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61. Sticky:Instant Battle Academy - in General Discussions [original thread]
Meh not a really a fan of this but until there is a better way to prevent vet pub stomps from happening, its for the best. I would of put the cut off at 2-3mil SP before, in uprising oh around 5-8ish so what ever that translates to in warpoints. ...
- by fred orpaul - at 2013.05.13 00:40:00
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62. infantry doing more to vehicles the 11%? - in General Discussions [original thread]
No to mention the two 10% sheild resists that should have effectively made it that only four players were shooting at me
- by fred orpaul - at 2013.05.08 07:33:00
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63. CCP's plan worked - in General Discussions [original thread]
Syther Shadows wrote: Chances Ghost wrote: i diddnt bother skilling into the "assault" specialisation and instead got proto weapons, sidearms and mods. and i have to say i still spend most of my time in my ADV suit bro pre uprising i wa...
- by fred orpaul - at 2013.05.08 07:12:00
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64. CCP's plan worked - in General Discussions [original thread]
yea could be tho that still didn't stop assholes like me who are running 500 HP STD med basics that run as fast as galente scouts, and have AR pro1, which lets admit it AR is all that matters WTE of maybe Scrambler Rifle and MP but I would rather ...
- by fred orpaul - at 2013.05.08 07:10:00
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65. A fun fact about the HMG - in General Discussions [original thread]
hahaha +1
- by fred orpaul - at 2013.05.08 07:02:00
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66. the community's veiw on combat swapping. - in General Discussions [original thread]
lol right?!. That said as frustrating as this build is and as much as I really want to take it out on someone(CCP), lets get back to the subject at hand, and see if we can't head off some more of the head aches of this build, and maybe come out of...
- by fred orpaul - at 2013.05.08 07:00:00
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67. the community's veiw on combat swapping. - in General Discussions [original thread]
Parson Atreides wrote: I don't think this is true. I'm one of those combat swapper guys. I think it's a legitimate strategy if you get overwhelmed or the enemy is stupid enough to come at you one at a time to a supply depot. There was one matc...
- by fred orpaul - at 2013.05.08 06:46:00
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68. the community's veiw on combat swapping. - in General Discussions [original thread]
Rolf The Viking wrote: On a podcast interview tonight CCP Wang confirmed this is a bug and we should not lose a suit at the supply depot. Expect a fix. ahhh excellent, least this was informative. Hopefully this will be fixed faster then th...
- by fred orpaul - at 2013.05.08 06:44:00
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69. the community's veiw on combat swapping. - in General Discussions [original thread]
IRuby Heart wrote: *Spits out Glass of Milk* Say what now!?!?! So you mean to tell me those hundreds of miles I ran to find a supply depot to switch to my AV fit to take out the tank that's been suppresing our team is actually costing me money...
- by fred orpaul - at 2013.05.08 06:36:00
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70. infantry doing more to vehicles the 11%? - in General Discussions [original thread]
Arkena Wyrnspire wrote: Mass Drivers do extra damage to vehicles. yea I was kinda stoked about that but it doesn;t seem to be limited to MD, and that grrrr. also all lavs come stock with over1000HP not in primary tank but they all have >1...
- by fred orpaul - at 2013.05.08 06:29:00
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71. the community's veiw on combat swapping. - in General Discussions [original thread]
Ok so to prevent combat swapping CCP has moved all the supply depots out of the active battle field and has implemented a you swap it you lose it policy. I have mixed feeling about this, I think the losing suits on swap is a travesty, and while c...
- by fred orpaul - at 2013.05.08 06:18:00
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72. Spawn killing will always exist - in General Discussions [original thread]
yea ill take this over last build, I died on spawn once already but, as long as my pressance isn't announced the second I come in so that I am spawn killed on a mildly contested point I am happy.
- by fred orpaul - at 2013.05.08 06:02:00
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73. Common Sense - in General Discussions [original thread]
I like it except for the AR base dispersion and the skill reset(yes I spent a lot of points I shouldn't have and didn't spend where I needed to but just no). oh and explain what you mean by efficacy god damn it! Could you be any more vague, I mean...
- by fred orpaul - at 2013.05.08 05:53:00
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74. infantry doing more to vehicles the 11%? - in General Discussions [original thread]
right but an entire teams worth of ARs couldn't get through 1000hp an a vehicle, not even the MD unless it was armor.
- by fred orpaul - at 2013.05.08 05:43:00
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75. infantry doing more to vehicles the 11%? - in General Discussions [original thread]
Is it just me or is infantry doing a lot more damage to lavs now? I had a MD take out a shield lav in one clip. I had five guys with ARs take one out too no explosions any where near by. I looked at the effective damage I can do to lavs and it sti...
- by fred orpaul - at 2013.05.08 05:13:00
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76. Heavy Only Mods - in General Discussions [original thread]
+1 been saying this for a while.
- by fred orpaul - at 2013.05.08 05:09:00
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77. Peolpes mouse/keyboard settings. - in General Discussions [original thread]
my roommate likes 100 with smoothing on, I like 80 with smoothing off. The issue is that mouse acceleration is ALWAYS ON, and on to an absurd extent, so if you twitch 1 cm on the mouse you turn 90deg on the screen but if you slowly move the mouse ...
- by fred orpaul - at 2013.05.08 03:14:00
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78. Is it me, or does strafing feel.... off? - in General Discussions [original thread]
Everything feels slower and smaller, I thought at first it was because of the scouts speed nerf, but i'm not so sure.
- by fred orpaul - at 2013.05.07 09:32:00
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79. Uprising, Best suits are now paid only? - in General Discussions [original thread]
Im guessing oversight, or they didn't want to deal with the headache of people bitching that they payed real money for one thing and got another. but then I guessed they would remove those OP as **** suits months ago and I was wrong. seriously CCP...
- by fred orpaul - at 2013.05.07 08:39:00
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80. Update on HMG Nerf - in General Discussions [original thread]
for the love of god it was under powered as **** last build, the only reason it ever got kills was because people threw them selfs at it and then wondered why they died. im ok with the range nerf but damage needed an increase not a decrease.
- by fred orpaul - at 2013.05.07 08:31:00
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