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M4D DOG'S DUSTBUNNIE
Misguided Legacy
1
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Posted - 2012.11.05 08:34:00 -
[1] - Quote
I know this will get alot of mixed input but I really think this is needed due to all the isk that flooded in along with the isk glitches and lag issues that were going on for quite some time. Alot of people have expressed this and I have not seen anything regarding this. Also Heavy's need a rebuff or AR's need a major nerf. An AR should not take out Heavy suits like they are made of butter when only 1 is hitting you. CCP good work on fixing alot of the major issues the past couple weeks |
xAckie
Ahrendee Mercenaries Legacy Rising
125
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Posted - 2012.11.05 09:16:00 -
[2] - Quote
M4D DOG'S DUSTBUNNIE wrote:I know this will get alot of mixed input but I really think this is needed due to all the isk that flooded in along with the isk glitches and lag issues that were going on for quite some time. Alot of people have expressed this and I have not seen anything regarding this. Also Heavy's need a rebuff or AR's need a major nerf. An AR should not take out Heavy suits like they are made of butter when only 1 is hitting you. CCP good work on fixing alot of the major issues the past couple weeks
Disagree. Dont know about the ISK glitch, but without playing how would CCP know this exists? The longer we play the more glitches exploits etc are found.
Not in a corp who did an ISK transfer, but the ISK transfer does put more vehicles in the game - so at least we can see how op the vehicles are, which gives CCP information to rebalance with.
Its not the released game, dont treat it as such. This build I have SP all over the place as I try out different weapons, different player classes, and other modules.
And new builds have to go through Sony's internal QA process - which takes awhile. So you cant just do it over night or in a week
Also, AR's definitely don't need to be nerfed. Heavy's are very exposed in the open - i.e. in the open maps like the 3 point map. One trick if you want to play in the middle and not stick to the protection of objectives is is to run around in a lav jump out and merc a player jump back in and drive off.
CCP: if you are reading this, please look at the insane amount of headglitching that occurs on the maps. Thanks. |
Gaechti
BetaMax.
71
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Posted - 2012.11.05 09:57:00 -
[3] - Quote
I disagree. ISK from the glitch got taken away. The only thing that stayed was the assets. And if you see more tanks arround because of the glitch, be happy, get out your AV and hunt those 150WP's. I hope it stays for at least another week or two. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
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Posted - 2012.12.04 15:03:00 -
[4] - Quote
Just realized some people bought hundreds of assets because of the ISK transfer...whether it is tanks or proto suits or proto weapons/gear.
We should absolutely get a total character wipe to fix the what happened with the EVE ISK transfers. |
Jason Pearson
Seraphim Initiative. CRONOS.
742
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Posted - 2012.12.04 15:18:00 -
[5] - Quote
Completely disagree How do you expect us to find out exploits and glitches if we only every get to experience a portion of the game? |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
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Posted - 2012.12.04 15:29:00 -
[6] - Quote
A character wipe WILL be needed. But now is not the time. It will be needed when we have a very stable build. Almost every items added to the market and pretty much balanced.
Then, go open beta with a character wipe.
In the mean time. The longer we go without wipe, the better CCP can tweak the SP system with solid data. |
skinn trayde
On The Brink
82
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Posted - 2012.12.04 15:36:00 -
[7] - Quote
Laurent Cazaderon wrote:A character wipe WILL be needed. But now is not the time. It will be needed when we have a very stable build. Almost every items added to the market and pretty much balanced.
Then, go open beta with a character wipe.
In the mean time. The longer we go without wipe, the better CCP can tweak the SP system with solid data.
QFT |
Pent'noir
Algintal Core Gallente Federation
62
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Posted - 2012.12.04 16:52:00 -
[8] - Quote
Every time there is a reset, more ppl with the experience of past builds will stop playing because after being through a few resets, it becomes very tiresome to retrain all those skills again for the Nth time. Don't reset stuff unless it is absolutely needed. |
Chunky Munkey
Amarr Templars Amarr Empire
285
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Posted - 2012.12.05 11:28:00 -
[9] - Quote
Right now there are many people with millions of now useless sp in vehicles, thanks to the missile nerf. Giving them a chance to have a competitive character again is only fair. Generally, I recommend a reset every time major changes are made to the gameplay. Such as new weapon introductions. Very few people will want to spend sp on the new rifle, or turret, when they're already running about with prototype officer versions of something else. |
Skihids
Tritan-Industries Legacy Rising
969
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Posted - 2012.12.05 14:17:00 -
[10] - Quote
Chunky Munkey wrote:Right now there are many people with millions of now useless sp in vehicles, thanks to the missile nerf. Giving them a chance to have a competitive character again is only fair. Generally, I recommend a reset every time major changes are made to the gameplay. Such as new weapon introductions. Very few people will want to spend sp on the new rifle, or turret, when they're already running about with prototype officer versions of something else.
What you are suggesting is a complete abandonment of vehicles rather than continued balancing. That would be fine if this were a finished game, but we are testing. I am one of those with the vast majority of my points tied up in vehicles, but I'd rather see modifications made to return them to usefulness than see them scrapped. |
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CHICAGOCUBS4EVER
TeamPlayers
117
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Posted - 2012.12.05 14:18:00 -
[11] - Quote
Laurent Cazaderon wrote:A character wipe WILL be needed. But now is not the time. It will be needed when we have a very stable build. Almost every items added to the market and pretty much balanced.
Then, go open beta with a character wipe.
In the mean time. The longer we go without wipe, the better CCP can tweak the SP system with solid data.
open beta would not be a good idea until the servers are more stable...
I cant even count the # of maps ive played since the weekend that framerate drops to sub commodore-64 status....
Im assuming there are more players since the weekend and that is likely a major cause of the issue, but once this becomes 'open' those issues certainly better be resolved or the potential for losing some players to an SP wipe will be the least of everyone's concerns |
Paran Tadec
Imperfects Negative-Feedback
902
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Posted - 2012.12.05 16:05:00 -
[12] - Quote
A lot of fail to be concentrated in one thread. |
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