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361. Scout Registry / Killboard - in General Discussions [original thread]
Iron Wolf Saber wrote: pseudosnipre wrote: IWS mentioned SMGs as deserving of nerf...hesitant to put Amy sp into them or ar for the time being. https://forums.dust514.com/default.aspx?g=posts&t=120782 I was meaning more in effecti...
- by pseudosnipre - at 2013.11.19 16:38:00
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362. Should advanced and prototype shotguns get more damage? - in General Discussions [original thread]
I'd rather see a bonus to shots in the back
- by pseudosnipre - at 2013.11.19 16:32:00
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363. Breaking point come 1.7 ? - in General Discussions [original thread]
I play this game to unwind and lately I'll finish a session feeling more frustrated than when I started. Primary contributors are lag compensation favoring foreigners, terrain glitches hindering movement, and 20% mouse sensitivity (my sweet spot f...
- by pseudosnipre - at 2013.11.19 16:28:00
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364. why are shotguns so weak? - in General Discussions [original thread]
Had a Latino in a g-1 assault tank a breach shotgun round at 5m after playing against some aussies in proto Calgary logi suits tanking 3 rounds from my crg3 art 5m...
- by pseudosnipre - at 2013.11.15 07:49:00
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365. why are shotguns so weak? - in General Discussions [original thread]
120% at dry-hump range
- by pseudosnipre - at 2013.11.15 03:55:00
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366. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: Django Quik wrote: Some of my corp mates were telling me nova knives are now working excellently and in fact you don't even really have to be facing the enemy to take them out pretty easily. Now I have never used knives ...
- by pseudosnipre - at 2013.11.15 01:01:00
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367. Black Eagle Scout - in General Discussions [original thread]
Perhaps this event is a strategic move to prevent medium frame biitching when the scout commando drops...a token offering, if you will.
- by pseudosnipre - at 2013.11.14 22:33:00
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368. Scout Registry / Killboard - in General Discussions [original thread]
Since 1.5 I've had SEVERE framerate/latency Issues, defrag didn't help... So Last night I deleted, reinstalled, defrag-ed, updated (4 discrete file downloads/installs), defrag-ed, and played. Wow this game is fast! Some of the feats you guys hav...
- by pseudosnipre - at 2013.11.14 17:07:00
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369. Black Eagle Scout - in General Discussions [original thread]
This is a g/1 (adv) suit: HS: Enhanced kinetic catalyzer (hidden) HS: Enhanced endurance module (hidden) LS: Enhanced shield extender (hidden) LS: Militia shield extender LW: Shotgun SW: Assault Rifle GN: Basic/ADV grenade EQ: none Observations: ...
- by pseudosnipre - at 2013.11.14 17:00:00
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370. Black Eagle Scout - in General Discussions [original thread]
DTOracle wrote: axis alpha wrote: That's why its a challenge. Do ccp a favor and use the damn suits we all know they do these things to get stats and use them to make the game (scouts) bettter. If CCP wants data, this is not the way to go ...
- by pseudosnipre - at 2013.11.13 19:25:00
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371. Black Eagle writeup, for scouts - in General Discussions [original thread]
Can it fit a gek? A complex precision enhancer? a crg3? militia sg = meh 40.5 precision = meh With flux and precision and breach sg = saboteur/can-opener Remember when CCP installed the (R.I.P.) nighttime environment? could been fun...
- by pseudosnipre - at 2013.11.13 18:44:00
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372. Does switching to 480p help a lot and does it make the game look freakishly ugly? - in General Discussions [original thread]
Ok for CQC, but makes fine aiming impossible at longer ranges. AR bullet animation, hives/uplinks. and explosives still kill your fps, even in 480p. As with most things, CCP aims at the bulk of the playerbase hence most performance "improvements"...
- by pseudosnipre - at 2013.11.13 18:32:00
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373. Black Eagle Scout - in General Discussions [original thread]
axis alpha wrote: That's why its a challenge. Do ccp a favor and use the damn suits we all know they do these things to get stats and use them to make the game (scouts) bettter. +1 Please use the suits so CCP can get some data.
- by pseudosnipre - at 2013.11.13 16:55:00
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374. Black Eagle Scout - in General Discussions [original thread]
Sounds like a lot of the playerbase is afraid to run this suit because they might suck in it. Instead they will be hoarding them for when the open market arrives...where perceived value and relative scarcity determine price. To recap: Step 1. Ho...
- by pseudosnipre - at 2013.11.13 16:53:00
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375. OH CRAP A SCOUT TOSS A NADE! - in General Discussions [original thread]
Had a medium frame fastball a grenade at my scout last night...the resultant killfeed said roadkill.
- by pseudosnipre - at 2013.11.06 23:49:00
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376. Scout Registry / Killboard - in General Discussions [original thread]
Would like to see cloaking effectiveness be reliant on dampening vs precision with a hefty penalty to users of shield extenders. If you can't beat my scan precision, your cloak equipment might as well be a rock. Thus other suits would have to cho...
- by pseudosnipre - at 2013.11.06 21:22:00
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377. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Quil Evrything wrote: Leveling dilemma: I like to set per-week goals for SP use. With the massive cap this week, seems like I would be able to get either shields 5, or range 4 (or even 5, I suppose). I usually run a gallent...
- by pseudosnipre - at 2013.11.06 21:15:00
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378. Teamwork????? - in General Discussions [original thread]
Try this: 1. Join existing squad or Invite everyone on the team channel to your squad 2. Keep squad orders up at all times, take mental note of disobedient greens 3. Use match results and mental notes to kick undesirables 4. Join new battle ASAP ...
- by pseudosnipre - at 2013.11.06 21:11:00
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379. Light frame scan range - in General Discussions [original thread]
Anticipate a "by design" blue tag post any minute now...
- by pseudosnipre - at 2013.11.05 18:18:00
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380. Why does the basic laser , advanced and prototype laser all have the SAME range? - in General Discussions [original thread]
Would love to see current max damage achieved at 100 instead of 85 with linear dropoff to zero damage at 110m and 65m respectively (max/min range)... Too many times I have to get into AR range to do ANY notable damage...
- by pseudosnipre - at 2013.11.01 16:06:00
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