Pages: 1 2 3 4 5 6 7 8 9 10 20 |
281. Dedicated scouts are doing it wrong. - in General Discussions [original thread]
Zekain K wrote: I run a mini avd (now a proto) light frame for lulz every so often. I ran with it in 4 games of skirmish. In 3 of them i was able to do fairly well. The one match I didn't do too well because of it being a stacked proto stomp......
- by hgghyujh - at 2013.11.17 10:26:00
|
282. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
well done sir, I am astounded, I'm curios to see if this helps my roomate.
- by hgghyujh - at 2013.11.13 12:19:00
|
283. Operation: Retake Dust 514! - in General Discussions [original thread]
Yes please, and himiko given how long a grind more then just even one week would be, the only people that would cheap out like that aren't really a significant portion of the money spenders that CCP has, and would have the opposite effect on peopl...
- by hgghyujh - at 2013.11.13 12:15:00
|
284. ...about teabagging... - in General Discussions [original thread]
Seymor Krelborn wrote: CCP Mintchip wrote: I don't even know how to approach this topic. http://www.youtube.com/watch?v=7Ot1ZthmQ60 I believe you should approach it like this girl did ahhhh much better then the response I had plan...
- by hgghyujh - at 2013.11.13 01:29:00
|
285. Took a break...bad idea - in General Discussions [original thread]
Oswald Rehnquist wrote: Apparently you didn't keep up with the notes, hit detection has been improved to the point that starter fit ar users are now almost just as effective as proto ar users, TTK is now between .1 and 3 Since the game was bal...
- by hgghyujh - at 2013.11.11 07:19:00
|
286. To Fire of Prometheus: Re: The Reason It's Called Five One Four - in General Discussions [original thread]
rock the industry in 5-10 years.......... ccp really needs to buff its dev team numbers, it doesn't matter how good they are, they got a tiny team working on a HUGE project, I am certainly not expecting anything earth shattering for years.
- by hgghyujh - at 2013.11.11 07:14:00
|
287. New brief survey - in General Discussions [original thread]
as a note i said the full range of suits but that is assuming that the combat rifles and rail rifles are irreversibly on their way. Really I want all the racial variants put in all around so the primary focus can be on defining roles and balancing...
- by hgghyujh - at 2013.11.11 07:05:00
|
288. true Dust514 players please rally behind me - in General Discussions [original thread]
agreed. Base HP needs to be at least doubled.
- by hgghyujh - at 2013.11.11 06:58:00
|
289. This game does NOT feel like a high HP tracking shooter right now... - in General Discussions [original thread]
Himiko Kuronaga wrote: Now I'm not complaining exactly. The hit detection right now is behaving like holy jesus. But it really is making me realize just how much this games HP and damage values were balanced around the fact that a gigantic por...
- by hgghyujh - at 2013.11.06 09:18:00
|
290. For the First Time (Faction Warfare) - in General Discussions [original thread]
hmmmmmm I'm gonna have to see if the mimnies are this involved cause that would make FW a lot more fun.
- by hgghyujh - at 2013.11.06 09:14:00
|
291. TIme to kill needs addressing - in General Discussions [original thread]
Monkey MAC wrote: Bethhy wrote: Taeryn Frost wrote: I've only played a few matches so far today, but I can't say I've noticed a significantly shorter TTK. Although, my playstyle has evolved into turtle tactics so I only poke my head out...
- by hgghyujh - at 2013.11.06 09:07:00
|
292. TIme to kill needs addressing - in General Discussions [original thread]
Buddha Brown wrote: "TTK" search on forums 3 days ago: 0 hits "TTK" search today: Everybody QQ train is always rollin naw the TTK/TTL posts have been building for months now, longer if you count the few people who could apply DPS in the ea...
- by hgghyujh - at 2013.11.06 08:56:00
|
293. TIme to kill needs addressing - in General Discussions [original thread]
technicaly ttk hasn't gone down and any pro player has had the same apparent TTK since release, but AA and improved hit detection have made it easier to apply full DPS for the average player and so the average apparent TTK has has gone down. yes ...
- by hgghyujh - at 2013.11.06 08:52:00
|
294. vehicle theft!! - in General Discussions [original thread]
Spkr4theDead wrote: hgghyujh wrote: yea sorry dude this has been a subject of much complaining and yet nothing is being done about it. yep all vehicles should be locked to player on delivery and then locked to player,squad,team should be s...
- by hgghyujh - at 2013.11.06 08:43:00
|
295. vehicle theft!! - in General Discussions [original thread]
Atiim wrote: At least your HAVs don't get stolen by randoms just for them to jump out, get killed, and have it hacked a few minutes later Have you ever had to destroy your own tank? It really hurts on the inside man. are you kidding every...
- by hgghyujh - at 2013.11.06 08:31:00
|
296. vehicle theft!! - in General Discussions [original thread]
Bethhy wrote: Everything you buy in the battlefield can be lost... and so will the ISK invested into it... If you buy and call in a tank... and some random guy wants to sit in it all round? then you will be stuck in it or die in it... and the...
- by hgghyujh - at 2013.11.06 08:28:00
|
297. vehicle theft!! - in General Discussions [original thread]
yea sorry dude this has been a subject of much complaining and yet nothing is being done about it. yep all vehicles should be locked to player on delivery and then locked to player,squad,team should be selectable by the player while in the vehic...
- by hgghyujh - at 2013.11.06 08:25:00
|
298. CCP: Scout Relocated to Corner Hidding Point Defense - in General Discussions [original thread]
Oswald Rehnquist wrote: First congratulations on the improvement to hit detection, it does make shooting more fun for the larger community, whether that was hitbox increasing or shot registration, its definitely better But I am a little skepti...
- by hgghyujh - at 2013.11.06 08:15:00
|
299. First time scanner user today - in General Discussions [original thread]
I should expand a little on that, scanning is fine BUT, it should take a little longer and it should be less accurate the less time it spends on any given point, the most op thing about scanners is the sit and spin functionality on them. Fix those...
- by hgghyujh - at 2013.11.06 08:10:00
|
300. First time scanner user today - in General Discussions [original thread]
8213 wrote: I was in a full squad, so I spec'd into Active Scanners... Besides the fact that my squad was b*tching about lack of good teammates, the scanner itself is OP AS F*CKING F*CK! To give 6 other members of the other team the location...
- by hgghyujh - at 2013.11.06 08:07:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |