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481. quiet scout nerf? - in General Discussions [original thread]
Dusty Mokong wrote: I've been using scout suits in my alt this build and I find them very useful in running behind groups of enemies taking out an entire squad with shotgun a sub machine guns. IMO they still have their uses. I use the speed u...
- by fred orpaul - at 2013.01.20 05:52:00
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482. quiet scout nerf? - in General Discussions [original thread]
DigiOps wrote: Aren't they supposed to be? Yes and no they should be weak but fast and hard to hit. No they are only useful as snipers and even in that regard assualts are better. They have the same amount of Hp as last buld so they shouldn't...
- by fred orpaul - at 2013.01.20 05:50:00
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483. quiet scout nerf? - in General Discussions [original thread]
Grimmiers wrote: hit detection improved? Could be but hit detection is as ****** now as It was last update.
- by fred orpaul - at 2013.01.20 05:47:00
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484. quiet scout nerf? - in General Discussions [original thread]
Actualy while Im pointing out things that should be scraped as pointless, we should get rid of armor, I mean its preaty pointless.
- by fred orpaul - at 2013.01.20 05:45:00
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485. quiet scout nerf? - in General Discussions [original thread]
Oh btw im serious here, id lose intrest in the game pretty fast, but really why bother with suits, that no one will play because thaey are a liabilty on the field.
- by fred orpaul - at 2013.01.20 05:43:00
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486. quiet scout nerf? - in General Discussions [original thread]
Has anyone noticed that scouts feel squishy this build? I dont know maybe Im imagining it, but I cant help feeling that the hit box has been increased. Lucky for me I'm going assualt for the first time since the pre e3 build so I can try out vehi...
- by fred orpaul - at 2013.01.20 05:39:00
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487. Exit the tank - in General Discussions [original thread]
Stinker Butt wrote: Blue Berries are too hard to predict. We need to be able lock the vehicle. Once I had an RDV destroyed in route and the blue berry got in my LAV where it landed, drove it half way across the map and over to me and then hande...
- by fred orpaul - at 2013.01.16 08:01:00
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488. Do I Buy A 500GB SSD Or Save $$ And Get A 60GB SSD? - in General Discussions [original thread]
Heinz Doofenshertz wrote: One issue with just sticking a higher speed drive in there is sony itself says that the ps3 may not support all 7200rpm drives, they don't say why, my guess is power draw, but if you don't download tons of stuff a smal...
- by fred orpaul - at 2013.01.16 07:59:00
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489. Do I Buy A 500GB SSD Or Save $$ And Get A 60GB SSD? - in General Discussions [original thread]
tribal wyvern wrote: Major Assitch wrote: Well, you know....that's what I always thought too. This forum had me convinced otherwise, when several people here made comments on how much better a SSD performed in this game. Some of them a coupl...
- by fred orpaul - at 2013.01.16 07:50:00
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490. Do I Buy A 500GB SSD Or Save $$ And Get A 60GB SSD? - in General Discussions [original thread]
Major Assitch wrote: Well, you know....that's what I always thought too. This forum had me convinced otherwise, when several people here made comments on how much better a SSD performed in this game. Some of them a couple weeks ago were swearin...
- by fred orpaul - at 2013.01.16 07:48:00
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491. Do I Buy A 500GB SSD Or Save $$ And Get A 60GB SSD? - in General Discussions [original thread]
tribal wyvern wrote: ^this I build custom gaming rigs and an ssd in a ps3 won't make a blind bit of difference. oopps sry I missed that you said 7200 or hybrid, yes you wont see much of an improvement after an upgrade from stock. ignore t...
- by fred orpaul - at 2013.01.16 07:46:00
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492. OPEN BETA NOOBS!!!! - in General Discussions [original thread]
I kinda hope they implement some means for pickpup squad/corp only matches that pay out the same as normal matches so I only have to play with nubs when I want to bathe in their blood. That would also alleviate some of the nub abuse out there.
- by fred orpaul - at 2013.01.16 07:37:00
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493. Planetside 2 - in The Locker Room [original thread]
Jason Pearson wrote: DUST is meant to eventually have meaning combat where battles affect other players. PS2 has no meaning to its combat, you can fight in the same place for 5 hours straight and it can be fun, but once you and your outfit are ...
- by fred orpaul - at 2013.01.16 07:34:00
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494. The Gameplay Paradigm - in General Discussions [original thread]
Aeon Amadi wrote: KalOfTheRathi wrote: What else is there to do? Nothing. Hopefully, the Open Beta will enable more features and CCP will gradual include some of their promised features that got Non-Eve players, like myself, to join. Then ...
- by fred orpaul - at 2013.01.16 07:20:00
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495. The Gameplay Paradigm - in General Discussions [original thread]
Captain-Awesome wrote: we need to wait on CCP to start implementing new features.The last build was to implement a lot of features, current for bug fixes, next? well there are already threads asking about that. I think now CCP has improved on ...
- by fred orpaul - at 2013.01.16 07:16:00
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496. look like we have our work cut out for us - in General Discussions [original thread]
Maken Tosch wrote: Scheneighnay McBob wrote: I'm feeling the same way. Also- Pokey Dravon wrote: We can't be too brutal to the new guys or they'll get discouraged and run away The players we want are the ones who soldier through the b...
- by fred orpaul - at 2013.01.16 07:09:00
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497. Grenades - in Feedback/Requests [original thread]
Government CheeseBurger wrote: Free Beers wrote: Government CheeseBurger wrote: Just add this to the pile of other open treads this is already brought up in. "The only thing over powered in Dust is team work and communication" Anon. Edi...
- by fred orpaul - at 2013.01.16 07:05:00
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498. AV Grenades Range. - in General Discussions [original thread]
Sleepy Zan wrote: Mr Zitro wrote: What not HTFU, QQ, adapt or die comments? Only for me I guess jealous? ahhhh even the imperfects make fun of what a little troll Mr. Zitro is. My considerable respect for the imperfects grew ten times ...
- by fred orpaul - at 2013.01.16 06:58:00
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499. AV Grenades Range. - in General Discussions [original thread]
its not the av grenades that need nerfing its the POS throwing mechanic that needs to go away, It over simplifies range throwing and penalizes creative throwing. try throwing a grenade over a bunker that an enemy team is shooting from, or throwing...
- by fred orpaul - at 2013.01.16 06:47:00
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500. So I tried the laser for the first time... - in General Discussions [original thread]
LR are fine the way they are, great for ending scrubs but unless you catch some on in the open just ok. I got on the LR train as soon as they came out and only die to them if I get caught in the open or they kill steal. They feel bad as because li...
- by fred orpaul - at 2013.01.16 04:10:00
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