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381. Finally changed my Sensitivity to COD levels - in General Discussions [original thread]
I have my all the DS3 settings at 100 and its still too slow
- by stlcarlos989 - at 2013.12.28 23:56:00
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382. This Aldine khan guy. - in General Discussions [original thread]
Alldin is good but not great, he uses whatever is most powerful and always avoids multiple enemy engagements.
- by stlcarlos989 - at 2013.12.28 22:44:00
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383. [Request] Higher DS3 Sensitivity and Custom Dropsuit Sensitivies - in Feedback/Requests [original thread]
Artificer Ghost wrote: Not bad at all... Have a like, peasant. I suggest plugging in a USB mouse for sniping. Nah I use mouse and keyboard on you know PC shooters, DS3 on PS3 shooters
- by stlcarlos989 - at 2013.12.28 17:50:00
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384. [Request] Higher DS3 Sensitivity and Custom Dropsuit Sensitivies - in Feedback/Requests [original thread]
I play on 100 sensitivity for every category and its still too low, just increase the game sensitivity gap between 0 and 100 so that 100 is twice as sensitive as it is now and 0 can stay the same. Also being able to have custom dropsuit sensitive...
- by stlcarlos989 - at 2013.12.28 17:14:00
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385. CCP This is how you can drastically increase the size of the player base - in General Discussions [original thread]
ADAM-OF-EVE wrote: stlcarlos989 wrote: You don't seem to get it, It doesn't have to be SP based it can be WP based or kill total based or whatever. The point is to keep new players together until they can compete because what we have now is...
- by stlcarlos989 - at 2013.12.28 16:41:00
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386. CCP This is how you can drastically increase the size of the player base - in General Discussions [original thread]
ADAM-OF-EVE wrote: stlcarlos989 wrote: ADAM-OF-EVE wrote: idea is bad in many many more ways than it is good. go back to the drawing board because this idea is just bad in so many ways just incase you missed it ADAM-OF-EVE wrote: wi...
- by stlcarlos989 - at 2013.12.28 14:20:00
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387. CCP This is how you can drastically increase the size of the player base - in General Discussions [original thread]
stlcarlos989 wrote: Thats why you keep some game modes that are free for all at any skill level or gear level. My point was to give the players who aren't skilled enough to compete against people of higher SP to play against others at similar l...
- by stlcarlos989 - at 2013.12.28 13:54:00
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388. CCP This is how you can drastically increase the size of the player base - in General Discussions [original thread]
ADAM-OF-EVE wrote: idea is bad in many many more ways than it is good. go back to the drawing board because this idea is just bad in so many ways just incase you missed it ADAM-OF-EVE wrote: with your plan: 1)all mercs below pro status wo...
- by stlcarlos989 - at 2013.12.28 13:52:00
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389. breach assault rifles need a rpm buff - in General Discussions [original thread]
Swap the damage of the Breach AR and TAC AR and give the TAC its old fire rate and larger clip and boom both guns are balances and viable.
- by stlcarlos989 - at 2013.12.28 07:56:00
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390. CCP This is how you can drastically increase the size of the player base - in General Discussions [original thread]
Iron wolf we could have a million players graduate the academy but if they don't stick around because the game is insanely harsh for newbies then the player base hasn't grown at all. Getting new players to try the game isn't a problem, the proble...
- by stlcarlos989 - at 2013.12.28 05:10:00
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391. CCP This is how you can drastically increase the size of the player base - in General Discussions [original thread]
Iron Wolf Saber wrote: To massively increase player base is to increase the number of players graduating from academy to be frankly honest. The problem is when people graduate the academy they don't stick around because the grind to get compe...
- by stlcarlos989 - at 2013.12.28 04:37:00
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392. The SCR should overheat if the charge is held too long. - in General Discussions [original thread]
Ulysses Knapse wrote: stlcarlos989 wrote: Duvolle AR 37.4 damage x 750 RPM = 467.5 DPS Visiam SCR 79.2 damage x 705.88 RPM = 931 DPS You would need to spam the fire button over six times a second to get more DPS than the Duvolle AR. And w...
- by stlcarlos989 - at 2013.12.28 02:20:00
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393. Remote explosives should be buffed to 3000 damage - in General Discussions [original thread]
+1 every form of AV needs a buff to stop this idiotic tank spam.
- by stlcarlos989 - at 2013.12.28 00:45:00
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394. CCP why are HAVs able to drive in reverse almost as fast as LAVs can drive going... - in General Discussions [original thread]
Flix Keptick wrote: stlcarlos989 wrote: Flix Keptick wrote: Lav's are faster... Also, inertia is the resistance to a change in motion. Ex: an object sitting still will resist motion in one direction, the same option in motion will resist...
- by stlcarlos989 - at 2013.12.27 23:25:00
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395. CCP why are HAVs able to drive in reverse almost as fast as LAVs can drive going... - in General Discussions [original thread]
Flix Keptick wrote: Lav's are faster... Also, inertia is the resistance to a change in motion. Ex: an object sitting still will resist motion in one direction, the same option in motion will resist a force going in the opposite direction (like...
- by stlcarlos989 - at 2013.12.27 23:13:00
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396. CCP why are HAVs able to drive in reverse almost as fast as LAVs can drive going... - in General Discussions [original thread]
True Adamance wrote: stlcarlos989 wrote: Shouldn't light attack vehicles be faster than heavy attack vehicles or is inertia not taught in iceland's schools I cannot catch an LAV what the hell are you talking about? Maybe with Nitrous I ...
- by stlcarlos989 - at 2013.12.27 23:11:00
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397. CCP why are HAVs able to drive in reverse almost as fast as LAVs can drive going... - in General Discussions [original thread]
Shouldn't light attack vehicles be faster than heavy attack vehicles or is inertia not taught in iceland's schools
- by stlcarlos989 - at 2013.12.27 23:05:00
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398. The SCR should overheat if the charge is held too long. - in General Discussions [original thread]
Talos Alomar wrote: When talking about DPS it's a bad idea to dumb it down into one simple number based off of the first second of combat. Let's say the SCR user fires off a high damage salvo. If you look at the first second of combat the DP...
- by stlcarlos989 - at 2013.12.27 21:15:00
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399. Redline Activities Should Result in Zero WP Gain - in General Discussions [original thread]
+1 I've made a couple of threads with the same topic, its so simple too and it would almost eliminate redline tanks and redline snipers for at least the beginning of matches.
- by stlcarlos989 - at 2013.12.27 21:04:00
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400. CCP This is how you can drastically increase the size of the player base - in General Discussions [original thread]
Leviticus Decoy wrote: ADAM-OF-EVE wrote: eve had no training wheels.... so why would dust have any... you can't look at a company like ccp and compare them to a the makers of say COD or BF. ccp don't plan for today. they plan for 5-10 years...
- by stlcarlos989 - at 2013.12.27 18:12:00
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