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lowratehitman
Subdreddit Test Alliance Please Ignore
893
|
Posted - 2013.08.19 13:12:00 -
[91] - Quote
Delta 749 wrote:Takahiro Kashuken wrote:Delta 749 wrote:Takahiro Kashuken wrote:Delta 749 wrote:Ok seriously shut up about swarms
Im not saying this to be mean or anything but if you are an adult its ******* pathetic that you devote so much time and energy into posting crutch this and crutch that ad nauseum I have not seen you post in a thread yet that hasnt devolved into you kicking and screaming on the floor like a child
Again Im not saying this to be mean or insult you but if you want people to take you seriously than stop acting like a child lol crutch user you mad? Kicking and screaming thats rich coming from AV and infantry, its all they did to get all vehicles nerfed into the ******* ground because they refused to skill into AV kept using milita and kept doing it solo, you wont be happy until you can kill it with a clip from a militia rifle 5 builds and 5 sets of nerfs Vehicles are still trucking in while still infantry want to nerf them even more, i routinely use more teamwork than my AV counterparts but that doesnt count because im in a vehicle, i adapt and adapt and adapt even more to get the best out of my vehicle when im losing skills from the tree, losing mods, losing hulls, gaining 'advanced militia' hull as a sidegrade and all while im using the basic hull and mods because we dont have advanced/proto hulls/mods yet we are put against adv/proto AV in every game and are told to HTFU and deal with it They complain when i dont help the team, they complain when i rail snipe, they complain when i dont move because i have an idiot blue dot in the gun seat spamming it at our MCC, they complain how all i do is look after my investment, all infantry do is complain about anything i do yet do infantry help me? lolno thats teamwork and your a tank you should be fine and be able to stand upto all the AV being thrown at you But we cant, ive tried every method in the book to keep a tank alive and the best one which is still unbeaten is redline rail sniping, even using teamwork a single lolproto crutch swarm user can just say nope imma **** you all up anyways with my crutch while we the vehicle users consistantly use teamwork to try and avoid the shitstorm double standards much? Like I said, ranting like a child and hyperbolic statements are not the way to get people to take you seriously Okay for infantry and AV to do it but for vehicle lolno Like i said double standards much Show me the hyperbolic arguments made by infantry in this thread Show me where we demanded to kill tanks with rifles Hell show me a recent thread calling for a nerf and not us saying things are fine where they are now You say youve been adapting but still die all the time, well I have bad news friend that just means you are a bad player Hell other tank drivers have said they do alright just by using their brains while playing Oh and lets not forget that you claim you support your team but then you constantly ***** about others, nevermind that the tank drivers I see that actually do work as a team with infantry players get nothing but respect But you know something, I believe the game that you really want is right hereHappy trails, auf wiedersehen, sayonara, so long, dont let the door hit you on the way out
I bet world of tanks is fun though..it is FTP is it not? I play too many games now or I would try it. |
Takahiro Kashuken
Red Star. EoN.
899
|
Posted - 2013.08.19 13:14:00 -
[92] - Quote
Delta 749 wrote:Takahiro Kashuken wrote:Delta 749 wrote:Takahiro Kashuken wrote:Delta 749 wrote:Ok seriously shut up about swarms
Im not saying this to be mean or anything but if you are an adult its ******* pathetic that you devote so much time and energy into posting crutch this and crutch that ad nauseum I have not seen you post in a thread yet that hasnt devolved into you kicking and screaming on the floor like a child
Again Im not saying this to be mean or insult you but if you want people to take you seriously than stop acting like a child lol crutch user you mad? Kicking and screaming thats rich coming from AV and infantry, its all they did to get all vehicles nerfed into the ******* ground because they refused to skill into AV kept using milita and kept doing it solo, you wont be happy until you can kill it with a clip from a militia rifle 5 builds and 5 sets of nerfs Vehicles are still trucking in while still infantry want to nerf them even more, i routinely use more teamwork than my AV counterparts but that doesnt count because im in a vehicle, i adapt and adapt and adapt even more to get the best out of my vehicle when im losing skills from the tree, losing mods, losing hulls, gaining 'advanced militia' hull as a sidegrade and all while im using the basic hull and mods because we dont have advanced/proto hulls/mods yet we are put against adv/proto AV in every game and are told to HTFU and deal with it They complain when i dont help the team, they complain when i rail snipe, they complain when i dont move because i have an idiot blue dot in the gun seat spamming it at our MCC, they complain how all i do is look after my investment, all infantry do is complain about anything i do yet do infantry help me? lolno thats teamwork and your a tank you should be fine and be able to stand upto all the AV being thrown at you But we cant, ive tried every method in the book to keep a tank alive and the best one which is still unbeaten is redline rail sniping, even using teamwork a single lolproto crutch swarm user can just say nope imma **** you all up anyways with my crutch while we the vehicle users consistantly use teamwork to try and avoid the shitstorm double standards much? Like I said, ranting like a child and hyperbolic statements are not the way to get people to take you seriously Okay for infantry and AV to do it but for vehicle lolno Like i said double standards much Show me the hyperbolic arguments made by infantry in this thread Show me where we demanded to kill tanks with rifles Hell show me a recent thread calling for a nerf and not us saying things are fine where they are now You say youve been adapting but still die all the time, well I have bad news friend that just means you are a bad player Hell other tank drivers have said they do alright just by using their brains while playing Oh and lets not forget that you claim you support your team but then you constantly ***** about others, nevermind that the tank drivers I see that actually do work as a team with infantry players get nothing but respect But you know something, I believe the game that you really want is right hereHappy trails, auf wiedersehen, sayonara, so long, dont let the door hit you on the way out
Already play WoT
In DUST it would be proto AV being a Tier 10 tank hitting a T5 tank lets say except the T10 is a few pixels wide and about 300m away and bunnyhopping and unless i have a railgun or sniper handy i aint gonna hit that
The way vehicles are infantry still complain, we adapt we change you complain, you dont want us to have proto tanks because lol you are afraid about the pub stomping yet you can do it with proto AV to vehicles fine, thers your example and more double standards
You dont want vehicles to take teamwork to take out yet vehicle users have to use teamwork just to survive, you hide behind 1 AV per 1 tank, i bring up BF3 1 can whack 3 in the tank with ease and you stay quiet because its fine because its infantry vs a vehicle and infantry should always win another example and more duble standards
You are afraid that it may take 3 proto to take out the proto tank, with basic its general 2-3 AV for the basic tank, you hide behind its only 16v16 and that means a quater of the team gone to take out a proto tank and all we would do is spam proto tanks, frankly i would spam it because i can just like proto AV does to me now, what makes you think it will stay 16v16 forever?
