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1001. Please add a notification sound for when we're invited to a squa... - in Feedback/Requests [original thread]
Signed. Great Idea, long overdue.
- by el OPERATOR - at 2014.08.26 18:06:00
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1002. Regarding SMGs - in Feedback/Requests [original thread]
RECON BY FIRE wrote: CCP Rattati wrote: what should we do with the Assault SMG, reduce the clip? Massive burst damage, but very limited ammo? Leave it the **** alone. SMGs are one of the few weapons that work well within the zone they are...
- by el OPERATOR - at 2014.08.26 17:52:00
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1003. So nerf my smg - in Feedback/Requests [original thread]
Why would this thread even be created? Did I miss the great debate over smgs? I thought that was postponed for discussions about hotfix echo or omega or zeta...
- by el OPERATOR - at 2014.08.26 03:27:00
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1004. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Orion Sanjeet wrote: el OPERATOR wrote: Where is #1 being generated from? My suggestions? Because we have plenty of leeway to adjust our movement/regen base without cramping onto scouts, just like their having 1 equipment doesnt cramp log...
- by el OPERATOR - at 2014.08.26 00:04:00
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1005. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Orion Sanjeet wrote: Ok, we now have four groups. 1) Make logis scouts. (We already have scouts in this game thank you.) 2) Make logis heavies. (Again, we have those, but I like it better since it fits my playstyle since I live 20-30 meters b...
- by el OPERATOR - at 2014.08.25 21:47:00
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1006. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Meee One wrote: Orion Sanjeet wrote: Yup, because I don't like scouts acting like logis, so please, turn my logi into a scout. Brilliant! FTFY. But seriously,what else is there? TBH i believe assaults got the wrong kind of buff (eHP)...
- by el OPERATOR - at 2014.08.25 18:17:00
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1007. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Orion Sanjeet wrote: Yup, because I don't like scouts acting like slayerlogis, so please, tweak my logis base stats into something in-between an assault and a scout, since we're expected to competitively interact with both. Brilliant . Bas...
- by el OPERATOR - at 2014.08.25 17:52:00
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1008. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
el OPERATOR wrote: oh, first, MinLogi since open beta, primarily PC last couple months tho the last couple weeks have been quiet-ish. Okay, a couple things to help the logistics class as a whole- 1. The infamous Sprint Glitch has to get fi...
- by el OPERATOR - at 2014.08.25 04:03:00
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1009. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
wtf is this **** I'm reading about the Charlie update that the Amarr Logi lost its sidearm? I thought the patch notes had that being left for Delta? Is Wayne Brady gonna have to punch a support ticket??
- by el OPERATOR - at 2014.08.13 23:34:00
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1010. Oh, this again. - in Feedback/Requests [original thread]
Aeon Amadi wrote: Dingleburt Bangledack wrote: Apothecary Za'ki wrote: i run adv logi... i use adv basic for AV-swarm mode. nuff said. Any specialized suit (other than logi) could do it better. And if basic frames get removed, we would ...
- by el OPERATOR - at 2014.08.13 22:52:00
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1011. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Roger Cordill wrote: So, the title asks for logi and support feedback, yet all people talks about is logistic dropsuits and Scout suits. Bummer, as vehicles do exist,and in some form or another they are support tools, really mainly support tool...
- by el OPERATOR - at 2014.08.13 20:35:00
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1012. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Orion Sanjeet wrote: However at the moment the difference between a rep logi and a great rep logi is being in squad and saying "By the Power of GraySkull! [insert name] has the POWER!!!". FTFY
- by el OPERATOR - at 2014.08.13 20:11:00
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1013. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Been watching this thread, haven't been able to post. Kinda glad too since now that Charlie has deployed I can "run through the numbers" and see where specifically I think we could use tweaks. That being said, I do have a couple of things which ...
- by el OPERATOR - at 2014.08.13 19:49:00
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1014. Time To GIve Logis Back Their Passive Reps? (Delta) - in Feedback/Requests [original thread]
Booby Tuesdays wrote: You're about 12 months late on the Slayer Logi QQ btw, lol. FTFY
- by el OPERATOR - at 2014.08.11 20:09:00
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1015. FW Loyalty Store Market Analysis (Something went terribly wrong) - in Feedback/Requests [original thread]
SponkSponkSponk wrote: Personally, I think putting everything on the same LP:ISK conversion rate is a good start, after which tweaks can be made based on empirical data. A flat conversion rate for lp:isk is a good thing. Generating one from...
- by el OPERATOR - at 2014.08.11 20:03:00
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1016. Hindering dual tanking. - in Feedback/Requests [original thread]
True Adamance wrote: el OPERATOR wrote: I think the racial slot stats already largely are doing this, Cal have a bunch of highs, Gal abunch of lows, Amarr a little of both but slow movement, Min a little of both but fast movement. The base s...
- by el OPERATOR - at 2014.08.11 00:44:00
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1017. FW Loyalty Store Market Analysis (Something went terribly wrong) - in Feedback/Requests [original thread]
Glad to see this conversation has swung around to begin considering actual LP gear performance value vs ISK gear performance value (which according to the OP table descrip was left out intentionally to allow a straight number comparison) since the...
- by el OPERATOR - at 2014.08.11 00:17:00
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1018. limit tank numbers - in Feedback/Requests [original thread]
Vehicle limits already have been reworked. Adapt or die. Whether you die adapting or die drowning in your own tears is up to you. And stop with the QQing threads about the basics please. Squad member limits, vehicle limits now, wtf will be next...
- by el OPERATOR - at 2014.08.10 23:47:00
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1019. Hindering dual tanking. - in Feedback/Requests [original thread]
I think the racial slot stats already largely are doing this, Cal have a bunch of highs, Gal abunch of lows, Amarr a little of both but slow movement, Min a little of both but fast movement. The base stats race-wise are in line with the slot stats...
- by el OPERATOR - at 2014.08.10 23:36:00
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1020. +1 equipment carried per level - in Feedback/Requests [original thread]
Meee One wrote: Apothecary Za'ki wrote: Breakin Stuff wrote: This idea is... Not completely idiotic. And it discourages slayer Logi'ing. However, it becomes unbalanced when combined with things like triage hives, and redundant with dro...
- by el OPERATOR - at 2014.08.10 23:05:00
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