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481. Sticky:Hotfix Delta - Rifle DPS Tuning - in Feedback/Requests [original thread]
Ryme Intrinseca wrote: Why increase dispersion on ACR? It's hardly a long range weapon as things stand, you're only tickling people beyond about 45m. The change will make RRs dominate mid range engagements as well as long range ones, which is h...
- by zzZaXxx - at 2014.09.11 18:07:00
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482. Sticky:Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Rattati, how did you land on 350, 400, 450 meters effective range? Can you help us visualize that? What's an example from one of the maps of a distance of 400m? Like between sockets.
- by zzZaXxx - at 2014.09.11 13:44:00
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483. [Request] Communication on PL - in The Council's Chamber [original thread]
+1
- by zzZaXxx - at 2014.09.11 13:26:00
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484. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
Daddrobit wrote: Regardless of weather you want it to or not, with level 5 operation, each shot now charges the weapon 25% more than it did before, even with the same length of a short tap. This means that the original 9.5 heat per shot is now ...
- by zzZaXxx - at 2014.09.07 17:42:00
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485. Sticky:Hotfix Delta - Rifle DPS Tuning - in Feedback/Requests [original thread]
Rattati please give the burst AR an iron sight. It's range isn't enough to merit a scope. The scope is just disorienting and makes it hard to ADS in it's effective, not to mention severely limits visibility.
- by zzZaXxx - at 2014.09.07 09:05:00
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486. take away scout's light weapon and make a new light suit with ba... - in General Discussions [original thread]
Actually it would make a lot of sense to limit scouts to sidearms and create another light frame, one that can wield a light weapon, has EWAR stats just a bit worse than scouts', can't cloak, has only one equipment slot, and is a bit slower. Their...
- by zzZaXxx - at 2014.09.07 06:53:00
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487. logis in echo - in Feedback/Requests [original thread]
ADV Cal and Gal logis need that extra slot. I say we need speed and more EHP. There's no such thing anymore as someone getting an advantage by being a slayer logi. We just need better survivability.
- by zzZaXxx - at 2014.09.06 23:28:00
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488. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
Quiet for my surrounding teammates. It doesn't alert everyone in the immediate area like the shotgun. The sound is not as loud or noticeable.
- by zzZaXxx - at 2014.09.06 18:14:00
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489. Silence could be a good thing - in General Discussions [original thread]
Yeah hopefully it means that Legion is in gestation right now and they're not talking about it until it reaches another stage. They said they wanted feedback and suggestions from player to help them design it, but I guess they only wanted that for...
- by zzZaXxx - at 2014.09.06 09:40:00
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490. Video: BAR vs CR - in General Discussions [original thread]
Please make your next video the Assault Scrambler Rifle/ Assault Rail Rifle one! Help Rattati figure out what to do about the AScR. I think it needs a kick reduction in Delta and then maybe more damage in the next hotfix.
- by zzZaXxx - at 2014.09.06 08:14:00
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491. Video: BAR vs CR - in General Discussions [original thread]
Great video!!! Please make them for all the pairs! (but reduce music volume a bit please thanks) Thanks for taking the time. The Burst AR's scope is disorienting as you said. It zooms to an extent that makes you want to fire out of your effective...
- by zzZaXxx - at 2014.09.06 07:57:00
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492. I HAVE 2 QUESTIONS..... - in General Discussions [original thread]
CCP Rattati wrote: Ydubbs81 RND wrote: True Adamance wrote: Caldari stuff is notoriously slow....... unless specifically kitted out for speed..... then its about as fast as it gets. There is no other instance in Dust where a gallente i...
- by zzZaXxx - at 2014.09.06 07:31:00
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493. Tweaks and New Variants for Each Sidearm - in Feedback/Requests [original thread]
Meee One wrote: Boot Booter wrote: I'd say if a tactical flaylock were to exist it would have a very low splash radius and damage but a higher direct hit. Unless that projectile speed was increased a great deal. Otherwise.. Agreed with mos...
- by zzZaXxx - at 2014.09.06 07:20:00
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494. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
Jace Kaisar wrote: zzZaXxx wrote: Alena Ventrallis wrote: zzZaXxx wrote: 6)Nova Knives GÇô These little guys are OP right now. They 2 shot heavies and 1 shot everyone else. They may not be considered a problem because for some reason n...
- by zzZaXxx - at 2014.09.06 07:04:00
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495. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
Alena Ventrallis wrote: zzZaXxx wrote: 6)Nova Knives GÇô These little guys are OP right now. They 2 shot heavies and 1 shot everyone else. They may not be considered a problem because for some reason not every cloaked scout is using them, bu...
- by zzZaXxx - at 2014.09.06 03:01:00
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496. How OP is the Scrambler Rifle? - in General Discussions [original thread]
1st Lieutenant Tiberius wrote: I have used this weapon nearly exclusively ever since it was introduced, everything about the weapon is muscle memory now, every engagement is about heat management and I have trained myself to be able to push the...
- by zzZaXxx - at 2014.09.06 01:30:00
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497. [Rattati please glance] Laser damage profile to +15%/-15% - in Feedback/Requests [original thread]
Imp Smash wrote: I don't see the point of changing the Laser Rifle damage profile. It performs extremely well vs shields, extremely poor against armor. It has a fairly limited effective range forcing the user to position carefully to make it po...
- by zzZaXxx - at 2014.09.06 01:19:00
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498. Tweaks and New Variants for Each Sidearm - in Feedback/Requests [original thread]
HereGÇÖs my take on what the needs are for each sidearm: LetGÇÖs start with the ones that (in my opinion) need the least change and move to the ones that need more. 1)Bolt Pistol GÇô Performs extremely well in its role. Gives HMG, SG, AR, AsCR u...
- by zzZaXxx - at 2014.09.06 01:04:00
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499. Tweaks and New Variants for Each Sidearm - in Feedback/Requests [original thread]
6)Nova Knives GÇô These little guys are OP right now. They 2 shot heavies and 1 shot everyone else. They may not be considered a problem because for some reason not every cloaked scout is using them, but itGÇÖs like getting hit by a remote. YouGÇÖ...
- by zzZaXxx - at 2014.09.06 01:04:00
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500. [suggestion] Cure for the Assault Scrambler Rifle = Recoil Reduction - in Feedback/Requests [original thread]
AScR ROF is not being lowered. Only the standard ScR.
- by zzZaXxx - at 2014.09.06 01:01:00
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