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101. [Feedback] the new ambush is EFFING AWESOME - in Feedback/Requests [original thread]
I agree I hated ambush before....now its an acceptable change from skirmish when I am bored of playing objectives.
- by semperfi1999 - at 2013.03.05 00:28:00
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102. Spawning issues and a rebuke to some posters - in Feedback/Requests [original thread]
Since the recent fix I have not had an issue at all with spawns. Sometimes I get surrounded by spawning enemies but I have not spawned into enemies.
- by semperfi1999 - at 2013.03.01 21:13:00
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103. [request] How to PROPERLY balance/nurf the laser rifle - in Feedback/Requests [original thread]
Bendtner92 wrote: Heat build-up not a problem? What? Having an overheat function you pretty much never have to worry about even if you have no skills, and especially when you do have skills (when they're fixed) is good how? Range nerf no. ROF...
- by semperfi1999 - at 2013.03.01 19:18:00
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104. general feedback - in Feedback/Requests [original thread]
digi mech wrote: semperfi1999 wrote: Also you cant compare this game to KZ3....actually in comparison KZ3 was aweful. The gameplay was completely unbalanced for the longest time (may still be I dont know I left because of their class imbala...
- by semperfi1999 - at 2013.03.01 18:48:00
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105. DEVS are tanks how they are intened? - in Feedback/Requests [original thread]
Geth Massredux wrote: To be honest dude just play the game. Winers will get trolled. Plus your in sver true blood, and your wining. Last time I check sver true blood has the best tanks in the game. You should feel ashamed crying on the forums. ...
- by semperfi1999 - at 2013.03.01 16:22:00
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106. Last game... Imbalanced. Was this intended? - in Feedback/Requests [original thread]
If they were well built armor tanks than there is very little you can do about them. Armor tanks with the instant top speed when using a keyboard and the armor resistances are basically invincible to a single militia swarm. Now if they are shield ...
- by semperfi1999 - at 2013.03.01 15:52:00
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107. general feedback - in Feedback/Requests [original thread]
FYI you can turn off push to talk and yes we have mentioned issue with comms being off by default but the PTT can be corrected by turning it off. Also you cant compare this game to KZ3....actually in comparison KZ3 was aweful. The gameplay was c...
- by semperfi1999 - at 2013.03.01 14:34:00
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108. Only Feedback I'll ever give. - in Feedback/Requests [original thread]
King Kujoe wrote: I hate your game. I hate it more than Halo and I really dislike that game. It's overly pretentious , totally outbalanced, and ridiculously convoluted. I tried playing this for a few hours and all I seem capable of doing is die...
- by semperfi1999 - at 2013.03.01 13:49:00
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109. Through the Eye of a Newb - in Feedback/Requests [original thread]
I am glad you have taken interest in this game but low TTK is usually bad. If you get the drop on someone even in this game you should be able to win. If you dont win its because the other person outskilled you. Low TTK basically means that people...
- by semperfi1999 - at 2013.02.20 21:13:00
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110. [Request]Fix for AV Grenades - in Feedback/Requests [original thread]
Beren Hurin wrote: semperfi1999 wrote: Well I dont use tanks and I use AV nades almost exclusively for AV builds and I still think the AV nades lock on is too large of a radius. You can miss horribly and still hit a vehicle due to this lock ...
- by semperfi1999 - at 2013.02.20 20:05:00
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111. Through the Eye of a Newb - in Feedback/Requests [original thread]
The idea of an MMO is that you do get alot stronger. If you skilled enough you can overcome this but if you give 2 ppl of equal skill but unequal setup the person with the better setup will win 9 times out of 10. TTK havent heard that in a while....
- by semperfi1999 - at 2013.02.20 19:50:00
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112. [Request]Fix for AV Grenades - in Feedback/Requests [original thread]
Well I dont use tanks and I use AV nades almost exclusively for AV builds and I still think the AV nades lock on is too large of a radius. You can miss horribly and still hit a vehicle due to this lock on. I am not even saying to get rid of it but...
- by semperfi1999 - at 2013.02.20 19:29:00
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113. Reload bug. - in Feedback/Requests [original thread]
I hate dying to some noob who rushed me while I am reloading and then getting this glitch so I cant fight back. All the switching to restart the reloading always ends up with me dead in these situations.
- by semperfi1999 - at 2013.02.20 18:09:00
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114. The forum trolls - in Feedback/Requests [original thread]
Eris Ernaga wrote: Yes its part of all games but can become harassment or just harsh, I am pretty good player however I think I could stomp the average troll in a game. This is why the imperfect formed. To disuade people of this horrible no...
- by semperfi1999 - at 2013.02.20 17:34:00
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115. Memo to those wanting a Heavy/HMG nerf. (and to Devs considering it) - in Feedback/Requests [original thread]
I would like to note just to consideration. 1 LAV will completely nullify the heavies movement disadvantage. Being able to instantly jump into and out of an LAV for the heavies basically makes it so that movement speed is not at issue at all for t...
- by semperfi1999 - at 2013.02.20 13:34:00
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116. lock vehicles - in Feedback/Requests [original thread]
Judge Rhadamanthus wrote: semperfi1999 wrote: .....CCP should not change this. This game is not meant to hold your hold and coddle you because you are too bad to correctly deal with these issues in games. .....Dont use what you cant afford t...
- by semperfi1999 - at 2013.02.19 19:46:00
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117. [Request]Fix for AV Grenades - in Feedback/Requests [original thread]
I just think the homing should be turned down. Current AV nades should have the same homing range as the current packed nades and packed nades should have very very little homing.
- by semperfi1999 - at 2013.02.19 19:42:00
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118. lock vehicles - in Feedback/Requests [original thread]
I am usually not one to respond with just a HTFU but in this matter (which has been discussed many times)......HTFU. CCP should not change this. This game is not meant to hold your hold and coddle you because you are too bad to correctly deal wit...
- by semperfi1999 - at 2013.02.19 14:36:00
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119. 1, 2, 3, 4... [yet another "please balance" thread] - in Feedback/Requests [original thread]
undeadsoldier90 wrote: 90% of the posts in here are from imperfects.... mainly due to the fact that one of the only reasons they are good is because of tanks. I find this interesting, and also have to say that CCP has swung the nerf hammer pret...
- by semperfi1999 - at 2013.02.16 16:13:00
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120. [Feedback] Why Skirmish is Bad (objective spawning) - in Feedback/Requests [original thread]
I agree that this could lead to spawn trapping more but it would be more strategic as well. I think this should be implemented once we have the abilities to call down our own CRUs. Right now it would be too easy to spawn trap the other team howeve...
- by semperfi1999 - at 2013.02.16 14:56:00
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