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361. Nova Knives Fitting Optimization only round down? - in Feedback/Requests [original thread]
RedPencil wrote: @ Maken Tosch We should not just fix it by put 6% on NK Opt alone because the conventional round number apply on all weapons Opt skill. So the same goal must apply to all weapons, and it could be a crab load of discussion abou...
- by jace silencerww - at 2014.10.15 20:53:00
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362. Assault Dropship Rate of Fire Bonus reduced from 10% to 3% per level - in General Discussions [original thread]
Finn Colman wrote: Echo 1991 wrote: Spkr4theDead wrote: Mobius Wyvern wrote: https://docs.google.com/spreadsheets/d/1Bqr2OKuQXCKrvx721n07xLb5VYmwvXEoftyNqRg3ew8/edit#gid=1986456775 Now I'm 100% on board with fixing pilot-stacking, but...
- by jace silencerww - at 2014.10.15 19:50:00
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363. Removal of gal research facility - in Feedback/Requests [original thread]
CCP Rattati wrote: We are looking at ways to only combine that SI with "cheaper" small and medium sockets, memory wise here is something how about removing the extra affects like the lighting and swirling fire on the towers oh a big thing RE...
- by jace silencerww - at 2014.10.15 07:13:00
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364. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
Magnus Amadeuss wrote: jace silencerww wrote: look the gal scout can do it ewar and brick or speed tank. proto suit- 2 complex precisions, 2 complex dampners, and proto cloak (full ewar ready) proto shotgun, adv sidearm(your choice) basic gr...
- by jace silencerww - at 2014.10.13 20:33:00
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365. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
look the gal scout can do it ewar and brick or speed tank. proto suit- 2 complex precisions, 2 complex dampners, and proto cloak (full ewar ready) proto shotgun, adv sidearm(your choice) basic grenades, remotes or hives, OH THAT IS RIGHT you still...
- by jace silencerww - at 2014.10.13 19:50:00
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366. Hotfix [Echo] - Fixing Ewar - in Feedback/Requests [original thread]
all ccp has to do is this to cut down the scouts to real scouts again. this would help with ewar as well on scouts too. read it all the way though please. I see the scouts now best to worst (remember I have 3 of the 4 proto working on the 4th ...
- by jace silencerww - at 2014.10.13 16:12:00
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367. [IDEA] Give scouts their logical drawbacks. - in Feedback/Requests [original thread]
el OPERATOR wrote: Zindorak wrote: Why do people want scouts nerfed? Only thing that scouts need fixing is cal scouts hitbox Funny thing about that, a casual survey of feedback and gameplay brings many players forward with good reasons to...
- by jace silencerww - at 2014.10.13 16:03:00
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368. future knives - in General Discussions [original thread]
Maken Tosch wrote: postapo wastelander wrote: Maken Tosch wrote: postapo wastelander wrote: and rest of thingies /looks at rest of the knives /cries because they won't be coming for Dust Why not?! There is stil possibili...
- by jace silencerww - at 2014.10.09 23:53:00
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369. future knives - in General Discussions [original thread]
yes thank you ^ I was trying to post those
- by jace silencerww - at 2014.10.09 07:29:00
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370. future knives - in General Discussions [original thread]
I have an concept pic of the racical knives from ccp but can not post it gggrrrr anyone know where I can upload this pic so I can put the link on here for everyone?
- by jace silencerww - at 2014.10.09 02:05:00
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371. future knives - in General Discussions [original thread]
wont let me post
- by jace silencerww - at 2014.10.09 00:40:00
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372. The new answer to STOP tanked scouts - in General Discussions [original thread]
here is a tip count the number of scouts you see after this sidearm event. bet it is 45-50% gal, 35-40% caldari, 10-20% armarr and about 5% for minnies I see the scouts now best to worst (remember I have 3 of the 4 proto working on the 4th now) ...
- by jace silencerww - at 2014.10.08 07:00:00
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373. @CCP GAL ADS BONUS CONFIRM IT IS A BUG PLEASE. - in General Discussions [original thread]
lol you are right. it does less damage than a normal ads with the same small rail turret. I jumped on my ads alt (glad i did not biomass that atl yet so I could test this)and squad up with s buddy we both have max ads skills. along with max small ...
- by jace silencerww - at 2014.10.07 09:08:00
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374. CCP scout balance - in General Discussions [original thread]
Leadfoot10 wrote: jace silencerww wrote: how ever the caldari scout just needs it hit box fixed. you can shoot at them if they are strafing you might get 1 out of 10 hip fired shots with any of the ar style rifles. I have seen a bacis calda...
- by jace silencerww - at 2014.10.07 05:11:00
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375. CCP scout balance - in General Discussions [original thread]
Adipem Nothi wrote: Leadfoot10 wrote: The biggest problem with gal scout is he can evade all scans and has too many eHP after the 2 damps. This effect is the same with cal scout, only less so. The above is why the gal/cal scout are superio...
- by jace silencerww - at 2014.10.07 03:50:00
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376. CCP scout balance - in General Discussions [original thread]
Adipem Nothi wrote: jace silencerww wrote: oh btw that is 3 of the scouts but where is the Minnie? The MinScout excels in areas other than ewar. His maximum ewar values are follows: Scan Range - 76m Scan Precision - 21 dB Scan Profile -...
- by jace silencerww - at 2014.10.06 18:34:00
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377. CCP scout balance - in General Discussions [original thread]
Adipem Nothi wrote: jace silencerww wrote: Adipem Nothi wrote: jace silencerww wrote: [GalScout] ... why does it need BOTH precision and damping? Rattati sought to normalize ewar potentials among each of the three ewar-oriented sco...
- by jace silencerww - at 2014.10.06 18:26:00
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378. @CCP GAL ADS BONUS CONFIRM IT IS A BUG PLEASE. - in General Discussions [original thread]
ACT1ON BASTARD wrote: jace silencerww wrote: ok question WHY cant a militia shield tank with militia mods and NO vehicle skills at all can drive from red berries redline to our redline and a maxed skilled Gal ads using a proto rail turret at...
- by jace silencerww - at 2014.10.06 18:12:00
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379. Snipers do 1500k damage a shot. - in General Discussions [original thread]
here is some info from you all. he was using damage mods. yes the 344 shields give you the answer. look it up on protofits.com to shields a charge sniper rifle can do 1338 damage with a single headshot on a calmmando with 3 damage mods. now h...
- by jace silencerww - at 2014.10.06 17:52:00
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380. CCP scout balance - in General Discussions [original thread]
Adipem Nothi wrote: jace silencerww wrote: [GalScout] ... why does it need BOTH precision and damping? Rattati sought to normalize ewar potentials among each of the three ewar-oriented scouts. One is frontrunner in each ewar capacity, bu...
- by jace silencerww - at 2014.10.06 17:47:00
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