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1. [Request] A titan-like vehicle for dust - in Feedback/Requests [original thread]
OP as hell with real people manning it, but it might have some merit as an npc drone boss or something. Nothing brings a team together like attempting to shoot down a giant flying murderbot.
- by slypie11 - at 2013.09.02 03:30:00
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2. Cloaking and X-Ray Vision, logic and balance here, looking for your input. - in Feedback/Requests [original thread]
thermal could be used simply as a way to see enemies from far away, or ones that are hard to see. Maybe a Geiger counter could take up a high slot and make a clicking sound whenever an enemy is near.
- by slypie11 - at 2013.09.02 03:22:00
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3. [request] Display Map in lobby while waiting for game to start - in Feedback/Requests [original thread]
been saying this since chromosome, +1
- by slypie11 - at 2013.09.02 03:16:00
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4. [Request] PVE, with interaction with EVE, that has depth. - in Feedback/Requests [original thread]
it sounds awesome, but don't call them dungeons. Call them drone hives or something.
- by slypie11 - at 2013.08.14 13:34:00
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5. Overlapping weapons - in Feedback/Requests [original thread]
I've been noticing this a lot lately. Many weapons have variants that do the same things as other weapons, either being significantly sub-par or completely out-doing its competition, or just being annoying by taking on a role that is already fille...
- by slypie11 - at 2013.06.10 18:18:00
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6. [Request] Incentivise orbitals from EvE (FW) - in Feedback/Requests [original thread]
1. give eve players feedback on what they actually did. It would be much more rewarding if EVE players were given info on how much butthurt they inflicted. 2. contracts. Let Dust players put out contracts for OB's. EVE player blows stuff up. They...
- by slypie11 - at 2013.06.10 18:07:00
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7. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
An optional respec for players leaving the academy. The academy should be a place where new players can find what weapon, dropsuits, and overall fitting type works for them. They should be free to experiment without repercussions along the road. T...
- by slypie11 - at 2013.06.07 18:20:00
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8. Can we do something to balance small fights between heavy and light characters? - in Feedback/Requests [original thread]
Zethnos wrote: How did I know you guys would not read the actual post and just start spamming that this is not a problem xD I am not even going to take time explaining why they should be nerfed if you did not get it from the post. Besides I nev...
- by slypie11 - at 2013.06.01 23:46:00
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9. Lasers effectively removed from the game this coming week - in Feedback/Requests [original thread]
I feel for you guys, I really do. I used to be an HMG heavy in Chromosome, but now I just can't take the range. I just hope CCP doesn't overcompensate the **** out of the laser. We all know deep down that the viziam was OP, but they didn't need to...
- by slypie11 - at 2013.05.29 02:22:00
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10. Respec after academy. - in Feedback/Requests [original thread]
Also, let them know their getting a respec. I can imagine being a noob and all of a sudden, all your sp is unallocated and you think it's a glitch.
- by slypie11 - at 2013.05.29 02:11:00
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11. Respec after academy. - in Feedback/Requests [original thread]
So, academy is supposed to be a place for noobs to try out the weapons and get a feel for what they want to skill into right? So that means that they should be free to experiment with their skill points. Give noobs a free skill point respec after ...
- by slypie11 - at 2013.05.28 22:28:00
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12. My feedback as a noob. - in Feedback/Requests [original thread]
I feels ya bro. As someone with only 4 million sp, I'm not sure if I qualify as not a noob, but even I feel these thing sometimes. The matchmaking is nonexistent after academy, and social tools are cool but overcomplex. Honestly though, if you r...
- by slypie11 - at 2013.05.28 22:26:00
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13. heavies are not meant for point defense!!! - in Feedback/Requests [original thread]
Beeeees wrote: I agree with OP. In Chromo the heavy was an asset for its squad, now with the HMG nerf anyone and his heavy grandma runs around with ARs, because HMGs are a joke now, not unlike MDs. I dont get why everything that worked so we...
- by slypie11 - at 2013.05.27 21:09:00
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14. heavies are not meant for point defense!!! - in Feedback/Requests [original thread]
D legendary hero wrote: Delirium Inferno wrote: I kept reading a description of a light machine gun, while heavies use heavy machine guns. Also as stated balance trumps realism. exactly the heavy has a suit desgined to carry an hmg. but...
- by slypie11 - at 2013.05.27 21:07:00
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15. DS CONTROL - in Feedback/Requests [original thread]
I tried dropships yesterday, first attempt, flipped over, second, crashed and burned. Never looked back.
- by slypie11 - at 2013.05.27 21:05:00
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16. Something strange. - in Feedback/Requests [original thread]
So, I decided to put a little bit of sp into LAVs, just to see how much better I could do than your average murder taxi. The result: a saga with one shield booster and a passive reduce damage to shields thingy. not much better, but better none the...
- by slypie11 - at 2013.05.27 19:36:00
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17. heavies are not meant for point defense!!! - in Feedback/Requests [original thread]
While heavies would be awesome like this, balance trumps realism. We can have guys with more armor than everyone else with tac ARs pumping out 600 rounds per minute now can we. Even so, I agree, this is the heavies' role, but this is not the way t...
- by slypie11 - at 2013.05.27 19:31:00
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18. Scrmbler Rifle [to CCP Remnant] - in Feedback/Requests [original thread]
really, the ASCR is just a worse version of the AR. Give it more range for the dispersion and kick.
- by slypie11 - at 2013.05.21 22:50:00
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19. [feedback] assault dropships - just joke? Total useless. - in Feedback/Requests [original thread]
The reason the stinger missile system you mentioned works for BF# is because stingers also have a dumbfire option. Swarms do not. That will not work. CCP already stated that countermeasures are coming. I hate to say this, since you DS pilots have ...
- by slypie11 - at 2013.05.21 01:01:00
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20. [Request] Bombs for Aerial Vehicles - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Okay dumb bombs with a dedicated bomber on dropships (you would need to refill your bombs at a supply depot after use thus limiting your mayham capacity). As far as fitting them only to smaller vehicles (ie fighters) I fee...
- by slypie11 - at 2013.05.21 00:55:00
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