You want vehicles gone and you dont want broken AV weapons to be fixed |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
175
|
Posted - 2013.08.19 13:19:00 -
[93] - Quote
True Adamance wrote:lowratehitman wrote:True Adamance wrote:lowratehitman wrote:The reason that I am able to take advantage of these tanks on the battlefield is not due to my OP av grenades, it is due to the mentality of 60-75 % of the tank drivers currently in Dust 514. If they see a red dot on the mini map, they instantly charge for the kill, and opposed to what some will lead you to believe, the reason that mentality is there is due to tankers being allowed to Rambo the field and not encounter av grenades. ( They poop their pants when they actually do bum rush a AV grenadier) Back in the day, dominant tank drivers was known by name due to their skills and due to the squad that they carry as protection, imagine that, a tank squad. In the video below when you read the comment section you will hear various excuses for the tank driver in question.... all the way to blaming me for not telling the accurate shield and armor #'s. In the video AV grenade community....... If this is how you kill your tanks, please express so. I do not even have to chase tanks anymore, once I am a red dot on their mini map.... they come to me :) Dust 514 : Why My AV Grenades Dominate Tanks http://www.youtube.com/watch?v=7axvE-844Hw Nah its primarily because AV nades are pretty ridiculously good, this criticism coming from an dedicated AV nader, and personally I want to see these grenades die their final dealth since it doesn't make sense to have enough explosive charge to penetrate 800mm or great Armour plates in such a small charge or at least see Nanohives not restock grenades. I agree the Lai DAI needs to be fixed, which I have never used them just due to them being broke. I am a full time AV nader and full heartedly dis agree with you. AV grenades help create balance, and are a much needed resource. Well at least you have o agree that removing the grenade resupply for nanohives is a must. I should never be able to solo a tank, let alone stand on a single grenade regening hive and just blap tanks with my endless stream of illogical grenades.....Grenades should be a tactical choice... spamming the hell out of them should not be a viable strategy.
I do think its funny how one of the best counters to tanks is some small little grenades spammed from a footsoldier! The problem is they bloody follow you at good ranges! What, do they have little manoeuvring thrusters on the damn things or something?? lol.
I wont say anything about the balance in general because I know its not there yet, however I would have thought the tank should be countered primarily by other vehicles. Other tanks, assault dropships (This will work one day if ccp give them a little buff) and then lastly av weapons like swarms and forges. |
Baal Omniscient
L.O.T.I.S.
557
|
Posted - 2013.08.19 13:21:00 -
[94] - Quote
Takahiro Kashuken wrote:Baal Omniscient wrote:I JUST NOW finished a match. Tanker name-KAMAKAZE DRIVER. I hit him with 3 AV grenades and 4 proto swarms in the space of approximately 25 seconds, his tank survived and he got away. 3 back to back AV grenades to start things off and 4 back to back proficiency 5 Wyrikomi swarms fired as fast as you can lock on.
Those 25 seconds were all he needed to get to where I couldn't reach him or aim at him to kill his tank and he could repp in complete safety. Not that he needed to, the match ended as soon as he got to safety.
Why don't you go ask him how he runs his tank, because by your accounts you obviously can't keep a tank alive through all of that. He can and did.
As do most tankers. You missed out half the story In 25secs i can run back to the redline What map, what mode, what tank, where were you, what route did he take, what did he do, did he just take off, did anything hit or did you think it hit etc etc etc Too many details missing so whats to make me think that you just didnt make it up on the spot to prove a point? Ask him, I gave you his name. I didn't know you needed a story teller to recount the tale for you. Communications, madruger. Here's the map, follow along. I was at I6, he barrels into the city from I/J3, he kills me and 2-3 others while we're in a fire fight across the street between A & B, I respawn at K7 and he's at E12 shooting through the gap at G11 and rolling slowly my way. I move to the boxes at I7 and shoot a swarm as he rolls to about G9, he stops to shoot at me so I move and I toss 3 AV's from cover at the barrier at H8, he continues to creep towards me so I retreat to cover behind the boxes at I7 and manage to fire off 2 swarms, he realizes it's time to go, I'm at only 20 armor as I fire 1 more swarm at him and he rounds the corner out the west gate and circles around the back of the complex. And he's scott free.
