to turn CCP into another developer? This isn't your typical MMO or developer.
You are right, they are a joke by comparison. http://www.planetside2.com/roadmap |
GTA-V FTW
Mannar Focused Warfare Gallente Federation
307
|
Posted - 2013.08.22 13:12:00 -
[202] - Quote
Noc Tempre wrote:Michael Arck wrote:Rhetorician wrote:I believe instead of there being a major release every month we should do a release schedule similar to other MMOs I play. Often monthly big releases come with lots of bugs and two weeks after a big release should be a bugfix release. This would make the game a lot more stable in case major bugs are accidentally introduced during the major updates. Why are you talking to them like they don't know what they doing and you have been doing for years? Stop it. It's not a major release every month, it's various fixes and bugs that they work on aka updates. And just why in the world are you trying to turn CCP into another developer? This isn't your typical MMO or developer. You are right, they are a joke by comparison. http://www.planetside2.com/roadmap Oh if only CCP would adopt such a concept. Imagine how wonderful this game really would be. But they won't because our brains are not that powerful, right? Meh, oh well. |
Acturus Galaxy
Horizons' Edge Orion Empire
93
|
Posted - 2013.08.22 13:15:00 -
[203] - Quote
GTA-V FTW wrote:Noc Tempre wrote:Michael Arck wrote:Rhetorician wrote:I believe instead of there being a major release every month we should do a release schedule similar to other MMOs I play. Often monthly big releases come with lots of bugs and two weeks after a big release should be a bugfix release. This would make the game a lot more stable in case major bugs are accidentally introduced during the major updates. Why are you talking to them like they don't know what they doing and you have been doing for years? Stop it. It's not a major release every month, it's various fixes and bugs that they work on aka updates. And just why in the world are you trying to turn CCP into another developer? This isn't your typical MMO or developer. You are right, they are a joke by comparison. http://www.planetside2.com/roadmap Oh if only CCP would adopt such a concept. Imagine how wonderful this game really would be. But they won't because our brains are not that powerful, right? Meh, oh well.
Uhoh, the troll is out of his cave. |
Absolute Idiom II
No Free Pass
470
|
Posted - 2013.08.22 13:16:00 -
[204] - Quote
Noc Tempre wrote:Michael Arck wrote:Rhetorician wrote:I believe instead of there being a major release every month we should do a release schedule similar to other MMOs I play. Often monthly big releases come with lots of bugs and two weeks after a big release should be a bugfix release. This would make the game a lot more stable in case major bugs are accidentally introduced during the major updates. Why are you talking to them like they don't know what they doing and you have been doing for years? Stop it. It's not a major release every month, it's various fixes and bugs that they work on aka updates. And just why in the world are you trying to turn CCP into another developer? This isn't your typical MMO or developer. You are right, they are a joke by comparison. http://www.planetside2.com/roadmap
That road map has slipped massively since March when I last read it.
CCP's most recent roadmap can be read here: https://forums.dust514.com/default.aspx?g=posts&m=988205#post988205 |
GTA-V FTW
Mannar Focused Warfare Gallente Federation
307
|
Posted - 2013.08.22 13:18:00 -
[205] - Quote
Acturus Galaxy wrote:GTA-V FTW wrote:Noc Tempre wrote:Michael Arck wrote:Rhetorician wrote:I believe instead of there being a major release every month we should do a release schedule similar to other MMOs I play. Often monthly big releases come with lots of bugs and two weeks after a big release should be a bugfix release. This would make the game a lot more stable in case major bugs are accidentally introduced during the major updates. Why are you talking to them like they don't know what they doing and you have been doing for years? Stop it. It's not a major release every month, it's various fixes and bugs that they work on aka updates. And just why in the world are you trying to turn CCP into another developer? This isn't your typical MMO or developer. You are right, they are a joke by comparison. http://www.planetside2.com/roadmap Oh if only CCP would adopt such a concept. Imagine how wonderful this game really would be. But they won't because our brains are not that powerful, right? Meh, oh well. Uhoh, the troll is out of his cave.
I have only had one cup of coffee so still a little grumpy. |
Acturus Galaxy
Horizons' Edge Orion Empire
93
|
Posted - 2013.08.22 13:21:00 -
[206] - Quote
GTA-V FTW wrote:
I have only had one cup of coffee so still a little grumpy.
I would recommend a piece of cake to go with the coffee and Dust forum as entertainment. |
GTA-V FTW
Mannar Focused Warfare Gallente Federation
307
|
Posted - 2013.08.22 13:35:00 -
[207] - Quote
Acturus Galaxy wrote:GTA-V FTW wrote:
I have only had one cup of coffee so still a little grumpy.
I would recommend a piece of cake to go with the coffee and Dust forum as entertainment.
Two over easy eggs and some bacon. |
Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
81
|
Posted - 2013.08.22 14:02:00 -
[208] - Quote
That is an interesting way to present the features going into a game - you can quickly see the overall popularity of each change by the "score" on the left, although this would be more beneficial to the dev team. I do see them having a lot of problems sticking to the timing though, I mean they do it month by month... I guess some things may slip, but at least it is transparent.
Is there an equivalent thing for Dust somewhere aside from the Evefest presentation? (which I'm told was deprecated as soon as Dust was released due to reshuffling). It would be nice to get a new roadmap.
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Touchy McHealz
Vherokior Combat Logistics Minmatar Republic
45
|
Posted - 2013.08.22 14:22:00 -
[209] - Quote
I would just be happy knowing when the missing content is coming in. Hard to balance against things that don't exist yet.
Like I've said before, if we have "stand in" items already, then split the groups and recolour the existing items or something.
Iteration before feature complete is a pointless task. 1.5 should include all the missing weapons, equipment, modules, vehicles, dropsuits. 1.6 and onward should focus on balancing those things.
I don't remember EVE launching with Gallente and Minmatar missing all of the ships except for a cruiser and the noob ship. Why did DUST launch in such a sorry state? |
Vrain Matari
ZionTCD
722
|
Posted - 2013.08.22 14:31:00 -
[210] - Quote
Noc Tempre wrote:Michael Arck wrote:Rhetorician wrote:I believe instead of there being a major release every month we should do a release schedule similar to other MMOs I play. Often monthly big releases come with lots of bugs and two weeks after a big release should be a bugfix release. This would make the game a lot more stable in case major bugs are accidentally introduced during the major updates. Why are you talking to them like they don't know what they doing and you have been doing for years? Stop it. It's not a major release every month, it's various fixes and bugs that they work on aka updates. And just why in the world are you trying to turn CCP into another developer? This isn't your typical MMO or developer. You are right, they are a joke by comparison. http://www.planetside2.com/roadmap There are a lot of developers and development houses watching DUST very closely.
Imo that's because CCP is pioneering in territory that fires the imagination of those developers but also gives them the heebie-jeebies. |
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