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121. Suicide tactics - in Feedback/Requests [original thread]
Mobius Wyvern wrote: slypie11 wrote: Seeing as we're immortal mercs, would we be using more suicide tactics besides holding live grenades? Here are a few ideas. 1. Bomb vests. This would go in the light weapon slot. When equipped, the left h...
- by slypie11 - at 2013.04.25 01:49:00
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122. [REQUEST] Space Transit (Taxi rides like Clear Sky's) - in Feedback/Requests [original thread]
Interesting idea. First off, I want to wait until PS4, simply because I want to help the EVE pilot in any way I can. Now before you think I'm being helpful, let me clarify. Letting EVE player carry around our clone supplies is essentially letting ...
- by slypie11 - at 2013.04.25 01:45:00
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123. [Request] Remove Turrets from the MCC! - in Feedback/Requests [original thread]
Damn, why did CCP take out all the good stuff before I started to play. Seriously, what was so wrong with that game mode that they had to take it out and put in some half-a$$ed domination knockoff
- by slypie11 - at 2013.04.25 01:38:00
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124. [Request] Story section in neocom: New Eden timeline & story events - in Feedback/Requests [original thread]
good idea, i'm sure many people don't research games as much as I do when I start them, so this would be a good idea.
- by slypie11 - at 2013.04.25 01:32:00
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125. The MCC of the Future - in Feedback/Requests [original thread]
Interesting, but I have two questions. 1. How will weapons be balanced 2. how will we have skirmish battles if someone needs to buy the MCC
- by slypie11 - at 2013.04.25 01:19:00
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126. UVT solution - in Feedback/Requests [original thread]
Maken Tosch wrote: I'm sorry, but I'm against this. CCP is having to pay a third party company to provide this voice comm service and to make it in a way that you only need one person to activate everyone's voice comms will just undermine CCP's...
- by slypie11 - at 2013.04.24 02:14:00
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127. ((REQUEST)) get rid or nerf laser guns - in Feedback/Requests [original thread]
Beld Errmon wrote: heh bunch of whingers, you spend a bit of time on the arse end of the laser in its optimal situation and get pwned, just like the laser user gets pwned if an AR user gets up close, only reason you want it nerfed is because it...
- by slypie11 - at 2013.04.24 02:13:00
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128. ((REQUEST)) get rid or nerf laser guns - in Feedback/Requests [original thread]
Time to add my 2 isk on to this budding threadnaught. Honestly, the laser rifle is overpowered, but it shouldn't be drastically nerfed like some people are suggesting. Every time someone gets mad at a weapon, they want to nerf it to the ground, so...
- by slypie11 - at 2013.04.24 01:25:00
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129. UVT solution - in Feedback/Requests [original thread]
RECON BY FIRE wrote: Altina McAlterson wrote: RECON BY FIRE wrote: Get rid of UVT and make communication a standard part of the game. Replace it with a ISK booster to compensate for the loss of AUR revenue. Will likely make 5 to 10 times ...
- by slypie11 - at 2013.04.24 01:15:00
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130. Request: Short Barreled Rifle. - in Feedback/Requests [original thread]
just give me a rapid fire sidearm that doesn't have crap for range.
- by slypie11 - at 2013.04.24 01:15:00
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131. Request: Short Barreled Rifle. - in Feedback/Requests [original thread]
SIRAJKNIGHT wrote: Italian dude 93 wrote: I think this game needs a weapon that is stronger then the SMG, but has more range then a shotgun an SBR would be good. I think the damage should be about 25.0 it should carry about 60 rounds. A SBR ...
- by slypie11 - at 2013.04.23 23:13:00
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132. UVT solution - in Feedback/Requests [original thread]
Why not offer a corp UVT, that cost a bunch, but then add a system for Aur donations. Or let people without UVTs hear people with UVTs but not vice versa
- by slypie11 - at 2013.04.23 00:31:00
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133. Suicide tactics - in Feedback/Requests [original thread]
y u no more support?
- by slypie11 - at 2013.04.22 23:34:00
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134. Strafe Jumping - in Feedback/Requests [original thread]
Hop3LesS wrote: Jathniel wrote: 5aEKUXeRJGJ27kCDnDVYak4q wrote: All skilled FPS games have strafe jumping. It makes the game require so much more skill and will reward those who has skillz. COD has it: http://www.youtube.com/watch?v=7z...
- by slypie11 - at 2013.04.22 23:04:00
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135. More Tank Less Gank - in Feedback/Requests [original thread]
Sylwester Dziewiecki wrote: Jason Pearson wrote: Once you've unlocked Proto Turrets on a tank, the only other vehicle that compete with you is another Tank with proto Turrets, the damage output is excessive but needed as we're paper. Make Tu...
- by slypie11 - at 2013.04.22 23:02:00
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136. [Request] game mode variations with 3+ teams - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: slypie11 wrote: yes, really cool. Although, it might be unfair if two teams decide to team up. So why not 4 team battles. That way, it could be 2v2, everyone for themselves, or 3v1 if everyones felling trolly. ...
- by slypie11 - at 2013.04.22 22:59:00
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137. [PC] District-specific team sizes - in Feedback/Requests [original thread]
Charlotte O'Dell wrote: I agree. 16 v 16 puts elit corps like PFBHz or IMPS at a huge advantage bc numbers mean nothing right now. Big corps like PRO and STB stand no chance in PC as it is bc all the numbers mean nothing night now. +1 why ar...
- by slypie11 - at 2013.04.22 22:48:00
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138. Suicide tactics - in Feedback/Requests [original thread]
slypie11 wrote: ladwar wrote: slypie11 wrote: ladwar wrote: I was thinking of something smaller then a LAV and with jet engine, you now like a missile launched from the MCC or something maybe a bomber jet. Yeah. I got this idea from ...
- by slypie11 - at 2013.04.22 22:31:00
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139. Suicide tactics - in Feedback/Requests [original thread]
ladwar wrote: slypie11 wrote: ladwar wrote: I was thinking of something smaller then a LAV and with jet engine, you now like a missile launched from the MCC or something maybe a bomber jet. Yeah. I got this idea from a tactic the Japane...
- by slypie11 - at 2013.04.22 22:26:00
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140. [Request] game mode variations with 3+ teams - in Feedback/Requests [original thread]
yes, really cool. Although, it might be unfair if two teams decide to team up. So why not 4 team battles. That way, it could be 2v2, everyone for themselves, or 3v1 if everyones felling trolly.
- by slypie11 - at 2013.04.22 22:25:00
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