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121. "This means that while skills may have multiple parent skills in a linear s... - in General Discussions [original thread]
This basement clown clearly is too cool to fully read what the new system will be like. -Peace M
- by mikegunnz - at 2013.04.17 22:50:00
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122. Treaty of Hedaleolfarber III: Refuge of Academia - in General Discussions [original thread]
MlDDLE MANGEMENT wrote: Thank you kind sir, i have been feverishly trying to broker a piece of prime real estate for Sontie and his listing he requested here https://forums.dust514.com/default.aspx?g=posts&m=643592#post643592 This scou...
- by mikegunnz - at 2013.04.17 22:42:00
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123. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
I believe someone mentioned that one of the reasons armor tanking isn't good is because most weapons do more armor damage with the exception of lasers. Someone else mentioned how "ARs and shotguns" do more shield damage. While some guns do more ar...
- by mikegunnz - at 2013.04.13 21:07:00
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124. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
Tolen Rosas wrote: also, the heavy suit has 3 high slots and 2 low on the vk.1 it definitely cant turn that into 1300 total h. Perhaps 1200s? I know Heavies can get their HP over 1200.... just don't have the game on in front of me. BTW, I...
- by mikegunnz - at 2013.04.13 02:09:00
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125. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
Tolen Rosas wrote: that still doesnt address the fact that those type 2 suits dont give up anything. they are fast and have high shields. also they shouldnt be within 200 points of a heavy in shields or armor. No suit should. while shields rem...
- by mikegunnz - at 2013.04.13 01:45:00
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126. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
Came back only to see half this thread filled with misinfo, and the other half with facts... but serious hate against the assault suit. Clearly, a VK1 proto suit is a powerful suit. However, if you think that it blows every other suit out of the...
- by mikegunnz - at 2013.04.12 23:31:00
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127. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
flux?
- by mikegunnz - at 2013.04.12 20:34:00
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128. DUST University Press Release: Hedaleolfarber III Claimed as Academic Planet - in General Discussions [original thread]
Jaiden Longshot wrote: Good Luck with said plan when we will be confined to one region with several power blocks already formed. Remember Jaiden, the CEO maybe be willing to "throw isk at the problem" in order to attain that territory. If ...
- by mikegunnz - at 2013.04.11 19:15:00
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129. militia/assault rifle please help.... - in General Discussions [original thread]
Either its a bit of an exaggeration (the part where you die from a militia AR in 2 bullets) OR you have SERIOUS lag. Either way, not a problem the militia gun. (although I WOULD like to see the militia and std AR go back down to 30dmg) My only o...
- by mikegunnz - at 2013.04.09 13:38:00
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130. Why nerfing the Flux Grenade is wrong - in General Discussions [original thread]
Flux bug where it kills people needs to be addressed. Other than that, its fine. Flux nades cannot kill people. Regular nades can. There would be no point to carrying flux nades if they did less damage. Right now the whole point is to give you a ...
- by mikegunnz - at 2013.04.05 23:40:00
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131. 2 million chars - in General Discussions [original thread]
Zlocha wrote: According to dustboard DUST 514 just passed the 2 mill merc mark. Grats to all!!! If you factor all the multiple toons that one player will create and erase, the players that played/disliked/then deleted dust, etc... I woul...
- by mikegunnz - at 2013.04.05 12:34:00
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132. AV Nades: The ultimate Crutch - in General Discussions [original thread]
Judge Rhadamanthus wrote: mikegunnz wrote: There have been a ton of these posts. Right now things are working pretty well. A good tanker with infantry support (and/or no opponents using good AV gear) still wrecks everybody in a match. Howev...
- by mikegunnz - at 2013.04.04 16:50:00
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133. AV Nades: The ultimate Crutch - in General Discussions [original thread]
There have been a ton of these posts. Right now things are working pretty well. A good tanker with infantry support (and/or no opponents using good AV gear) still wrecks everybody in a match. However, if the tankers teammates arent doing anything...
- by mikegunnz - at 2013.04.04 15:57:00
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134. UPRISING: sharpshooter must not make first shots a game of luck. - in General Discussions [original thread]
trollsroyce wrote: Rise up comrades. Either I got April trolled or uprising sharpshooter will affect long range accuracy. Now this better not be first shot accuracy. The best thing dust has going for it gameplay wise is the ability to land the...
- by mikegunnz - at 2013.04.03 14:01:00
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135. I know - in General Discussions [original thread]
Corn In TheSkidmark wrote: I know the game has gotten boring, and the forums are just not up to snuff, but can we stop talking about bacon and get back to having good, solid, wholesome threads? And please don't troll this, I wouldn't troll your...
- by mikegunnz - at 2013.04.02 17:15:00
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136. Unreal vs. PFBHz tonight at 10 PM EDT - in General Discussions [original thread]
Sloth9230 wrote: King Kobrah wrote: I'm a straight, non-mixed white male with green eyes. Cracker. AHonkey & WonderBread would also be acceptable.
- by mikegunnz - at 2013.03.30 00:34:00
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137. Unreal vs. PFBHz tonight at 10 PM EDT - in General Discussions [original thread]
Wicked Glory wrote: Looks like everything went as expected. Good job PFBHz for not being trash and good job random no-name dodgers for being stupid gooks. That's not nice. I believe you should be more PC, this way you avoid offending anyone ...
- by mikegunnz - at 2013.03.29 22:59:00
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138. I like the little details! - in General Discussions [original thread]
steadyhand amarr wrote: Yeh that info allready shows I use it work out what type of tank I am trying to kill :-) LOL, exactly. This lets me know (when I'm carrying AV nades) if I should run towards or away from the tank.
- by mikegunnz - at 2013.03.27 11:59:00
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139. How Do you guys remain ISK positive? - in General Discussions [original thread]
If you're capable of dying only once, maybe twice, you'll be isk positive using proto gear. If you die more than that, then you shouldn't be using proto gear for pubs. (at least not often) Just spend the majority of your time using either militia...
- by mikegunnz - at 2013.03.22 20:53:00
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140. CCP: Sniper rifles need a damage increase - here's why. - in General Discussions [original thread]
Sentient Archon wrote: mikegunnz wrote: Way to bring a thread back from the dead. I'll gladly agree to give all SR across the board a 25% dmg buff... ... as soon as they get some damn scope sway! No! Please don't even think about that. ...
- by mikegunnz - at 2013.03.22 17:45:00
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