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Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
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Posted - 2012.12.18 17:44:00 -
[1] - Quote
Having this issue? The sensitivity is too fast in this update, it's incredibly hard to aim and maintain on moving enemies.
I turn the sensitivity down to 0 and it is still faster than 40 from last build. For those that feel that the sensitivity adjustments are backwards....I've tried it at 100 and it is ridiculous to control.
At the minimum level, (whether it is 0 or 100) the sensitivity should be slower than a heavy turning to allow custom adjustments fit for your style. Is anyone else having this issue? |
Calgoth Reborn
United Front LLC
145
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Posted - 2012.12.18 17:46:00 -
[2] - Quote
try turning your deadzone on the move section to 0 as well both x and y |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
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Posted - 2012.12.18 17:48:00 -
[3] - Quote
Calgoth Reborn wrote:try turning your deadzone on the move section to 0 as well both x and y
Ok...I'll give it a shot. Didn't think those categories affected controller control |
DEADPOOL5241
Doomheim
212
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Posted - 2012.12.18 17:57:00 -
[4] - Quote
Ydubbs81 RND wrote:Calgoth Reborn wrote:try turning your deadzone on the move section to 0 as well both x and y Ok...I'll give it a shot. Didn't think those categories affected controller control
Yeah, so move controls effect game controls, what about mouse?
Odd that other controllers have effect on main controllers.
@Ydubbs81,
Good matches the last few days. I see you in battles and I know its going to be a good match. +1 to you and your buddies. Maybe one of these days we can be on the same team and kick kitten!!
Happy Holidays |
Gunner Visari
Crux Special Tasks Group Gallente Federation
163
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Posted - 2012.12.18 17:57:00 -
[5] - Quote
Edit-Just read the whole post nvm |
Obama DAT
Doomheim
389
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Posted - 2012.12.18 17:59:00 -
[6] - Quote
Let us know what you find out Dubs. I have x and y both set at zero with auto aim off and it does seem a bit faster than last build. ( I use the PS3 controller ) Of course I don't think I would be noticing any difference if I didnt have to use a f'in ironsight in a futuristic shooter game. |
Heavenly Daughter
CrimeWave Syndicate
71
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Posted - 2012.12.18 22:38:00 -
[7] - Quote
I feel the same way, sensitivity is to fast, trying to aim at 1 pixel if thats the correct term, is nigh on impossible for a forge at distance.
H.D |
lordjanuz
Norwegian Dust514 Corporation
88
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Posted - 2012.12.18 22:40:00 -
[8] - Quote
The mouse does not turn at all, its very slow. |
Hollow M Ling
Doomheim
30
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Posted - 2012.12.18 22:51:00 -
[9] - Quote
You just need to get used to it. It took me a little time to get used to it so now I have it on 30%. |
Pent'noir
Algintal Core Gallente Federation
62
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Posted - 2012.12.18 23:04:00 -
[10] - Quote
First game, I still had my old settings and couldn't even fire in the general direction that I wanted. It was so squirrelly I found out that my controller sticks a little bit to the left. However, playing with the settings and move stuff does seem to help. Now i just need to get used to my new settings. |
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Rhadiem
Algintal Core Gallente Federation
496
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Posted - 2012.12.18 23:12:00 -
[11] - Quote
I haven't been in the new build yet, but in old builds the 0 was fastest and 100 was slowest.. not sure if this is relevant today but might want to test that. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2012.12.19 00:39:00 -
[12] - Quote
Ydubbs81 RND wrote:Having this issue? The sensitivity is too fast in this update, it's incredibly hard to aim and maintain on moving enemies.
I turn the sensitivity down to 0 and it is still faster than 40 from last build. For those that feel that the sensitivity adjustments are backwards....I've tried it at 100 and it is ridiculous to control.
At the minimum level, (whether it is 0 or 100) the sensitivity should be slower than a heavy turning to allow custom adjustments fit for your style. Is anyone else having this issue? I totally agree.I played three matches and tried different adjustments to the rotation and pitch,and it's still too fast.Worst of all,the mouse is now incredibly slow and completely useless. |
Sleepy Zan
Internal Error. Negative-Feedback
2047
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Posted - 2012.12.19 01:14:00 -
[13] - Quote
Turning speed increase, I'll have to check it out and see |
H4lfdog
KILL-EM-QUICK RISE of LEGION
14
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Posted - 2012.12.19 01:20:00 -
[14] - Quote
Same for sniper. When you aim the control go crazy fast. Have you a idea how to down it ? |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
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Posted - 2012.12.19 01:21:00 -
[15] - Quote
Calgoth Reborn wrote:try turning your deadzone on the move section to 0 as well both x and y
Thank you...it worked |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.12.19 02:01:00 -
[16] - Quote
DEADPOOL5241 wrote:Yeah, so move controls effect game controls, what about mouse? I haven't done a KB/M test for Chromosome yet, but I know that in Codex, the mouse had a deadzone, and it was affected by the PS Move deadzone setting. |
Ermahgerd Ermahgerd
OSG Planetary Operations Covert Intervention
7
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Posted - 2012.12.19 05:02:00 -
[17] - Quote
lordjanuz wrote:The mouse does not turn at all, its very slow.
