| Pages: [1]  :: one page | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  TH1EFOFSOuLS
 Molon Labe.
 General Tso's Alliance
 
 48
 
 
      | Posted - 2014.10.05 20:19:00 -
          [1] - Quote 
 Because you decided to send you goon CPM iron wolf to try and give some half assed explanation as to why tank and STD dropship small rails can fire 8 shots and ADS with a bonus from 3%-15% can only fire a total of 7
 
 WHY DO MY GAL ADS SKILLS NOT WORK???????? No one has said anything about it yet.
 
 What iron wolf had to say "If your just shooting out the gun with no pilot it wont count"
 
 Well before it did second I did shoot in the pilot and it does not count there as well. These CPM don't even play the game so they need to stop acting like they know what they are talking about.
 
 https://www.youtube.com/watch?v=q8fPIYggAIg
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        |  Atiim
 
 12753
 
 
      | Posted - 2014.10.05 20:22:00 -
          [2] - Quote 
 lol
 
 The 1st Matari Commando -HAND | 
      
      
        |  BL4CKST4R
 La Muerte Eterna
 Dark Taboo
 
 3196
 
 
      | Posted - 2014.10.05 21:40:00 -
          [3] - Quote 
 
 TH1EFOFSOuLS wrote:Because you decided to send you goon CPM iron wolf to try and give some half assed explanation as to why tank and STD dropship small rails can fire 8 shots and ADS with a bonus from 3%-15% can only fire a total of 7 WHY DO MY GAL ADS SKILLS NOT WORK???????? No one has said anything about it yet. What iron wolf had to say "If your just shooting out the gun with no pilot it wont count" Well before it did second I did shoot in the pilot and it does not count there as well. These CPM don't even play the game so they need to stop acting like they know what they are talking about.https://www.youtube.com/watch?v=q8fPIYggAIg 
 I saw what you did there
  
 P.S: Pay attention to the charge when the ADS trial is being done. It is heat per second so doing what you did will make it overheat faster
 
 supercalifragilisticexpialidocious | 
      
      
        |  Apocalyptic Destroyer
 KILL-EM-QUICK
 RISE of LEGION
 
 161
 
 
      | Posted - 2014.10.05 21:43:00 -
          [4] - Quote 
 My point exactly, I'd rather have them cheat their way with alts to make themselves skill into everything and see how everything works, than be skilled into a small amount of gear and know how nothing works.
 
 
Pain is weakness leaving the body. | 
      
      
        |  Xocoyol Zaraoul
 Superior Genetics
 
 2512
 
 
      | Posted - 2014.10.06 00:11:00 -
          [5] - Quote 
 
 Apocalyptic Destroyer wrote:My point exactly, I'd rather have them cheat their way with alts to make themselves skill into everything and see how everything works, than be skilled into a small amount of gear and know how nothing works. 
 CPM do not receive special privileges when it comes to anything in-game. Only select CCP employees can make test accounts.
 
 "You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire | 
      
      
        |  ACT1ON BASTARD
 Amarr Templars
 Amarr Empire
 
 204
 
 
      | Posted - 2014.10.06 02:00:00 -
          [6] - Quote 
 
 Xocoyol Zaraoul wrote:Apocalyptic Destroyer wrote:My point exactly, I'd rather have them cheat their way with alts to make themselves skill into everything and see how everything works, than be skilled into a small amount of gear and know how nothing works. CPM do not receive special privileges when it comes to anything in-game. Only select CCP employees can make test accounts. Well they should have special accounts, it wouldnt make them so biased to certain roles.
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        |  Atiim
 
 12768
 
 
      | Posted - 2014.10.06 02:25:00 -
          [7] - Quote 
 
 ACT1ON BASTARD wrote:Xocoyol Zaraoul wrote:Apocalyptic Destroyer wrote:My point exactly, I'd rather have them cheat their way with alts to make themselves skill into everything and see how everything works, than be skilled into a small amount of gear and know how nothing works. CPM do not receive special privileges when it comes to anything in-game. Only select CCP employees can make test accounts. Well they should have special accounts, it wouldnt make them so biased to certain roles.  They aren't biased.
 
