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61. ((FEEDBACK & REQUEST)) CCP Gun balanced needed!!!! - in Feedback/Requests [original thread]
ill........ CCP is offering a respec why dont you take them up on that if you dont like your choice. Also CCP noted that heavies are supposed to be defenders mainly so dont expect your HMG to reach the range of the AR. TBH they didnt change the d...
- by semperfi1999 - at 2013.05.16 14:44:00
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62. [Feedback] Suit bonuses - suggestions. - in Feedback/Requests [original thread]
Jack McReady wrote: semperfi1999 wrote: Jack McReady wrote: damage and resistance bonus are too strong imho because they scale too well with other skills bonus and modules. or do you really want scrambler pistols and charged SC one shotti...
- by semperfi1999 - at 2013.05.16 14:37:00
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63. [Feedback] Suit bonuses - suggestions. - in Feedback/Requests [original thread]
Jack McReady wrote: damage and resistance bonus are too strong imho because they scale too well with other skills bonus and modules. or do you really want scrambler pistols and charged SC one shotting pretty much everything into the head? do yo...
- by semperfi1999 - at 2013.05.16 13:44:00
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64. Laser rifle - A constructive discussion - in Feedback/Requests [original thread]
Laser rifle does need some adjustments and I agree with at least some of the OP proposals. #1 Range needs to be increased......it needs to minimally have the same max range as the tac rifle and I would say that a tad bit more probably wouldnt hur...
- by semperfi1999 - at 2013.05.16 13:36:00
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65. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
Honestly this weapon is balanced (could remove the 10% blanket buff all weapons rcv'ed) but there is no weapon to counter it. Laser needs to be buffed from being nerfed to the ground (I havent died from laser once in this new build). Max range on ...
- by semperfi1999 - at 2013.05.15 18:51:00
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66. gallente assault, laser rifle and scrambler rifle => balance not given - in Feedback/Requests [original thread]
In truth I agree that the lasers were nerfed too hard. Lasers should have the same range as the Tac and its optimal should be from 60-93 (or whatever TACs optimal range is). Actually in CQC the regular AR absolutely works the TAC user over assum...
- by semperfi1999 - at 2013.05.15 15:11:00
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67. [Feedback] Class bonus needs to go, replace with racial bonus. - in Feedback/Requests [original thread]
Dub I like those numbers better for all suits. And it would seem to be more inline with the racial benefits per Eve.
- by semperfi1999 - at 2013.05.13 16:32:00
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68. [Feedback] Class bonus needs to go, replace with racial bonus. - in Feedback/Requests [original thread]
I disagree with your minmatar bonuses....noone would choose assault with that bonus. Minmatars racial bonus is already the most worthless bonus in the game. If anything the racial bonus should be an increase in stamina and stamina regen. That woul...
- by semperfi1999 - at 2013.05.13 15:20:00
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69. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
Cyn Bruin wrote: Hit Detection and Aiming are bad atm, until thats fixed no reason to have a discussion on ranged weapons. Stop nerfing weapons, start buffing weapons. Think TAR is to powerful? Buff lasers a bit. Quit using a hammer ...
- by semperfi1999 - at 2013.05.13 13:47:00
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70. CCP Remnant - Can we talk Mass Drivers? - in Feedback/Requests [original thread]
TBH the mass driver needed some kind of change as it was crazy last build if you knew how to build it correctly. Tiel (one of our imperfects) went with mass driver and he could 2 shot with splash dmg any standard and adv A type suit. He could even...
- by semperfi1999 - at 2013.05.10 18:13:00
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71. [REQUEST] Please prioritize the A's, B's and C's of this FPS game. - in Feedback/Requests [original thread]
Cyn when I tried weapon swapping I found it to be a whole lot faster this build.......maybe I am wrong but I noticed a huge improvement in that area. I agree with the rest of your post.
- by semperfi1999 - at 2013.05.10 15:36:00
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72. I'm out of Ammo - in Feedback/Requests [original thread]
Actually depots repair vehicles (unless thats changed??) so they do really help vehicles...but some vehicle users just dont care.
- by semperfi1999 - at 2013.05.08 13:17:00
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73. ((REQUEST)) get rid or nerf laser guns - in Feedback/Requests [original thread]
Beld Errmon wrote: Its funny though the weapon to my knowledge hasn't been changed since it so introduced ages ago, but only recently have people been getting upset about it, which leads me to believe its the skill of the people that have maste...
- by semperfi1999 - at 2013.04.24 12:22:00
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74. [SUGGESTION] Remove AFK SP Retroactively - in Feedback/Requests [original thread]
Skihids wrote: semperfi1999 wrote: Thats why I gave my thought on what the SP system should look like if we are still going to be so concerned with newer players not earning enough SP at the beginning. Regarding the entertainer example....
- by semperfi1999 - at 2013.04.18 20:20:00
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75. [SUGGESTION] Remove AFK SP Retroactively - in Feedback/Requests [original thread]
ladwar wrote: Pombe Geek wrote: Skihids wrote: The only other fix (no SP for time in match) has unwanted side effects. You mention widening gap between newberries and vets. I agree, however, a more apt solution would be to increase t...
- by semperfi1999 - at 2013.04.18 17:17:00
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76. [SUGGESTION] Remove AFK SP Retroactively - in Feedback/Requests [original thread]
Skihids wrote: Guys, my OP wasn't a request to implement the anti-idle system. CCP already stated they were working on one. My post was a suggestion to CCP that they not try to play catchup with AFK players, but rather prosecute after the fact...
- by semperfi1999 - at 2013.04.18 14:09:00
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77. [SUGGESTION] Remove AFK SP Retroactively - in Feedback/Requests [original thread]
Cosgar wrote: Arkena Wyrnspire wrote: I'm against AFK SP farming, too, but how would CCP detect this? Don't assume they're wizards. Trust me, they know: http://kotaku.com/5137673/hundreds-of-players-banned-in-final-fantasy-xi Quote: ...
- by semperfi1999 - at 2013.04.18 12:54:00
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78. First Impression - in Feedback/Requests [original thread]
There are some corps set up for newer players to help them out. Dust University is one. Or you can send a message in local chat to see if someone would pick you up and train you.
- by semperfi1999 - at 2013.04.12 17:10:00
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79. unbalenced game = 2 hour frustration fest - in Feedback/Requests [original thread]
The best advice that I have read here that you should consider is to squad up with a corp willing to train you. This game does require training to understand initially. Once you start understanding how the game is played you will automatically sta...
- by semperfi1999 - at 2013.04.12 12:17:00
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80. Every time you jump, 10% of your shields are depleted. - in Feedback/Requests [original thread]
*translation* I suck at aiming. Please make it easier for me to aim since I cant hit a target that jumps in the air as I was not born with opposable thumbs that are coordinated enough to track an enemy. Seriously this is the dumbest request and...
- by semperfi1999 - at 2013.04.10 12:32:00
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