HallaFRIGGINleuya!! Someone else has noticed it too. I'm getting carpal tunnel from picking up my mouse repeatedly to scan the battle field when i used to be able to just turn my wrist. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2012.12.19 05:50:00 -
[18] - Quote
Mine use to be 100 last build, but having at 70 now seems perfect to me. I don't see how people can 0 too fast for them. |
Sergeant Wiznowski
Seraphim Initiative. CRONOS.
38
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Posted - 2012.12.19 08:46:00 -
[19] - Quote
Same. Love new sensivity at 60 at the moment. ADS properly slows them. |
DEADPOOL5241
Doomheim
212
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Posted - 2012.12.19 15:24:00 -
[20] - Quote
Ydubbs81 RND wrote:Calgoth Reborn wrote:try turning your deadzone on the move section to 0 as well both x and y Thank you...it worked
So Ydubbs you are confirming that deadzone and x and y at 0 did effect your controller or mouse and keyboard settings? |
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Fallen Wraith
Seituoda Taskforce Command Caldari State
3
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Posted - 2012.12.19 16:10:00 -
[21] - Quote
I have tried the adjusting the move settings but i cant tell that they change the normal controller setting i have also tried changing it from 0 to 100 under the controller settings. The non scope looking is just too fast. Also i expedience rubber banding when trying to keep the sight on the target it will jump past the target and do the same thing when im trying to bring the cross hair back on target
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IgniteableAura
Pro Hic Immortalis RISE of LEGION
12
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Posted - 2012.12.19 16:20:00 -
[22] - Quote
I feel 100 is snail paced and 0 is still not fast enough. It doesn't whip around like I would like.
The turret sensitivity is a little too high. Its actually higher in turrets than on the ground. I think the problem with that is you cant strafe to fine tune. Its all with one stick. On the ground its quite easy to fine tune as you can use movement and aiming.
Would be nice if there was acceleration and a more defined speed based on joystick angle. So at 100% joystick angle you turn really quickly. I almost feel a logarithmic scale would be best for that. So once you hit close to 90/100 the quicker you turn. Makes snap turns more fluid without sacrificing fine tune adjustments. |
Ragmesesis
The Lusitans
6
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Posted - 2013.01.29 10:04:00 -
[23] - Quote
Calgoth Reborn wrote:try turning your deadzone on the move section to 0 as well both x and y
im playing with those sets but i feel it too fast and there is people complaining about it being too slow
|
Grimmiers
ZionTCD Legacy Rising
158
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Posted - 2013.01.29 10:15:00 -
[24] - Quote
Ydubbs81 RND wrote:Calgoth Reborn wrote:try turning your deadzone on the move section to 0 as well both x and y Thank you...it worked
This has been messing with me for a while. I deleted my save data and forgot to set it back for the longest time. |
Daesi
Kinsho Swords Caldari State
1
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Posted - 2013.01.29 11:23:00 -
[25] - Quote
Would be nicer if they just made it less picky on accuracy. right now it is a real pain to get it exactly where they want it to hit. Then if the target is moving good luck. |
Greasepalms
Ahrendee Mercenaries Legacy Rising
70
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Posted - 2013.01.29 12:43:00 -
[26] - Quote
wait.... 0 is the fastest speed? |
charlesnette dalari
Creative Killers
159
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Posted - 2013.01.29 14:00:00 -
[27] - Quote
Fallen Wraith wrote:I have tried the adjusting the move settings but i cant tell that they change the normal controller setting i have also tried changing it from 0 to 100 under the controller settings. The non scope looking is just too fast. Also i expedience rubber banding when trying to keep the sight on the target it will jump past the target and do the same thing when im trying to bring the cross hair back on target
That rubberbanding could be caused by aim assist make sure it is off in settings. We had some glitches with it causing that sort of problem you are describing a few builds back but it seemed to have been fixed since but it may be the problem you are having especially since you are making so many settings adjustments... hope this helps. If so let us know so we can all benefit and CCP will see as well. |
Scheneighnay McBob
Bojo's School of the Trades
1058
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Posted - 2013.01.29 14:09:00 -
[28] - Quote
The sensitivity is the reverse of what you would think. 0 is fasted, 100 is slowest. |
Parson Atreides
Ahrendee Mercenaries Legacy Rising
131
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Posted - 2013.01.29 14:16:00 -
[29] - Quote
Scheneighnay McBob wrote:The sensitivity is the reverse of what you would think. 0 is fasted, 100 is slowest.
They changed it (or were supposed to) with the most recent build. 100 is now the fastest (most sensitive) and 0 the slowest. |
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
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Posted - 2013.01.29 14:18:00 -
[30] - Quote
Parson Atreides wrote:Scheneighnay McBob wrote:The sensitivity is the reverse of what you would think. 0 is fasted, 100 is slowest. They changed it (or were supposed to) with the most recent build. 100 is now the fastest (most sensitive) and 0 the slowest.
I believe you're right. I think 100 is now the fastest. (not really sure, as I play on 50) |
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