 The 1st Matari Commando -HAND | 
      
      
        |  Apocalyptic Destroyer
 KILL-EM-QUICK
 RISE of LEGION
 
 168
 
 
      | Posted - 2014.10.06 03:54:00 -
          [8] - Quote 
 Oh really now ? Were you born in a hole ?
 
 
Pain is weakness leaving the body. | 
      
      
        |  RemingtonBeaver
 Molon Labe.
 General Tso's Alliance
 
 1041
 
 
      | Posted - 2014.10.06 04:24:00 -
          [9] - Quote 
 
 Apocalyptic Destroyer wrote:Oh really now ? Were you born in a hole ? 
 You realize pretty much everyone was, unless you fell out of your dad's ET finger, or your mom has an outtie.
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        |  Iron Wolf Saber
 Den of Swords
 
 17129
 
 
      | Posted - 2014.10.06 05:21:00 -
          [10] - Quote 
 CPM should not have special accounts on live servers. Period. Leads to corruption.
 
 Also as others said the common denominator for heat generation is Heat per second.
 
 CPM 1 Omni-Soldier, Forum Warrior \\= Prototype Assault Rifles =// Unlocked | 
      
      
        |  Sgt Kirk
 Fatal Absolution
 
 7804
 
 
      | Posted - 2014.10.06 05:24:00 -
          [11] - Quote 
 CAPS LOCK
 
 See you space cowboy... | 
      
      
        |  Iron Wolf Saber
 Den of Swords
 
 17129
 
 
      | Posted - 2014.10.06 05:31:00 -
          [12] - Quote 
 Also
 
 ADS Skill
 
 Splash Damage Scale x1.02
 Host Turret Weapon
 
 Direct Hit Damage Scale x1.02
 Host Turret Weapon
 
 Kick Recoil Force =0.0
 HostTurret Weapon
 
 Fire Mode Instant Hit Damage x1.02
 Host Turret Weapon
 
 Gal ADS Skill
 
 Fire Mode Max Ammo Count x1.05
 Host Turret Weapon Gallente Hybrid
 
 Fire Mode Fire Interval x0.97
 HostTurret Weapon Gallente Hybrid
 
 Overheating Info Heat Cost Per Second x1.1
 Host Turret Weapon Gallente Hybrid
 
 
 So its not 3% its 10% (funny thing is this has been there the entire time just becomes obvious when the ROF changed and this didn't along with it)
 
 CPM 1 Omni-Soldier, Forum Warrior \\= Prototype Assault Rifles =// Unlocked | 
      
      
        |  ACT1ON BASTARD
 Amarr Templars
 Amarr Empire
 
 206
 
 
      | Posted - 2014.10.06 06:13:00 -
          [13] - Quote 
 
 Iron Wolf Saber wrote:CPM should not have special accounts on live servers. Period. Leads to corruption. 
 Also as others said the common denominator for heat generation is Heat per second.
 And things like that cant be regulated? I want you guys to know all the roles. I have an account for everything, heavy, scout, sniping, and vehicles. I know you guys are biased because Soraya was telling me how you guys push and pull, ex. Sorayas mainly av and Judge is mainly ads. 2 biases that cant come to a reasonable agreement. I say you guys get accounts that are sp locked, so no sp gain but everything is at least adv, cores maxed. The accounts should have records like kdr, kills,wp, you know so you get some actual gameplay data instead of numbers on spreadsheets. Also if new cpms are running just for the account fire them as soon as theyre caught abusing it, simple.
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        |  Iron Wolf Saber
 Den of Swords
 
 17131
 
 
      | Posted - 2014.10.06 06:31:00 -
          [14] - Quote 
 
 ACT1ON BASTARD wrote:Iron Wolf Saber wrote:CPM should not have special accounts on live servers. Period. Leads to corruption. 
 Also as others said the common denominator for heat generation is Heat per second.
 And things like that cant be regulated? I want you guys to know all the roles. I have an account for everything, heavy, scout, sniping, and vehicles. I know you guys are biased because Soraya was telling me how you guys push and pull, ex. Sorayas mainly av and Judge is mainly ads. 2 biases that cant come to a reasonable agreement. I say you guys get accounts that are sp locked, so no sp gain but everything is at least adv, cores maxed. The accounts should have records like kdr, kills,wp, you know so you get some actual gameplay data instead of numbers on spreadsheets. Also if new cpms are running just for the account fire them as soon as theyre caught abusing it, simple.  
 As I will say again. No.
 
