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1141. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Imp Smash wrote: Just want to say this thread continues to be full of win with rational discussion, innovative ideas, and objective scrutiny of concepts. There should be a like all thread button. I wanted to discuss...
- by zzZaXxx - at 2013.07.16 09:58:00
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1142. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: zzZaXxx wrote: Example: Basic Armor Plates: 130 HP, 6% movement penalty, 20 CPU, 2 PG Enhanced Armor Plates: 174 HP, 10%, 40 CPU, 12 PG Complex Armor Plates: 224 HP, 20%, 60 CPU, 24 PG Complex Armor Repairer: 6 ...
- by zzZaXxx - at 2013.07.16 09:50:00
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1143. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: D legendary hero wrote: Armor is imbalanced against shields. i think armor should be buffed drastically. as a temporary fix, all the armor mods should have their benefits doubled except the reactive plates which shou...
- by zzZaXxx - at 2013.07.15 07:47:00
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1144. Pubstomping causes AFKers - in General Discussions [original thread]
The Robot Devil wrote: TheAmazing FlyingPig wrote: What causes AFK'ers is the lack of content, not necessarily pubstompers (although I will agree that it is a contributing factor). It's no fun to keep doing the same thing thousands of times ...
- by zzZaXxx - at 2013.07.15 06:54:00
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1145. Pubstomping causes AFKers - in General Discussions [original thread]
There's no point playing if you're not in a decently competitive squad. Your team will get crushed and you'll lose money and it will be boring. Usually when I squad up with guys in my alliance we either do well or have a fighting chance. But if th...
- by zzZaXxx - at 2013.07.15 06:20:00
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1146. 1.3 is that all? - in General Discussions [original thread]
Beren Hurin wrote: My guess the speed with which this recent change is happening means that this is more in the timeline for PC that will be occuring for 1.3. I wouldn't be suprised if more space is opening up, given the longer distances that c...
- by zzZaXxx - at 2013.07.10 23:53:00
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1147. Ambush Stacking Pubstomping Corps - in General Discussions [original thread]
It's unfortunate that these guys don't have a bit more perspective. If they really enjoy the game, want to succeed in it and want a challenge, then they should think about how they can help the game to grow and try not to make the game suck for ne...
- by zzZaXxx - at 2013.07.07 19:29:00
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1148. Will Core Upgrades give C/1 Logistics 1 PG? - in General Discussions [original thread]
I need one more PG to get the fit I want and I'd much rather train Core Upgrades 4 than Engineering 3 to get it. My base PG is 55, so 1% is 0.55. Will that end up as 1? Anyone know for sure?
- by zzZaXxx - at 2013.07.07 12:07:00
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1149. I Just Don't Understand the Commando - in General Discussions [original thread]
Someone please try this Commando fit! 1 complex myofibral stimulant 2 complex kinetic catalyzers 438 dmg per melee hit!!!
- by zzZaXxx - at 2013.07.07 11:57:00
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1150. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
True Adamance wrote: Currently I'm ******* done with this. I want to make am AmarrI RP toon, the one I made and spent money on was something I was proud of walked out of academy with less than 750 SP unspent with a KDR of 11 damn proud of that...
- by zzZaXxx - at 2013.07.07 11:45:00
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1151. Scrambler Rifle Spread - in General Discussions [original thread]
I'm thinking of speccing my alt into assault SR so this is a bit concerning. Anybody else notice a change? By the way I don't know how the assault could have been nerfed when its optimal range was increased from 30 to 45 meters! Well come to thin...
- by zzZaXxx - at 2013.07.06 21:39:00
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1152. [REQUEST] More Maps With Greater Diversity - in Feedback/Requests [original thread]
Cat Merc wrote: Add to Plasma planets shield penalty. Since Lava planets get armor penalty. Shields are energy based so it's logical. Yeah then you'd have to plan ahead of ther would be lots of calculating like, "Ok it's a lava planet so ev...
- by zzZaXxx - at 2013.07.05 23:03:00
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1153. [REQUEST] More Maps With Greater Diversity - in Feedback/Requests [original thread]
Bubba Brown wrote: zzZaXxx wrote: Meeko Fent wrote: I Like the Socket System System we have, just as the OP said though, There needs to be more Things to Socket in and Out. What is a socket? the terrain of a map is constant. as pa...
- by zzZaXxx - at 2013.07.05 22:59:00
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1154. CCP an Dusties - in General Discussions [original thread]
Oh wow I never thought about alliances forming coalitions and going to war with each other in DUST! That would be amazing! Yes, PC is clearly still in beta. Once more systems open up there will be some real lebensraum, and after some fine tuning s...
- by zzZaXxx - at 2013.07.05 11:32:00
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1155. Grrrr....I want Omega Boosters! - in General Discussions [original thread]
Apperently they were just in the store. Enough to be the top seller. I've bought boosters recently and I never saw a trace of them. Were they sold before June? I never got a chance to buy them! Us newbros need to catch up! Please bring them back s...
- by zzZaXxx - at 2013.07.05 11:11:00
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1156. Mass Drivers - Back to their former Glory - in General Discussions [original thread]
Chances Ghost wrote: mass drivers have been restored to their former glory as a viable crowd control and terror weapon just a PSA for those who haven't noticed in fact one game i joined had as many as 7 people running around with them includ...
- by zzZaXxx - at 2013.07.04 01:08:00
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1157. Optional Respecs after all New Content - in General Discussions [original thread]
After everything is in it might be a good idea.
- by zzZaXxx - at 2013.07.04 01:05:00
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1158. Announcement:Dev Blog: Weapon Ranges and Profiles in Uprising 1.2 and beyond - in Announcement and Events [original thread]
Nightbird Aeon wrote: There are several weapons listed there, like the combat rifle and the rail rifle, that aren't currently in game. When will CCP be releasing these weapons? SOON For specific answers on this subject ask here .
- by zzZaXxx - at 2013.07.04 01:02:00
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1159. Announcement:Dev Blog: Weapon Ranges and Profiles in Uprising 1.2 and beyond - in Announcement and Events [original thread]
Kekklian Noobatronic wrote: Forge gun damage change, completely unnecessary. Now it's just a crappy, heavy only Swarm launcher, with better projectile travel time and worse damage. Riddle me this: Why? What purpose did that serve? Each weapon...
- by zzZaXxx - at 2013.07.04 00:55:00
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1160. Announcement:Dev Blog: Weapon Ranges and Profiles in Uprising 1.2 and beyond - in Announcement and Events [original thread]
Ragnarok Apocolypse wrote: It would be awesome if they added a firing range to our ready room. Some place were we could test our newly purchased weapons RoF, accuracy, damage, range, etc. I agree x1000
- by zzZaXxx - at 2013.07.04 00:53:00
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