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601. Do you REALLY think the MD won't be nerfed?...AGAIN - in General Discussions [original thread]
Xocoyol Zaraoul wrote: THEAMAZING POTHEAD wrote: Its a miracle the AR hasn't been nerfed with how much people b**** about it, and its the sole miracle this has happened to. It has, the duvie used to do absolute craploads and not 34, the d...
- by stlcarlos989 - at 2013.08.02 23:51:00
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602. Av grenades do more damage then forgeguns - in General Discussions [original thread]
Packed AV grenades can't be thrown far and also require throwing the grenade close to the vehicle because they have a small lock-on range. Forge guns can be used at a distance and are also effective against dropships and infantry not just HAVs and...
- by stlcarlos989 - at 2013.08.01 21:32:00
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603. How many of you will quit if there's a respec? - in General Discussions [original thread]
What they should do is release the other racial dropsuits, weapons, gamemodes, PVE, arena battles, player market... you know all the content we were promised.
- by stlcarlos989 - at 2013.08.01 17:17:00
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604. Funny nanite injector glitch - in Technical Support/Bugs [original thread]
If you watch someone switch to a nanite injector they fall on their back then pop right back up, its hilarious. I know it works with caldari logis I'm not sure about other suits.
- by stlcarlos989 - at 2013.08.01 03:53:00
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605. Does the AR really need 60 shots? - in General Discussions [original thread]
The people who say it takes skill to use an MD because of the arc make me laugh. It takes one match to realize that if you aim at the guys head the shell will land at their feet. Only time that isn't the case is long range and extremely close rang...
- by stlcarlos989 - at 2013.08.01 02:32:00
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606. Do you think the mass drivers are overpowered? - in General Discussions [original thread]
Mass driver is fine it just needs to do extra damage to the user in CQC. The user should be punished for using an explosive weapon in close, if they don't have a sidearm for CQC they should end up killing themselves.
- by stlcarlos989 - at 2013.08.01 02:12:00
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607. Does the AR really need 60 shots? - in General Discussions [original thread]
Ok then give MD 4 shots, HMG 250, shotgun 6, and a maximum of 1 grenade carried.
- by stlcarlos989 - at 2013.08.01 02:01:00
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608. Why did Ambush revert? - in General Discussions [original thread]
Beren Hurin wrote: Because there aren't enough people to fill 4 pub lobbies sufficiently with balance. Yeah and having only 3 game modes will increase player counts
- by stlcarlos989 - at 2013.07.31 18:24:00
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609. 1.3 = Super lag? - in General Discussions [original thread]
Miokai Zahou wrote: I-Shayz-I wrote: Frame rate went way down after the update. GIVE US BACK 1.2 Haha don't you mean Give us back Flaylock 514? It's now mass driver 514
- by stlcarlos989 - at 2013.07.31 06:31:00
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610. 1.3 = Super lag? - in General Discussions [original thread]
Yeah, I've noticed a lot more lag today in pubs and especially in PC.
- by stlcarlos989 - at 2013.07.31 05:54:00
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611. Somethings changed - in General Discussions [original thread]
I've noticed a lot more lag today than I did in 1.2
- by stlcarlos989 - at 2013.07.31 05:52:00
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612. Why were the ambushes merged? - in General Discussions [original thread]
This decision which no one asked for is very irritating, it was nice to be able to choose ambush when I only had time for a quick 5 min match. No I have to sit in the war barge and wait to see if its the game mode that I even want to play.
- by stlcarlos989 - at 2013.07.31 04:03:00
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613. So, the active scanner... - in General Discussions [original thread]
Well hopefully these basic FPS concepts will get implemented in 1.4 or sooner if possible. Its still kinda sad that these concepts have taken you guys this long to internally test but at least its happening.
- by stlcarlos989 - at 2013.07.29 08:14:00
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614. Aren't vehicles earned? - in General Discussions [original thread]
If I was an engineer in the dust universe I'd stick treads and a turret on a CRU. It would be slow but powerful.
- by stlcarlos989 - at 2013.07.28 13:54:00
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615. Name/HP transparency Option - in General Discussions [original thread]
CCP is it possible for you guys to implement a transparency option? Because its very annoying when the enemy is grouped up an all you can see is names and HP bars.
- by stlcarlos989 - at 2013.07.28 00:05:00
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616. Tanks are useless... - in General Discussions [original thread]
Perhaps fitting your tank to be more of a tank as opposed to a glass cannon. I've seen and talk to tankers who been tanking since closed beta and they know how to fit their tanks and how to quickly get out of bad situations. I will admit it doesn'...
- by stlcarlos989 - at 2013.07.27 16:52:00
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617. any one else fed up with proto av scrubs that need a win button to down vehicles. - in General Discussions [original thread]
pegasis prime wrote: Yip im geting fed up with all these proto avers that think they are the ping pong tiddly with their proto av wepons. We need proto havs to deal with the proto av provlem . Did someone lose a tank
- by stlcarlos989 - at 2013.07.26 17:44:00
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618. Kinetic Catalyzation - in General Discussions [original thread]
The SP sink for everything is too high. CCP wants people to pick a specialization and if they don't like or if it gets nerfed who cares its just their playerbase.
- by stlcarlos989 - at 2013.07.25 03:10:00
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619. SVER True Blood, you disappointed us. Massive loss of Respect - in General Discussions [original thread]
fahrenheitM wrote: Chesty Ranger wrote: Here's the nade spam of the century. Props to icedslayer our combat camera and sub machine gun slayer. Good **** to our scout team fending off a point from multiple tanks. http://www.youtube.com/wat...
- by stlcarlos989 - at 2013.07.24 20:12:00
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620. i need tears - in General Discussions [original thread]
When good players continue to kill you in logi suits what your excuse gonna be then.
- by stlcarlos989 - at 2013.07.24 18:46:00
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