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Baal Omniscient
L.O.T.I.S.
557
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Posted - 2013.08.20 08:32:00 -
[271] - Quote
Delta 749 wrote:Shokhann Echo wrote:just out of curiosity, what the hell restarted al the fuss about av/tnks a few days ago anyway? I mean, 1.5 still wont be here for another month or so, so what the hell caused this uproar to begin with? Near as I can figure one guy got blown up one time to many so made a butt hurt thread, others told him he was tripping, and then the rest of the tankers were awoken from their slumber to QQ up a storm thats been going on for a few days Isn't that always the way... someone gets fed up (whether justifyably so or not), starts whinging, then everyone in the world with the slightest chip on their shoulder from the subject will form a line to rehash the same crap over and over and over and over and OVER. |
Xender17
Ahrendee Mercenaries EoN.
477
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Posted - 2013.08.20 08:36:00 -
[272] - Quote
Av grenades provide equal capabilities of all level of swarms. Seriously... 1 grenade v 6 missiles? swarms still lose? |
lowratehitman
Subdreddit Test Alliance Please Ignore
916
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Posted - 2013.08.20 08:42:00 -
[273] - Quote
Xender17 wrote:Av grenades provide equal capabilities of all level of swarms. Seriously... 1 grenade v 6 missiles? swarms still lose?
ok.. swarm launcher across the map fired vs AV grenades at throwing distance... which user is at a greater risk?
the bigger the risk... the bigger the reward |
Baal Omniscient
L.O.T.I.S.
557
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Posted - 2013.08.20 09:25:00 -
[274] - Quote
lowratehitman wrote:Xender17 wrote:Av grenades provide equal capabilities of all level of swarms. Seriously... 1 grenade v 6 missiles? swarms still lose? ok.. swarm launcher across the map fired vs AV grenades at throwing distance... which user is at a greater risk? the bigger the risk... the bigger the reward I would agree with you if there were separate skill trees for each type of grenade, but being able to specc into all 3 grenade types at once with only one skill to get your maximum effectiveness with all 3 grenades isn't very fair when you have to specc into 5 skills to get maximum effectiveness with an AV weapon.
I feel that if they made it so there was at least 1 skill per grenade type it would be a little fairer, also I believe that giving grenades less damage and a skill that increases their damage output would even things out nicely. That way you actually have to put in work to make those grenades worth while.
I agree that AV nades are fine, I just think that they should require a bit of work, just like every other piece of high end gear, to be as effective as they are. |
Dr Allopathy
Raging Pack of Homosapiens
1830
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Posted - 2013.08.20 09:36:00 -
[275] - Quote
Baal Omniscient wrote:I would agree with you if there were separate skill trees for each type of grenade, but being able to specc into all 3 grenade types at once with only one skill to get your maximum effectiveness with all 3 grenades isn't very fair when you have to specc into 5 skills to get maximum effectiveness with an AV weapon.
I feel that if they made it so there was at least 1 skill per grenade type it would be a little fairer, also I believe that giving grenades less damage and a skill that increases their damage output would even things out nicely. That way you actually have to put in work to make those grenades worth while.
I agree that AV nades are fine, I just think that they should require a bit of work, just like every other piece of high end gear, to be as effective as they are. False idol! You will be scorned and smited before the wrath of the Amarr!
Yahushua always wins ya dig? |
Jack McReady
DUST University Ivy League
388
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Posted - 2013.08.20 10:59:00 -
[276] - Quote
I see a pattern here. scrubs QQ they get killed because they rambo into a squad full of proto AV.
I have proto swarms with dmg mods and AV nades. I have met plenty of tanks that I cant solo because they cycle they driver cycles his mods, repairs enough HP between each volley and simply does stop moving (they were not shield tanked ones). |
Takahiro Kashuken
Red Star. EoN.