The entire time I'm shooting at him, I've got 6 enemies across the street still trying to lob mass driver rounds at me and trying to toss cooked grenades at my feet, while he's busy killing people all around me. THIS is the life of an AV player. We focus on the task to get it done while the tanker laughs it off while mowing easily through 90% of their opposition only to beat an easy retreat once things look dicey. We get mangled and our K/D suffers greatly from it, but we focus on you. That's why you have a hard time with us. We focus on you to the exclusion of all else and that, not our weapons, is what makes us dangerous. Give me a light "skill" weapon that actually WORKS against vehicles, I'll be there. But the plasma cannon is a joke of an AV weapon and people shouldn't have to spec into heavies just to run decent AV, so until I have said weapon in my hands, you'll keep your hands off of my swarms. |
Baal Omniscient
L.O.T.I.S.
557
|
Posted - 2013.08.19 13:24:00 -
[95] - Quote
lowratehitman wrote:sixteensixty4 wrote:I'll be the first to say that AV can be slightly overwhelming at times, but if you loose your tank to av nades, then you probably deserve it, to close to infantry for too long
probably not running in a squad either with no gunners in your other turrets
I called in about 20 tanks yesterday (no rails) over about 30 games and didnt loose one, its not impossible, just you shouldnt sit still in one place for to long Tanks for the honesty! FTFY |
Keri Starlight
Psygod9
118
|
Posted - 2013.08.19 13:25:00 -
[96] - Quote
About your vid:
I agree there are foolish tankers and great tankers, but a single guy being able to insta-kill a HAV at close range 1v1 seems... kinda stupid to me.
I mean, that's a Tank vs Man, that makes no sense.
Your AV nades should force the HAV to retreat, or at least give it the time to do so.
Of course, this is only my opinion... |
Delta 749
Kestrel Reconnaissance
1771
|
Posted - 2013.08.19 13:27:00 -
[97] - Quote
Taka you have shown no evidence of people saying these things
You just go with "you want you want you want" putting words in others mouths with nothing to back it up Your arguments lack and you portray yourself in a pathetic manner and getting so worked up for being killed in a game makes me believe you should seek professional counseling for what I imagine is a horrible inferiority complex
Good day sir |
Takahiro Kashuken
Red Star. EoN.
899
|
Posted - 2013.08.19 13:28:00 -
[98] - Quote
Baal Omniscient wrote:Takahiro Kashuken wrote:Baal Omniscient wrote:I JUST NOW finished a match. Tanker name-KAMAKAZE DRIVER. I hit him with 3 AV grenades and 4 proto swarms in the space of approximately 25 seconds, his tank survived and he got away. 3 back to back AV grenades to start things off and 4 back to back proficiency 5 Wyrikomi swarms fired as fast as you can lock on.
Those 25 seconds were all he needed to get to where I couldn't reach him or aim at him to kill his tank and he could repp in complete safety. Not that he needed to, the match ended as soon as he got to safety.
Why don't you go ask him how he runs his tank, because by your accounts you obviously can't keep a tank alive through all of that. He can and did.
As do most tankers. You missed out half the story In 25secs i can run back to the redline What map, what mode, what tank, where were you, what route did he take, what did he do, did he just take off, did anything hit or did you think it hit etc etc etc Too many details missing so whats to make me think that you just didnt make it up on the spot to prove a point? Ask him, I gave you his name. I didn't know you needed a story teller to recount the tale for you. Communications, madruger. Here's the map, follow along. I was at I6, he barrels into the city from I/J3, he kills me and 2-3 others while we're in a fire fight across the street between A & B, I respawn at K7 and he's at E12 shooting through the gap at G11 and rolling slowly my way. I move to the boxes at I7 and shoot a swarm as he rolls to about G9, he stops to shoot at me so I move and I toss 3 AV's from cover at the barrier at H8, he continues to creep towards me so I retreat to cover behind the boxes at I7 and manage to fire off 2 swarms, he realizes it's time to go, I'm at only 20 armor as I fire 1 more swarm at him and he rounds the corner out the west gate and circles around the back of the complex. And he's scott free.
What tank? if its shield it can take some punishment from swarms at least, armor is a diff story
But why swarms in the compound? why not a nanohive and instant gibbing with AV nades?
Only way i can think is that you missed with AV nades dont know how but you missed and not all swarms hit it and they maybe hit the box if you tried the jump out lock fire back in cover |
Delta 749
Kestrel Reconnaissance
1771
|
Posted - 2013.08.19 13:29:00 -
[99] - Quote
Keri Starlight wrote:About your vid:
I agree there are foolish tankers and great tankers, but a single guy being able to insta-kill a HAV at close range 1v1 seems... kinda stupid to me.
I mean, that's a Tank vs Man, that makes no sense.
Your AV nades should force the HAV to retreat, or at least give it the time to do so.
Of course, this is only my opinion...
Hey Solid Snake did it and he didnt have any nanohives |
Takahiro Kashuken
Red Star. EoN.
899
|
Posted - 2013.08.19 13:31:00 -
[100] - Quote
Delta 749 wrote:Taka you have shown no evidence of people saying these things
You just go with "you want you want you want" putting words in others mouths with nothing to back it up Your arguments lack and you portray yourself in a pathetic manner and getting so worked up for being killed in a game makes me believe you should seek professional counseling for what I imagine is a horrible inferiority complex
Good day sir
How can you play the game?