 CSM though 9 councils never got that special ingame treatment, Neither should the CPM. There are plenty of players in the community and enough Council members to balance all views out between each other and against CCP.
 
 And if you're wondering I already made a card for the overheat 'bonus' being overlooked and should get it to match the new rate of fire.
 
 CPM 1 Omni-Soldier, Forum Warrior \\= Prototype Assault Rifles =// Unlocked | 
      
      
        |  CommanderBolt
 KILL-EM-QUICK
 RISE of LEGION
 
 1898
 
 
      | Posted - 2014.10.06 10:59:00 -
          [15] - Quote 
 
 Iron Wolf Saber wrote:Also
 ADS Skill
 
 Splash Damage Scale x1.02
 Host Turret Weapon
 
 Direct Hit Damage Scale x1.02
 Host Turret Weapon
 
 Kick Recoil Force =0.0
 HostTurret Weapon
 
 Fire Mode Instant Hit Damage x1.02
 Host Turret Weapon
 
 Gal ADS Skill
 
 Fire Mode Max Ammo Count x1.05
 Host Turret Weapon Gallente Hybrid
 
 Fire Mode Fire Interval x0.97
 HostTurret Weapon Gallente Hybrid
 
 Overheating Info Heat Cost Per Second x1.1
 Host Turret Weapon Gallente Hybrid
 
 
 So its not 3% its 10% (funny thing is this has been there the entire time just becomes obvious when the ROF changed and this didn't along with it)
 
 Wait what....
 
 Please explain this to me in layman's terms. The Gallente ADS has a Overheat cost modifier? LMAAAOOO Hilarious!
 
 I think you guys need to un-fudge some aspects of the ADS.
 
 "Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"  MY LIFE FOR AIUR! | 
      
      
        |  TH1EFOFSOuLS
 Molon Labe.
 General Tso's Alliance
 
 52
 
 
      | Posted - 2014.10.06 16:09:00 -
          [16] - Quote 
 
 CommanderBolt wrote:Iron Wolf Saber wrote:Also
 ADS Skill
 
 Splash Damage Scale x1.02
 Host Turret Weapon
 
 Direct Hit Damage Scale x1.02
 Host Turret Weapon
 
 Kick Recoil Force =0.0
 HostTurret Weapon
 
 Fire Mode Instant Hit Damage x1.02
 Host Turret Weapon
 
 Gal ADS Skill
 
 Fire Mode Max Ammo Count x1.05
 Host Turret Weapon Gallente Hybrid
 
 Fire Mode Fire Interval x0.97
 HostTurret Weapon Gallente Hybrid
 
 Overheating Info Heat Cost Per Second x1.1
 Host Turret Weapon Gallente Hybrid
 
 
 So its not 3% its 10% (funny thing is this has been there the entire time just becomes obvious when the ROF changed and this didn't along with it)
 Wait what.... Please explain this to me in layman's terms. The Gallente ADS has a Overheat cost modifier? LMAAAOOO Hilarious! I think you guys need to un-fudge some aspects of the ADS. 
 CPM don't play the game they play eve. They used their eve power they no-lifed the **** out of to get so they could win the election. I know there was a required play time to join CPM or whatever but I remember it being pretty low so.
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        |  Orphan Shadow
 Waiting For Deployment
 
