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61. make all suits and hulls cost the same price - in Feedback/Requests [original thread]
CommanderBolt wrote: xAckie wrote: Just realised. Meant same price of suits v suits. So standard cost same as proto And tank v tank Not tank and suits the same But then for new players the game would be even harder as they would be...
- by xAckie - at 2014.09.11 14:42:00
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62. make all suits and hulls cost the same price - in Feedback/Requests [original thread]
Just realised. Meant same price of suits v suits. So standard cost same as proto And tank v tank Not tank and suits the same
- by xAckie - at 2014.09.11 12:36:00
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63. make all suits and hulls cost the same price - in Feedback/Requests [original thread]
Cat Merc wrote: Or, ya know, give us an advanced gear gamemode? Never gonna happen And this is achievable just by changing gnome numbers in a hotfix
- by xAckie - at 2014.09.11 11:54:00
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64. make all suits and hulls cost the same price - in Feedback/Requests [original thread]
rebumping The vast majority of what I saw yesterday was militia, std, and a smattering of Adv. Help balance the game by making flattening the power creep - allow all hulls suits to cost the same. Other thoughts: reduce to squad size to 4...
- by xAckie - at 2014.09.11 08:13:00
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65. Respec for Aurum - in Feedback/Requests [original thread]
Maken Tosch wrote: Ripley Riley wrote: Someone at CCP (CCP Z?... whoever the monetization guy is) has confirmed it will be available in Legion, but it won't be happening in Dust 514 I'm afraid. Shame too. It would make CCP a f-ton of money....
- by xAckie - at 2014.09.11 08:10:00
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66. make all suits and hulls cost the same price - in Feedback/Requests [original thread]
You cancelled the game. Hotfixes are minor tweaks. So why not try ideas out?
- by xAckie - at 2014.09.08 09:00:00
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67. Hot fix Echo: Fix the damn bugs - in Feedback/Requests [original thread]
Maken Tosch wrote: /looks at CCP's Dust team and sees only a few people working on Dust /looks the other way and sees a lot of people working on Legion /waits for Legion you sure they aren't working on Valkyrie? An FPS in space - and a natu...
- by xAckie - at 2014.09.05 17:29:00
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68. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Breakin Stuff wrote: No. The closer you get to even margin the less downsides a weapon has. Omni weapons are inherently superior to specialized weapons. Your proposal would only insure everyone would find projectiles the most efficient and thus...
- by xAckie - at 2014.09.05 16:18:00
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69. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Snake Sellors wrote: xAckie wrote: can someone explain to me why the CR profile should be 15/15 or 20/20? I dont mind it if it changes but I dont understand the logic. (or consistency) I thought Minmitar did shield and tank? If I look at t...
- by xAckie - at 2014.09.05 14:40:00
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70. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
can someone explain to me why the CR profile should be 15/15 or 20/20? I dont mind it if it changes but I dont understand the logic. (or consistency) I thought Minmitar did shield and tank? If I look at their assault layouts for example its 4/4 ...
- by xAckie - at 2014.09.05 12:59:00
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71. Foosteps - in Feedback/Requests [original thread]
shaman oga wrote: I would like to see people on the minimap when they shoot. yes and if they are within a 5/7m radius of you as well. all that electrical gear and yoiu dont show up in such proximity....
- by xAckie - at 2014.09.02 11:34:00
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72. [Hotfix Delta] - in Feedback/Requests [original thread]
buff what?
- by xAckie - at 2014.08.14 08:31:00
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73. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
to ensure differentiation in play style, and lessen dual tanking on the caldari shield suit, you should have put the increase of HP solely on shield and not on armour. We have been given a free feroscale plate. Add a basic armour module and we h...
- by xAckie - at 2014.08.08 11:30:00
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74. shield base assault suits vs armour assault suits - in Feedback/Requests [original thread]
Boot Booter wrote: As a shield tanker I actually think they are pretty close to balanced. I would prefer regulators to be a bit stronger maybe 40% idk. rattati said he thinks that plates should be more PG too. yep. regs need to be a bit be...
- by xAckie - at 2014.08.08 10:53:00
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75. ISK payouts in matches. Simple question - in Feedback/Requests [original thread]
Kevall Longstride wrote: Any ISK transfer to Legion that may or may happen will be effected by ISK levels in the game currently so a change to ISK payouts would be a design issue. I'm afraid we're not al the stage of an ISK free for all for t...
- by xAckie - at 2014.08.06 12:12:00
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76. tiericide, without mauling the game. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: This is not tiericide, as there are still tiers. Proto is still better than all the others. If the only suits available were proto level suits, that is tiericide. Best we can do is have advanced become militia, and pro...
- by xAckie - at 2014.08.05 12:43:00
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77. tiericide, without mauling the game. - in Feedback/Requests [original thread]
Tiercide should happen. It would start to fix so many balance problems. I dont understand why CCP just dont make everything up to proto suit free. Can be done in a hotfix. That will be the easiest way to achieve tiercide. (as an aside: modules...
- by xAckie - at 2014.08.04 12:52:00
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78. Respecs - in Feedback/Requests [original thread]
Maken Tosch wrote: Apothecary Za'ki wrote: why dont we allow SP reallocation for players with 10 or 15 million sp or less to get a 1 time SP re-distribution? it wont effect you bittervets at all and remember FOTM changes all the time.. if th...
- by xAckie - at 2014.08.04 12:44:00
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79. How do we increase participation and/or team play? - in Feedback/Requests [original thread]
remove passive SP. There is no incentive to play the game if people are earning more SP passively than they do in a match. make each objective have extra bonuses for work done in that area and decline outwards. So: within 10m 100% bonus within 1...
- by xAckie - at 2014.08.04 12:43:00
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80. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Killer's Coys wrote: jimmybroon brown wrote: Killer's Coys wrote: For me the extra slot isn't necessary, the +150HP is enought. Keep the "considerable PG/CPU bff" for assault, and delete this extra slot and it's ok, we could have more PG/...
- by xAckie - at 2014.07.23 13:25:00
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