That bias must be clouding your vision i dont know how you see the TV let alone the tanks with your crutch but you dont need to see the tank lock on fire and forget so great even a blind man has a chance |
|
Delta 749
Kestrel Reconnaissance
1771
|
Posted - 2013.08.19 13:35:00 -
[101] - Quote
Takahiro Kashuken wrote:Delta 749 wrote:Taka you have shown no evidence of people saying these things
You just go with "you want you want you want" putting words in others mouths with nothing to back it up Your arguments lack and you portray yourself in a pathetic manner and getting so worked up for being killed in a game makes me believe you should seek professional counseling for what I imagine is a horrible inferiority complex
Good day sir How can you play the game? That bias must be clouding your vision i dont know how you see the TV let alone the tanks with your crutch but you dont need to see the tank lock on fire and forget so great even a blind man has a chance
Attempting to deflect attention away from the holes in your logic 1/10 and the 1 is from pity Ironically your "swarms are a crutch" argument is a crutch you yourself lean on when pressed for proof to back up your claims or when you need a straw to grasp at
Now I believe I said good day |
Baal Omniscient
L.O.T.I.S.
557
|
Posted - 2013.08.19 13:35:00 -
[102] - Quote
Takahiro Kashuken wrote:Baal Omniscient wrote:Takahiro Kashuken wrote:Baal Omniscient wrote:I JUST NOW finished a match. Tanker name-KAMAKAZE DRIVER. I hit him with 3 AV grenades and 4 proto swarms in the space of approximately 25 seconds, his tank survived and he got away. 3 back to back AV grenades to start things off and 4 back to back proficiency 5 Wyrikomi swarms fired as fast as you can lock on.
Those 25 seconds were all he needed to get to where I couldn't reach him or aim at him to kill his tank and he could repp in complete safety. Not that he needed to, the match ended as soon as he got to safety.
Why don't you go ask him how he runs his tank, because by your accounts you obviously can't keep a tank alive through all of that. He can and did.
As do most tankers. You missed out half the story In 25secs i can run back to the redline What map, what mode, what tank, where were you, what route did he take, what did he do, did he just take off, did anything hit or did you think it hit etc etc etc Too many details missing so whats to make me think that you just didnt make it up on the spot to prove a point? Ask him, I gave you his name. I didn't know you needed a story teller to recount the tale for you. Communications, madruger. Here's the map, follow along. I was at I6, he barrels into the city from I/J3, he kills me and 2-3 others while we're in a fire fight across the street between A & B, I respawn at K7 and he's at E12 shooting through the gap at G11 and rolling slowly my way. I move to the boxes at I7 and shoot a swarm as he rolls to about G9, he stops to shoot at me so I move and I toss 3 AV's from cover at the barrier at H8, he continues to creep towards me so I retreat to cover behind the boxes at I7 and manage to fire off 2 swarms, he realizes it's time to go, I'm at only 20 armor as I fire 1 more swarm at him and he rounds the corner out the west gate and circles around the back of the complex. And he's scott free. What tank? if its shield it can take some punishment from swarms at least, armor is a diff story But why swarms in the compound? why not a nanohive and instant gibbing with AV nades? Only way i can think is that you missed with AV nades dont know how but you missed and not all swarms hit it and they maybe hit the box if you tried the jump out lock fire back in cover A. As I said, Madruger
B. The reason for not spamming AV's, as I mentioned above, is that the tank was coming closer to my cover and I had 6 mad mass driver nuts spamming rounds towards me. Tossing a hive and setting up shop in those conditions is not idea, I'm lucky I managed to toss the 3 I had. It's part of the perils of having no primary weapon when you run AV, you can't fight back across streets like that effectively.
C. Every swarm I shot connected though a single missile of the last swarm I fired nicked the barrier around the door as he was leaving.
D. He had right at 1700 armor left as he was leaving the city, I was watching his health the whole time I was trying to finish him off.
As I said, ask him. If he still remembers, we're sitting here dwelling on it and he's prolly moved on through another 10 matches by now. The longer you wait, the better the chance he'll forget the whole match lol |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
1911
|
Posted - 2013.08.19 13:38:00 -
[103] - Quote
True Adamance wrote:lowratehitman wrote:The reason that I am able to take advantage of these tanks on the battlefield is not due to my OP av grenades, it is due to the mentality of 60-75 % of the tank drivers currently in Dust 514. If they see a red dot on the mini map, they instantly charge for the kill, and opposed to what some will lead you to believe, the reason that mentality is there is due to tankers being allowed to Rambo the field and not encounter av grenades. ( They poop their pants when they actually do bum rush a AV grenadier) Back in the day, dominant tank drivers was known by name due to their skills and due to the squad that they carry as protection, imagine that, a tank squad. In the video below when you read the comment section you will hear various excuses for the tank driver in question.... all the way to blaming me for not telling the accurate shield and armor #'s. In the video AV grenade community....... If this is how you kill your tanks, please express so. I do not even have to chase tanks anymore, once I am a red dot on their mini map.... they come to me :) Dust 514 : Why My AV Grenades Dominate Tanks http://www.youtube.com/watch?v=7axvE-844Hw Nah its primarily because AV nades are pretty ridiculously good, this criticism coming from an dedicated AV nader, and personally I want to see these grenades die their final dealth since it doesn't make sense to have enough explosive charge to penetrate 800mm or great Armour plates in such a small charge or at least see Nanohives not restock grenades.
I want to know where I can buy some 800mm armor modules. |
Takahiro Kashuken
Red Star. EoN.
