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81. [SUGGESTION] Remove AFK SP Retroactively - in Feedback/Requests [original thread]
Skihids wrote: Announcing a date for retroactive AFK SP removal is fine. The point is any idle detector is going to have some holes, and CCP needs to be able to close them retroactively if it wants to have an effectve deterrent. Otherwise peopl...
- by semperfi1999 - at 2013.04.02 13:17:00
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82. Flux Nades - in Feedback/Requests [original thread]
Thrillhouse Van Houten wrote: I like Cross' math. I would suggest the "+10" be changed to "+V" where "V" is the variant of Flux Grenade being used. It'd look like this: F[(S + V)/100]=D F is the Flux Grenade's base damage S is the Scan Profile...
- by semperfi1999 - at 2013.03.29 16:16:00
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83. Flux Nades - in Feedback/Requests [original thread]
Bojo The Mighty wrote: This basically means Jathniel that Shield tanking will result in more damage done to your shields by Flux nades. I don't know if it will be a linear function of damage to signature, as that would just equate to loss of th...
- by semperfi1999 - at 2013.03.28 23:18:00
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84. Flux Nades - in Feedback/Requests [original thread]
Jathniel wrote: semperfi1999 wrote: Bojo The Mighty wrote: I kinda like it. As a flux nade using scout. It's a buff for profile dampening, and nerfing Fluxes but within a limit. But there's a foreseeable problem. Signature: Damage ratio...
- by semperfi1999 - at 2013.03.28 22:29:00
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85. Flux Nades - in Feedback/Requests [original thread]
Bojo The Mighty wrote: I kinda like it. As a flux nade using scout. It's a buff for profile dampening, and nerfing Fluxes but within a limit. But there's a foreseeable problem. Signature: Damage ratio. At what ratio could you find a balance ...
- by semperfi1999 - at 2013.03.28 21:12:00
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86. Flux Nades - in Feedback/Requests [original thread]
Jathniel wrote: The thing about scan profile size is a bad idea, that will change next to nothing except making flux grenades useless against infantry and overwhelming vs. HAV. Fluxes won't work against Scouts? No one would care. They are bare...
- by semperfi1999 - at 2013.03.28 20:11:00
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87. Flux Nades - in Feedback/Requests [original thread]
Glad you approve but I am already taken. Sorry to disappoint you.
- by semperfi1999 - at 2013.03.28 17:42:00
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88. Flux Nades - in Feedback/Requests [original thread]
Despite the fact that there needs to be some obvious adjustments due since the flux nades have once again started to kill people due to a bug/glitch I believe there needs to be some other adjustments done to this grenade. Frankly this grenade is ...
- by semperfi1999 - at 2013.03.28 17:20:00
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89. A solution to red line campers and afkers - in Feedback/Requests [original thread]
Interesting solution but a much easier one is to simply make it not rewarding to AFK in the MCC. To do that all they need to do is change the amount of SP you gain from WP from 1 SP per WP to 5 SP per WP and make 5 SP per sec to 1 SP per sec. That...
- by semperfi1999 - at 2013.03.26 13:55:00
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90. Nerf AR's - in Feedback/Requests [original thread]
Aeon Amadi wrote: semperfi1999 wrote: If you consider the actual mathematical values the AR loses to these weapons in stats. Which means its more the user who determines how good it is. Then by that right you should have no issue using ...
- by semperfi1999 - at 2013.03.23 16:22:00
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91. Nerf AR's - in Feedback/Requests [original thread]
Well I could be wrong but I thought they did get a slight negative on armor...........oh well if it is wrong then just strike it out my whole argument does not ride on that one fact fortunately.
- by semperfi1999 - at 2013.03.22 18:15:00
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92. Nerf AR's - in Feedback/Requests [original thread]
Aeon Amadi wrote: [quote=Snagman 313] Okay, since you obviously skipped over my post on the Laser Rifle's I'll put it in underline so you can read it clearly. Laser Rifles are not good for close combat, doing -less- damage as the t...
- by semperfi1999 - at 2013.03.22 15:57:00
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93. Nerf AR's - in Feedback/Requests [original thread]
I love this. AR is OP but DONT TOUCH MY LASER YOU H8TR!! Sheesh people work so hard to protect the gun they use while trying to get all over weapons lowered. Someone noted that the HMG is out damaged by the AR but forget to note that it does 19 ...
- by semperfi1999 - at 2013.03.22 13:37:00
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94. [suggestion] AFK "fix" - in Feedback/Requests [original thread]
Kray Dytt wrote: semperfi1999 wrote: Your fixes and other peoples fixes are just far too complicated. Easy fix. Remember KISS principle. Swap the SP gain around. Right now the majority of your SP is gained by time in match (5 SP per sec) a...
- by semperfi1999 - at 2013.03.15 18:44:00
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95. {{FEEDBACK}} CCP honest opinion of DUST514 and small corps.PLEASE READ CCP - in Feedback/Requests [original thread]
SP is not a huge deal once you hit about 3 million SP....and you should be almost fully specced into your special area by the time you hit 7-8 mil SP. I got an early start and with no boosters I am just now getting close to the 4 mil SP mark and I...
- by semperfi1999 - at 2013.03.14 18:41:00
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96. [suggestion] AFK "fix" - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Devs are already addressing this. Try reading Updates once every so often. Once even. According to the dev notes they are addressing it by adding the anti idle system. Which is easily defeated by what the OP noted here. ...
- by semperfi1999 - at 2013.03.14 14:39:00
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97. [suggestion] AFK "fix" - in Feedback/Requests [original thread]
Your fixes and other peoples fixes are just far too complicated. Easy fix. Remember KISS principle. Swap the SP gain around. Right now the majority of your SP is gained by time in match (5 SP per sec) and minimal SP from WP (1SP per WP). Make it...
- by semperfi1999 - at 2013.03.14 13:35:00
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98. [Request] $13 USD per month for Active/Passive and UVT Booster - in Feedback/Requests [original thread]
Agreed this game is not pay to win....more like pay to have earlier access to items that may or may not help you win. I would be ok if CCP wanted to make a deal where you could pay a monthly fee and get some boosters as slightly cheaper prices but...
- by semperfi1999 - at 2013.03.13 13:22:00
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99. [Request] Balance Officer weapons - in Feedback/Requests [original thread]
Sleepy Zan wrote: Touch the Thale and I'll cut you! LOL sleepy. I have saved up 40 thales for you. What will you give me for them?
- by semperfi1999 - at 2013.03.11 22:48:00
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100. [Suggestion] Jumping/Bunny Hopping - in Feedback/Requests [original thread]
No this is dumb. They already seriously nerfed the straffing speed because bad players could not keep up now you want to nerf jumping which is one of the only sorta quick moves that are left to force another player to miss you? Sorry but no. If th...
- by semperfi1999 - at 2013.03.11 16:25:00
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