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1. The AR - A neutral look - Mathematics included - in Feedback/Requests [original thread]
Honestly the burst rifle needs its 7 rounds burst back instead of the 3 round burst it was nerfed to.
- by semperfi1999 - at 2013.09.17 13:40:00
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2. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
D legendary hero wrote: semperfi1999 wrote: D legendary hero wrote: Kyy Seiska wrote: Some may have said this already but i'll say it anyway. There's really nothing wrong with the damage of the weapon, it deals fairly good damage in l...
- by semperfi1999 - at 2013.09.16 17:29:00
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3. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
D legendary hero wrote: Kyy Seiska wrote: Some may have said this already but i'll say it anyway. There's really nothing wrong with the damage of the weapon, it deals fairly good damage in low and mid ranges. But the fact that I can fire it...
- by semperfi1999 - at 2013.09.16 16:51:00
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4. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Heimdallr69 wrote: Stinger takes 2 now with nothing on your vehicle but all vehicles have flares so really shouldn't get hit more than once but anyways the open beta starts on the 4th or 5th closed on the 1st Well TBH I was glad that I quit ...
- by semperfi1999 - at 2013.09.14 21:33:00
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5. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Heimdallr69 wrote: semperfi1999 wrote: Heimdallr69 wrote: Aeon Amadi wrote: semperfi1999 wrote: I have used both the AR/Tac and the ASCR/SCR. The SCR/ASCR is a far superior weapon to the AR. Most people dont seem to realize that th...
- by semperfi1999 - at 2013.09.14 21:04:00
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6. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Heimdallr69 wrote: Aeon Amadi wrote: semperfi1999 wrote: I have used both the AR/Tac and the ASCR/SCR. The SCR/ASCR is a far superior weapon to the AR. Most people dont seem to realize that the AR once you have fully upgraded does have s...
- by semperfi1999 - at 2013.09.14 19:55:00
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7. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Talos Alomar wrote: The Robot Devil wrote: The problem is just what you say. If we change ranges then other stats will have to change. I say start slow and use little changes. This game needs diversity and the AR doesn't allow for it. The r...
- by semperfi1999 - at 2013.09.14 18:41:00
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8. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Aeon Amadi wrote: It has been getting better lately though, you have to admit. Slowly... But it is happening. Yes is has a bit but then they also took steps backwards....like the strong AA. That being said its truly going to end up being ...
- by semperfi1999 - at 2013.09.14 15:59:00
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9. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Aeon Amadi wrote: semperfi1999 wrote: Aeon Amadi wrote: semperfi1999 wrote: I have used both the AR/Tac and the ASCR/SCR. The SCR/ASCR is a far superior weapon to the AR. Most people dont seem to realize that the AR once you have full...
- by semperfi1999 - at 2013.09.14 15:31:00
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10. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Aeon Amadi wrote: semperfi1999 wrote: I have used both the AR/Tac and the ASCR/SCR. The SCR/ASCR is a far superior weapon to the AR. Most people dont seem to realize that the AR once you have fully upgraded does have significantly reduced r...
- by semperfi1999 - at 2013.09.14 15:06:00
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11. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
D legendary hero wrote: not only did I counter all your arguments 8 pages ago. but i thoroughly explained that the 10% bonus given all weapons after uprising when the HMG got its damage per shot increased from 12 to 18, applied to all weapons ...
- by semperfi1999 - at 2013.09.14 15:01:00
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12. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
I have used both the AR/Tac and the ASCR/SCR. The SCR/ASCR is a far superior weapon to the AR. Most people dont seem to realize that the AR once you have fully upgraded does have significantly reduced recoil/dispersion but the ASCR pretty much st...
- by semperfi1999 - at 2013.09.14 14:36:00
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13. Balancing the AR - in Feedback/Requests [original thread]
Cat Merc wrote: Korvin Lomont wrote: Cat Merc wrote: Now, about the AR itself. It's supposed to be a high DPS low range weapon. However, compared to the Assault Scrambler rifle, the DPS is identical, the range is identical, pretty much e...
- by semperfi1999 - at 2013.08.06 14:45:00
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14. Balancing the AR - in Feedback/Requests [original thread]
Cat Merc wrote: Buster Friently wrote: Cat Merc wrote: Buster Friently wrote: It carries way too much ammo as well. Honestly, the DPS is pretty high too. It just has too much going for it currently. Generalist weapon is one thing, but ...
- by semperfi1999 - at 2013.08.06 13:24:00
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15. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Zendeal wrote: Buster Friently wrote: Nocturnal Soul wrote: lol let me show the power of my Proto SCR and ASCR You'd do better with the AR. Like I said, there are people that don't use the AR, but it's not because the AR isn't the best...
- by semperfi1999 - at 2013.08.06 13:00:00
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16. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Buster Friently wrote: So, every other weapon in this game gets nerfed just as soon as the AR nerf brigade gets going. OP or Not, the AR is ruining Dust. This weapon is so overused it's just stupid. The weapon, in pubs...
- by semperfi1999 - at 2013.08.06 12:55:00
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17. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Meeko Fent wrote: semperfi1999 wrote: Your thoughts are interesting I will give you that but the 40 round mag......well that would work if you also lowered the reload time. With a high reload time on the AR (and with the hit detection issues...
- by semperfi1999 - at 2013.08.05 19:34:00
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18. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Your thoughts are interesting I will give you that but the 40 round mag......well that would work if you also lowered the reload time. With a high reload time on the AR (and with the hit detection issues) it takes about 30-40 rounds for 1 kill alo...
- by semperfi1999 - at 2013.08.05 19:05:00
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19. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Meeko Fent wrote: semperfi1999 wrote: Meeko Fent wrote: Jack Boost wrote: 1. AR was nerfed enough. lol what? The AR has NEVER been nerfed. Here's the STD AR stats through out the prior builds. Precursor- DMG:31, ACR:56.2, ROF:7...
- by semperfi1999 - at 2013.08.05 18:59:00
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20. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Meeko Fent wrote: Aikuchi Tomaru wrote: So let me get this straight: You took data from 4 skirmish games you played on a single day and you really think this data is as accurate as CCPs data, which is from every single Dust-game ever played?...
- by semperfi1999 - at 2013.08.05 18:36:00
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