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241. Reduce blast radius on forgeguns - in Feedback/Requests [original thread]
EnglishSnake wrote: The forge gun is a handheld railgun yet it can do everything that a large railgun can do but more efficiently The forge gun is an anti-vehicle/infantry/sniper/installation weapon while the large railgun for HAVs is only an...
- by xAckie - at 2012.11.10 15:20:00
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242. Request: Slight tweak to Forge Guns - in Feedback/Requests [original thread]
Paran Tadec wrote: xAckie wrote: Paran Tadec wrote: Kain Spero wrote: They have made it harder to hit infantry in every build with the forge. Personally, I don't think the forges need a range buff. They feel just about right. People k...
- by xAckie - at 2012.11.06 16:17:00
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243. Request: Slight tweak to Forge Guns - in Feedback/Requests [original thread]
Paran Tadec wrote: Kain Spero wrote: They have made it harder to hit infantry in every build with the forge. Personally, I don't think the forges need a range buff. They feel just about right. People keep trying to fix the wrong things. Lim...
- by xAckie - at 2012.11.06 16:04:00
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244. Request: Slight tweak to Forge Guns - in Feedback/Requests [original thread]
Ty I had a bigger response but the forum gremlins yet again got it. But No to a nerf. And in response to the suggestion I will instead raise you with a demand for a 400% buff..... Also sniping infantry on the move is pretty hard as far as I...
- by xAckie - at 2012.11.06 14:47:00
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245. I was watching some old DUST gameplay videos today - in Feedback/Requests [original thread]
Sentient Archon wrote: xjumpman23 wrote: Broken tactical rifles in which people are easily able to use mod controllers with ( my friend has tested it with his mod controller) LOL! When I said this a long time ago people laughed at me. C...
- by xAckie - at 2012.11.05 19:32:00
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246. Dust Game mode Sabotage - in Feedback/Requests [original thread]
Ty 'SweetCheeks' Borg wrote: You mean MAG didn't steal the idea from BF's Rush mode?. Funny that as I thought they were the same thing all these years. As for this particular game mode, as people have suggested it was once in the game and the ...
- by xAckie - at 2012.11.05 13:50:00
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247. We need a character Wipe - in Feedback/Requests [original thread]
M4D DOG'S DUSTBUNNIE wrote: I know this will get alot of mixed input but I really think this is needed due to all the isk that flooded in along with the isk glitches and lag issues that were going on for quite some time. Alot of people have exp...
- by xAckie - at 2012.11.05 09:16:00
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248. to balance AV weapons - in Feedback/Requests [original thread]
Personally, I would like an RPG type weapon that fits in the equipment slot. You can have 2 types one with lock on one with out and has 3 missiles. The lock-on takes more CPU and PG to fit. This in my view will help AV be on the field. Assault ca...
- by xAckie - at 2012.11.03 15:34:00
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249. Remove Vehicle Commision for Passengers - in Feedback/Requests [original thread]
Kick and lock is a necessity. No passengers should get assists. No turret or driver should get an assist unless they actually damaged the vehicle or player. Assists should be reduced to +25.
- by xAckie - at 2012.11.02 14:35:00
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250. Remove leaderboards and K/D stat - in Feedback/Requests [original thread]
forum ate my post. Short answer. Its one metric among many that helps people and corps make decisions. Dust is an FPS KDR will matter. Though phyrric victories (financial) may well/ more likely matter more - especially in nul. (basing this off...
- by xAckie - at 2012.11.02 14:17:00
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251. Remove leaderboards and K/D stat - in Feedback/Requests [original thread]
Radioship wrote: IMHO: Adding additional information about K/D stats is needed, for example: - Lifetime K/D (Private) - Last 30 days K/D (Public) A KDR of 30 days can easily be gamed - 30 days of sniping. Lifetime not so.
- by xAckie - at 2012.11.02 13:25:00
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252. ADS Reticle - in Feedback/Requests [original thread]
I know that the forums have been asking for different ADS - and apparently customisation is coming. But the current ADS doesn't work in the new high glare/ contrast maps. The middle dot disappears/ gets burnt out against the background/ landscap...
- by xAckie - at 2012.11.02 09:02:00
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253. [Request] Easy switch between alternates - in Feedback/Requests [original thread]
Kazeno Rannaa wrote: XINERA XIOS wrote: Or just to go back to the Start screen. Just to change between Mercs without Re-Starting the Game This suggestion has come up several times. Keep posting and maybe we will get it. +1 from me ...
- by xAckie - at 2012.11.01 14:24:00
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254. I want INFANTRY only maps. - in Feedback/Requests [original thread]
Noc Tempre wrote: While I don't care if they do this, it would be 1000000 times better if they just made the maps have actual interiors, roofs, walls, and tunnels so infantry have mobility and utility without being mere target practice for turr...
- by xAckie - at 2012.11.01 13:49:00
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255. I want INFANTRY only maps. - in Feedback/Requests [original thread]
EnglishSnake wrote: Sooooo...... You wont mind if i drop a tank in then? +1 for making me laugh
- by xAckie - at 2012.11.01 13:47:00
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256. [Request] Redzone should be instant death - in Feedback/Requests [original thread]
If you want a true sandbox environment the redline needs to be removed. I dont think it should be. The spawning system in this game is marginally better than the build when RE's were op. But not much, spawning with a 2 second delay on letters (s...
- by xAckie - at 2012.11.01 11:35:00
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257. [Request] Penalty for Quitting Match (or an Incomplete)Edited - in Feedback/Requests [original thread]
People leave as others have said due to disconnects, friends coming online and therefore leave to group, or the plain fact of being put into the game with 5 letters red with the game nearly over, why would i bother being redlined? for the fun? its...
- by xAckie - at 2012.11.01 11:20:00
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258. I want INFANTRY only maps. - in Feedback/Requests [original thread]
Chalybeia Aquila wrote: No they wont do this but there will be maps with huge downsides for tankers etc. why do you think that?
- by xAckie - at 2012.11.01 11:14:00
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259. I want INFANTRY only maps. - in Feedback/Requests [original thread]
Tech Ohm Eaven wrote: I want besides the Skirmish/Ambush REGULAR maps an OPTIONAL skirmish/Ambush maps option where there are no vehicles. Those wanting vehicles/infantry can go play the regular maps. I want an OPTION to chose skirmish/ambush ...
- by xAckie - at 2012.11.01 10:55:00
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260. Feedback: L2 grenade button and selection wheel (input lag?) - in Feedback/Requests [original thread]
L2 grenade throwing and selecting the wheel is harder/ got worse this build (for em anyway). I dont know if it is 'input lag' or what it should be called, but I am tapping L2 and nothing happens until say the 4th time. The wheel was much smoothe...
- by xAckie - at 2012.10.16 07:15:00
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