899
|
Posted - 2013.08.19 13:42:00 -
[104] - Quote
Delta 749 wrote:Takahiro Kashuken wrote:Delta 749 wrote:Taka you have shown no evidence of people saying these things
You just go with "you want you want you want" putting words in others mouths with nothing to back it up Your arguments lack and you portray yourself in a pathetic manner and getting so worked up for being killed in a game makes me believe you should seek professional counseling for what I imagine is a horrible inferiority complex
Good day sir How can you play the game? That bias must be clouding your vision i dont know how you see the TV let alone the tanks with your crutch but you dont need to see the tank lock on fire and forget so great even a blind man has a chance Attempting to deflect attention away from the holes in your logic 1/10 and the 1 is from pity Ironically your "swarms are a crutch" argument is a crutch you yourself lean on when pressed for proof to back up your claims or when you need a straw to grasp at Now I believe I said good day
Holes in my logic lol
Corner bending missiles - Around corners/cover, basically OP since cover is useless
Insta locking - Can fire so many volleys in a short time, the lock on is too quick - Sorry 1.5sec thats so long
Locking through objects - Once again you may be able to see a tiny corner of the tank which then reveals the big red square for you to lock on to, problem is the big red square is through 5ft of concrete so you really shouldnt be able to lock on to it
Maintaining lock - Now you can maintain lock even when you are not looking at the target
Bunny hopping - You can lock on and fire when bunny hopping, try that with a FG and you miss the vast majority of the time
Problems with the swarms, funny thing is you think its all fine according to your logic, except it not logic its bias and delusional bias at that |
Takahiro Kashuken
Red Star. EoN.
899
|
Posted - 2013.08.19 13:45:00 -
[105] - Quote
Baal Omniscient wrote:Takahiro Kashuken wrote:Baal Omniscient wrote:Takahiro Kashuken wrote:Baal Omniscient wrote:I JUST NOW finished a match. Tanker name-KAMAKAZE DRIVER. I hit him with 3 AV grenades and 4 proto swarms in the space of approximately 25 seconds, his tank survived and he got away. 3 back to back AV grenades to start things off and 4 back to back proficiency 5 Wyrikomi swarms fired as fast as you can lock on.
Those 25 seconds were all he needed to get to where I couldn't reach him or aim at him to kill his tank and he could repp in complete safety. Not that he needed to, the match ended as soon as he got to safety.
Why don't you go ask him how he runs his tank, because by your accounts you obviously can't keep a tank alive through all of that. He can and did.
As do most tankers. You missed out half the story In 25secs i can run back to the redline What map, what mode, what tank, where were you, what route did he take, what did he do, did he just take off, did anything hit or did you think it hit etc etc etc Too many details missing so whats to make me think that you just didnt make it up on the spot to prove a point? Ask him, I gave you his name. I didn't know you needed a story teller to recount the tale for you. Communications, madruger. Here's the map, follow along. I was at I6, he barrels into the city from I/J3, he kills me and 2-3 others while we're in a fire fight across the street between A & B, I respawn at K7 and he's at E12 shooting through the gap at G11 and rolling slowly my way. I move to the boxes at I7 and shoot a swarm as he rolls to about G9, he stops to shoot at me so I move and I toss 3 AV's from cover at the barrier at H8, he continues to creep towards me so I retreat to cover behind the boxes at I7 and manage to fire off 2 swarms, he realizes it's time to go, I'm at only 20 armor as I fire 1 more swarm at him and he rounds the corner out the west gate and circles around the back of the complex. And he's scott free. What tank? if its shield it can take some punishment from swarms at least, armor is a diff story But why swarms in the compound? why not a nanohive and instant gibbing with AV nades? Only way i can think is that you missed with AV nades dont know how but you missed and not all swarms hit it and they maybe hit the box if you tried the jump out lock fire back in cover A. As I said, Madruger B. The reason for not spamming AV's, as I mentioned above, is that the tank was coming closer to my cover and I had 6 mad mass driver nuts spamming rounds towards me. Tossing a hive and setting up shop in those conditions is not ideal, I'm lucky I managed to toss the 3 I had and get back to cover. It's part of the perils of having no primary weapon when you run AV, you can't fight back across streets like that effectively. C. Every swarm I shot connected though a single missile of the last swarm I fired nicked the barrier around the door as he was leaving. D. He had right at 1700 armor left as he was leaving the city, I was watching his health the whole time I was trying to finish him off. As I said, ask him. If he still remembers, we're sitting here dwelling on it and he's prolly moved on through another 10 matches by now. The longer you wait, the better the chance he'll forget the whole match lol
Like imma gonna ask
It happens but its rare, 1700armor i think them AV nades didnt hit since proto swarms 3k a hit against armor, 4 sets is 12k he can tank that just with everything on a working aslong as he has 50% resistances
If it happened for me a bit more id be happier |
Delta 749
Kestrel Reconnaissance
1771
|
Posted - 2013.08.19 13:47:00 -
[106] - Quote
Takahiro Kashuken wrote:Delta 749 wrote:Takahiro Kashuken wrote:Delta 749 wrote:Taka you have shown no evidence of people saying these things
You just go with "you want you want you want" putting words in others mouths with nothing to back it up Your arguments lack and you portray yourself in a pathetic manner and getting so worked up for being killed in a game makes me believe you should seek professional counseling for what I imagine is a horrible inferiority complex
Good day sir How can you play the game? That bias must be clouding your vision i dont know how you see the TV let alone the tanks with your crutch but you dont need to see the tank lock on fire and forget so great even a blind man has a chance Attempting to deflect attention away from the holes in your logic 1/10 and the 1 is from pity Ironically your "swarms are a crutch" argument is a crutch you yourself lean on when pressed for proof to back up your claims or when you need a straw to grasp at Now I believe I said good day Holes in my logic lol Corner bending missiles - Around corners/cover, basically OP since cover is useless Insta locking - Can fire so many volleys in a short time, the lock on is too quick - Sorry 1.5sec thats so long Locking through objects - Once again you may be able to see a tiny corner of the tank which then reveals the big red square for you to lock on to, problem is the big red square is through 5ft of concrete so you really shouldnt be able to lock on to it Maintaining lock - Now you can maintain lock even when you are not looking at the target Bunny hopping - You can lock on and fire when bunny hopping, try that with a FG and you miss the vast majority of the time Problems with the swarms, funny thing is you think its all fine according to your logic, except it not logic its bias and delusional bias at that
Myself and many others have pointed out the flaws in your "logic" in this very thread even IIRC, dont feel like double checking this particular thread though And thats not even getting to the irony of saying others are delusional and steeped in irony |
Takahiro Kashuken
Red Star. EoN.