933
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Posted - 2013.08.20 11:30:00 -
[277] - Quote
14 pages of crutch defending on why he should be able to solo tanks without any skill |
lowratehitman
Subdreddit Test Alliance Please Ignore
919
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Posted - 2013.08.20 12:45:00 -
[278] - Quote
Takahiro Kashuken wrote:14 pages of crutch defending on why he should be able to solo tanks without any skill
Perhaps you need to find your own crutch with the 5,000 pc battles that was brought upon you yesterday...
Quit sticking up for bad tank tactics... smh |
Nocturnal Soul
Immortal Retribution
504
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Posted - 2013.08.20 12:50:00 -
[279] - Quote
lol |
Takahiro Kashuken
Red Star. EoN.
935
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Posted - 2013.08.20 12:53:00 -
[280] - Quote
lowratehitman wrote:Takahiro Kashuken wrote:14 pages of crutch defending on why he should be able to solo tanks without any skill Perhaps you need to find your own crutch with the 5,000 pc battles that was brought upon you yesterday... Quit sticking up for bad tank tactics... smh
Yes because i will be such a force in PC battles
My basic tank and modules going against proto AV |
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lowratehitman
Subdreddit Test Alliance Please Ignore
923
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Posted - 2013.08.20 13:19:00 -
[281] - Quote
Takahiro Kashuken wrote:lowratehitman wrote:Takahiro Kashuken wrote:14 pages of crutch defending on why he should be able to solo tanks without any skill Perhaps you need to find your own crutch with the 5,000 pc battles that was brought upon you yesterday... Quit sticking up for bad tank tactics... smh Yes because i will be such a force in PC battles My basic tank and modules going against proto AV
Dont try and be humble now...
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Alpha 443-6732
Pure Innocence. EoN.
51
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Posted - 2013.08.20 19:46:00 -
[282] - Quote
Skyhound Solbrave wrote: Are you really so biased to claim that it should take more than one person to kill one person? It should take one AVer with STD to take out one Std tank. I'm not even saying in one shot or anything like that, I mean maybe all of one's ammo load to solo a tank. That's called balance. Reduce the prices of tanks if you have to, but until it requires more than one person to operate a tank, it should not take more than one person to blow it up. Stop trying to create a crutch for yourself.
Stop trying to turn everything into a dropsuit. NO ONE would use tanks if they could be solo'd by standard AV. Why spend all the money for a massive fragile target that can't even field a gun better than a handheld one?
Price reduction isnt the solution. Balance and diversity is. You want to 1v1 a tank? Get a bigger gun, I.E. a ******* TANK.
Excluding single use fire and forget weapons, another vehicle will ALWAYS be the best counter to a vehicle.
Bottom of the line is, handheld AV is not the same as vehicle based AV, stop trying to turn this game into a 1v1 CoD shitfest. Big mean tank hurting your feelings? Get another decent tank and destroy him, or get 2 other buddies in an LAV to hunt him down. Don't expect everything to be a 1v1 if you dont field the BEST COUNTERS.
Thats not saying tanks are meant to be the best in everyway. All that defense and firepower costs us our size and agility (to an unreasonable amount, even), so exploit that as infantry instead of running up to my tank and shooting at me with your AR, instead. Also, we cant even go to half the places infantry can reach, or capture objectives. |
Our Deepest Regret
Algintal Core Gallente Federation
32
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Posted - 2013.08.20 20:18:00 -
[283] - Quote
Yeesh. The very title of the thread is the giveaway that there's a massive imbalance.
"Why my AV Grenades Dominate Tanks."
