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1021. +1 equipment carried per level - in Feedback/Requests [original thread]
I like this idea, especially as being a universal across the logistics class. I'm reading it as a buff to total carried, not deployed, so yeah, you get 7 r9 links(for ex.) but still can only place the normal 2 or 3 at a time. The buff comes in as ...
- by el OPERATOR - at 2014.08.10 22:35:00
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1022. My .02 ISK about the direction of Legion Beta - in Feedback/Requests [original thread]
Have no fear, they'll add in some minipuzzles like, "how do I actually sprint after equipment/weapon cycling" and, " RDV won't drop in this wide open space how about this one" , re-title it TombRaider 514, port it to PS4 and everybody will be happy.
- by el OPERATOR - at 2014.08.10 01:20:00
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1023. Make repair tools use ammo - in Feedback/Requests [original thread]
DeathwindRising wrote: I have no trouble against a logi and a heavy. I kill the logi or at least make the heavy lose his reps so I can kill him. My problem is getting bum rushed by a whole team of heavies and logis. The worst of it is the d...
- by el OPERATOR - at 2014.08.10 01:10:00
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1024. Fix Spawn camp killing! IDEAS - in Feedback/Requests [original thread]
First and foremost, Welcome to DUST! That being said, couple tips: 1. You just started. Don't set your sights or SP on aquiring proto gear quite yet, you've a long ways to go still. In the skills section of your main mercenary quarters is a sect...
- by el OPERATOR - at 2014.08.08 23:01:00
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1025. Time To GIve Logis Back Their Passive Reps? (Delta) - in Feedback/Requests [original thread]
So....I'm in favor of a Logi base buff of some sort reflective of the new combat environment. Movement speeds, armor reps, profile aspects, expanded repping tool abilities, w/e. Pretty much anything that isn't a nerf will help, obviously. I'm also...
- by el OPERATOR - at 2014.08.08 20:59:00
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1026. [REQUEST] Reactivating Logistical Vehicles and Logi-palyer utility - in Feedback/Requests [original thread]
Nothing wrong with more content....
- by el OPERATOR - at 2014.08.08 20:32:00
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1027. [Technical Question] Is a Support WP/Death stat possible? - in Feedback/Requests [original thread]
Signed. And if the data is available I think it would be nice to have in the character sheet a full table displaying all WP origination data, line by line, item by item. Even better still would be that table available to CEOs upon application s...
- by el OPERATOR - at 2014.08.08 20:29:00
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1028. Time To GIve Logis Back Their Passive Reps? (Delta) - in Feedback/Requests [original thread]
JRleo jr wrote: el OPERATOR wrote: JRleo jr wrote: Booby Tuesdays wrote: Q Q I want my slayer logi or something insert QQ here Logis are not made for combat. We're all made for combat. Combat is what we do, its what we create and ...
- by el OPERATOR - at 2014.08.08 17:35:00
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1029. Time To GIve Logis Back Their Passive Reps? (Delta) - in Feedback/Requests [original thread]
Booby Tuesdays wrote: Atiim wrote: I have some better ideas. 1.) Give all suits a 1HP/s Armor Repair, and increase the HP/s on all GalSuits by 1. 2.) Give the Logistics equipment efficiency and CPU/PG reduction, then give them a second Logi...
- by el OPERATOR - at 2014.08.08 16:48:00
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1030. Time To GIve Logis Back Their Passive Reps? (Delta) - in Feedback/Requests [original thread]
JRleo jr wrote: Booby Tuesdays wrote: Q Q I want my slayer logi or something insert QQ here Logis are not made for combat. We're all made for combat. Combat is what we do, its what we create and its where we spend our time. Good logis a...
- by el OPERATOR - at 2014.08.08 07:41:00
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1031. Time To GIve Logis Back Their Passive Reps? (Delta) - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: although i would like passive armor rep for logi in delta as it would help fix our low hp vs assault/heavy.. i would think 5/10/15 for std/adv/pro Aren't you the same chonch that got all chimey about logi's who sa...
- by el OPERATOR - at 2014.08.08 02:08:00
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1032. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
Overall, thank you Rattatatti et al. for continuing to try to get things level around here. Most of this affects me only peripherally, except the heavy pg/CPU/slot shifts. I'll have to see how my heavies do with them and what I need to do to keep ...
- by el OPERATOR - at 2014.08.07 22:52:00
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1033. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
Commander Noctus wrote: el OPERATOR wrote: Is the 2nd sidearm (?) being removed from the Amarr Commando or that a misprint and actually supposed to be the Amarr Logi? The Loyalty Store variant of the Commando ak.0 could carry 3 weapons: ...
- by el OPERATOR - at 2014.08.07 22:47:00
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1034. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
Is the 2nd sidearm (?) being removed from the Amarr Commando or that a misprint and actually supposed to be the Amarr Logi?
- by el OPERATOR - at 2014.08.07 22:17:00
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1035. Squad size! 6 is too meny! - in Feedback/Requests [original thread]
Absolute scrubbest OP thread topic in here ever.
- by el OPERATOR - at 2014.08.02 23:20:00
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1036. Ey yo Rattati - in Feedback/Requests [original thread]
I'm a NO on this one and agree with the previous posters who see this more as rewarding pubstomp crews than grantinf a "merciful" end to redlined scrubs. I do think changing some other parameters tho could glean similiar results. Others have p...
- by el OPERATOR - at 2014.08.02 23:04:00
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1037. the end of the world - in Feedback/Requests [original thread]
What is with all the emphasis on DUST being over? I'm not oblivious to Legion, but so much of this ignores that Legion is still in development and NOT endowed with any release estimate let alone a release date. You guys are crying we're out of bee...
- by el OPERATOR - at 2014.08.02 22:19:00
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1038. The PG+CPU skills cost way too much SP - in Feedback/Requests [original thread]
Jack 3enimble wrote: el OPERATOR wrote: Those 2 little skills are the keys to opening up the potential of every suit and creating the fully functional fits every working merc needs. Since thats the case, I think they're priced properly SP wi...
- by el OPERATOR - at 2014.08.02 22:02:00
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1039. The PG+CPU skills cost way too much SP - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: +1 i like it and will be a good start for newer players to get more pg/cpu to fit dropsuits easier as fitting a newbie scout is murder and will need much more cpu/pg for CHARLIE heavys too and i believe assault suits sin...
- by el OPERATOR - at 2014.08.02 21:38:00
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1040. The PG+CPU skills cost way too much SP - in Feedback/Requests [original thread]
Those 2 little skills are the keys to opening up the potential of every suit and creating the fully functional fits every working merc needs. Since thats the case, I think they're priced properly SP wise. If anything having them be expensive keeps...
- by el OPERATOR - at 2014.08.02 20:17:00
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