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101. Could we get a shield logi? - in Feedback/Requests [original thread]
Bright Cloud wrote: Just played dom as a amarr sentinel (dominus with 100% free fit) on the gal. research facility. had 3 random logis repping me while i went 32/2 and got ranked 4th, the 3 logis got over 4000 WP each. Yeah right how are shield...
- by el OPERATOR - at 2015.06.27 22:07:00
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102. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Sgt Kirk wrote: Alcina Nektaria wrote: CCP Rattati wrote: I kind of wish we had a support weapon slot, for MD's, LR, PLC, Shotgun, Sniper and Swarm, to distinguish from "Rifles". Then Logis could be good at them, and bad at the others. ...
- by el OPERATOR - at 2015.06.17 08:02:00
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103. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Mina Longstrike wrote: El just spitballing, but something like say, 18% resistance to splash damage for nanohives per level for callogi? So direct hits would still take them out, but at level 5 callogi they only take 10% damage from grenades/ma...
- by el OPERATOR - at 2015.06.17 07:34:00
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104. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Sgt Kirk wrote: True Adamance wrote: el OPERATOR wrote: EDIT: Or how about (if possible) Cal deployables got some sort of extra flux resistance? They're "the shield" race so it'd kinda work lore-wise that the CalLogi can "build" a shield...
- by el OPERATOR - at 2015.06.17 07:26:00
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105. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
True Adamance wrote: el OPERATOR wrote: EDIT: Or how about (if possible) Cal deployables got some sort of extra flux resistance? They're "the shield" race so it'd kinda work lore-wise that the CalLogi can "build" a shield buffer for all its...
- by el OPERATOR - at 2015.06.17 07:21:00
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106. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Varoth Drac wrote: el OPERATOR wrote: What?!? Partial Logi buffing proposal has become an "OMGbutbutbutScouts" thread??? lol, saw this coming right around.... page 3. What the hell are you talking about? Try reading. Not to mention the...
- by el OPERATOR - at 2015.06.07 00:44:00
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107. Reduce weapon assets with customization. - in Feedback/Requests [original thread]
I'm down with getting birds stoned. +1
- by el OPERATOR - at 2015.06.06 22:03:00
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108. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
What?!? Partial Logi buffing proposal has become an "OMGbutbutbutScouts" thread??? lol, saw this coming right around.... page 3.
- by el OPERATOR - at 2015.06.06 21:20:00
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109. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
CalLogi hive bonus is awesome. Pubs, FW or PC. Do you need to know what you're doing beyond leash somebody and follow them around? Yes. Extra needle bonus I agree would be dumb since there already are 100% needles available to anyone who can car...
- by el OPERATOR - at 2015.06.06 20:52:00
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110. [Poll] Amarr Logi Progression/Sidearm Debate - in Feedback/Requests [original thread]
Option 9 Add a sidearm to the CalLogi in exchange for a slot, creating circumstance of deployables Logis running sidearms and active eq Logis not. "Outlier" eliminated.
- by el OPERATOR - at 2015.05.31 18:59:00
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111. [Poll] Amarr Logi Progression/Sidearm Debate - in Feedback/Requests [original thread]
Option 8 Leave their progression alone, buff their base stats a bit for surviability and get the eq bonusing added in.
- by el OPERATOR - at 2015.05.31 18:50:00
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112. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Variable across class strafe tuning for balance would probably have to be determined relative to weapon dispersion, dispersion that would be relative to distance between the weapon and the dancer. Thats a huge pit of calculation that would still p...
- by el OPERATOR - at 2015.05.31 18:34:00
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113. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Just realised. If logis (or any other suit for that matter) have less HIs and LOWs, then they will be unable to do have EWAR fits as those are created by stacking relevant modules. ...Not that passive scans are the logi...
- by el OPERATOR - at 2015.05.30 22:45:00
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114. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Cross Atu wrote: Sidearm only is bad IMO for a number of reasons. Either leave the logi with the ability to use a basic rifle or skip the weapons entirely and let logi be a full on support with no weapons but very potent reps (and add t...
- by el OPERATOR - at 2015.05.30 22:43:00
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115. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Ghost Steps wrote: Still no thoughts on the shield recharge delay on calmando or minmando?, i think ill come back later. Additional slot creates opportunity for additional regen capability?
- by el OPERATOR - at 2015.05.30 22:16:00
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116. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
el OPERATOR wrote: el OPERATOR wrote: [quote=el OPERATOR] ... SlayerLogis aren't coming back like you think, never were. Question about that set of figures that does finally appear on page 17, are those cpu/pg values proposed the fina...
- by el OPERATOR - at 2015.05.30 21:12:00
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117. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Breakin Stuff wrote: el OPERATOR wrote: The entire balancing act that exists, that is the product of all the balance/rebalance/nerf/buff of the last several years, which is pretty damn close to being done ElOperator I can respect ...
- by el OPERATOR - at 2015.05.30 20:55:00
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118. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
"Specialists not Pacifists" A-frikin-men.
- by el OPERATOR - at 2015.05.29 16:36:00
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119. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Al the Destroyer wrote: Maybe a ... slot for all logi suits where a sidearm would go with flat slot progression use it for equip if you want or put a sidearm ... Best compromise so far, 1 of the regular eq slots is variable and will accomo...
- by el OPERATOR - at 2015.05.29 15:47:00
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120. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Al the destroyer wrote: Luk Manag wrote: Weapon range is an extremely important factor. A 25% reduction in weapons range on a logi would stop the slayer logi FoTM. I'm not sure this would be the right direction to go but I see where you're...
- by el OPERATOR - at 2015.05.29 15:34:00
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