899
|
Posted - 2013.08.19 13:53:00 -
[107] - Quote
Delta 749 wrote:Takahiro Kashuken wrote:Delta 749 wrote:Takahiro Kashuken wrote:Delta 749 wrote:Taka you have shown no evidence of people saying these things
You just go with "you want you want you want" putting words in others mouths with nothing to back it up Your arguments lack and you portray yourself in a pathetic manner and getting so worked up for being killed in a game makes me believe you should seek professional counseling for what I imagine is a horrible inferiority complex
Good day sir How can you play the game? That bias must be clouding your vision i dont know how you see the TV let alone the tanks with your crutch but you dont need to see the tank lock on fire and forget so great even a blind man has a chance Attempting to deflect attention away from the holes in your logic 1/10 and the 1 is from pity Ironically your "swarms are a crutch" argument is a crutch you yourself lean on when pressed for proof to back up your claims or when you need a straw to grasp at Now I believe I said good day Holes in my logic lol Corner bending missiles - Around corners/cover, basically OP since cover is useless Insta locking - Can fire so many volleys in a short time, the lock on is too quick - Sorry 1.5sec thats so long Locking through objects - Once again you may be able to see a tiny corner of the tank which then reveals the big red square for you to lock on to, problem is the big red square is through 5ft of concrete so you really shouldnt be able to lock on to it Maintaining lock - Now you can maintain lock even when you are not looking at the target Bunny hopping - You can lock on and fire when bunny hopping, try that with a FG and you miss the vast majority of the time Problems with the swarms, funny thing is you think its all fine according to your logic, except it not logic its bias and delusional bias at that Myself and many others have pointed out the flaws in your "logic" in this very thread even IIRC, dont feel like double checking this particular thread though And thats not even getting to the irony of saying others are delusional and steeped in irony Thats even leaving alone that this is a thread about AV grenades but you started to harp on about the swarm launcher when no one brought it up
AV nades - more powerful than mines and AV weapons like PL, homing crutch so you never miss, no aiming required, used as a primary AV weapon
Remove the homing crutch, swap the damage with AV mines and its okay |
calisk galern
BurgezzE.T.F
743
|
Posted - 2013.08.19 13:55:00 -
[108] - Quote
lowratehitman wrote:calisk galern wrote:better question why doesn't AV dominate lav's
like "how many licks to the center of a tootsie roll pop?" the world will never know Dust 514 : Destroying 4 LAV's In Under 1 Minute http://www.youtube.com/watch?v=laoXHCsk3hw
guess I should of specified logi lav's.
I've watched good logi lav's take 4 or 5 lai dai's and troll off into the sun set. |
Delta 749
Kestrel Reconnaissance
1771
|
Posted - 2013.08.19 14:00:00 -
[109] - Quote
AV nades, working as intended, homing range is useless on the most powerful, PL definitely needs a buff and the mines need a buff
You, about to QQ about any AV at all getting a buff I would love to see you in action sometime if you are a hot shot tanker, hell Ill even squad up with you and defend you from the mean old AV if it means I get a chance to see you drive Like Ive mentioned before I just think you are a terrible driver and want to see how close to the mark I am, do you think youll be playing this evening? |
Takahiro Kashuken
Red Star. EoN.
899
|
Posted - 2013.08.19 14:04:00 -
[110] - Quote
Delta 749 wrote:AV nades, working as intended, homing range is useless on the most powerful, PL definitely needs a buff and the mines need a buff
You, about to QQ about any AV at all getting a buff I would love to see you in action sometime if you are a hot shot tanker, hell Ill even squad up with you and defend you from the mean old AV if it means I get a chance to see you drive Like Ive mentioned before I just think you are a terrible driver and want to see how close to the mark I am, do you think youll be playing this evening?
