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41. [Brainstorm] Sniping ideas. - in General Discussions [original thread]
LOL KILLZ wrote: jace silencerww wrote: the damage is fine on all sniper rifles. the reason is the headshot damage is 250-350% on which sniper rifle you use. so a base sr can do over 600 damage with a headshot that is with no skills or damag...
- by jace silencerww - at 2015.08.14 14:59:00
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42. [Brainstorm] Sniping ideas. - in General Discussions [original thread]
the damage is fine on all sniper rifles. the reason is the headshot damage is 250-350% on which sniper rifle you use. so a base sr can do over 600 damage with a headshot that is with no skills or damage mods. still tnk they need a buff I can one s...
- by jace silencerww - at 2015.08.13 06:08:00
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43. Scouts (NKs) what do you like to do? - in General Discussions [original thread]
LOL my favorite NK moment was my buddy and I both saw a full armor stacked proto amarr heavy then without saying a word to each other we both took off and came at him from opposite sides and charged our NKs and hit him at the same time. LOL
- by jace silencerww - at 2015.08.08 07:43:00
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44. xmas snowball mass driver?????? - in General Discussions [original thread]
there was going or was an event that the snowball MD was used for but I don't think CCP cam out with the event
- by jace silencerww - at 2015.08.07 03:57:00
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45. Sniper Buff... - in General Discussions [original thread]
Larkson Crazy Eye wrote: Honestly till they give snipers are real valid role on the battlefield I don't think they need anything. As it stands now their just some dudes up on a roof top or in the redline taking pop shots at people. Your average...
- by jace silencerww - at 2015.08.07 03:18:00
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46. Great Idea! CCP make this happen! - in General Discussions [original thread]
I think the devs would be scared to play against us if they are not using their MASTER BPOs officer suits. I wonder how they would do in PC battles? LOL
- by jace silencerww - at 2015.08.06 12:28:00
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47. The reason scramblers FEEL OP - in General Discussions [original thread]
Nocturnal Soul wrote: jace silencerww wrote: think the ScR is not OP amarr users. lets look at the Scr vs Rail Rifle. both have a 75 meters optimal range. basic Scr dps vs armor - 520 basic RR dps vs armor - 457.35 (that is with max profic...
- by jace silencerww - at 2015.07.27 20:34:00
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48. The reason scramblers FEEL OP - in General Discussions [original thread]
think the ScR is not OP amarr users. lets look at the Scr vs Rail Rifle. both have a 75 meters optimal range. basic Scr dps vs armor - 520 basic RR dps vs armor - 457.35 (that is with max proficiency for the RR) lets try the adv ones adv Scr dp...
- by jace silencerww - at 2015.07.27 19:21:00
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49. The reason scramblers FEEL OP - in General Discussions [original thread]
Daddrobit wrote: Mejt0 wrote: It's charge shot Ghost. Out of everything else (crazy damage, accuracy etc), charge shot is the problem. You can't use cover if you lose 500 hp instantly after taking a step out of cover. This means : turn aroun...
- by jace silencerww - at 2015.07.26 16:29:00
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50. Please bring back logi LAVs ;_; - in General Discussions [original thread]
LOL go right ahead and bring back the logi LAVs. MWHAHA my proto Minnie commando with a proto swarm & 3 complex damage mods are waiting. think about this- what made the logi LAVs so tough was the damage resistance (natural and stacking resista...
- by jace silencerww - at 2015.07.26 15:39:00
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51. CCP, a new ninja nerf today? - in General Discussions [original thread]
Darken-Sol wrote: CCP Rattati wrote: you didn't mention that cpu went also up. We are aligning cpu and pg values across the different roles. Commandos will get a fitting bonus to something relevant for them later. Would you considee appl...
- by jace silencerww - at 2015.07.25 22:08:00
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52. CCP, a new ninja nerf today? - in General Discussions [original thread]
CCP Rattati wrote: you didn't mention that cpu went also up. We are aligning cpu and pg values across the different roles. Commandos will get a fitting bonus to something relevant for them later. well the Minnie commando got the same thing....
- by jace silencerww - at 2015.07.25 22:05:00
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53. The new commando changes: - in General Discussions [original thread]
CCP Rattati wrote: Bright Cloud wrote: Im looking worried to the minmatarr commando with its upcoming 3 highslots. Which means you will be aible to stack tripple damage mods, then have 15% from the proficency, then add 10% from the commando ...
- by jace silencerww - at 2015.07.24 18:11:00
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54. People camping in tanks and dropships are ruining the game - in General Discussions [original thread]
ADS has a lower slot layout than the militia dropships. shields ads has 3 highs 1 low and armor ads have 1 high 3 low. the militia have 3 & 2 while a normal dropship has 2 & 4 with almost same CPU/PG and a lot more ehp. here just look. a...
- by jace silencerww - at 2015.07.23 14:17:00
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55. New Tanks...?? - in General Discussions [original thread]
I don't know if we will get new turrets but I was hoping we would get the Minnie & amarr tanks soon. I think they will be reskinned gall & caldari but just with different stats. Hey that will work for me though :)
- by jace silencerww - at 2015.07.23 13:51:00
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56. Sniper Rifle Balancing - in General Discussions [original thread]
Reallusion GrimSleeper wrote: I don't know why they introduce a good thing then F* it up. The Roden was PERFECT doing 555 damage. It had a REASON for being 1 shot. rewarding those who can aim, penalizing those who can't. You pull the trigger, i...
- by jace silencerww - at 2015.07.22 18:09:00
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57. Sniper Rifle Balancing - in General Discussions [original thread]
Aeon Amadi wrote: Kay, going to try to make this short. 1) Reduced gap in damage between tiers. The damage difference between a Standard Sniper Rifle and a Prototype is 20 damage, while the difference between a Prototype Sniper Rifle and a ...
- by jace silencerww - at 2015.07.22 18:02:00
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58. TACNET Update - Identification With Icons - in General Discussions [original thread]
Cenvast Teg wrote: jace silencerww wrote: Cenvast Teg wrote: I really like the idea of signature profile determining TacNet ID, the possibilities for more EWar interplay by disguising/altering ones profile... Perhaps instead of removing ...
- by jace silencerww - at 2015.07.18 23:20:00
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59. Swarms. - in General Discussions [original thread]
Lightning35 Delta514 wrote: Smoky The Bear wrote: How bout we actually make them useful first? That's the whole point of this. Make one useful for tanks and one for dropships. The breach varient should be slow but deal a lot of damage. ...
- by jace silencerww - at 2015.07.18 23:05:00
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60. Awesome Petition: Magic - in General Discussions [original thread]
Union118 wrote: Lets make certain races have different magic abilities kinda like destiny. Like amar have fire Caldari have water Gals have earth And minmatar have wind Now lets say a minmatar and a caldari play togethet and usr there magi...
- by jace silencerww - at 2015.07.18 22:46:00
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