 176
 
 
      | Posted - 2014.10.06 16:18:00 -
          [17] - Quote 
 OP: Love your passion for the game. Your posting OTOH, is complete garbage. You come off like a colossal cry baby. I'm simultaneously impressed and saddened that so many people take the time to give you thoughtful responses. Im glad IWS is here to sift through the trash so CCP can do better things with their time than change your diaper and put you down for a nap.
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        |  Thor Odinson42
 Molon Labe.
 General Tso's Alliance
 
 4877
 
 
      | Posted - 2014.10.06 16:20:00 -
          [18] - Quote 
 
 RemingtonBeaver wrote:Apocalyptic Destroyer wrote:Oh really now ? Were you born in a hole ? You realize pretty much everyone was, unless you fell out of your dad's ET finger, or your mom has an outtie. 
 You win the internet
 
 Level 4 Forum Warrior  PSN: wbrom42 | 
      
      
        |  Iron Wolf Saber
 Den of Swords
 
 17147
 
 
      | Posted - 2014.10.06 16:40:00 -
          [19] - Quote 
 
 TH1EFOFSOuLS wrote:CommanderBolt wrote:Iron Wolf Saber wrote:Also
 ADS Skill
 
 Splash Damage Scale x1.02
 Host Turret Weapon
 
 Direct Hit Damage Scale x1.02
 Host Turret Weapon
 
 Kick Recoil Force =0.0
 HostTurret Weapon
 
 Fire Mode Instant Hit Damage x1.02
 Host Turret Weapon
 
 Gal ADS Skill
 
 Fire Mode Max Ammo Count x1.05
 Host Turret Weapon Gallente Hybrid
 
 Fire Mode Fire Interval x0.97
 HostTurret Weapon Gallente Hybrid
 
 Overheating Info Heat Cost Per Second x1.1
 Host Turret Weapon Gallente Hybrid
 
 
 So its not 3% its 10% (funny thing is this has been there the entire time just becomes obvious when the ROF changed and this didn't along with it)
 Wait what.... Please explain this to me in layman's terms. The Gallente ADS has a Overheat cost modifier? LMAAAOOO Hilarious! I think you guys need to un-fudge some aspects of the ADS. CPM don't play the game they play eve. They used their eve power they no-lifed the **** out of to get so they could win the election. I know there was a required play time to join CPM or whatever but I remember it being pretty low so. 
 Or maybe your senses are nearly as dull as mine, this attribute been attached to the skill for a very long time (at least since 1.8)
 
 Secondly as much as I do play I cannot afford to crash dozens of dropships they're more expensive over time than HAVs even.
 
 CPM 1 Omni-Soldier, Forum Warrior \\= Prototype Assault Rifles =// Unlocked | 
      
      
        |  TH1EFOFSOuLS
 Molon Labe.
 General Tso's Alliance
 
 53
 
 
      | Posted - 2014.10.06 16:56:00 -
          [20] - Quote 
 
 Iron Wolf Saber wrote:TH1EFOFSOuLS wrote:CommanderBolt wrote:Iron Wolf Saber wrote:Also
 ADS Skill
 
 Splash Damage Scale x1.02
 Host Turret Weapon
 
 Direct Hit Damage Scale x1.02
 Host Turret Weapon
 
 Kick Recoil Force =0.0
 HostTurret Weapon
 
 Fire Mode Instant Hit Damage x1.02
 Host Turret Weapon
 
 Gal ADS Skill
 
 Fire Mode Max Ammo Count x1.05
 Host Turret Weapon Gallente Hybrid
 
 Fire Mode Fire Interval x0.97
 HostTurret Weapon Gallente Hybrid
 
 Overheating Info Heat Cost Per Second x1.1
 Host Turret Weapon Gallente Hybrid
 
 
 So its not 3% its 10% (funny thing is this has been there the entire time just becomes obvious when the ROF changed and this didn't along with it)
 Wait what.... Please explain this to me in layman's terms. The Gallente ADS has a Overheat cost modifier? LMAAAOOO Hilarious! I think you guys need to un-fudge some aspects of the ADS. CPM don't play the game they play eve. They used their eve power they no-lifed the **** out of to get so they could win the election. I know there was a required play time to join CPM or whatever but I remember it being pretty low so. Or maybe your senses are nearly as dull as mine, this attribute been attached to the skill for a very long time (at least since 1.8)  Secondly as much as I do play I cannot afford to crash dozens of dropships they're more expensive over time than HAVs even. 
 Ill give you some ISK if you need it.
 | 
      