dom-+i-+nant /-êd+ñm+Ön+Önt/ Adjective Most important, powerful, or influential: "they are now in an even more dominant position in the market". Noun A dominant thing, in particular. Synonyms predominant - ruling - prevailing - commanding
Well, there's no one here who'll disagree with that definition. It's a good video, Hitman. You say bad tactics on the part of the driver is how you kill 60-70% of your tanks. Makes sense. The issue is that the tactics you use aren't a big departure for how you kill the remaining 30-40% of your targets. There are no good or bad drivers when two or three grenades are all it ever takes, no matter the fit. |
Blaze Ashra
Royal Uhlans Amarr Empire
1
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Posted - 2013.08.20 22:14:00 -
[284] - Quote
Delta 749 wrote:Takahiro Kashuken wrote:Delta 749 wrote:
Not really, now do you actually have anyway to back up your claims or is it just going to be more "You are cause I say you are" and me pointing out how you are wrong? Because if thats it just imagine Im saying that you are wrong, a moron, and every idea you have is fundamentally flawed I think that will save us both time since its pretty accurate
You complained that im the redline hiding You complained im in the redline You complained that im hiding That is complaining you are wrong, a moron, and every idea you have is fundamentally flawed
God damn, stop responding to and quoting takahiro. |
lowratehitman
Subdreddit Test Alliance Please Ignore
923
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Posted - 2013.08.20 22:34:00 -
[285] - Quote
Our Deepest Regret wrote:Yeesh. The very title of the thread is the giveaway that there's a massive imbalance.
"Why my AV Grenades Dominate Tanks."
dom-+i-+nant /-êd+ñm+Ön+Önt/ Adjective Most important, powerful, or influential: "they are now in an even more dominant position in the market". Noun A dominant thing, in particular. Synonyms predominant - ruling - prevailing - commanding
Well, there's no one here who'll disagree with that definition. It's a good video, Hitman. You say bad tactics on the part of the driver is how you kill 60-70% of your tanks. Makes sense. The issue is that the tactics you use aren't a big departure for how you kill the remaining 30-40% of your targets. There are no good or bad drivers when two or three grenades are all it ever takes, no matter the fit.
It is what it is..that suit is 174k isk each... who knows how many times I have died trying to kill tanks in it when they push. I went 8-11 blowing 3 tanks up yesterday in one match... 11 at 174k a pop ... who is losing isk? But I got pleasure from destroying them.
Thats having to get close enough to throw the av nade in the first place avoiding getting 1 shot tko'd |
Blaze Ashra
Royal Uhlans Amarr Empire
1
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Posted - 2013.08.20 22:50:00 -
[286] - Quote
Wakko03 wrote:Ninjanomyx wrote:You, throwing away that 1 Suit, cost you a drop in the bucket. You cost that Tanker his Life Savings. Also, putting the 2 "Modes" you suggested is pure ignorance. There are Many-a-Infantry while there are rather few Tankers, so the numbers will obviously be Skewed. Redline does not stop Swarms.....I assure you this. Another "IRL Reference" from the typical CoDboitard. You are Irrelevant So is your defense of vehicles in an as you put it, Infantry Dominated Game, it normally takes me 3-4 suits to blow up a vehicle if I am able to, while I probably lose another 4-5 dealing with the infantry between me and the vehicle, those enemies have no respect for a AV vs tank battle....didn't I read a while ago that all you tankers want to go toe to toe with each other, how is it that I need a tanker of my own to see that type of action on a regular basis, why because that is another myth perpetuated by your kind of poster saying that is the way it should be. No comments about the rest of my post just an attack on my stated opinion, no comment about the infinite ammo, the ability to jump into and drive off said tank/ vehicle or in the case of the LAV's push it upgright after a crash that would normally total the vehicle with full health, I must not be using the lock-on right on the swarm launcher otherwise why are so many dropship pilots racing for the redline and the flight ceiling where my rockets seem to just disappear. Again no comments about where your teams logi's where with their repping of the tank. (it sounds a lot funnier if you picture stewie saying when his voice gets higher and faster) You are the ones that keep mentioning COD, haven't touched one in years and I always preferred the classic. Nope I am Resistance, Grand Theft, MAG, Arm Core, yeah I played some COD but mainly for the single player and co-op aspects as I like to play with my friends. So what is your alt, as I am seeing so many people here afraid to actually use their names, hrrmm I have been using this one at all times
There's a time limit on the swarm missiles and if they don't hit anything durring that time period they are destroyed. As for logie's not repairing its because vehicle repairs don't give war points anymore.