Wrong
Ive said AV mines and PL need a buff, your bias is blinding you again
In action i used to play PC, basic vs proto all day, tank fights were fun until AV got involved, generally always killed more than i died and same with tank fights always coming out on top but in general tanks were useless on both sides and only ther for being ther
I think your terrible AV player who needs his crutch, im on most days anyways |
|
Delta 749
Kestrel Reconnaissance
1772
|
Posted - 2013.08.19 14:10:00 -
[111] - Quote
Takahiro Kashuken wrote:Delta 749 wrote:AV nades, working as intended, homing range is useless on the most powerful, PL definitely needs a buff and the mines need a buff
You, about to QQ about any AV at all getting a buff I would love to see you in action sometime if you are a hot shot tanker, hell Ill even squad up with you and defend you from the mean old AV if it means I get a chance to see you drive Like Ive mentioned before I just think you are a terrible driver and want to see how close to the mark I am, do you think youll be playing this evening? Wrong Ive said AV mines and PL need a buff, your bias is blinding you again In action i used to play PC, basic vs proto all day, tank fights were fun until AV got involved, generally always killed more than i died and same with tank fights always coming out on top but in general tanks were useless on both sides and only ther for being ther I think your terrible AV player who needs his crutch, im on most days anyways
AV nades - more powerful than mines and AV weapons like PL, homing crutch so you never miss, no aiming required, used as a primary AV weapon
Remove the homing crutch, swap the damage with AV mines and its okay
Now show me where in that statement you said the PL needs a buff and werent just QQing about the grenade damage? And Ill send you a message when I get on to see if you want to squad up still, if I could I would record it to show everyone your tanking ability Oh heads up, Ill stick with you but if you do something stupid like drive into a bunch of guys and expect nothing to happen Im bailing out since I dont feel like needlessly dying |
Jack McReady
DUST University Ivy League
387
|
Posted - 2013.08.19 14:16:00 -
[112] - Quote
AV grenades dominate tanks cause most tank drivers are just bad and tunnelvisioning around the map with bad fits. they think they are invulnerable, go rambo and usually end up surrounded by a handful of suits tossing AV grenades at the tank resulting in a pretty explosion. a single guy using AV grenades will never bring down a properly fit tank and at most tickle a properly fit and properly driven tank.
truth is, even armor tanks can take alot of punishment from AV grenades and Swarms when driven correctly. I have specced in swarms and AV grenades from the beginning and while the time passes more and more competent and maxxed out tank drivers appear in game. there are armor tank drivers that I cannot take down solo with my proto AV simply because they dont let me and no, they are not redlining, they are simply not brainded and dont camp a single spot standing still while mods are on cooldown. if you overextend while your mods are on cooldown, sit still for 15minutes and then get caught then your tank blowed up because you just did an error not because AV grenades are too stronk. |
Sylwester Dziewiecki
Beyond Hypothetical Box
144
|
Posted - 2013.08.19 14:16:00 -
[113] - Quote
Cosgar wrote:Tankers aren't on here voicing their lament because they want to be invincible or want Dust to be World of Tanks, they want their damned SP and ISK to be worth the investment. I voice up in several topics related to AV Infantry vs Vehicle, Vehicle vs. Vehicle, and I'm tired of this because CCP don't give a ****. Theres not too many tankers, our voice is nothing compared to voice of other social groups in this game, like Assaults. If 100 people want something in this game to be done, CCP will not listen 8 guys and do something that will upset those 100 guys . CCP wants to earn money, not to lose customers.
I think Dust should look like World of Tanks at some point. Infantry should be able to damage the mechanical parts of the tanks rather than kill it with 3AV nades. People should have option to slow down HAV, lower it tracking capability, or even turn off repairing or resistance module - grenades should do supporting roles in Anti-Vehicle stuff, it not supposed to be primary tools at killing vehicle. |
Takahiro Kashuken
Red Star. EoN.
899
|
Posted - 2013.08.19 14:17:00 -
[114] - Quote
Delta 749 wrote:Takahiro Kashuken wrote:Delta 749 wrote:AV nades, working as intended, homing range is useless on the most powerful, PL definitely needs a buff and the mines need a buff
You, about to QQ about any AV at all getting a buff I would love to see you in action sometime if you are a hot shot tanker, hell Ill even squad up with you and defend you from the mean old AV if it means I get a chance to see you drive Like Ive mentioned before I just think you are a terrible driver and want to see how close to the mark I am, do you think youll be playing this evening? Wrong Ive said AV mines and PL need a buff, your bias is blinding you again In action i used to play PC, basic vs proto all day, tank fights were fun until AV got involved, generally always killed more than i died and same with tank fights always coming out on top but in general tanks were useless on both sides and only ther for being ther I think your terrible AV player who needs his crutch, im on most days anyways AV nades - more powerful than mines and AV weapons like PL, homing crutch so you never miss, no aiming required, used as a primary AV weapon Remove the homing crutch, swap the damage with AV mines and its okay Now show me where in that statement you said the PL needs a buff and werent just QQing about the grenade damage? And Ill send you a message when I get on to see if you want to squad up still, if I could I would record it to show everyone your tanking ability Oh heads up, Ill stick with you but if you do something stupid like drive into a bunch of guys and expect nothing to happen Im bailing out since I dont feel like needlessly dying
Pulls out a random quote which proves his bais
I already said it and i dunno where
Somthing about speed up the projectile and maybe reduce the arcing of it in general thats all it needs since its a high arcing slow moving projectile
I dont drive into a bunch of guys and stop still you idiot, then again i keep my distance, 400m away on the hill with a railgun thats much safer so really why do i need you in my tank again taking up space? |
Delta 749
Kestrel Reconnaissance
1772
|
Posted - 2013.08.19 14:30:00 -
[115] - Quote
Takahiro Kashuken wrote:Delta 749 wrote:Takahiro Kashuken wrote:Delta 749 wrote:AV nades, working as intended, homing range is useless on the most powerful, PL definitely needs a buff and the mines need a buff
You, about to QQ about any AV at all getting a buff I would love to see you in action sometime if you are a hot shot tanker, hell Ill even squad up with you and defend you from the mean old AV if it means I get a chance to see you drive Like Ive mentioned before I just think you are a terrible driver and want to see how close to the mark I am, do you think youll be playing this evening? Wrong Ive said AV mines and PL need a buff, your bias is blinding you again In action i used to play PC, basic vs proto all day, tank fights were fun until AV got involved, generally always killed more than i died and same with tank fights always coming out on top but in general tanks were useless on both sides and only ther for being ther I think your terrible AV player who needs his crutch, im on most days anyways AV nades - more powerful than mines and AV weapons like PL, homing crutch so you never miss, no aiming required, used as a primary AV weapon Remove the homing crutch, swap the damage with AV mines and its okay Now show me where in that statement you said the PL needs a buff and werent just QQing about the grenade damage? And Ill send you a message when I get on to see if you want to squad up still, if I could I would record it to show everyone your tanking ability Oh heads up, Ill stick with you but if you do something stupid like drive into a bunch of guys and expect nothing to happen Im bailing out since I dont feel like needlessly dying Pulls out a random quote which proves his bais I already said it and i dunno where Somthing about speed up the projectile and maybe reduce the arcing of it in general thats all it needs since its a high arcing slow moving projectile I dont drive into a bunch of guys and stop still you idiot, then again i keep my distance, 400m away on the hill with a railgun thats much safer so really why do i need you in my tank again taking up space?