      
        |  Iron Wolf Saber
 Den of Swords
 
 17147
 
 
      | Posted - 2014.10.06 17:18:00 -
          [21] - Quote 
 
 TH1EFOFSOuLS wrote:Iron Wolf Saber wrote:TH1EFOFSOuLS wrote:CommanderBolt wrote:Iron Wolf Saber wrote:Also
 ADS Skill
 
 Splash Damage Scale x1.02
 Host Turret Weapon
 
 Direct Hit Damage Scale x1.02
 Host Turret Weapon
 
 Kick Recoil Force =0.0
 HostTurret Weapon
 
 Fire Mode Instant Hit Damage x1.02
 Host Turret Weapon
 
 Gal ADS Skill
 
 Fire Mode Max Ammo Count x1.05
 Host Turret Weapon Gallente Hybrid
 
 Fire Mode Fire Interval x0.97
 HostTurret Weapon Gallente Hybrid
 
 Overheating Info Heat Cost Per Second x1.1
 Host Turret Weapon Gallente Hybrid
 
 
 So its not 3% its 10% (funny thing is this has been there the entire time just becomes obvious when the ROF changed and this didn't along with it)
 Wait what.... Please explain this to me in layman's terms. The Gallente ADS has a Overheat cost modifier? LMAAAOOO Hilarious! I think you guys need to un-fudge some aspects of the ADS. CPM don't play the game they play eve. They used their eve power they no-lifed the **** out of to get so they could win the election. I know there was a required play time to join CPM or whatever but I remember it being pretty low so. Or maybe your senses are nearly as dull as mine, this attribute been attached to the skill for a very long time (at least since 1.8)  Secondly as much as I do play I cannot afford to crash dozens of dropships they're more expensive over time than HAVs even. Ill give you some ISK if you need it. 
 Need is not much of a thing I get along break even. But if you need me to run a few days in your shoes send a dust mail and isk and Ill see about trying to suffer the same as you.
 
 CPM 1 Omni-Soldier, Forum Warrior \\= Prototype Assault Rifles =// Unlocked | 
      
      
        |  jace silencerww
 Inner.Hell
 
 55
 
 
      | Posted - 2014.10.06 17:19:00 -
          [22] - Quote 
 ok question WHY cant a militia shield tank with militia mods and NO vehicle skills at all can drive from red berries redline to our redline and a maxed skilled Gal ads using a proto rail turret attack him the whole time and not kill it? a friend who just started and I was teaching him about HAVs and called it in so I know it had nothing but militia mods. so what good will it do against a good hav with 20 million plus skill points in it?
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        |  ACT1ON BASTARD
 Amarr Templars
 Amarr Empire
 
 206
 
 
      | Posted - 2014.10.06 17:45:00 -
          [23] - Quote 
 
 jace silencerww wrote:ok question WHY cant a militia shield tank with militia mods and NO vehicle skills at all can drive from red berries redline to our redline and a maxed skilled Gal ads using a proto rail turret attack him the whole time and not kill it? a friend who just started and I was teaching him about HAVs and called it in so I know it had nothing but militia mods. so what good will it do against a good hav with 20 million plus skill points in it? It was balanced around infantry, so it cant kill infantry as easily, but its main purpose tank/dropship killing was destroyed in the process.So now all its good for is killing infantry and its not even good at that. Oh yeah and backwards skills and skills that dont apply, the dropship skillbook as whacked.
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        |  jace silencerww
 Inner.Hell
 