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Jack McReady
DUST University Ivy League
388
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Posted - 2013.08.21 10:56:00 -
[287] - Quote
the pattern is too obvious. tank drivers are just whining because they cant solo whole squads with their toy because they use their tanks as bulldozer instead of using it properly. tank is several times as fast as a dropsuit and they have range advantage but all the whiny tank drivers usually sit on top of the enemy squad and are not moving at all thinking they should not die. afterwards they cry because 10 AV grenades get tossed at them, who would guess that would happen, right?
also why should a tank be able to solo anything? as long as a tank does not require several people to be used properly a single AV guy should have atleast a decent chance of keeping a tank at bay and not allow him to move around freely which is currently the case.
this is not rocket sience but simple common sense, as soon as you need more than one guy to keep a tank at bay it turns into a game where the team with more tanks win. if one tank requires atleast 2 players to have a single tank under control it would mean that the team with more tanks have numbers advantage in firepower on the ground because they need less dedicated AV and less AV on the team means more firepower on the frontline. this would sooner or later result in everyone sitting in tanks. if you want that go play world of tanks.
and it is a fact that properly fit and driven tanks cannot be soloed by AV grenades and swarms. forge guns sitting on rooftop is a different story though. |
Takahiro Kashuken
Red Star. EoN.
955
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Posted - 2013.08.21 12:32:00 -
[288] - Quote
Jack McReady wrote:the pattern is too obvious. tank drivers are just whining because they cant solo whole squads with their toy because they use their tanks as bulldozer instead of using it properly. tank is several times as fast as a dropsuit and they have range advantage but all the whiny tank drivers usually sit on top of the enemy squad and are not moving at all thinking they should not die. afterwards they cry because 10 AV grenades get tossed at them, who would guess that would happen, right?
also why should a tank be able to solo anything? as long as a tank does not require several people to be used properly a single AV guy should have atleast a decent chance of keeping a tank at bay and not allow him to move around freely which is currently the case.
this is not rocket science but simple common sense, as soon as you need more than one guy to keep a tank at bay it turns into a game where the team with more tanks win. if one tank requires atleast 2 players to have a single tank under control it would mean that the team with more tanks have numbers advantage in firepower on the ground because they need less dedicated AV and less AV on the team means more firepower on the frontline. this would sooner or later result in everyone sitting in tanks. if you want that go play world of tanks. disagreeing with this equals insulting your own intelligence, so please go on and amuse me.
and it is a fact that properly fit and driven tanks cannot be soloed by AV grenades and swarms. forge guns sitting on rooftop is a different story though.
lol adv/proto crutch nades and swarms say different
You can solo with basic but you have to play it smart and hope the driver is a borderline idiot but it can be done
lol you think it will stay 16v16 forever? you think its easy skilling up into a tank? its rare you see a skilled up tank driver in pub games, i can kill 99% of the tanks i see because they are just starting out and im already at the top, well ive gone as far as the tree allows me to for all vehicles yet im still behind fighting proto AV on a daily basis because it takes no SP to skill up
When adv/proto mods and hull arrive for vehicles it will cost even more SP to get into them, expect Gallente HAV lvl5 to unlock proto i hope, its a 12x skill by the way which = millions of SP, add in a proto pilot suit which i expect to be a 8x skill like all other dropsuits that a couple of million more and then the mods for the suit and a few more to the total
You keep thinking that the tank is a dropsuit, currently yes it is i use a logi suit for my tank until the pilot suit arrives but it offers nothing to the tank and i barely have any skills into ground pounding so for me my tank is a dropsuit because im kinda useless with the thing i skilled up into, then its going to be a pilot suit inside a tank which i hope will enhance the vehicle
You will be fighting a tank not a dropsuit, you will be fighting a tank with a pilot dropsuit inside so is that still 1v1 with AV?
lolno its a tank, its a HAV, Heavily armored vehicle or heavy assault vehicle or huge ass vehicle, of course its going to solo infantry alot you are a walking meatbag with a little bit of armor |
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