Not a random quote, something you had literally just said and referenced to try and defend yourself Anyway I see youve gone the route of hiding in the red line, good for survivability but definitely not admirable in anyway
Although this does beg the question, with that huge distance gap lowering swarm launcher damage output and being able to duck behind a ridge to block all damage how is it that they kill you so often? Thats what I want to see |
ZDub 303
TeamPlayers EoN.
1681
|
Posted - 2013.08.19 14:41:00 -
[116] - Quote
Just removing grenade resupply from nanohives would probably balance AV nades, and all nades in general, quite well.
I think AV nades have a place, and that is to keep vehicle users from being able to rambo into a crowd of people and dominate.
AV nades no longer work well against LAVs and we can see how badly that has turned out. |
Takahiro Kashuken
Red Star. EoN.
900
|
Posted - 2013.08.19 14:47:00 -
[117] - Quote
Delta 749 wrote:
Not a random quote, something you had literally just said and referenced to try and defend yourself Anyway I see youve gone the route of hiding in the red line, good for survivability but definitely not admirable in anyway
Although this does beg the question, with that huge distance gap lowering swarm launcher damage output and being able to duck behind a ridge to block all damage how is it that they kill you so often? Thats what I want to see
There we have it
Infantry complaining yet again because im in the redline so i survive
Sawrms/FG/OB they dont kill me when im in my redline
When im in my redline im doing what you are doing when on top of a tower covering the area yet its fine for infantry and AV to do it but not for a vehicle - double standards again
|
The Attorney General
ZionTCD
706
|
Posted - 2013.08.19 14:50:00 -
[118] - Quote
ZDub 303 wrote:
I think AV nades have a place, and that is to keep vehicle users from being able to rambo into a crowd of people and dominate.
The opposite is true, it means that at any time a couple of guys can rall together in their LLAV and go all jihad on any tank in the game with MLT suits and a box of AV grenades. As long as you don't act a fool and flip the thing in front of the tank, you can probably get a pretty basic LLAV to within throwing range most of the time. Then it is game over for the tank.
|
Delta 749
Kestrel Reconnaissance
1773
|
Posted - 2013.08.19 14:59:00 -
[119] - Quote
Takahiro Kashuken wrote:Delta 749 wrote:
Not a random quote, something you had literally just said and referenced to try and defend yourself Anyway I see youve gone the route of hiding in the red line, good for survivability but definitely not admirable in anyway
Although this does beg the question, with that huge distance gap lowering swarm launcher damage output and being able to duck behind a ridge to block all damage how is it that they kill you so often? Thats what I want to see
There we have it Infantry complaining yet again because im in the redline so i survive Sawrms/FG/OB they dont kill me when im in my redline When im in my redline im doing what you are doing when on top of a tower covering the area yet its fine for infantry and AV to do it but not for a vehicle - double standards again
Tell me how that was complaining at all Seriously explain how saying what you do was good for survivability but not admirable was complaining
Grasp at those straws but please try to back up what you say and explain how you reached your conclusion instead of going "look look see see I knew it was like that but Im not going to say how my point was proved" |
ZDub 303
TeamPlayers EoN.
1681
|
Posted - 2013.08.19 15:00:00 -
[120] - Quote
The Attorney General wrote:ZDub 303 wrote:
I think AV nades have a place, and that is to keep vehicle users from being able to rambo into a crowd of people and dominate.
The opposite is true, it means that at any time a couple of guys can rall together in their LLAV and go all jihad on any tank in the game with MLT suits and a box of AV grenades. As long as you don't act a fool and flip the thing in front of the tank, you can probably get a pretty basic LLAV to within throwing range most of the time. Then it is game over for the tank.
I totally agree, AV nades, and nades in general, are imbalanced.
Imagine if AV nades didn't exist though... would you have any fear of charging into a pack of reds if you knew for a fact that none of them had AV nades? |
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