 55
 
 
      | Posted - 2014.10.06 18:12:00 -
          [24] - Quote 
 
 ACT1ON BASTARD wrote:jace silencerww wrote:ok question WHY cant a militia shield tank with militia mods and NO vehicle skills at all can drive from red berries redline to our redline and a maxed skilled Gal ads using a proto rail turret attack him the whole time and not kill it? a friend who just started and I was teaching him about HAVs and called it in so I know it had nothing but militia mods. so what good will it do against a good hav with 20 million plus skill points in it? It was balanced around infantry, so it cant kill infantry as easily, but its main purpose tank/dropship killing was destroyed in the process.So now all its good for is killing infantry and its not even good at that. Oh yeah and backwards skills and skills that dont apply, the dropship skillbook as whacked. 
 we my friend said he was being attacked I looked at the pilot and was like crap he is going to die but I was shocked when he made it back. so I talked to a few friends and they all said ads sucks now against vehicles and fair against infantry. but hmm the stronger my ads skills as a gunner with the skills of a ads pilot equals my turret over heats faster means less dps?
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        |  REDBACK96USMC
 Ghosts of Dawn
 General Tso's Alliance
 
 79
 
 
      | Posted - 2014.10.06 18:16:00 -
          [25] - Quote 
 
 RemingtonBeaver wrote:Apocalyptic Destroyer wrote:Oh really now ? Were you born in a hole ? You realize pretty much everyone was, unless you fell out of your dad's ET finger, or your mom has an outtie. 
 
 Im still laughing at this. I cant stop.. HELP it hurts.
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        |  ACT1ON BASTARD
 Amarr Templars
 Amarr Empire
 
 207
 
 
      | Posted - 2014.10.06 20:21:00 -
          [26] - Quote 
 
 jace silencerww wrote:ACT1ON BASTARD wrote:jace silencerww wrote:ok question WHY cant a militia shield tank with militia mods and NO vehicle skills at all can drive from red berries redline to our redline and a maxed skilled Gal ads using a proto rail turret attack him the whole time and not kill it? a friend who just started and I was teaching him about HAVs and called it in so I know it had nothing but militia mods. so what good will it do against a good hav with 20 million plus skill points in it? It was balanced around infantry, so it cant kill infantry as easily, but its main purpose tank/dropship killing was destroyed in the process.So now all its good for is killing infantry and its not even good at that. Oh yeah and backwards skills and skills that dont apply, the dropship skillbook as whacked. we my friend said he was being attacked I looked at the pilot and was like crap he is going to die but I was shocked when he made it back. so I talked to a few friends and they all said ads sucks now against vehicles and fair against infantry. but hmm the stronger my ads skills as a gunner with the skills of a ads pilot equals my turret over heats faster means less dps? Yeah less dps with higher skills. If 2 pilots are maxed in incubus skills your gunner will spit out 5 shots before overheating. I dont care how many times rattati says he balanced dropships hes just covering his a** , he knows broke the hell out of them with his spur of the moment idea or maybe he doesnt since he doesnt fly them. Or maybe you guys think vehicles ruined your game and want to be like all the other successful infantry based games. Who knows but breaking the 1 unique thing about this game isnt going to get you a bigger playerbase.Anyways the other infantry games have you beat, seriously i would hold on to dropships for dear life.
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        |  jace silencerww
 Inner.Hell
 
 55
 
 
      | Posted - 2014.10.07 09:08:00 -
          [27] - Quote 
 lol you are right. it does less damage than a normal ads with the same small rail turret. I jumped on my ads alt (glad i did not biomass that atl yet so I could test this)and squad up with s buddy we both have max ads skills. along with max small rail skills. as a gunner i did more damage in a normal armor dropship then with the incubus. SOLOING an incubus with any turret is pointless now. so we are going to find a three person to be a gunner. that way one can focus on flying the others two can shoot. at least we were able to kill a tank in the normal dropship. all ccp had to do was change the small rail turrets fire rate and like magic it would carry over to the ads but CCP JUST HAD TO CHANGE ADS SKILLS TOO. great you dropped the price of a dropship no longer worth using. YAY! well maybe the python but the incubus is out. faster and stronger swarms against armor YAY SWARMS! LOL.
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