Pages: 1 2 3 4 5 6 7 8 9 10 20 |
201. ReGnUM'S DUST 514 CHANNEL, help for all new players - in General Discussions [original thread]
lol, I was surprised with the vid.... well done!
- by mikegunnz - at 2013.01.29 21:00:00
|
202. 0 sensitivity too fast. Anyone else... - in General Discussions [original thread]
Parson Atreides wrote: Scheneighnay McBob wrote: The sensitivity is the reverse of what you would think. 0 is fasted, 100 is slowest. They changed it (or were supposed to) with the most recent build. 100 is now the fastest (most sensitive...
- by mikegunnz - at 2013.01.29 14:18:00
|
203. Skill Point Change Tears - in General Discussions [original thread]
Relax Kobra, the SP cap is a generous one. Right now, you earn MORE than 1SP per WP in match. This will also continue with the new system. However, once you hit the cap, the calculation will change to 1WP=1SP. This means, that even good players ...
- by mikegunnz - at 2013.01.29 14:08:00
|
204. let down by newberries but oh what a match - in General Discussions [original thread]
Clearly, some idiots didnt really read his post. His trio wasnt trying tojust pad some kills, they were doing everything they could to win, killing, hacking, defending hacks, etc. Its just that the stupidity and uselessness of the the blues could...
- by mikegunnz - at 2013.01.28 14:19:00
|
205. Voting for anything other than option 5 is allowing CCP to rob you out of your m... - in General Discussions [original thread]
NVM, already covered.
- by mikegunnz - at 2013.01.27 00:35:00
|
206. Thanks guys, Lasers are on the way out. - in General Discussions [original thread]
Icy Tiger wrote: Thanks to all the whining and whimpering from people who don't know a thing about optimum range or heat up time , Lasers are being nerfed. Hard. Sources from IRC say there's a range, damage, AND clip size nerf, along with ma...
- by mikegunnz - at 2013.01.25 22:45:00
|
207. My first vid of dust 514 - in General Discussions [original thread]
Enji Elric wrote: Bojo The Mighty wrote: Kay High wrote: needs better music and better quality. How wrong you are about the music. It's great. I was expecting Metal but it works.. kinda like FireFly ..... but in the middle where h...
- by mikegunnz - at 2013.01.25 01:58:00
|
208. How can mass drivers be fixed? - in General Discussions [original thread]
Breakin Stuff wrote: mikegunnz wrote: Suggestions meaning little from someone who has never used the weapon. Mass driver splash does pathetic damage. In order to get decent hits you have to land the ***** within two meters even with mass ...
- by mikegunnz - at 2013.01.22 23:38:00
|
209. DISCUSS: Best sp cap implementation - in General Discussions [original thread]
I think its less of a problem of daily cap or rollover (the old weekly cap, was essentially a daily cap with rollover) The problem (imo) is the fact that the cap is a HARD cap. You effectively earn nothing once its hit. Go back to the old weekly r...
- by mikegunnz - at 2013.01.22 13:24:00
|
210. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Sha Kharn Clone wrote: Yea I guess itGÇÖs adapt or die a lot time. Now for those of you that want to be competitive but have real lives I can give you some tips. Firstly lets cover marriage. ItGÇÖs expensive and is a massive time sink. Both t...
- by mikegunnz - at 2013.01.22 13:11:00
|
211. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Ive said it before, and ill say it again.... Im ok with a cap, just not a hard cap, just a soft one. Make cap weekly, and once you hit cap, player earns 20 or 25% of original sp, until reset. This is a compromise. (IMO)
- by mikegunnz - at 2013.01.22 12:08:00
|
212. How can mass drivers be fixed? - in General Discussions [original thread]
The DPS argument is stupid when it comes to MD vs AR. Take an average AR user, if they are shooting at a moving target, they will miss with a number of their rounds. DPS is not an end all be all stat. Particularly if you miss with 1/3 of your sho...
- by mikegunnz - at 2013.01.22 03:30:00
|
213. Top players of the Closed Beta - in General Discussions [original thread]
Z: Clearly, he mad.
- by mikegunnz - at 2013.01.22 02:24:00
|
214. The State of the Community in Dust 514 - in General Discussions [original thread]
Free Beers wrote: TL;DR Summay or should I assume is a lecture about one of the following -Trolling -community group hugs -constructiveness -It's just beta fanboi-dom If I'm wrong let me know. If you want Idea's to be discussed then post idea...
- by mikegunnz - at 2013.01.19 16:59:00
|
215. Flux grenades and my .02ISK - in General Discussions [original thread]
Gotta say, IMO: The answer to "fix" the flux grenade, is NOT to touch the flux grenade. It affects shields only, so it cant insta-kill by itself like reg grenades. The answer is to fix armor in this game. Make armor tanking worth it. Either make ...
- by mikegunnz - at 2013.01.17 00:19:00
|
216. Is it just me? ...or... - in General Discussions [original thread]
Since this most recent build... Most of my matches have been very "choppy" (bad framerate and lag) Also, I get disconnected and sent back to merc quarters about 10-20% of the time. I also have experienced 2 hard freezes since the new build start a...
- by mikegunnz - at 2013.01.14 18:39:00
|
217. KDR and why it doesn't matter anymore. - in General Discussions [original thread]
KDR isn't everything, but of course it matters... and in theory, isk efficiency matters a lot. But in reality, in only matters to a solo merc w/o a corp. If you're in a EVE corp, they have BILLIONS upon BILLIONS to EASILY throw at their Dust arm. ...
- by mikegunnz - at 2013.01.11 21:53:00
|
218. UVTs Taken but no AUR reimbursed? - in General Discussions [original thread]
Welcom to New Eden?!?
- by mikegunnz - at 2013.01.11 16:57:00
|
219. Here's a suggestion for active skill boosters and SP cap. Good for CCP AND ... - in General Discussions [original thread]
kellyn whiteheart wrote: the 20% of cap is good that way if ppl want to spend a lot of time playing they r rewarded for it. we shouldnt be punishing the no lifers too much. they are after all players. Exactly. We WANT some people playing a l...
- by mikegunnz - at 2013.01.11 15:25:00
|
220. Here's a suggestion for active skill boosters and SP cap. Good for CCP AND ... - in General Discussions [original thread]
KingBabar wrote: The active skillpoint boosters lets you make 36K SP * 1.5 = 54 K SP a day. The difference is 18 SP and thats 6.57 milloion skillpoints a year extra, with the same amount of playtime/points earned. Thats a protosuit and some. ...
- by mikegunnz - at 2013.01.11 15:01:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |