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181. an idea for resistance mods. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Jace I think adding resistance mods would natively require a rework the sentinel defenses again. Also you have to remember that the amarr rail resistance is on the shields, which means the amsent isn't as cut and dried as ...
- by jace silencerww - at 2014.12.22 18:45:00
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182. an idea for resistance mods. - in Feedback/Requests [original thread]
Jacques Cayton II wrote: jace silencerww wrote: does no one remember hav or murder taxis? they had the resist mods plus natural resist. however 20% maybe to high why not try 6% basic, 8% adv & 10% to one type per mod. yes there will be s...
- by jace silencerww - at 2014.12.22 18:41:00
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183. an idea for resistance mods. - in Feedback/Requests [original thread]
read this breakin stuff jace silencerww wrote: does no one remember hav or murder taxis? they had the resist mods plus natural resist. however 20% maybe to high why not try 6% basic, 8% adv & 10% to one type per mod. yes there will be sta...
- by jace silencerww - at 2014.12.22 00:08:00
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184. an idea for resistance mods. - in Feedback/Requests [original thread]
@ Breakin Stuff read my post and tell me what you think?
- by jace silencerww - at 2014.12.21 22:09:00
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185. an idea for resistance mods. - in Feedback/Requests [original thread]
does no one remember hav or murder taxis? they had the resist mods plus natural resist. however 20% maybe to high why not try 6% basic, 8% adv & 10% to one type per mod. yes there will be stacking penalies but only if you stack the same type o...
- by jace silencerww - at 2014.12.21 19:36:00
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186. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: jace silencerww wrote: Vitantur Nothus wrote: Spademan wrote: Vitantur Nothus wrote: Very interested to see what Rattati has in mind for the AM Scout. Perhaps a Myof bonus, jump and sprint for ever. Efficacy...
- by jace silencerww - at 2014.12.20 21:09:00
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187. Scout Registry / Killboard - in General Discussions [original thread]
Vitantur Nothus wrote: Spademan wrote: Vitantur Nothus wrote: Very interested to see what Rattati has in mind for the AM Scout. Perhaps a Myof bonus, jump and sprint for ever. Efficacy Bonus to all Biotics! NO. that would give them...
- by jace silencerww - at 2014.12.20 19:57:00
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188. scout bones help - in General Discussions [original thread]
Leadfoot10 wrote: Gal>Min~Cal>Am The bonuses are absolutely worth it -- remember they make your standard and advanced suits stronger, too. close but gall is king scout (can do just about anything you want) then caldari (due to the hi...
- by jace silencerww - at 2014.12.20 07:23:00
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189. gg HELLRAIZER corp. !!! - in General Discussions [original thread]
did you report it? though they like to have the time but with a pic like that they can find it as well
- by jace silencerww - at 2014.12.19 18:03:00
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190. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
ok CCP Rattati this has had a few times that the packed RE did NOT damage a tank when he was on top of them. I set them off but no damage why? 3 of the times the tank was sitting still right on top of 3 of them and nothing.
- by jace silencerww - at 2014.12.18 23:23:00
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191. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
BL4CKST4R wrote: Ok I am going to be honest I seriously do not see what it is the problem you ARE complaining about... It seems like every fitting you suggest to be "better" than a scout is sacrificing a lot just to be able to see you at short ...
- by jace silencerww - at 2014.12.18 22:11:00
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192. Scout Registry / Killboard - in General Discussions [original thread]
J0LLY R0G3R wrote: voidfaction wrote: @Jace After a cig and thinking about it. A 4 way shared NK bonus all around for scouts min would then need a 3rd bonus. give them the gal precision bonus. Why? because I don't want min scout to be the on...
- by jace silencerww - at 2014.12.18 21:17:00
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193. Scout Registry / Killboard - in General Discussions [original thread]
voidfaction wrote: But my scout don't use knives or kincats. I play my gal scout as a dampened marksman scout with a tac-ar. scan range and precision use to be my helper skills but range was taken away and now nerfed to **** and precision kinda...
- by jace silencerww - at 2014.12.18 05:48:00
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194. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
BL4CKST4R wrote: With two damps on a gal or cal scout while cloaked it would be impossible to be scanned with two enhancers. And a pr to logi can scan you... Btw armor got nerfed today might wanna review your stacking statement. lol really? ...
- by jace silencerww - at 2014.12.18 00:26:00
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195. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
BL4CKST4R wrote: An assault with 3 precision enhancers sacrifices a bulk of hp and or damage to he able to see you at approximately 8 meters, If you cannot easily kill this assault when you as a scout have the advantage then you have failed, al...
- by jace silencerww - at 2014.12.17 21:55:00
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196. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
Talon Paetznick II wrote: First off the ewar nerfs must die I really don't care about the whole strongbox air grab but scouts were made decent stat wise since 1.6 however the cloak was op the cloak has been nerfed to a comfortable place except ...
- by jace silencerww - at 2014.12.17 21:10:00
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197. Scout Registry / Killboard - in General Discussions [original thread]
Vitantur Nothus wrote: @ Scouts With Passive Scans as they are today and Active Scans the forte of another, tomorrow's Scout will be less about scouting and more about sneaking, shenanigans and assassination. All far more fun and rewarding tha...
- by jace silencerww - at 2014.12.17 21:02:00
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198. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: jace silencerww wrote: Bayeth Mal wrote: One Eyed King wrote: I would just like to reiterate before I take the time to read over the EWAR numbers that taking away the knife bonus on the minja will just make the Gal ...
- by jace silencerww - at 2014.12.17 08:23:00
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199. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
BL4CKST4R wrote: jace silencerww wrote: this update sucks. lol here is why. lets take any assault put 1 complex dampner on it. (db of 30) now my ewar caldari proto scout with 2 complex precisions and 2 complex range amps. here are my stats ...
- by jace silencerww - at 2014.12.16 08:02:00
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200. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
this update sucks. lol here is why. lets take any assault put 1 complex dampner on it. (db of 30) now my ewar caldari proto scout with 2 complex precisions and 2 complex range amps. here are my stats short range - 12db at 12 meters medium range -...
- by jace silencerww - at 2014.12.15 18:29:00
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