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161. weapon idea: airburst hand cannon - in Feedback/Requests [original thread]
This would be a weapon similar to the xm25. It would shoot fragmentation airburst rounds, doing around 125 base damage to shields and 175 to armor, and would have a 5.5 meter AOE because of its airburst and fragmentation. Do not compare this to th...
- by slypie11 - at 2013.04.20 21:23:00
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162. Clock - in Feedback/Requests [original thread]
its coming may 6
- by slypie11 - at 2013.04.20 21:17:00
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163. [Suggestion] Corporation shares and stock market - in Feedback/Requests [original thread]
Cat Merc wrote: slypie11 wrote: Cat Merc wrote: slypie11 wrote: No. The CEO will continue to be the CEO until a certain number of shareholders vote otherwise. There would have to be 25 votes to kick the CEO out. 1% of the company would...
- by slypie11 - at 2013.04.20 20:16:00
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164. [Suggestion] Corporation shares and stock market - in Feedback/Requests [original thread]
Cat Merc wrote: slypie11 wrote: No. The CEO will continue to be the CEO until a certain number of shareholders vote otherwise. There would have to be 25 votes to kick the CEO out. 1% of the company would equal one vote. And why is that way...
- by slypie11 - at 2013.04.20 19:17:00
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165. remove the floor from the MCC - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Bojo The Mighty wrote: Then they will AFK on the ground...solves nothing. You can kill them on the ground... unless their in the redzone
- by slypie11 - at 2013.04.20 19:16:00
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166. remove the floor from the MCC - in Feedback/Requests [original thread]
So what, we just spawn out of thin air? Not to mention the fact that we can't see right when we spawn, so we'd probably hit the ground and die before we could activate our enertia dampeners.
- by slypie11 - at 2013.04.20 18:56:00
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167. [Suggestion] Corporation shares and stock market - in Feedback/Requests [original thread]
No. The CEO will continue to be the CEO until a certain number of shareholders vote otherwise. There would have to be 25 votes to kick the CEO out. 1% of the company would equal one vote.
- by slypie11 - at 2013.04.20 18:33:00
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168. Sniper rifle damage off a bit? - in Feedback/Requests [original thread]
Geth Massredux wrote: Militia sniper rifles need a nerf. I hate annoying snipers but c-mon, a militia **** that can take out 200 armor with 50 shields left on you... DAFUQ, makes you go rage I posted a thread about this and got no support. I...
- by slypie11 - at 2013.04.20 18:21:00
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169. More Tank Less Gank - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: You would have to reduce the damage that AV does then I dont want my rail to go from 2 shot to 6 shot but AV stay at 3shot against a Sagaris and 2 proto swarm volleys against a Surya He said increase tank hp, which...
- by slypie11 - at 2013.04.20 13:25:00
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170. The Black Jackal's Controversial Idea #73 (Opening the World) - in Feedback/Requests [original thread]
Galrick M'kron wrote: I hope Singularity doesn't explode if this is implemented. Maybe it could freeze districts with no players inside? Districts with no players on them would drop put of existence. Love this idea. Player count would have to...
- by slypie11 - at 2013.04.20 13:14:00
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171. [Suggestion] System to invest isk - in Feedback/Requests [original thread]
I posted a thread about the same thing. Nobody liked it. But +1 and hope you succeed.
- by slypie11 - at 2013.04.20 12:58:00
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172. An alternative to taxes - in Feedback/Requests [original thread]
Halador Osiris wrote: If you want to start a bank, you go ahead. There have been plenty in EVE. It currently isn't possible in dust
- by slypie11 - at 2013.04.19 02:16:00
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173. An alternative to taxes - in Feedback/Requests [original thread]
I, personally, hate losing money. I suggest a bank system to be used optionally instead of a blatant tax. Corp members would deposite money in the corp safe. The CEO would have complete control over that money, but would have to pay it back with a...
- by slypie11 - at 2013.04.19 01:51:00
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174. Dust/EVE battles - in Feedback/Requests [original thread]
bump
- by slypie11 - at 2013.04.18 22:43:00
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175. pilot-able RDVs - in Feedback/Requests [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: I'd be more interested in RDVs being able to hot drop vehicles like they've done in a few of the trailers. HAVs just shooting as soon as they land and whatnot. Would be awesome. That could work. RDVs would be d...
- by slypie11 - at 2013.04.18 01:10:00
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176. pilot-able RDVs - in Feedback/Requests [original thread]
2100 Angels wrote: are you volunteering to spend the game dropping off vehicles? Maybe if it paid well, otherwise I'd probably just crash peoples million dollar tanks. I would be the master of the trolls, and I would start a corp dedicated to...
- by slypie11 - at 2013.04.18 01:01:00
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177. pilot-able RDVs - in Feedback/Requests [original thread]
1. fills the role of heavy aerial vehicle. 2. its cool 3. no more weird spawning out of no where. And most importantly, no more crashing unless your bad.
- by slypie11 - at 2013.04.18 00:51:00
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178. Heavy Weapon Idea: Concussion Hammer - in Feedback/Requests [original thread]
Maken Tosch wrote: Ulysses Knapse wrote: Call me crazy, but I think a gun that fires smartbombs is a better idea. Can you imagine the tears that will generate with teamkilling? Pull trigger, receive bacon shaped blueberry tears.
- by slypie11 - at 2013.04.18 00:46:00
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179. [Petition] Enough Games, Let's Get Serious - in Feedback/Requests [original thread]
Ulysses Knapse wrote: PIMP MAC DADDY 2100374163 wrote: Not Signed. It would ruin the way this game is if you make it open world. What if you were ganged up on by a full squad of protos with no limits? PvE is out of the question (For Now) B...
- by slypie11 - at 2013.04.17 22:18:00
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180. Open world without persistent world: ameliorating "tech limitations" - in Feedback/Requests [original thread]
It can be done, Defiance is supposed to be able to support hundreds of players on screen at a time. I think we should give CCP some time though, they're still fresh off the PC. Although they are notorious for making games with low hardware require...
- by slypie11 - at 2013.04.17 21:23:00
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